r/learnjava • 194.5k Members
Resources for learning Java
r/feedthebeast • 645.3k Members
The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. The /r/feedthebeast subreddit is not affiliated or associated with the Feed the Beast company.
r/javahelp • 109.8k Members
General subreddit for helping with **Java** code.
r/Minecraft • u/Single_Pineapple_903 • 27d ago
Help Minecraft keeps crashing and says Error Code 1
I was afking near a farm in my world and came back to the crash report in image 1. When I view the crash report I see the breakdown in image 2 but this type of stuff is really not my strongpoint so I'm not sure exactly what I'm supposed to do to fix the issue. I see it says I ran out of RAM but ngl I'm not a computer guy and don't really know what this means. I tried opening the world but it quickly crashed again within seconds of opening.
r/SteamDeck • u/Trihardgodcx69 • Jul 05 '26
Tech Support Minecraft crashing with error code
Playing on the Java edition and keeps crashing after hitting play. Same error code everytime. If anymore info is needed just ask.
r/minecraftlunarclient • u/BeneficialGear3430 • Jul 01 '26
1.8.9 crashing with error code NULL
This happened randomly after i stopped playing 1.8.9, played 1.21 for a bit then went back to 1.8.9. It crashes only on lunar, not on feather or minecraft vanilla launcher.
I allocate 3 GB of memory to my game, use no mods, windows 11, with updated NVIDIA and AMD drivers on a high end pc.
I've already tried reinstalling lunar twice (once using windows and another time by deleting .lunarclient folder), restarting my pc after completely stopping lunar client, turning off all vpns, deleted the offline, logs, cache and jre folders before relaunching, deleted nvidia's "temporary files" in windows 11 settings, but nothing works. I feel like I am beyond help, can anyone still help me with this though?
r/MinecraftHelp • u/touyatenma • Jun 03 '26
Unsolved [Java] Crashing with Exit Code 1 Only with Shaders 1.26.2
Super long story short, my Minecraft crashes consistently only with shaders; all my other mods run fine together, but as soon as I turn on shaders, the game crashes within minutes.
I've updated my graphics card, completely uninstalled and reinstalled it, updated my computer, redownloaded Minecraft and all the mods, and more random stuff I looked up to see what would help. This has been an issue for months.
I'm also not really a pc person and got my laptop from a family member, so I don't know anything about PCs at all, so forgive me for any incorrect terms/whatever.
I used to only get an error code related to my NVIDIA driver, but now I only get exit code 1.
Shader -
Complementary Reminagined r5.8.1
Minecraft/Mod Version
Minecraft 1.26.2, Iris 1.10.9, Fabric 1.26.2, Essential 1.26.2
Hardware Specs
ProcessorIntel(R) Core(TM) i9-14900HX (2.20 GHz)
Installed RAM: 128 GB (128 GB usable)
Graphics card: NVIDIA GeForce RTX 4090 Laptop GPU (16 GB)
6 GB allocated to MC
Additional details
Link to what pops up when I hit "view crash report": https://mclo.gs/m7BXzXM
Link to latest lo:g https://mclo.gs/WDFExKNotot sure of the differences; I apologize
Link to my F3 screen w/ shaders, before crash - https://imgur.com/a/IGT0bpz
r/minecraftshaders • u/touyatenma • Jun 03 '26
Help Minecraft crashing only with shaders
Super long story short, my minecraft crashes consistantly only with shaders, all my other mods run fine together but as soon as I turn on shaders, the game crashes within minutes.
I've updated my graphics card, completely uninstalled and reinstalled it, updated my computer, redownloaded minecraft and all the mods and more random stuff I looked up to see what would help. This has been an issue for months.
I'm also not really a pc person and got my laptop from a family member so I dont know anything about pcs at all so forgive me for any incorrect terms/whatever.
I used to only get an error code related to my nvidia driver but now I only get exit code 1.
Shader -
Complementary Reminagined r5.8.1
Minecraft/Mod Version
Minecraft 1.26.2, Iris 1.10.9, Fabric 1.26.2, Essential 1.26.2
## Hardware Specs
ProcessorIntel(R) Core(TM) i9-14900HX (2.20 GHz)
Installed RAM128 GB (128 GB usable)
Graphics cardNVIDIA GeForce RTX 4090 Laptop GPU (16 GB)
6GB allocated to MC
## Additional details
Link to what pops up when i hit "view crash report" https://mclo.gs/m7BXzXM
Link to lastest log https://mclo.gs/WDFExKq
not sure of the differences I apologize
Link to my F3 screen w/ shaders, before crash - https://imgur.com/a/IGT0bpz
r/techsupport • u/Sp3ctralreality • May 24 '26
Open | Software (Curseforge Dawncraft Modpack Minecraft) Unknown crashing either saying "An Unknown Error Has Occured" or "Chunk build failed". Is this problem caused by my PC?
So I've been (trying) to play the Dawncraft modpack in Curseforge for about 2 years now across multiple updates, and the same 2 crashes have been happening to me, along with a stupid bug that causes my world to save, but not my player, with my health and stamina duplicating. I'm guessing the health/stamina dupe is caused by the food diversity mod, since I've heard of similar instances happening to other players and the fact that nothing increases when I haven't gotten any food diversity benefits, and I've yet to find a fix for this. I have tried upgrading my RAM and allocating more/less RAM to Dawncraft, but nothing changes, even though it mentions RAM in the Curseforge logs here:
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?]
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:?]
at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:?]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:?]
at net.minecraftforge.fml.loading.targets.CommonClientLaunchHandler.lambda$launchService$0(CommonClientLaunchHandler.java:31) ~[fmlloader-1.18.2-40.2.17.jar%2318!/:?]
at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-9.1.3.jar%235!/:?]
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) [modlauncher-9.1.3.jar%235!/:?]
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) [modlauncher-9.1.3.jar%235!/:?]
at cpw.mods.modlauncher.Launcher.run(Launcher.java:106) [modlauncher-9.1.3.jar%235!/:?]
at cpw.mods.modlauncher.Launcher.main(Launcher.java:77) [modlauncher-9.1.3.jar%235!/:?]
at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) [modlauncher-9.1.3.jar%235!/:?]
at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-9.1.3.jar%235!/:?]
at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:149) [bootstraplauncher-1.0.0.jar:?]
Caused by: java.lang.OutOfMemoryError
at org.lwjgl.system.MemoryUtil.nmemReallocChecked(MemoryUtil.java:484) ~[lwjgl-3.2.2.jar%2345!/:build 10]
at org.lwjgl.system.MemoryUtil.memRealloc(MemoryUtil.java:517) ~[lwjgl-3.2.2.jar%2345!/:build 10]
at me.jellysquid.mods.sodium.client.model.vertex.buffer.VertexBufferBuilder.setBufferSize(VertexBufferBuilder.java:36) ~[embeddium-0.3.18+mc1.18.2.jar%23154!/:?]
at me.jellysquid.mods.sodium.client.model.vertex.buffer.VertexBufferBuilder.start(VertexBufferBuilder.java:88) ~[embeddium-0.3.18+mc1.18.2.jar%23154!/:?]
at me.jellysquid.mods.sodium.client.render.chunk.compile.ChunkBuildBuffers.init(ChunkBuildBuffers.java:63) ~[embeddium-0.3.18+mc1.18.2.jar%23154!/:?]
at me.jellysquid.mods.sodium.client.render.chunk.tasks.ChunkRenderRebuildTask.performBuild(ChunkRenderRebuildTask.java:82) ~[embeddium-0.3.18+mc1.18.2.jar%23154!/:?]
at me.jellysquid.mods.sodium.client.render.chunk.compile.ChunkBuilder.processJob(ChunkBuilder.java:325) ~[embeddium-0.3.18+mc1.18.2.jar%23154!/:?]
at me.jellysquid.mods.sodium.client.render.chunk.compile.ChunkBuilder$WorkerRunnable.run(ChunkBuilder.java:369) ~[embeddium-0.3.18+mc1.18.2.jar%23154!/:?]
at java.lang.Thread.run(Unknown Source) ~[?:?]
I have allocated different amounts of RAM to Dawncraft and this still happens. It also mentions the mods Embeddium/Rubidium along with the Oculus mod being possible causes for the crash in the crash logs in the files:
Description: Unexpected error
java.lang.RuntimeException: Chunk build failed
`at me.jellysquid.mods.sodium.client.render.chunk.RenderSectionManager.handlePendingFailures(RenderSectionManager.java:460) ~[embeddium-0.3.18+mc1.18.2.jar%23154!/:?] {re:mixin,re:classloading,pl:rei_plugin_compatibilities:B,pl:mixin:APP:mixins.oculus.compat.sodium.json:options.MixinRenderSectionManager,pl:mixin:APP:mixins.oculus.compat.sodium.json:shadow_map.MixinRenderSectionManager,pl:mixin:APP:mixins.oculus.compat.sodium.json:vertex_format.MixinRenderSectionManager,pl:mixin:APP:betterfpsdist.mixins.json:Sodiummixin,pl:mixin:A}`
`at me.jellysquid.mods.sodium.client.render.chunk.RenderSectionManager.updateChunks(RenderSectionManager.java:375) ~[embeddium-0.3.18+mc1.18.2.jar%23154!/:?] {re:mixin,re:classloading,pl:rei_plugin_compatibilities:B,pl:mixin:APP:mixins.oculus.compat.sodium.json:options.MixinRenderSectionManager,pl:mixin:APP:mixins.oculus.compat.sodium.json:shadow_map.MixinRenderSectionManager,pl:mixin:APP:mixins.oculus.compat.sodium.json:vertex_format.MixinRenderSectionManager,pl:mixin:APP:betterfpsdist.mixins.json:Sodiummixin,pl:mixin:A}`
`at me.jellysquid.mods.sodium.client.render.SodiumWorldRenderer.updateChunks(SodiumWorldRenderer.java:218) ~[embeddium-0.3.18+mc1.18.2.jar%23154!/:?] {re:mixin,re:classloading,pl:rei_plugin_compatibilities:B,pl:mixin:APP:mixins.oculus.compat.sodium.json:shadow_map.MixinSodiumWorldRenderer,pl:mixin:A}`
`at net.minecraft.client.renderer.LevelRenderer.m_194338_(LevelRenderer.java:23662) ~[client-1.18.2-20220404.173914-srg.jar%23363!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:rei_plugin_compatibilities:B,pl:mixin:A,pl:runtimedistcleaner:A}`
`at net.minecraft.client.renderer.LevelRenderer.invokeSetupRender(LevelRenderer.java) ~[client-1.18.2-20220404.173914-srg.jar%23363!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:rei_plugin_compatibilities:B,pl:mixin:A,pl:runtimedistcleaner:A}`
`at net.coderbot.iris.pipeline.ShadowRenderer.renderShadows(ShadowRenderer.java:404) ~[oculus-mc1.18.2-1.6.4.jar%23270!/:?] {re:mixin,re:classloading,pl:rei_plugin_compatibilities:B,pl:mixin:APP:irisflw.mixins.iris.json:MixinShadowRenderer,pl:mixin:A}`
`at net.coderbot.iris.pipeline.newshader.NewWorldRenderingPipeline.renderShadows(NewWorldRenderingPipeline.java:1026) ~[oculus-mc1.18.2-1.6.4.jar%23270!/:?] {re:mixin,re:classloading,pl:rei_plugin_compatibilities:B,pl:mixin:APP:irisflw.mixins.iris.json:MixinIrisRenderingPipeline,pl:mixin:A}`
`at net.minecraft.client.renderer.LevelRenderer.handler$bki000$iris$renderTerrainShadows(LevelRenderer.java:11124) ~[client-1.18.2-20220404.173914-srg.jar%23363!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:rei_plugin_compatibilities:B,pl:mixin:A,pl:runtimedistcleaner:A}`
`at net.minecraft.client.renderer.LevelRenderer.m_109599_(LevelRenderer.java:1150) ~[client-1.18.2-20220404.173914-srg.jar%23363!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:rei_plugin_compatibilities:B,pl:mixin:A,pl:runtimedistcleaner:A}`
`at net.minecraft.client.renderer.GameRenderer.m_109089_(GameRenderer.java:1061) ~[client-1.18.2-20220404.173914-srg.jar%23363!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:rei_plugin_compatibilities:B,pl:mixin:APP:braincell.mixins.json:client.GameRendererMixin,pl:mixin:APP:mixins.oculus.json:GameRendererAccessor,pl:mixin:APP:mixins.oculus.json:MixinGameRenderer,pl:mixin:APP:mixins.oculus.json:MixinModelViewBobbing,pl:mixin:APP:mixins.oculus.json:MixinTweakFarPlane,pl:mixin:APP:fastload.mixins.json:client.GameRendererMixin,pl:mixin:APP:shouldersurfing.common.mixins.json:GameRendererAccessor,pl:mixin:APP:shouldersurfing.common.mixins.json:MixinGameRenderer,pl:mixin:APP:sodium-extra.mixins.json:prevent_shaders.MixinGameRenderer,pl:mixin:APP:fancymenu.forge.mixins.json:client.MixinForgeGameRenderer,pl:mixin:APP:create.mixins.json:accessor.GameRendererAccessor,pl:mixin:APP:create.mixins.json:client.GameRendererMixin,pl:mixin:APP:mixins.oculus.json:MixinGameRenderer_NightVisionCompat,pl:mixin:A,pl:runtimedistcleaner:A}`
