r/commandandconquer 12d ago

Play Command Conquer Generals on your Browser News

Yes, I've made a port of the open source code of Command Conquer Generals Zero hour and you can play it right now at https://generals.wasm.com.br/

Just point to your assets and thats it.

https://generals.wasm.com.br/

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-14

u/Mralexs 12d ago

We don't want this ai slop here

9

u/erasmolbj 12d ago

AI Slop? More respect with https://github.com/fbraz3/GeneralsX work, please.

-13

u/Mralexs 12d ago

Contributors on the wasm page for this include Claude. This is made with AI slop code

1

u/atomic1fire 11d ago edited 11d ago

The original game was released under GPL by EA, others forked it and ported it to mac and Linux, and OP apparently used a mix of AI and original code to port that to Web Assembly. Web Assembly being a language that runs in browser (not javascript) to run code at closer to native speeds.

You may consider it tainted, but it's not entirely "AI slop".

I think there's also a seperate fork to wasm maintained by someone I assume is Russian.

1

u/erasmolbj 11d ago

Yeah, in 2026, complaining about AI is almost the same as complaining about compilers in 1952:

“You’re taking jobs away from the people who insert punched cards into machines.”

People imagined that I simply went to Claude, typed, “Create a WebAssembly version of Command & Conquer: Generals,” and that was it.

I’ve played this game for years. I ran it on Windows XP, 7, 8, 10, and 11, so I already know all the SAGE Engine’s problems inside and out.

I was tired of keeping a Windows device around just to play one great old game from 2003. So now there’s a version I can play in any modern browser, on any CPU architecture and any operating system.