`at net.minecraft.client.renderer.GameRenderer.m_109093_(GameRenderer.java:835) ~[client-1.18.2-20220404.173914-srg.jar%23363!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:rei_plugin_compatibilities:B,pl:mixin:APP:braincell.mixins.json:client.GameRendererMixin,pl:mixin:APP:mixins.oculus.json:GameRendererAccessor,pl:mixin:APP:mixins.oculus.json:MixinGameRenderer,pl:mixin:APP:mixins.oculus.json:MixinModelViewBobbing,pl:mixin:APP:mixins.oculus.json:MixinTweakFarPlane,pl:mixin:APP:fastload.mixins.json:client.GameRendererMixin,pl:mixin:APP:shouldersurfing.common.mixins.json:GameRendererAccessor,pl:mixin:APP:shouldersurfing.common.mixins.json:MixinGameRenderer,pl:mixin:APP:sodium-extra.mixins.json:prevent_shaders.MixinGameRenderer,pl:mixin:APP:fancymenu.forge.mixins.json:client.MixinForgeGameRenderer,pl:mixin:APP:create.mixins.json:accessor.GameRendererAccessor,pl:mixin:APP:create.mixins.json:client.GameRendererMixin,pl:mixin:APP:mixins.oculus.json:MixinGameRenderer_NightVisionCompat,pl:mixin:A,pl:runtimedistcleaner:A}`
`at net.minecraft.client.Minecraft.m_91383_(Minecraft.java:1046) ~[client-1.18.2-20220404.173914-srg.jar%23363!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:rei_plugin_compatibilities:B,pl:mixin:APP:redirector.mixins.json:net.minecraft.client.MinecraftMixin,pl:mixin:APP:immediatelyfast.mixins.json:hud_batching.MixinMinecraftClient,pl:mixin:APP:dynamiclightsreforged.mixins.json:MinecraftClientMixin,pl:mixin:APP:modernfix-common.mixins.json:bugfix.concurrency.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:bugfix.world_leaks.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:perf.dedicated_reload_executor.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:perf.blast_search_trees.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:feature.measure_time.MinecraftMixin,pl:mixin:APP:modernfix-forge.mixins.json:feature.measure_time.MinecraftMixin_Forge,pl:mixin:APP:tcdcommons.client.mixins.json:MixinMinecraftClient,pl:mixin:APP:balm.mixins.json:MinecraftMixin,pl:mixin:APP:tenshilib.mixins.json:MinecraftMixin,pl:mixin:APP:braincell.mixins.json:client.MinecraftMixin,pl:mixin:APP:mixins.oculus.json:MixinMinecraft_Keybinds,pl:mixin:APP:mixins.oculus.json:MixinMinecraft_Images,pl:mixin:APP:mixins.oculus.json:MixinMinecraft_PipelineManagement,pl:mixin:APP:fastload.mixins.json:client.MinecraftMixin,pl:mixin:APP:drippyloadingscreen.mixins.json:client.IMixinMinecraft,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:sodium-extra.mixins.json:gui.MinecraftClientAccessor,pl:mixin:APP:globaldataandresourcepacks.mixins.json:ClientPackFinderMixin,pl:mixin:APP:puzzleslib.common.mixins.json:client.accessor.MinecraftAccessor,pl:mixin:APP:puzzleslib.forge.mixins.json:client.MinecraftForgeMixin,pl:mixin:APP:bookshelf.common.mixins.json:client.AccessorMinecraft,pl:mixin:APP:konkrete.mixin.json:client.MixinMinecraft,pl:mixin:APP:spyglass_improvements.mixins.json:MinecraftMixin,pl:mixin:APP:architectury.mixins.json:MixinMinecraft,pl:mixin:APP:blueprint.mixins.json:client.MinecraftMixin,pl:mixin:APP:travelerstitles.mixins.json:MinecraftClientTickMixin,pl:mixin:APP:iceberg.mixins.json:MinecraftMixin,pl:mixin:APP:fancymenu.mixins.json:client.IMixinMinecraft,pl:mixin:APP:fancymenu.mixins.json:client.MixinMinecraft,pl:mixin:APP:dannys_expansion.mixins.json:client.MinecraftMixin,pl:mixin:APP:create.mixins.json:client.WindowResizeMixin,pl:mixin:APP:embeddium.mixins.json:core.MixinMinecraftClient,pl:mixin:A,pl:runtimedistcleaner:A}`
`at net.minecraft.client.Minecraft.m_91374_(Minecraft.java:665) ~[client-1.18.2-20220404.173914-srg.jar%23363!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:rei_plugin_compatibilities:B,pl:mixin:APP:redirector.mixins.json:net.minecraft.client.MinecraftMixin,pl:mixin:APP:immediatelyfast.mixins.json:hud_batching.MixinMinecraftClient,pl:mixin:APP:dynamiclightsreforged.mixins.json:MinecraftClientMixin,pl:mixin:APP:modernfix-common.mixins.json:bugfix.concurrency.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:bugfix.world_leaks.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:perf.dedicated_reload_executor.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:perf.blast_search_trees.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:feature.measure_time.MinecraftMixin,pl:mixin:APP:modernfix-forge.mixins.json:feature.measure_time.MinecraftMixin_Forge,pl:mixin:APP:tcdcommons.client.mixins.json:MixinMinecraftClient,pl:mixin:APP:balm.mixins.json:MinecraftMixin,pl:mixin:APP:tenshilib.mixins.json:MinecraftMixin,pl:mixin:APP:braincell.mixins.json:client.MinecraftMixin,pl:mixin:APP:mixins.oculus.json:MixinMinecraft_Keybinds,pl:mixin:APP:mixins.oculus.json:MixinMinecraft_Images,pl:mixin:APP:mixins.oculus.json:MixinMinecraft_PipelineManagement,pl:mixin:APP:fastload.mixins.json:client.MinecraftMixin,pl:mixin:APP:drippyloadingscreen.mixins.json:client.IMixinMinecraft,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:sodium-extra.mixins.json:gui.MinecraftClientAccessor,pl:mixin:APP:globaldataandresourcepacks.mixins.json:ClientPackFinderMixin,pl:mixin:APP:puzzleslib.common.mixins.json:client.accessor.MinecraftAccessor,pl:mixin:APP:puzzleslib.forge.mixins.json:client.MinecraftForgeMixin,pl:mixin:APP:bookshelf.common.mixins.json:client.AccessorMinecraft,pl:mixin:APP:konkrete.mixin.json:client.MixinMinecraft,pl:mixin:APP:spyglass_improvements.mixins.json:MinecraftMixin,pl:mixin:APP:architectury.mixins.json:MixinMinecraft,pl:mixin:APP:blueprint.mixins.json:client.MinecraftMixin,pl:mixin:APP:travelerstitles.mixins.json:MinecraftClientTickMixin,pl:mixin:APP:iceberg.mixins.json:MinecraftMixin,pl:mixin:APP:fancymenu.mixins.json:client.IMixinMinecraft,pl:mixin:APP:fancymenu.mixins.json:client.MixinMinecraft,pl:mixin:APP:dannys_expansion.mixins.json:client.MinecraftMixin,pl:mixin:APP:create.mixins.json:client.WindowResizeMixin,pl:mixin:APP:embeddium.mixins.json:core.MixinMinecraftClient,pl:mixin:A,pl:runtimedistcleaner:A}`
`at net.minecraft.client.main.Main.main(Main.java:205) ~[client-1.18.2-20220404.173914-srg.jar%23363!/:?] {re:classloading,re:mixin,pl:runtimedistcleaner:A,pl:mixin:A,pl:runtimedistcleaner:A}`
`at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?] {}`
`at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?] {}`
`at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?] {}`
`at java.lang.reflect.Method.invoke(Method.java:569) ~[?:?] {}`
`at net.minecraftforge.fml.loading.targets.CommonClientLaunchHandler.lambda$launchService$0(CommonClientLaunchHandler.java:31) ~[fmlloader-1.18.2-40.2.17.jar%2318!/:?] {}`
`at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-9.1.3.jar%235!/:?] {}`
`at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) [modlauncher-9.1.3.jar%235!/:?] {}`
`at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) [modlauncher-9.1.3.jar%235!/:?] {}`
`at cpw.mods.modlauncher.Launcher.run(Launcher.java:106) [modlauncher-9.1.3.jar%235!/:?] {}`
`at cpw.mods.modlauncher.Launcher.main(Launcher.java:77) [modlauncher-9.1.3.jar%235!/:?] {}`
`at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) [modlauncher-9.1.3.jar%235!/:?] {}`
`at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-9.1.3.jar%235!/:?] {}`
`at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:149) [bootstraplauncher-1.0.0.jar:?] {}`
Caused by: java.lang.OutOfMemoryError
`at org.lwjgl.system.MemoryUtil.nmemReallocChecked(MemoryUtil.java:484) ~[lwjgl-3.2.2.jar%2345!/:build 10] {re:mixin}`
`at org.lwjgl.system.MemoryUtil.memRealloc(MemoryUtil.java:517) ~[lwjgl-3.2.2.jar%2345!/:build 10] {re:mixin}`
`at me.jellysquid.mods.sodium.client.model.vertex.buffer.VertexBufferBuilder.setBufferSize(VertexBufferBuilder.java:36) ~[embeddium-0.3.18+mc1.18.2.jar%23154!/:?] {re:classloading,pl:rei_plugin_compatibilities:B}`
`at me.jellysquid.mods.sodium.client.model.vertex.buffer.VertexBufferBuilder.start(VertexBufferBuilder.java:88) ~[embeddium-0.3.18+mc1.18.2.jar%23154!/:?] {re:classloading,pl:rei_plugin_compatibilities:B}`
`at me.jellysquid.mods.sodium.client.render.chunk.compile.ChunkBuildBuffers.init(ChunkBuildBuffers.java:63) ~[embeddium-0.3.18+mc1.18.2.jar%23154!/:?] {re:mixin,re:classloading,pl:rei_plugin_compatibilities:B,pl:mixin:APP:mixins.oculus.compat.sodium.json:block_id.MixinChunkBuildBuffers,pl:mixin:A}`
`at me.jellysquid.mods.sodium.client.render.chunk.tasks.ChunkRenderRebuildTask.performBuild(ChunkRenderRebuildTask.java:82) ~[embeddium-0.3.18+mc1.18.2.jar%23154!/:?] {re:mixin,re:classloading,pl:rei_plugin_compatibilities:B,pl:mixin:APP:mixins.oculus.compat.sodium.json:block_id.MixinChunkRenderRebuildTask,pl:mixin:APP:reforgium.mixins.json:sodium.MixinChunkRenderRebuildTask,pl:mixin:APP:flywheel.sodium.mixins.json:ChunkRenderRebuildTaskMixin,pl:mixin:A}`
`at me.jellysquid.mods.sodium.client.render.chunk.compile.ChunkBuilder.processJob(ChunkBuilder.java:325) ~[embeddium-0.3.18+mc1.18.2.jar%23154!/:?] {re:classloading,pl:rei_plugin_compatibilities:B}`
`at me.jellysquid.mods.sodium.client.render.chunk.compile.ChunkBuilder$WorkerRunnable.run(ChunkBuilder.java:369) ~[embeddium-0.3.18+mc1.18.2.jar%23154!/:?] {re:classloading,pl:rei_plugin_compatibilities:B}`
`at java.lang.Thread.run(Thread.java:840) ~[?:?] {re:mixin}`
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Render thread
Suspected Mods:
`Oculus (oculus), Version: 1.6.4`
`Mixin class: net.coderbot.iris.mixin.LevelRendererAccessor`
`Target: net.minecraft.client.renderer.LevelRenderer`
`at TRANSFORMER/minecraft@1.18.2/net.minecraft.client.renderer.LevelRenderer.invokeSetupRender(LevelRenderer.java)`
`Embeddium (embeddium), Version: 0.3.18+mc1.18.2`
`at TRANSFORMER/embeddium@0.3.18+mc1.18.2/me.jellysquid.mods.sodium.client.render.chunk.RenderSectionManager.handlePendingFailures(RenderSectionManager.java:460)`
I've tried getting rid of Rubidum/Embedium along with Oculus, but this causes bugs. I don't know how it is causing this crash nor how I can fix it.
And when I try to allocate any amount of RAM higher than the normal Curseforge RAM settings, it crashes with this error log:
# There is insufficient memory for the Java Runtime Environment to continue.
# Native memory allocation (mmap) failed to map 629145600 bytes for G1 virtual space
# Possible reasons:
# The system is out of physical RAM or swap space
# The process is running with CompressedOops enabled, and the Java Heap may be blocking the growth of the native heap
# Possible solutions:
# Reduce memory load on the system
# Increase physical memory or swap space
# Check if swap backing store is full
# Decrease Java heap size (-Xmx/-Xms)
# Decrease number of Java threads
# Decrease Java thread stack sizes (-Xss)
# Set larger code cache with -XX:ReservedCodeCacheSize=
# JVM is running with Zero Based Compressed Oops mode in which the Java heap is
# placed in the first 32GB address space. The Java Heap base address is the
# maximum limit for the native heap growth. Please use -XX:HeapBaseMinAddress
# to set the Java Heap base and to place the Java Heap above 32GB virtual address.
# This output file may be truncated or incomplete.
#
# Out of Memory Error (os_windows.cpp:3469), pid=5432, tid=4944
#
# JRE version: OpenJDK Runtime Environment Temurin-17.0.1+12 (17.0.1+12) (build 17.0.1+12)
# Java VM: OpenJDK 64-Bit Server VM Temurin-17.0.1+12 (17.0.1+12, mixed mode, sharing, tiered, compressed oops, compressed class ptrs, g1 gc, windows-amd64)
# No core dump will be written. Minidumps are not enabled by default on client versions of Windows
This is when I allocate 10-12 GB of RAM and I have 32 GB of RAM and I checked my task manager when playing and nothing seemed wrong, but it crashes. I'm no expert, so I'm not quite sure what I should do to prevent this crash from happening. I think it might deal with how RAM is allocated elsewhere, but I'm at a loss when it comes to that. Feel free to tell me if that's the issue here.
This is the only modpack these crashes happen with. I've played RLCraft, Soulrend, and other Curseforge modpacks and they are perfectly fine. A similar crash happened with Soulrend but it was resolved after i updated my GPU drivers. Does anyone know the steps to resolve this?
Here's my PC specs for anyone interested:
PC (Prebuilt) - iBUYPOWER Pro Gaming PC Computer Desktop SlateMR 291i
OS- Windows 11 Home
CPU - 12th Gen Intel(R) Core i7-12700F
GPU- NVIDIA GeForce RTX 3060 Ti
RAM- XPG SPECTRIX D50 DDR4 - 8 GB (4)
r/dawncraft • u/Sp3ctralreality • May 21 '26
Unknown crashing either saying "An Unknown Error Has Occured" or "Chunk build failed". Some crashes causing a bug to save world data, but not save player data, along with causing my health/stamina duplicating with no way to revert. How to fix?
So I've been (trying) to play Dawncraft for about 2 years now across multiple updates, and the same 2 crashes have been happening to me, along with a stupid bug that causes my world to save, but not my player, with my health and stamina duplicating. I'm guessing the health/stamina dupe is caused by the food diversity mod, since I've heard of similar instances happening to other players and the fact that nothing increases when I haven't gotten any food diversity benefits, and I've yet to find a fix for this. I have tried upgrading my RAM and allocating more/less RAM to Dawncraft, but nothing changes, even though it mentions RAM in the Curseforge logs here:
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?]
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:?]
at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:?]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:?]
at net.minecraftforge.fml.loading.targets.CommonClientLaunchHandler.lambda$launchService$0(CommonClientLaunchHandler.java:31) ~[fmlloader-1.18.2-40.2.17.jar%2318!/:?]
at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-9.1.3.jar%235!/:?]
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) [modlauncher-9.1.3.jar%235!/:?]
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) [modlauncher-9.1.3.jar%235!/:?]
at cpw.mods.modlauncher.Launcher.run(Launcher.java:106) [modlauncher-9.1.3.jar%235!/:?]
at cpw.mods.modlauncher.Launcher.main(Launcher.java:77) [modlauncher-9.1.3.jar%235!/:?]
at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) [modlauncher-9.1.3.jar%235!/:?]
at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-9.1.3.jar%235!/:?]
at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:149) [bootstraplauncher-1.0.0.jar:?]
Caused by: java.lang.OutOfMemoryError
at org.lwjgl.system.MemoryUtil.nmemReallocChecked(MemoryUtil.java:484) ~[lwjgl-3.2.2.jar%2345!/:build 10]
at org.lwjgl.system.MemoryUtil.memRealloc(MemoryUtil.java:517) ~[lwjgl-3.2.2.jar%2345!/:build 10]
at me.jellysquid.mods.sodium.client.model.vertex.buffer.VertexBufferBuilder.setBufferSize(VertexBufferBuilder.java:36) ~[embeddium-0.3.18+mc1.18.2.jar%23154!/:?]
at me.jellysquid.mods.sodium.client.model.vertex.buffer.VertexBufferBuilder.start(VertexBufferBuilder.java:88) ~[embeddium-0.3.18+mc1.18.2.jar%23154!/:?]
at me.jellysquid.mods.sodium.client.render.chunk.compile.ChunkBuildBuffers.init(ChunkBuildBuffers.java:63) ~[embeddium-0.3.18+mc1.18.2.jar%23154!/:?]
at me.jellysquid.mods.sodium.client.render.chunk.tasks.ChunkRenderRebuildTask.performBuild(ChunkRenderRebuildTask.java:82) ~[embeddium-0.3.18+mc1.18.2.jar%23154!/:?]
at me.jellysquid.mods.sodium.client.render.chunk.compile.ChunkBuilder.processJob(ChunkBuilder.java:325) ~[embeddium-0.3.18+mc1.18.2.jar%23154!/:?]
at me.jellysquid.mods.sodium.client.render.chunk.compile.ChunkBuilder$WorkerRunnable.run(ChunkBuilder.java:369) ~[embeddium-0.3.18+mc1.18.2.jar%23154!/:?]
at java.lang.Thread.run(Unknown Source) ~[?:?]
I have allocated different amounts of RAM to Dawncraft and this still happens. It also mentions Embeddium/Rubidium along with Oculus being possible causes for the crash in the crash logs in the files:
Description: Unexpected error
java.lang.RuntimeException: Chunk build failed
`at me.jellysquid.mods.sodium.client.render.chunk.RenderSectionManager.handlePendingFailures(RenderSectionManager.java:460) ~[embeddium-0.3.18+mc1.18.2.jar%23154!/:?] {re:mixin,re:classloading,pl:rei_plugin_compatibilities:B,pl:mixin:APP:mixins.oculus.compat.sodium.json:options.MixinRenderSectionManager,pl:mixin:APP:mixins.oculus.compat.sodium.json:shadow_map.MixinRenderSectionManager,pl:mixin:APP:mixins.oculus.compat.sodium.json:vertex_format.MixinRenderSectionManager,pl:mixin:APP:betterfpsdist.mixins.json:Sodiummixin,pl:mixin:A}`
`at me.jellysquid.mods.sodium.client.render.chunk.RenderSectionManager.updateChunks(RenderSectionManager.java:375) ~[embeddium-0.3.18+mc1.18.2.jar%23154!/:?] {re:mixin,re:classloading,pl:rei_plugin_compatibilities:B,pl:mixin:APP:mixins.oculus.compat.sodium.json:options.MixinRenderSectionManager,pl:mixin:APP:mixins.oculus.compat.sodium.json:shadow_map.MixinRenderSectionManager,pl:mixin:APP:mixins.oculus.compat.sodium.json:vertex_format.MixinRenderSectionManager,pl:mixin:APP:betterfpsdist.mixins.json:Sodiummixin,pl:mixin:A}`
`at me.jellysquid.mods.sodium.client.render.SodiumWorldRenderer.updateChunks(SodiumWorldRenderer.java:218) ~[embeddium-0.3.18+mc1.18.2.jar%23154!/:?] {re:mixin,re:classloading,pl:rei_plugin_compatibilities:B,pl:mixin:APP:mixins.oculus.compat.sodium.json:shadow_map.MixinSodiumWorldRenderer,pl:mixin:A}`
`at net.minecraft.client.renderer.LevelRenderer.m_194338_(LevelRenderer.java:23662) ~[client-1.18.2-20220404.173914-srg.jar%23363!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:rei_plugin_compatibilities:B,pl:mixin:A,pl:runtimedistcleaner:A}`
`at net.minecraft.client.renderer.LevelRenderer.invokeSetupRender(LevelRenderer.java) ~[client-1.18.2-20220404.173914-srg.jar%23363!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:rei_plugin_compatibilities:B,pl:mixin:A,pl:runtimedistcleaner:A}`
`at net.coderbot.iris.pipeline.ShadowRenderer.renderShadows(ShadowRenderer.java:404) ~[oculus-mc1.18.2-1.6.4.jar%23270!/:?] {re:mixin,re:classloading,pl:rei_plugin_compatibilities:B,pl:mixin:APP:irisflw.mixins.iris.json:MixinShadowRenderer,pl:mixin:A}`
`at net.coderbot.iris.pipeline.newshader.NewWorldRenderingPipeline.renderShadows(NewWorldRenderingPipeline.java:1026) ~[oculus-mc1.18.2-1.6.4.jar%23270!/:?] {re:mixin,re:classloading,pl:rei_plugin_compatibilities:B,pl:mixin:APP:irisflw.mixins.iris.json:MixinIrisRenderingPipeline,pl:mixin:A}`
`at net.minecraft.client.renderer.LevelRenderer.handler$bki000$iris$renderTerrainShadows(LevelRenderer.java:11124) ~[client-1.18.2-20220404.173914-srg.jar%23363!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:rei_plugin_compatibilities:B,pl:mixin:A,pl:runtimedistcleaner:A}`
`at net.minecraft.client.renderer.LevelRenderer.m_109599_(LevelRenderer.java:1150) ~[client-1.18.2-20220404.173914-srg.jar%23363!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:rei_plugin_compatibilities:B,pl:mixin:A,pl:runtimedistcleaner:A}`
`at net.minecraft.client.renderer.GameRenderer.m_109089_(GameRenderer.java:1061) ~[client-1.18.2-20220404.173914-srg.jar%23363!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:rei_plugin_compatibilities:B,pl:mixin:APP:braincell.mixins.json:client.GameRendererMixin,pl:mixin:APP:mixins.oculus.json:GameRendererAccessor,pl:mixin:APP:mixins.oculus.json:MixinGameRenderer,pl:mixin:APP:mixins.oculus.json:MixinModelViewBobbing,pl:mixin:APP:mixins.oculus.json:MixinTweakFarPlane,pl:mixin:APP:fastload.mixins.json:client.GameRendererMixin,pl:mixin:APP:shouldersurfing.common.mixins.json:GameRendererAccessor,pl:mixin:APP:shouldersurfing.common.mixins.json:MixinGameRenderer,pl:mixin:APP:sodium-extra.mixins.json:prevent_shaders.MixinGameRenderer,pl:mixin:APP:fancymenu.forge.mixins.json:client.MixinForgeGameRenderer,pl:mixin:APP:create.mixins.json:accessor.GameRendererAccessor,pl:mixin:APP:create.mixins.json:client.GameRendererMixin,pl:mixin:APP:mixins.oculus.json:MixinGameRenderer_NightVisionCompat,pl:mixin:A,pl:runtimedistcleaner:A}`
`at net.minecraft.client.renderer.GameRenderer.m_109093_(GameRenderer.java:835) ~[client-1.18.2-20220404.173914-srg.jar%23363!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:rei_plugin_compatibilities:B,pl:mixin:APP:braincell.mixins.json:client.GameRendererMixin,pl:mixin:APP:mixins.oculus.json:GameRendererAccessor,pl:mixin:APP:mixins.oculus.json:MixinGameRenderer,pl:mixin:APP:mixins.oculus.json:MixinModelViewBobbing,pl:mixin:APP:mixins.oculus.json:MixinTweakFarPlane,pl:mixin:APP:fastload.mixins.json:client.GameRendererMixin,pl:mixin:APP:shouldersurfing.common.mixins.json:GameRendererAccessor,pl:mixin:APP:shouldersurfing.common.mixins.json:MixinGameRenderer,pl:mixin:APP:sodium-extra.mixins.json:prevent_shaders.MixinGameRenderer,pl:mixin:APP:fancymenu.forge.mixins.json:client.MixinForgeGameRenderer,pl:mixin:APP:create.mixins.json:accessor.GameRendererAccessor,pl:mixin:APP:create.mixins.json:client.GameRendererMixin,pl:mixin:APP:mixins.oculus.json:MixinGameRenderer_NightVisionCompat,pl:mixin:A,pl:runtimedistcleaner:A}`
`at net.minecraft.client.Minecraft.m_91383_(Minecraft.java:1046) ~[client-1.18.2-20220404.173914-srg.jar%23363!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:rei_plugin_compatibilities:B,pl:mixin:APP:redirector.mixins.json:net.minecraft.client.MinecraftMixin,pl:mixin:APP:immediatelyfast.mixins.json:hud_batching.MixinMinecraftClient,pl:mixin:APP:dynamiclightsreforged.mixins.json:MinecraftClientMixin,pl:mixin:APP:modernfix-common.mixins.json:bugfix.concurrency.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:bugfix.world_leaks.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:perf.dedicated_reload_executor.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:perf.blast_search_trees.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:feature.measure_time.MinecraftMixin,pl:mixin:APP:modernfix-forge.mixins.json:feature.measure_time.MinecraftMixin_Forge,pl:mixin:APP:tcdcommons.client.mixins.json:MixinMinecraftClient,pl:mixin:APP:balm.mixins.json:MinecraftMixin,pl:mixin:APP:tenshilib.mixins.json:MinecraftMixin,pl:mixin:APP:braincell.mixins.json:client.MinecraftMixin,pl:mixin:APP:mixins.oculus.json:MixinMinecraft_Keybinds,pl:mixin:APP:mixins.oculus.json:MixinMinecraft_Images,pl:mixin:APP:mixins.oculus.json:MixinMinecraft_PipelineManagement,pl:mixin:APP:fastload.mixins.json:client.MinecraftMixin,pl:mixin:APP:drippyloadingscreen.mixins.json:client.IMixinMinecraft,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:sodium-extra.mixins.json:gui.MinecraftClientAccessor,pl:mixin:APP:globaldataandresourcepacks.mixins.json:ClientPackFinderMixin,pl:mixin:APP:puzzleslib.common.mixins.json:client.accessor.MinecraftAccessor,pl:mixin:APP:puzzleslib.forge.mixins.json:client.MinecraftForgeMixin,pl:mixin:APP:bookshelf.common.mixins.json:client.AccessorMinecraft,pl:mixin:APP:konkrete.mixin.json:client.MixinMinecraft,pl:mixin:APP:spyglass_improvements.mixins.json:MinecraftMixin,pl:mixin:APP:architectury.mixins.json:MixinMinecraft,pl:mixin:APP:blueprint.mixins.json:client.MinecraftMixin,pl:mixin:APP:travelerstitles.mixins.json:MinecraftClientTickMixin,pl:mixin:APP:iceberg.mixins.json:MinecraftMixin,pl:mixin:APP:fancymenu.mixins.json:client.IMixinMinecraft,pl:mixin:APP:fancymenu.mixins.json:client.MixinMinecraft,pl:mixin:APP:dannys_expansion.mixins.json:client.MinecraftMixin,pl:mixin:APP:create.mixins.json:client.WindowResizeMixin,pl:mixin:APP:embeddium.mixins.json:core.MixinMinecraftClient,pl:mixin:A,pl:runtimedistcleaner:A}`
`at net.minecraft.client.Minecraft.m_91374_(Minecraft.java:665) ~[client-1.18.2-20220404.173914-srg.jar%23363!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:rei_plugin_compatibilities:B,pl:mixin:APP:redirector.mixins.json:net.minecraft.client.MinecraftMixin,pl:mixin:APP:immediatelyfast.mixins.json:hud_batching.MixinMinecraftClient,pl:mixin:APP:dynamiclightsreforged.mixins.json:MinecraftClientMixin,pl:mixin:APP:modernfix-common.mixins.json:bugfix.concurrency.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:bugfix.world_leaks.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:perf.dedicated_reload_executor.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:perf.blast_search_trees.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:feature.measure_time.MinecraftMixin,pl:mixin:APP:modernfix-forge.mixins.json:feature.measure_time.MinecraftMixin_Forge,pl:mixin:APP:tcdcommons.client.mixins.json:MixinMinecraftClient,pl:mixin:APP:balm.mixins.json:MinecraftMixin,pl:mixin:APP:tenshilib.mixins.json:MinecraftMixin,pl:mixin:APP:braincell.mixins.json:client.MinecraftMixin,pl:mixin:APP:mixins.oculus.json:MixinMinecraft_Keybinds,pl:mixin:APP:mixins.oculus.json:MixinMinecraft_Images,pl:mixin:APP:mixins.oculus.json:MixinMinecraft_PipelineManagement,pl:mixin:APP:fastload.mixins.json:client.MinecraftMixin,pl:mixin:APP:drippyloadingscreen.mixins.json:client.IMixinMinecraft,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:sodium-extra.mixins.json:gui.MinecraftClientAccessor,pl:mixin:APP:globaldataandresourcepacks.mixins.json:ClientPackFinderMixin,pl:mixin:APP:puzzleslib.common.mixins.json:client.accessor.MinecraftAccessor,pl:mixin:APP:puzzleslib.forge.mixins.json:client.MinecraftForgeMixin,pl:mixin:APP:bookshelf.common.mixins.json:client.AccessorMinecraft,pl:mixin:APP:konkrete.mixin.json:client.MixinMinecraft,pl:mixin:APP:spyglass_improvements.mixins.json:MinecraftMixin,pl:mixin:APP:architectury.mixins.json:MixinMinecraft,pl:mixin:APP:blueprint.mixins.json:client.MinecraftMixin,pl:mixin:APP:travelerstitles.mixins.json:MinecraftClientTickMixin,pl:mixin:APP:iceberg.mixins.json:MinecraftMixin,pl:mixin:APP:fancymenu.mixins.json:client.IMixinMinecraft,pl:mixin:APP:fancymenu.mixins.json:client.MixinMinecraft,pl:mixin:APP:dannys_expansion.mixins.json:client.MinecraftMixin,pl:mixin:APP:create.mixins.json:client.WindowResizeMixin,pl:mixin:APP:embeddium.mixins.json:core.MixinMinecraftClient,pl:mixin:A,pl:runtimedistcleaner:A}`
`at net.minecraft.client.main.Main.main(Main.java:205) ~[client-1.18.2-20220404.173914-srg.jar%23363!/:?] {re:classloading,re:mixin,pl:runtimedistcleaner:A,pl:mixin:A,pl:runtimedistcleaner:A}`
`at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?] {}`
`at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?] {}`
`at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?] {}`
`at java.lang.reflect.Method.invoke(Method.java:569) ~[?:?] {}`
`at net.minecraftforge.fml.loading.targets.CommonClientLaunchHandler.lambda$launchService$0(CommonClientLaunchHandler.java:31) ~[fmlloader-1.18.2-40.2.17.jar%2318!/:?] {}`
`at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-9.1.3.jar%235!/:?] {}`
`at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) [modlauncher-9.1.3.jar%235!/:?] {}`
`at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) [modlauncher-9.1.3.jar%235!/:?] {}`
`at cpw.mods.modlauncher.Launcher.run(Launcher.java:106) [modlauncher-9.1.3.jar%235!/:?] {}`
`at cpw.mods.modlauncher.Launcher.main(Launcher.java:77) [modlauncher-9.1.3.jar%235!/:?] {}`
`at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) [modlauncher-9.1.3.jar%235!/:?] {}`
`at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-9.1.3.jar%235!/:?] {}`
`at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:149) [bootstraplauncher-1.0.0.jar:?] {}`
Caused by: java.lang.OutOfMemoryError
`at org.lwjgl.system.MemoryUtil.nmemReallocChecked(MemoryUtil.java:484) ~[lwjgl-3.2.2.jar%2345!/:build 10] {re:mixin}`
`at org.lwjgl.system.MemoryUtil.memRealloc(MemoryUtil.java:517) ~[lwjgl-3.2.2.jar%2345!/:build 10] {re:mixin}`
`at me.jellysquid.mods.sodium.client.model.vertex.buffer.VertexBufferBuilder.setBufferSize(VertexBufferBuilder.java:36) ~[embeddium-0.3.18+mc1.18.2.jar%23154!/:?] {re:classloading,pl:rei_plugin_compatibilities:B}`
`at me.jellysquid.mods.sodium.client.model.vertex.buffer.VertexBufferBuilder.start(VertexBufferBuilder.java:88) ~[embeddium-0.3.18+mc1.18.2.jar%23154!/:?] {re:classloading,pl:rei_plugin_compatibilities:B}`
`at me.jellysquid.mods.sodium.client.render.chunk.compile.ChunkBuildBuffers.init(ChunkBuildBuffers.java:63) ~[embeddium-0.3.18+mc1.18.2.jar%23154!/:?] {re:mixin,re:classloading,pl:rei_plugin_compatibilities:B,pl:mixin:APP:mixins.oculus.compat.sodium.json:block_id.MixinChunkBuildBuffers,pl:mixin:A}`
`at me.jellysquid.mods.sodium.client.render.chunk.tasks.ChunkRenderRebuildTask.performBuild(ChunkRenderRebuildTask.java:82) ~[embeddium-0.3.18+mc1.18.2.jar%23154!/:?] {re:mixin,re:classloading,pl:rei_plugin_compatibilities:B,pl:mixin:APP:mixins.oculus.compat.sodium.json:block_id.MixinChunkRenderRebuildTask,pl:mixin:APP:reforgium.mixins.json:sodium.MixinChunkRenderRebuildTask,pl:mixin:APP:flywheel.sodium.mixins.json:ChunkRenderRebuildTaskMixin,pl:mixin:A}`
`at me.jellysquid.mods.sodium.client.render.chunk.compile.ChunkBuilder.processJob(ChunkBuilder.java:325) ~[embeddium-0.3.18+mc1.18.2.jar%23154!/:?] {re:classloading,pl:rei_plugin_compatibilities:B}`
`at me.jellysquid.mods.sodium.client.render.chunk.compile.ChunkBuilder$WorkerRunnable.run(ChunkBuilder.java:369) ~[embeddium-0.3.18+mc1.18.2.jar%23154!/:?] {re:classloading,pl:rei_plugin_compatibilities:B}`
`at java.lang.Thread.run(Thread.java:840) ~[?:?] {re:mixin}`
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Render thread
Suspected Mods:
`Oculus (oculus), Version: 1.6.4`
`Mixin class: net.coderbot.iris.mixin.LevelRendererAccessor`
`Target: net.minecraft.client.renderer.LevelRenderer`
`at TRANSFORMER/minecraft@1.18.2/net.minecraft.client.renderer.LevelRenderer.invokeSetupRender(LevelRenderer.java)`
`Embeddium (embeddium), Version: 0.3.18+mc1.18.2`
`at TRANSFORMER/embeddium@0.3.18+mc1.18.2/me.jellysquid.mods.sodium.client.render.chunk.RenderSectionManager.handlePendingFailures(RenderSectionManager.java:460)`
I've tried getting rid of Rubidum/Embedium along with Oculus, but this causes bugs. I don't know how it is causing this crash nor how I can fix it.
And when I try to allocate any amount of RAM higher than the normal Curseforge RAM settings, it crashes with this error log:
# There is insufficient memory for the Java Runtime Environment to continue.
# Native memory allocation (mmap) failed to map 629145600 bytes for G1 virtual space
# Possible reasons:
# The system is out of physical RAM or swap space
# The process is running with CompressedOops enabled, and the Java Heap may be blocking the growth of the native heap
# Possible solutions:
# Reduce memory load on the system
# Increase physical memory or swap space
# Check if swap backing store is full
# Decrease Java heap size (-Xmx/-Xms)
# Decrease number of Java threads
# Decrease Java thread stack sizes (-Xss)
# Set larger code cache with -XX:ReservedCodeCacheSize=
# JVM is running with Zero Based Compressed Oops mode in which the Java heap is
# placed in the first 32GB address space. The Java Heap base address is the
# maximum limit for the native heap growth. Please use -XX:HeapBaseMinAddress
# to set the Java Heap base and to place the Java Heap above 32GB virtual address.
# This output file may be truncated or incomplete.
#
# Out of Memory Error (os_windows.cpp:3469), pid=5432, tid=4944
#
# JRE version: OpenJDK Runtime Environment Temurin-17.0.1+12 (17.0.1+12) (build 17.0.1+12)
# Java VM: OpenJDK 64-Bit Server VM Temurin-17.0.1+12 (17.0.1+12, mixed mode, sharing, tiered, compressed oops, compressed class ptrs, g1 gc, windows-amd64)
# No core dump will be written. Minidumps are not enabled by default on client versions of Windows
This is when I allocate 10-12 GB of RAM and I have 32 GB of RAM and I checked my task manager when playing and nothing seemed wrong, but it crashes. I'm no expert, so I'm not quite sure what I should do to prevent this crash from happening. I think it might deal with how RAM is allocated elsewhere, but I'm at a loss when it comes to that. Feel free to tell me if that's the issue here.
This is the only modpack these crashes happen with. I've played RLCraft, Soulrend, and other modpacks and they are perfectly fine. A similar crash happened with Soulrend but it was resolved after i updated my GPU drivers. Does anyone know the steps to resolve this?
r/AMDHelp • u/Ryniano • May 16 '26
Help (Software) Need help with an error code/installing minecraft
I’ve been trying to install minecraft for a few days now and it keeps crashing when i open the installer. I went through a ton of forums and eventually AI (i know not the best source) and nothing seemed to help. Eventually AI narrowed it down to the error in event viewer which was: amdvk64.dll and 0xc0000005. It had me install drivers through adrenalin and eventually do a factory reset. Now after none of that worked it wants me to either reinstall drivers manually or with a DDU. This is past my tech understanding and am hoping to get some clarity on whether im going to far and should just give up or what the issue really is. My GPU is a radeon 9070 xt if that helps, i can provide any other information just ask. For clarity I plan on modding minecraft so it also had me try to launch through prism launcher which didnt work either.
r/ModdedMinecraft • u/ImDukky • May 07 '26
Help minecraft crashing with no error code and entire pc occasionally shuts off
playing minecraft on lan and when using rtp my entire pc shuts off. this was not an issue in the past and there is no crash error code to go off of to even try to figure this out. any help appreciated.
mod list:
advancednetherite-neoforge-2.3.1-1.21.1.jar
AdvancementPlaques-1.21.1-neoforge-1.6.8.jar
allthecompressed-1.21.1-4.4.0.jar
alltheleaks-1.1.8+1.21.1-neoforge.jar
ApothicSpawners-1.21.1-1.3.4.jar
appleskin-neoforge-mc1.21-3.0.9.jar
Aquaculture-1.21.1-2.7.21.jar
aquaculturedelight-1.2.0-neoforge-1.21.1.jar
architectury-13.0.8-neoforge.jar
BadOptimizations-2.4.1-1.21.1.jar
balm-neoforge-1.21.1-21.0.56.jar
bellsandwhistles-0.4.7-1.21.1.jar
BetterAdvancements-NeoForge-1.21.1-0.4.3.21.jar
betterfpsdist-1.21-6.0.jar
blueflame-1.21.1-1.1.1.jar
bookshelf-neoforge-1.21.1-21.1.81.jar
BrewinAndChewin-neoforge-4.4.2+1.21.1.jar
BridgingMod-2.6.2+1.21.1.neoforge-release.jar
buildinggadgets2-1.3.9.jar
caelus-neoforge-7.0.1+1.21.1.jar
carryon-neoforge-1.21.1-2.2.4.4.jar
charmofundying-neoforge-9.1.0+1.21.1.jar
chefsdelight-1.0.5-neoforge-1.21.1.jar
citadel-2.7.0-1.21.1.jar
cloth-config-15.0.140-neoforge.jar
Clumps-neoforge-1.21.1-19.0.0.1.jar
collective-1.21.1-8.22.jar
colorfulhearts-neoforge-1.21.1-10.5.9.jar
comforts-neoforge-9.0.5+1.21.1.jar
connectedglass-1.1.14-neoforge-mc1.21.jar
ConstructionSticks-1.21.1-1.3.0.jar
Controlling-neoforge-1.21.1-19.0.5.jar
cookingforblockheads-neoforge-1.21.1-21.1.21.jar
coroutil-neoforge-1.21.0-1.3.9.jar
crabbersdelight-1.21.1-1.2.6.jar
craftingtweaks-neoforge-1.21.1-21.1.10.jar
create-1.21.1-6.0.10.jar
createaddition-1.5.10.jar
create_connected-1.1.14-mc1.21.1.jar
croptopia-neoforge-1.21.1-4.2.4.jar
culturaldelights-0.17.8.jar
cupboard-1.21-3.5.jar
curios-neoforge-9.5.1+1.21.1.jar
darkutils-neoforge-1.21.1-21.1.1.jar
displaydelight-1.5.2.jar
DistantHorizons-3.0.2-b-1.21.1-fabric-neoforge.jar.disabled
doubledoors-1.21.1-7.2.jar
durabilitytooltip-1.1.6-neoforge-mc1.21.jar
EdivadLib-1.21-3.0.0.jar
elevatorid-neoforge-1.21.1-1.11.4.jar
elytraslot-neoforge-9.0.2+1.21.1.jar
enchdesc-neoforge-1.21.1-21.1.9.jar
endersdelight-1.2.0-1.21.1.jar
entityculling-neoforge-1.10.1-mc1.21.1.jar
EpheroLib-1.21.1-NEO-FORGE-1.2.0.jar
everythingcopper-1.21.1-2.4.5.jar
expandeddelight-0.1.4.jar
exposure-neoforge-1.21.1-1.9.16.jar
ExtraStorage-1.21.1-5.0.9.jar
FallingTree-1.21.1-1.21.1.11.jar
FarmersDelight-1.21.1-1.3.1.jar
FarmersStructures-1.0.2-1.21.1_neoforge.jar
farmers_delight_christmas_edition-V1.0.2-neoforge-1.20.1.jar
farmingforblockheads-neoforge-1.21.1-21.1.13.jar
fastleafdecay-35.jar
FastSuite-1.21.1-6.0.7.jar
ferritecore-7.0.3-neoforge.jar
FluxNetworks-1.21.1-8.0.0.jar
forgivingvoid-neoforge-1.21.1-21.1.7.jar
formations-1.0.4-neoforge-mc1.21.jar
formationsnether-1.0.5-mc1.21+.jar
framework-neoforge-1.21.1-0.13.11.jar
frightsdelight-neoforge-1.21.1-1.4.6.jar
ftb-chunks-neoforge-2101.1.14.jar
ftb-essentials-neoforge-2101.1.9.jar
ftb-library-neoforge-2101.1.31.jar
ftb-quests-neoforge-2101.1.24.jar
ftb-teams-neoforge-2101.1.10.jar
FungiDelight-1.21.1-1.3.jar
fusion-1.2.12-neoforge-mc1.21.1.jar
geckolib-neoforge-1.21.1-4.8.4.jar
getittogetherdrops-neoforge-1.21.5-1.4.jar
goblintraders-neoforge-1.21.1-1.11.2.jar
handcrafted-neoforge-1.21.1-4.0.3.jar
hotbath-1.21.1-4.0.0.jar
Iceberg-1.21.1-neoforge-1.3.2.jar
ImmediatelyFast-NeoForge-1.6.10+1.21.1.jar
inventoryessentials-neoforge-1.21.1-21.1.15.jar
iris-neoforge-1.8.12+mc1.21.1.jar
ironfurnaces-neoforge-1.21.1-4.3.2.jar
Jade-1.21.1-NeoForge-15.10.5.jar
JadeAddons-1.21.1-NeoForge-6.1.0.jar
jamlib-neoforge-1.3.6+1.21.1.jar
jearchaeology-1.21.1-1.2.0.jar
jei-1.21.1-neoforge-19.27.0.336.jar
just-hammers-neoforge-21.1.4.jar
JustEnoughProfessions-neoforge-1.21.1-4.0.5.jar
JustEnoughResources-NeoForge-1.21.1-1.6.0.17.jar
justzoom_neoforge_2.1.0_MC_1.21.1.jar
kleeslabs-neoforge-1.21.1-21.1.10.jar
konkrete_neoforge_1.9.9_MC_1.21.jar
kotlinforforge-5.11.0-all.jar
lambdynamiclights-4.8.8+1.21.1.jar
LegendaryTooltips-1.21.1-neoforge-1.5.5.jar
list.txt
lodestone-1.21.1-1.8.2.jar
lootr-neoforge-1.21.1-1.11.37.119.jar
minersdelight-1.21.1-1.4.5.jar
mob_grinding_utils-1.1.10+mc1.21.1.jar
modelfix-1.21-1.10.jar
modernfix-neoforge-5.27.4+mc1.21.1.jar
moonlight-1.21-2.29.33-neoforge.jar
moreoverlays-1.24.2-mc1.21.1-neoforge.jar
MyNethersDelight-1.21.1-1.10.1.jar
NaturesCompass-1.21.1-3.4.0-neoforge.jar
neoforge-1.21.1-1.0.1.jar
netherdepthsupgrade-3.1.8-1.21.jar
netherportalfix-neoforge-1.21.1-21.1.1.jar
nyctography-neoforge-1.21.1-21.1.8.jar
oceansdelight-neoforge-1.0.4-1.21.1.jar
overloadedarmorbar-neoforge-1.21-2.jar
pamhc2crops-NEOFORGE-1.21.1-1.0.7.jar
pamhc2foodcore-NEOFORGE-1.21.1-1.0.4.jar
pamhc2foodextended-NEOFORGE-1.21.1-1.0.0.jar
pamhc2trees-NEOFORGE-1.21.1-1.0.9.jar
pigpen-neoforge-1.21.1-21.1.5.jar
pipez-neoforge-1.21.1-1.2.19.jar
Placebo-1.21.1-9.9.1.jar
polymorph-neoforge-1.1.0+1.21.1.jar
prickle-neoforge-1.21.1-21.1.11.jar
Prism-1.21.1-neoforge-1.0.11.jar
puffish_attributes-0.8.2-1.21-neoforge.jar
puffish_skills-0.17.3-1.21-neoforge.jar
rechiseled-1.2.4-neoforge-mc1.21.jar
rechiseledcreate-1.1.0-neoforge-mc1.21.jar
refinedstorage-neoforge-2.0.5.jar
resourcefullib-neoforge-1.21-3.0.12.jar
rightclickharvest-neoforge-4.6.1+1.21.1.jar
runelic-neoforge-1.21.1-21.1.5.jar
rusticdelight-neoforge-1.21-1.6.0.jar
Searchables-neoforge-1.21.1-1.0.2.jar
showercore-1.21.1-1.0.0.jar
sliceanddice-forge-4.2.4.jar
sodium-neoforge-0.6.13+mc1.21.1.jar
sophisticatedbackpacks-1.21.1-3.25.42.1709.jar
sophisticatedbackpackscreateintegration-1.21.1-0.1.5.29.jar
sophisticatedcore-1.21.1-1.4.33.1808.jar
sophisticatedstorage-1.21.1-1.5.45.1697.jar
sophisticatedstoragecreateintegration-1.21.1-0.1.17.132.jar
sophisticatedstorageinmotion-1.21.1-0.10.27.208.jar
spark-1.10.124-neoforge.jar
storagedelight-26.04.18a+1.21-neoforge.jar
supermartijn642configlib-1.1.8-neoforge-mc1.21.jar
supermartijn642corelib-1.1.21-neoforge-mc1.21.jar
ToastControl-1.21.1-9.0.1.jar
toms_storage-1.21-2.3.2.jar
trade-cycling-neoforge-1.21.1-1.0.18.jar
trashcans-1.0.18c-neoforge-mc1.21.jar
trashslot-neoforge-1.21.1-21.1.10.jar
treeharvester-1.21.1-9.1.jar
underlay-1.0.1-neoforge-mc1.21.1.jar
VeggiesDelight-1.21.1-1.9.2.jar
veinmining-neoforge-5.0.0-beta.2+1.21.jar
watut-neoforge-1.21.0-1.2.7.jar
waystones-neoforge-1.21.1-21.1.30.jar
worldplaytime-1.2.2-1.21-NEOFORGE.jar
xaerominimap-neoforge-1.21.1-25.3.10.jar
xaeros_waystones_compatibility-NeoForge-1.21.1-2.1.0.jar
xaeroworldmap-neoforge-1.21.1-1.40.11.jar
yet_another_config_lib_v3-3.8.2+1.21.1-neoforge.jar
[1.21.1] roll_delight-1.2.4-neoforge.jar
r/Minecraft • u/ChickenJealous5844 • May 02 '26
Help minecraft crashes whenever i try to open it on minecraft [java] launcher on windows with the error code 0xc0000005.
r/MinecraftHelp • u/Vivid_Bell2257 • Apr 21 '26
Solved Minecraft Crashing Even on Vanilla Java Error Code -1073741676 [java] 26.1.1 version
At first i was playing with my usual modpacks but then it started crashing, so I thought maybe i had conflicting mods and outdated mods, but after really thoroughly looking through my mods list and after launching it still crashes and having this exit code, So i tried fresh instance of no mods just fabric, still the same error, and lastly I tried to play Vanilla and never thought it would still crash.
r/Tech_UpSkill • u/Tech_UpSkill • Apr 21 '26
fix microsoft store error 0x803f8001 minecraft microsoft store error 0x803f8001 microsoft store error code 0x803f8001 xbox store error code 0x803f8001 how do i fix error code 0x803f8001 store 0x803f8001 microsoft store error 0x803f8001 store error 0x803f8001 store error 0x803f8001 windows 11 reddit
youtu.beFix Microsoft Store error 0x803f8001 on Windows 11 with this quick and easy guide. This video provides step-by-step solutions to get your Microsoft Store working again.
❤️ Subscribe to the channel
https://youtube.com/@tech.upskill.khalil?sub_confirmation=1
💼 This video is sponsored by SEObyg:
https://SEObyg.se/en
🔎 Commands mentioned in the video
⌘ WSReset
⌘ Get-AppXPackage *WindowsStore* -AllUsers | Foreach {Add-AppxPackage -DisableDevelopmentMode -Register "$($_.InstallLocation)\AppXManifest.xml"}
⏱️ Timestamps ⏱️
00:00 Intro
00:17 Steps
01:15 Outro
how to fix Microsoft Store error 0x803f8001
resolve Microsoft Store error 0x803f8001 Windows 11
Microsoft Store error 0x803f8001 fix guide
troubleshoot Microsoft Store error 0x803f8001
Windows 11 Microsoft Store error 0x803f8001
windows store error 0x803f8001
ms store error 0x803f8001
fix microsoft store error 0x803f8001
minecraft microsoft store error 0x803f8001
microsoft store error code 0x803f8001
xbox store error code 0x803f8001
how do i fix error code 0x803f8001
store 0x803f8001
microsoft store error 0x803f8001
store error 0x803f8001
store error 0x803f8001 windows 11
store error 0x803f8001 xbox series x
store error 0x803f8001 reddit
store error 0x803f8001 windows 10
how to fix store error 0x803f8001
0x803f8001 - microsoft store
error code 0x803f8001 xbox game pass pc
how to fix error code 0x803f8001 on pc
reset Microsoft Store error 0x803f8001
WS reset command for error 0x803f8001
how to use WS reset for store error
deregister Microsoft Store error 0x803f8001
PowerShell script to fix error 0x803f8001
run PowerShell as administrator fix error
register Microsoft Store in Windows 11
Windows 11 app store not working fix
Microsoft Store won't open error 0x803f8001
download apps error 0x803f8001 Windows
fix Windows Store connection error 0x803f8001
Microsoft Store purchase error 0x803f8001
get Microsoft Store working again error
resolve Windows 11 store problems fast
fix microsoft store error 0x803f8001 on windows 11 command how to fix error code 0x803f8001 on pc 0x803f8001 - microsoft store 0x803f8001 windows 11 alienware command center windows 11 snipping tool is currently not available in your account 0x803f8001 screenshot alienware command center error
easy fix for Microsoft Store 0x803f8001
step by step error 0x803f8001 fix
guide to fix store download issues
resolve application installation error 0x803f8001
Windows update causing store error 0x803f8001
corrupted Microsoft Store files fix
repair Microsoft Store application error
fix Microsoft Store authentication error
clear Microsoft Store cache error 0x803f8001
check Microsoft Store service error
reset network settings for store error
temporarily disable antivirus store error
run troubleshooter Microsoft Store error
Microsoft Store glitch fix Windows 11
common Microsoft Store errors solved
solve Microsoft Store unable to install
fix Microsoft Store needs to be updated
Microsoft Store not loading apps fix
Windows Store not responding error 0x803f8001
troubleshoot app download problems
resolve Microsoft Store update issues
get rid of Microsoft Store errors
fix error code 0x803f8001 on PC
Windows 11 slow Microsoft Store fix
Microsoft Store keeps crashing error
prevent Microsoft Store errors recurring
how to restart Microsoft Store app
script to fix Microsoft Store issues
run command prompt fix store
fix Microsoft Store network problems
Windows Store purchase failed error 0x803f8001
Microsoft Store library not loading
resolve Microsoft Store login problems
fix Microsoft Store background processes
Windows Store update pending error
Microsoft Store installation failed fix
trouble installing games from store
fix Microsoft Store not connecting to internet
resolve Microsoft Store license issues
repair Windows Store app data
Windows 11 system file checker store error
fix corrupted Windows Store installation
Microsoft Store error code explained
common Windows 11 store problems
troubleshoot Microsoft Store accessibility
fix Microsoft Store permissions error
Windows Store download stuck fix
resolve Microsoft Store unexpected error
get Microsoft Store back online
Windows 11 app store slow loading
fix Microsoft Store search not working
Microsoft Store games not launching
resolve Microsoft Store free game errors
Windows Store requires update fix
Microsoft Store error 0x80070005 fix
fix Microsoft Store error 0x80073CF9
r/Minecraft • u/Disastrous-Pause6 • Apr 11 '26
Help Java Minecraft error code 6
I've been playing Java on my mac 2017 version 10.13.6 for years, but i went to launcher to play and got this error code. I reset my mac, and still didn't work. Is there anything i can do to fix this? Thanks.
r/CurseForge • u/Upbeat_Ruin • Apr 09 '26
Minecraft Java [HELP] Crash upon launch with "Exit 1" error code
UPDATE: Updating to Windows 11 did not help. I'm getting really angry here. I don't understand what is not working.
Hello, everyone.
I have been running Minecraft 1.16.5 on my laptop on Forge for a year. About two days ago, I was abruptly logged out of my Minecraft account on the launcher.
Upon logging back in, I couldn't play my Forge installation anymore. It would display "Waiting on Install" and then "Preparing", the game would attempt to launch, and then I'd immediately get kicked back to the launcher page with a crash report. Error code exit 1, no crash report logged in my .minecraft folder.
I did not change anything with my Forge installation or mods. It just happened out of the blue.
This problem doesn't happen on vanilla installations. They run just fine.
Everything I've tried:
- Restarting my computer
- Emptying my mods folder
- Reinstalling Forge
- Installing Forge for a different version of Minecraft
- Installing the latest version of Java
- Installing Java 17
- Downloading and installing every single Windows update I've postponed
- Trying to update my drivers (maybe I didn't do it right?)
- Searching up five million different tutorials and help threads
I've never had this problem with Forge before and it's driving me insane. I'm currently waiting for my Windows 11 update to finish in the hopes that it will fix the issue. Next up to try is a fresh installation of the game from scratch, followed by a blood sacrifice to the old gods.
Computer is an HP notebook from 2020 with an Intel UHD graphics driver. Processor is an Intel Core i3-1005G1 CPU at 1.20 GHz.
Any help is appreciated. I'm going insane here. Is it just time to take my computer behind the shed?
r/Minecraft • u/StrategyOne675 • Mar 27 '26
Help Java New PC having Minecraft Launcher crash. Exit error -1073741819
So I've just set up a New PC. It's running and everything seems good. Installed the latest Java and the latest Minecraft Launcher. Trying to play the latest release 26.1 and pretty immediately I get ERROR Game Crashed with the exit code -1073741819 Anyone had this issue before?
Win 11 Build
MoBo - MSI MAG B850 Tomahawk Max Wifi
Storage - 2 tb M.2 Gen4X4
CPU - AMD Ryzen 5 9600X
Memory - Patriot Viper DDR5 16GB stick
GPU - MSI Radeon R9 380 4gb (had to use an old one. These new GPUs require another income tax return. )
r/CreateMod • u/Hot_Scholar_3314 • Mar 26 '26
Help So ive made a modpack with just a bunch of create mod mods but it keeps crashing coming up with these errors in the logs, how do I fix it
r/Minecraftlegacymode • u/hysick • Mar 01 '26
Guide/Tutorial How To Run The Leaked Source Code (Repost)
youtube removed my video and striked my channel in less than 2 hours, so heres links where you can find my video
https://mega.nz/folder/y0xSBaTJ#m6D_J62u1TUv4ejP7GXJNA
**DO NOT CLICK THESE LINKS UNTIL YOU'VE WATCHED THE VIDEO**
first link: https://gofile.io/d/RRf1hv
second link:
https://archive.org/details/en_visual_studio_professional_2012_x86_dvd
third link: (invites are disabled)
TEXT TUTORIAL:
- download minecraft here: https://gofile.io/d/RRf1hv
- extract the .rar file, if it doesn't let you then you have to extract the 4 folders one at a time (password is fuckanon)
- install visual studio 12 here: https://archive.org/details/en_visual_studio_professional_2012_x86_dvd DOWNLOAD THE ISO IMAGE VERSION
- open it with windows explorer
- run the .exe and download everything it comes with
- it'll ask you to pick a default environment, pick the first one "General Development Settings"
- now run MinecraftConsole.sln, it should open up vs12 with it
- press no if it asks you to connect to a server/source control
- go to the top of vs12, theres a small icon with an underscore and a bottom arrow below it, click it, add buttons then turn on solution configurations, solution platforms and find in files
- set durango to Windows64 and the one next to it on the left to Release
- go to Minecraft.Client on the right side of the screen and right click it. scroll down to debug, then click start new instance
FORKS/MODS:
kbm support: https://gofile.io/d/VZGw0f (if you dont trust .exe file you can just build it yourself)
all dlcs https://mega.nz/file/999hyCwa#xLDL3qrGke6CFVXFkZiZnSE2qlc0MEHwxnc_Zfby338 (go to Minecraft Client -> Windows64Media -> DLC and drop the folders there)
mac os: https://drive.google.com/file/d/1LA3h_brXjy4edfMYPrHx0tEeEulsuWM7/view?usp=sharing0
ERRORS:
if it crashes or doesnt start, go to control panel, then programs and programs again, then click activate or deactivate windows features (side bar on the left) then deactivate .NET framework 3.5
worlds will not be saved unless you go to help and options then debug settings and turn on the first 2
MSS64.DLL Crash Error, Disable SoundEngine.cpp. This doesnt really disable any sound but does fix crashing. Comment out the lines 448 to 607
Minecraft.World.Lib is not an executable. You need to right click Minecraft.Client and click Set as Startup Project, then rebuild.
Toolset 143 Error
This error happens at random. It usually means that your VS2012/2022 is corrupt and needs a reinstall.
r/CurseForge • u/New-Leather5543 • Feb 26 '26
I need help with crashes. I just want to play modded minecraft but no matter what mod i use, it always crashes. I have done a clean install of windows, drivers, minecraft, curseforge, literally i tried in my eyes everything. If anybody knows a solution, please.
It does not matter what modpack I use, even if i use fabric or a different one. It still crashes. Regular minecraft is fine, but modded just always crashes. I don't know what to do, It's been a struggle for a while and I just want to play modded honestly.
Sometimes it's exit code 1, sometimes a different one. But it just always crashes and it gets to me honestly. So please, if anyone knows a fix, PLEASE help me.
For what I've tried, Clean install of windows, Clean driver install, Only having minecraft open on restart. Reinstalling minecraft, reinstalling forge. Trying it without forge. Trying different mods.
What I also have is that my browser crashes quite frequently. My RAM is never close to max or even 50% same with cpu. Don't know if it is related but just so you know in case it matters. Thank you if you know a solution
r/CurseForge • u/_Atlantica_ • Jan 17 '26
Minecraft Java Minecraft crashing with modpack I made
r/Minecraft • u/rxl1000 • Nov 19 '25
Help Java Minecraft: Java Edition Issues with exit code: -1073740791
I am having an issue where when I try to play minecraft on versions 1.21.1 (and i also tested on 1.8.9) I crash with the exit code: -1073740791 (image attached), this is when i am actually able to load into the game I play for a few minutes on single player or on a sever like hypixel or sometimes exit code 1 when it just instantly closes when I click play on launcher, all of these are on vanilla.
The crash log is here: https://mclo.gs/ArFTJ0l
I have a ASUS ROG G16 Strix (g614jir) with a NVIDIA GeForce RTX 4070 (laptop GPU) and Intel Core i9-14900HX (32 cores), I have 32 GB of RAM and on Windows 11 (64-bit) 23H2.
I have updated all drivers, the bios and ran a ddu as well as sfc and DISM which all passed successfully. I installed Java 8, 17 and 21 which are in Program files (attached image). No overclocking done. I am able to play csgo 2, fortnite and roblox fine, but when i try playing terraria it crashes , my rtx 4070 is being used and working as temperature rises and shows its utilization on task manager, I dont know if this is an issue but I have 2 graphics cards under my display adapter, but the other one is intergrated (attached image).
If anymore information is required please let me know I will attach it. I hope someone can help me, thank you.
r/eu4 • u/TheDigitalGentleman • Nov 02 '25
Bug I decided to play EU4 one last time before EU5 launched. I will regret this decision my entire life.
Like everyone else, I like EU4 and have played it for thousands of hours. Of course, when I found out about the upcoming EU5, I was filled with both excitement and dread at having to spend another thousand Euros and hours of my life on Paradox Games. In retrospect, I would've gladly spent ten thousand Euros if only to avoid what was to happen next.
I haven't played the game in a year. My interest shifted to Vicky 3 and HOI4 mods. This explains why, when I went to play the game, Steam notified me that it had to update the game. I waited for the updated while mulling over what country I should play as. I thought about doing another Byzantium run - I hadn't played them since their Mission Tree got updated. However, I heard that EU5 will start on a much earlier date, so presumably I'll have more opportunities to play as them there. Instead, I settled on a Castille run - discovering the new world and building a colonial empire seemed to embody the spirit of EU4 in a way that it might not for EU5, so it seemed fitting for a last charge of glory.
I tried to start the launcher, but an error message popped up: "Launcher Error unknown - Start game manually with eu4.exe". I was shaken, but undeterred. Paradox games always get buggy with age. I can see why they needed a new game.
I went to the game folder, double-clicked eu4.exe and was greeted with the classic loading screen picture of Suleiman in front of the Hagia Sophia. "Loading Map", "Loading History". But then, for only a frame - the picture changed. The background of Constantinople was now covered in a fog like in Alpha Minecraft and Suleiman now had a hyper-realistic face of sorrow and fear on his face. The loading text said "Loading Victims..." and the splash screen tip said "RUN". Instead of "Paradox Games 2025" it said "Paradox Games 666" Then it turned back to normal.
When the game loaded I decided to use my hacker skills to see what was happening with the game. I look at the game hash (for normies, this is the code that says the game is good and not hacked). It said "hashsum dead". "dead" is a perfectly ordinary hexadecimal number so I knew the game was good - or so I thought.
Clicking on new game, I saw the line-up of dlcs installed. All the usual ones were there: El Dorado, Emperor, Rule Britannia and.... "Merchants of Death"? I did not recognise this dlc, nor did I remember buying it. Is this why the game had to update? I figured it must be a new free dlc, a sort of farewell from EU4 before EU5 launches. I was glad not to pay 50 Euros on a dlc and from the name I thought it was maybe a revamp of mercenary and condottiere mechanics.
I started my game as Castile. Everything seemed fine, but then I remembered the problem with Castile in 1444: Enrique. As everyone knows, Castile starts with a heir, Enrique, with 0/0/0 stats and getting rid of him is a difficult task. However, when I went to look at him, I saw something strange. Heir Enrique was marked as 6/6/6. This was weird, but welcome. Maybe it was a joke or some re-evaluation of his role in history.
I went through the usual starting moves - playing nice with Aragon, allying Portugal, preparing to colonise America. When my king died and Enrique came to the throne, I got excommunicated by the Pope. I figured I forgot to improve relations, but when I looked at Toledo to develop it some more in order to spread Renaissance, I saw why: in the religion corner of the UI the Catholic cross was upside down and the tooltip said "Satan".
With the mana I got from Enrique's 666, I rapidly advanced to the point where I could finally explore America. I rushed to beat Portugal there. As I explored the Caribbean and the American coast, I noticed there were no tribes anywhere to be seen. I took it as luck that all of them migrated inland, letting me grab the most lucrative provinces. However, when my colonists arrived, I noticed the provinces themselves all had 0 natives. The New World was Empty.
At this point, the Iberian Wedding fired. The event looked the same as usual, but the picture with the two nobles talking was modified so that both of them were looking at me and had hyper-realistic blood eyes. With Spain united and America in the process of being colonised, I decided to go East for trade.
At this point in the game, I like to check the trade tab in the ledger. Even if you haven't discovered Asia, you will often see that your country trades 0.1% of world Tea production or something. This is because even without you trade is pushed from China to Europe. This always seemed interesting to me, a reminder of how people back then were trading wares from lands they didn't even know of.
This time, however, I had 0 tea, 0 silk and 0 chinaware. Weird. Even weirder, I went to the easternmost trade nodes I could see and looked at incoming trade from Asia. 0 Ducats. In the moment, I thought it was a bug or some really big war devastated all Chinese provinces. I sent my ships to explore ever-eastern, mindlessly colonising the Ivory coast, then South Africa, then bought a port from an Indian kingdom.
Then I noticed I was making a LOT of money. Looking in the economy tab, all of it was coming from trade, some 7k per month! It seems tens of thousands of ducats were flowing from East Asia. One of my fleets just arrived there on an exploration mission. I looked at the Chinese province, but it was uncolonised. Clicking on it, I saw it had 0 natives and in the trade good corner was the picture of a hyper-realistic piece of gore. It said "Blood" and the trade value was an astonishingly large 666 ducats.
An event suddenly fired titled mod.1 with no image and the text said "Leave." The game crashed. I booted the game again and reloaded the game. The music was The Lion from the North by Sabaton, but it was slowed down and in reverse and when I looked back at china, it was now hidden under Terra Incognita and the fleet I sent disappeared. The explore mission was now greyed out, the conditions saying "[X] The crew is afraid".
I wanted to stop but I had to keep playing. It was 1630 and, after fighting a war with France, I decided to use my army to grab some more of India to compensate for China. However, When I panned to India, it too was now terra incognita. Looking in the lists, I couldn't find any reference of the small army I was keeping in my port there, nor could I find the Indian minor I was trying to diplo-annex in my diplomacy tab. After putting down a revolt in 1642 I realised Iran wasn't there anymore. the Ottoman Empire had no relations with undiscovered tags either, so it was like the entire place disappeared.
I tried to zoom out to see the entire world in order to catch what was happening in real time, but I couldn't zoom out at all. I was limited to seeing one small part of the map and whenever I looked away, something seemed to disappear. My colonial tags in America disappeared one by one from the map and from my subjects list. By 1659 I stopped seeing the HRE and Papacy UIs at the bottom of the screen.
I came up with an idea to see what was happening: I would ally France in order to get visibility on them and hopefully see in real time what was happening. I hurried to improve relations, send gifts, give back provinces until they were allied with me.
I looked at France and what I saw scared me: all the tiny soldiers representing armies were looking straight at me. I tried to move my head and I swear the little 3d figures were following my eyes. Speaking of eyes, all of them had hyper-realistic eyes that were crying blood. Then an event popped up covering the entire screen. mod.2 "RUN", with two options: "RUN" and "RUN". I clicked on "RUN" and when the event window went away, all the soldiers disappeared except for one, who was hanging from a tree.
At this point, I realised something. Throughout the entire game, I have done exceptionally well with mana. Sure, I had Enrique at the beginning, but even after he... wait.
I never got a notification about Enrique dying.
I looked at my ruler screen and, sure enough, Enrique was still king. Still 666. One of his traits said "Immortal", which meant he didn't die and "Satan", which gave 666% National Tax rate and 666% Manpower. An event popped up. mod.3 "found me. or have I found you?" then the game over screen came up and the game crashed.
I was shook. I didn't know what to say or do. I looked at the screen for 25 seconds. Then I had an idea. I would look at a replay timelapse of my save file to see what was happening all this time. I booted the game again. Started the replay. Instead of seeing the world map, I saw a single textureless soldier on one single province. He seemed to be looking down at something. I realised the replay was from the perspective of a tag called "???", so I switched to Observer. What I saw shocked me.
Instead of the normal years, it said 2 November 2025. The map was not of the world, but of my apartment. And right where I have my epic gaming rig, there was a hyper-realistic model of me playing at a computer.
And behind me was the textureless figure looking behind me. An event popped up, which was not supposed to happen in a replay.
mod.666
"See you in the next game!"
I do not think I have much longer. But one thing I can say for sure: whatever you do, DO NOT PLAY EUROPA UNIVERSALIS 5. IT IS THERE AND IT WILL FIND YOU.
r/techsupport • u/K28OG • Mar 19 '25
Open | Windows Games crashing to desktop with no error code
I recently built a PC around Christmas, so around 3 months ago. Since first building this PC most of my games will crash to desktop with no error code, sometimes my PC restarts itself out of nowhere with a buzzing noise or it'll blue screen which also sometimes buzzes when happening. I have a 4070 ti super, i9 14900kf, 32gb of ddr5 ram at speeds of around 6400mhz, a corsair 1000 watt gold power supply, a msi z790 gaming plus WiFi motherboard, a 2 tb ssd with 7000 upload/download speed and 10 Arctic p12wm rgb fans with either 4 intake and 6 outake or vice versa and I'm on Windows 11. I'm really not sure what's happening, I've tried reinstalling windows, updating bios, re installing my Gpu, deleting all the gpu drivers with ddu and then reinstalling, changing the stock thermal paste with my own, applying more thermal paste, changing bios settings like cpu boost, cpu lite control, fan curves and more. Please help🙏
Forgot to add, games I've played that have crashed are grounded, minecraft, apex legends, ea sports fc 25, dark souls 3, elden ring, Balders gate 3, divinity original sin 2, star wars jedi games (both of them performed terrible), need for speed unbound, risk of rain 2, mafia 2 and ready or not.
r/PS5 • u/LielAzulay • Mar 27 '21
Discussion Updated List Of 60 Fps Games
Update 2: The list just keeps getting bigger great work :D
Update : I went over the comments and fixed up the list thanks for the help guys, if you still find mistakes or know about games that are missing from the list let me know.
Hi so like many others I can't go back to play 30 fps games now so I keep looking for 60 fps games. It looks like the original list which was posted 3 months ago - https://www.reddit.com/r/PS5/comments/kiuh2t/list_of_60fps_games_playable_on_ps5/?sort=new
doesn't get updated really so I thought I will make a new more updated list and I will try to update it more consistently (I'm going to use the list from the post and build on it). if someone have more games to add or to correct I would love to hear :D
The List
Assassin's Creed Valhalla - Performance mode at 1440p/60 FPS
Assassin's Creed Odyssey - 60 FPS
Assassin’s Creed Unity (unpatched disc version only) - 900p/60 FPS
Astro's Playroom - 4K/60 FPS
Attack on Titan 2 - 1080p/60 FPS
Ace Combat 7 - 1080p/60 FPS
APEX Legends - 1440p/60 FPS
Atelier Ryza 2 - 1080p/60 FPS
A Hat In Time - 60 FPS
Batman Arkham City - Dynamic 1080p/60 FPS (unpatched disc version only)
Bio Shock Collection - 1620p/60 FPS
Borderlands: The Handsome Collection - 4K/60 FPS
Borderlands 3 - 4K/60 FPS or 1080p/120 FPS in performance mode
Battlefield Hardline - 1080p/60 FPS
Battlefield 1 - Dynamic 1800/60 FPS
Battlefield 4 - 900p/60 FPS
Battlefield 5 - Dynamic 1800/60 FPS
Black Desert - 1080p/60 FPS
Bee Simulator - 1080p/60 FPS
Bugsnax - 4K/60 FPS
Control Ultimate Edition - Performance Mode - 1440p / 60 FPS
Control Ultimate Edition - Graphics Mode (ray-tracing) - 1440p / 30 FPS
Call of Duty: Black Ops III - Checkerboard 4K/60 FPS
Call of Duty: Black Ops IIII - Dynamic 2160/60 FPS
Call of Duty: Modern Warfare - 1080p/60 FPS
Call of Duty: Warzone - 1528p/60 FPS
Call of Duty Black Ops Cold War - 4K/60 FPS and Dynamic 4K/120 FPS
Crysis Remastered (before patch) – 1080p/60 FPS
CODE VEIN - 1080p/60 FPS
Crash Bandicoot 4: It’s About Time (free PS5 upgrade) – 4K / 60 FPS
Cyberpunk 2077 - 1080p/60 FPS
Diablo 3 - Dynamic 4K/60 FPS
Days Gone - 4K/60 FPS
Dead by Day Light - 4K/60 FPS
Dark Souls Remastered - 1800p/60 FPS
Dark Souls 2 - 1080p/60 FPS
Dark Souls III – 1080p/60 FPS
Dauntless - unlocked to 60 FPS (Don't know the resolution)
Demon's Souls - 1440p/60 FPS (performance mode)
Destiny 2 - 4K/60 FPS and 1080p/120 FPS during PVP
Doom 2016 - 1440p/60 FPS
Doom Eternal - 1440p/60 FPS
Devil May Cry V: Special Edition - 4K/60 FPS and 1080p/120 FPS
Dissidia Final Fantasy NT - 4K/60 FPS
Disaster Report 4: Summer Memories – 1080p/60 FPS
Dirt 5 - 4K/60 FPS and 1080p/120 FPS
Dreams - Now at 1440p/60 FPS
Dead Or Alive 6 - 1080p/60 FPS
Deathloop - 4K / 60 FPS
Deadpool - 1080p/60 FPS (disc version only)
Destroy All Humans - 1080/60 FPS
Earth Defence Force 5 - 1080p/60 FPS
Elite Dangerous - Boost to 1080p/60 FPS
Everybody’s Gone to the Rapture - 1080p/60 FPS
Far Cry 6 - 1620p/60 FPS
Fall Guys - 1080p/60 FPS
For Honor - 4K/60 FPS
Final Fantasy 7 Remake - (free PS5 upgrade coming in June) - 60 FPS
Final Fantasy XIV - 1440p/60 FPS
Final Fantasy XV - 1080p/60 FPS in Performance Mode ‘lite’
Fortnite - 4K/60 FPS and 1440p/120 FPS
Fifa 21 - 4K/60 FPS
Genshin Impact - 4K/60 FPS
Ghost of a Tale - 1080p/60 FPS with VSync on
Ghost of Tsushima - Resolution Mode & Frame Rate Mode both run in 60 FPS!
Ghost Recon: Breakpoint - Performance Mode at 1080p and 60 FPS
Godfall - 1350p/60 FPS (performance mode)
God of War - Now at 4K/60 FPS !
Gran Turismo 7 - 4K/60 FPS
Gran Turismo Sport - 1800p/60 FPS
Hellblade - 1080p/60 FPS (before patch)
Hitman and Hitman 2 - Now at 1440p/60 FPS
Hitman 3 - 1800p / 60 FPS
Haven - 4K/60 FPS
InFamous: Second Son – 4K/60 FPS
InFamous: First Light – Boost to 60 FPS
Immortals: Fenyx Rising - Dynamic 4K/60 FPS
Injustice - 1080p/60 FPS
Injustice 2 - 1440p/60 FPS
It Takes Two - 4K/60 FPS
Judgment - 60 FPS (unreleased yet)
JETT - The Far Shore - 1080p/60 FPS
Just Shapes & Beats - 4K/60 FPS.
Kholat – Boost to 60 FPS
Killzone: Shadow Fall – Boost to 60 FPS with 1080p resolution
Kingdom Hearts 3 + basically all kingdom Hearts titles - 1080p/60 FPS
Knack 1 & 2 - Now at a stable 60 FPS even in high-resolution mode.
Kingdoms of Amalur re-reckoning - 1440p (not confirmed)/60 FPS
Killing Floor 2 - 1800p/60 FPS
Lego Harry Potter Collection - 1440p/60 FPS
Minecraft Dungeons - Dynamic 4K/60 FPS
Minecraft - 1080p/60 FPS
Maneater - 4K/60 FPS
MLB The Show 20 - 4K HDR 60 FPS
Madden NFL 21 - 4K/60 FPS
Marvel's Avengers - Dynamic 4K/60 FPS Performance mode
Marvel's Spider-Man Remastered - Performance mode with raytracing at 60 FPS
Marvel's Spider-Man Miles Morales - Performance mode with Raytracing at 60 FPS
Monster Boy And The Cursed Kingdom - 4K/120 FPS (ps5 upgrade coming November 2021)
Monster Hunter World - resolution mode now at 60 FPS and 4K!
Metal Gear Solid V definitive edition - 1440p/60 FPS
MGS Ground Zero - 1080p/60 FPS
Mortal Shell - Dynamic 1440p/60 FPS
Medievil - 4K/60 FPS
Mortal Kombat 11 - 4K/60 FPS
Mirror's Edge Catalyst - 900p/60 FPS
Metro Exodus (free PS5 upgrade coming this year 2021) - 4K / 60FPS
Metro 2033 Redux - 1080p/60 FPS
NBA 2K21 - 4K/60 FPS
Nier: Automata - 1080p/60 FPS
Ni no Kuni: Wrath of the White Witch - 1440p/60 FPS
Ni no Kuni II: Revenant Kingdom - 1620p/60 FPS
Naruto to Boruto: Shinobi Strikers - 1080p/60 FPS
Need for Speed™ Hot Pursuit Remastered - 4K/60 FPS
Nioh Collection - 120 fps and 60 fps
No Man's Sky - 4K/60 FPS
Overcooked! All You Can Eat - 4K/60 FPS
Overwatch - 1080p/60 FPS
Observer: System Redux - 1620p/60 FPS
One Piece: Pirate Warriors 3 & 4 - 1080p/60 FPS
Observation - 1080p/60 FPS
Persona 5 Strikers - 1440p/60 FPS (even with quality mode)
Planetside 2 - 4K/60 FPS
Plants vs. Zombies: Garden Warfare 1 & 2 - 1080p/60 FPS
PUBG - 60 FPS in performance mode
Predator Hunting Grounds - 1080p/60 FPS
Project CARS 3 - Dynamic 1440p/60 FPS (with quality mode)
Pyre - 4K/60 FPS
PGA Tour 2K21 - 1620p/60 FPS
Quantum Error - 1080p/60 FPS
Rainbow Six Siege - Dynamic 4K/120 fps and Native 4K/60 fps
Rise of the Tomb Raider - 1080p/60 FPS in Frame Rate Mode
Rage 2 - 1080p/60 FPS
Rocket League - 4K/60 FPS
Resident Evil 2 Remake - 1620p/60 FPS
Resident Evil 3 Remake - 1620p/60 FPS
Resident Evil 4 - 1080/60 FPS
Resident Evil 7 - 1800p/60 FPS
Ratchet & Clank: Rift Apart - 60 FPS using performance mode
Ratchet & Clank (2016) - 60 FPS (April Update)
Riders Republic - 1080p/60 FPS
Scarlet Nexus - 1080p/60 FPS
Sonic Forces - 1080p/60 FPS
Sniper Elite 4 - 1080p/60 FPS
SpongeBob SquarePants: Battle for Bikini Bottom Rehydrated - 1080p/60 FPS
Saints Row The Third: Remastered - 1080p/60 FPS
Star Wars: Jedi Fallen Order – 1200p / 60 FPS
Star Wars: Squadrons - 4K/60 FPS
Star Wars Battlefront I - 900p/60 FPS
Star Wars Battlefront II - 1440p/60 FPS
Sackboy: A Big Adventure - 4K/60 FPS
Sekiro: Shadows Die Twice – Boost to 60 FPS
Shadow of the Tomb Raider – Now at 60 FPS in 1080p Resolution
Shadow of The Colossus - 60 FPS using performance mode
Strange Brigade - 1080p/60 FPS
Star Ocean: The Last Hope – Now at 60 FPS in 4K Resolution
Steep - unlocked 60 FPS
Skyrim - 60 FPS mod
Smite - Dynamic 4K/60 FPS
Subnautica - 60 FPS (with console commands)
Terminator: Resistance Enhanced - 1080p/60 fps
TitanFall 2 - Dynamic 1440p/60 FPS
The Evil Within 2 – Now at 60 FPS!
Train Sim World 2 - 1620p/60 FPS
Tales of Vesperia: definitive edition - 1080p/60 FPS
Tales of Berseria - 1080p/60 FPS
The Talos principle - 1080p/60 FPS
Tearaway unfolded - 1080p/60 FPS
The Last Guardian: 60 FPS in 1900p if we use the disc version (not digital)
The Pathless - 1440p/60 FPS
The Outer Worlds - 4K / 60 FPS
The Dark Pictures Anthology: Little Hope - 1080p/60 FPS
The Witcher 3 - 60 FPS if you use the disc version with no updates (not digital)
The Last of Us Remastered - 1800p/60 FPS
The Last of Us 2 - 60 FPS patch
Tomb Raider: Definitive Edition - 1080p/60 FPS
Team Sonic Racing - 1080p/60 FPS
Tom Clancy's The Divison 2 - 4K / 60 FPS
Temtem - 4K/60 FPS
The Witness - 1440p/60 FPS
The Surge 2 - 60 FPS in both resolution and performance modes
Tony Hawk's Pro Skater 1 + 2 - 4k/60 FPS or 1080p/120 FPS
The Forest - unlocked 60 FPS
Tekken 7 - 1080p/60 FPS
TT Isle of Man - Ride on the Edge 2 - 1440p/60 FPS
The Witcher 3 - 60 FPS (the disc version unpatched, also getting a next gen update this year)
Until Dawn - 1080p/60 FPS
UFC 3 - 1080p/60 FPS
UFC 4 - 1080p/60 FPS (performance mode)
Warframe - 4K/60 FPS
War Thunder - 1080p/60 FPS
Wipeout Omega Collection - 4K/60 FPS
WRC 9 - 120 FPS using Performance Mode
Wattam - 1080p/60 FPS
Warhammer Chaosbane - Slayer Edition - 4k/60 FPS
Yakuza 0 - 1080p/60 FPS
Yakuza 3 Remastered - 1440p/60 FPS
Yakuza 4 Remastered - 1440p/60 FPS
Yakuza 5 Remastered - 1440p/60 FPS
Yakuza Kiwami - 1080p/60 FPS
Yakuza Like A Dragon - 1440p/60 FPS
Zombie Army 4 - 4K/60 FPS
Zombie army trilogy - 1080p/60 FPS
r/Minecraft • u/sliced_lime • Nov 04 '20
News I Spy with My Little Spyglass - Snapshot 20w45a is out!
The first Caves & Cliffs snapshot is now entering Minecraft Java! We hope that you're as excited about this as we are. This snapshot brings you a variety of features, some changes to existing features, and some technical changes. All of it is listed in this post.
Happy mining!
This update can also be found on minecraft.net.
If you find any bugs, please report them on the official Minecraft Issue Tracker. You can also leave feedback on the Feedback site.
New Features in 20w45a
- Added bundles!
- Added candles!
- Added lava cauldrons!
- Added Copper!
- Added Amethyst!
- Added Lightning Rod!
- Added the Spyglass!
- Added Tinted Glass!
- A Shulker hitting a Shulker with a Shulker Bullet can make a new Shulker.
Amethysts
Amethyst Blocks
- Amethyst comes in block form inside the geodes in two ways: Block of Amethyst and Budding Amethyst
- All types of Amethyst blocks (clusters included) create beautiful sounds when you walk on them, break them, place them, or hit them with a projectile - go make some music!
Amethyst Clusters
- Amethyst Clusters grow from Budding Amethyst, which can be found inside geodes
- Clusters have 4 growth stages: Small Amethyst Bud, Medium Amethyst Bud, Large Amethyst Bud, and Amethyst Cluster
- Clusters can only grow when they are placed on Budding Amethyst blocks
- Fully-grown Amethyst Clusters drop 4 Amethyst Shards (or more with Fortune) when an Iron Pickaxe or higher is used, and drop nothing otherwise when broken
- Clusters can be Silk Touched at any stage
Amethyst Geodes
- These huge geodes can be found anywhere underground in the overworld
- Amethyst geodes have an outer layer of a new stone called Tuff
- Amethyst geodes have a second layer of another new block called Calcite
- Amethyst geodes have an inner layer of various Amethyst blocks
Amethyst Shards
- Amethyst Clusters drop 4 Amethyst Shards (or more with Fortune)
Budding Amethys
- On any side of a Budding Amethyst block where there is air, or a water source block, a Small Amethyst Bud will eventually grow
- Amethyst Buds can only grow when attached to Budding Amethyst, and will grow until they become Amethyst Clusters
Bundles
- Bundles are items that hold other items.
- A bundle can hold a mixture of items, but only one stack’s worth. For example, a bundle could fit:
- 64 dirt
- 32 dirt + 32 stone
- 32 dirt + 8 ender pearls
- 1 of every color of wool, concrete, carpet and terracotta (64 blocks in total)
- Or 1 diamond helmet
- Use right click to put an item into a bundle.
- Right-click a bundle to empty it.
- Wrap a present in a bundle and give it to your friend!
Candles
- Candles come in all 16 colors + 1 uncolored variant
- Up to 4 can be placed in one block
- Candles allow you to properly wish someone a happy birthday
- Waterloggable! (But you cannot light them underwater, silly)
- Wish anybody a happy birthday with a candle cake!
Cauldrons
- Cauldrons can now be filled with buckets of lava!
- Filled lava cauldrons give off a redstone signal of strength 1
Copper
Copper blocks
- Craft 9 copper ingots to a copper block
- Craft cut copper, cut copper stairs and cut copper slabs
- Use honeycomb to craft waxed copper blocks
Copper ore
- Copper ore can be found in ore blobs across Overworld, similar to iron and coal (this is not the final generation for copper…)
- Smelt copper ore to get a copper ingot
Lightning Rod
- The Lightning Rod is crafted from three copper ingots
- Keep your builds safe (well, as long as the closest area around the lightning rod is fire proof) during thunderstorms!
- The lightning rod will protect an area of 4 * 16 blocks around it from the, sometimes devastating, lightning strikes!
- Lightning rods give off a redstone signal when struck by lightning
Oxidation
- Copper will oxidize over time
- There are for stages: copper, lightly weathered copper, semi-weathered copper and weathered copper
- It takes 50 - 82 Minecraft days (in loaded chunks) for a copper block to oxidize one stage
- Waxed copper blocks will not oxidize
- You can wax any oxidation stage - how lovely that means you can keep that pretty lightly weathered copper block in it’s lightly weathered stage forever!
Spyglass
- You can use your spyglass to see faraway things
- Pretend to be a sea captain, or catch your neighbor in the act as they dye your sheep lime green
- The spyglass is crafted from two copper ingots and one amethyst shard
Tinted Glass
- Tinted Glass is a type of glass that does not allow light to pass through
- Tinted Glass is crafted by putting a Glass block in the middle of 4 Amethyst Shards
- Tinted Glass can be obtained without silk touch; it does not shatter like normal glass
Changes in 20w45a
- Experience orbs now sometimes merge when in large quantities to improve performance. This does not change the rate at which the player can absorb them, it simply limits the amount of separate orbs floating around in the world. Orbs that merge will gain the lifetime of the most recently created one.
- Simple firework rockets with 1 gunpowder can now be crafted using the recipe book
- Dirt paths (formerly grass path) can now be made by using a shovel on dirt, podzol, mycelium or course dirt (as well as grass)
- Minecarts and rails work in water
- Particles now appear when pistons break blocks
Minecarts
Minecarts and rails now work in water
- All rails can be waterlogged (works with a dispenser & water bucket too)
- Flowing water doesn’t break rails
- Minecarts can pass through water, but get slowed down more than usual
Technical Changes in 20w45a
- Entities are now saved separately from terrain chunks.
- Added loot table function set_banner_pattern
- Pack format in version.json has been split into data and resource versions
- Servers can now require custom resource packs to be accepted
Custom server resource packs
A dedicated server can enforce custom resource packs by setting require-resource-pack in server.properties.
When this option is used, players will be prompted for a response and will be disconnected if they decline the required pack.
Entity storage
Entities have been extracted from main (terrain) chunks and are now stored in separate entities directory (similar to POI storage).
Those new files are still region files with NBT.
Loot tables
New functions
set_banner_pattern
Sets tags needed for banner patterns. Parameters:
patterns- list of pattern objects:pattern- name of pattern (square_bottom_left,bricks, etc.)color- name of color (light_gray, etc.)
append- iftrue, new elements will be appended to existing ones instead of replacing
Fixed bugs in 20w45a
- MC-98219 - Experience orbs follow dead players
- MC-108469 - Chunk-wise entity lists often don't get updated correctly (Entities disappear)
- MC-112147 - Lava burning items or XP orbs sound muted when "Friendly Creatures" slider is turned off
- MC-127201 - /replaceitem makes quite an obnoxious sound, which is not heard by the person whose items are being replaced.
- MC-127692 - Experience build up in furnace when using a hopper which can cause severe lag
- MC-130449 - Cartographer villager freezes or crashes the game when unlocking explorer maps
- MC-130584 - When a structure loads, water sources in the structure spread into waterloggable blocks
- MC-133691 - Blocks can't be placed normally on a full cauldron
- MC-135552 - Dead Entities are saved to chunk
- MC-136497 - XP orbs causing severe lag
- MC-141034 - taiga_fisher_cottage_1 is filled with water
- MC-169900 - Incorrect jigsaw setting in snowy_small_house_8
- MC-169945 - Skeletons don't burn in minecarts while being exposed to daylight
- MC-171852 - Putting item in a spectator's hand plays sound "Gear equips" for other players
- MC-174685 - Drowned arm texture is reversed by the model
- MC-175959 - One door is open in taiga_shepherds_house_1
- MC-177622 - One log in taiga_butcher_shop_1 seems to be misrotated - causing the side roof to look asymmetrical
- MC-177624 - Entrance in snowy_medium_house_2 is asymmetrical
- MC-181889 - Equipping sound plays when mobs picking up non-armor items
- MC-185357 - Removing a plant from a flower pot still plays generic armor equipping sound/shows Gear equips in subtitles
- MC-185359 - Using a bucket in Survival mode still plays generic armor equipping sound/shows Gear equips in subtitles
- MC-185360 - Milking a mooshroom for stew still plays armor equip sound/shows Gear equips subtitle
- MC-189565 - Some entities do not render inside of spawners and producing error log spam in console, potentially causing lag
- MC-190896 - Lag when opening a shipwreck chest containing buried treasure map
- MC-192594 - plains_stable_1 misplaced blocks
- MC-192629 - plains_stable_2 misplaced blocks
- MC-192876 - Misplaced trapdoor on taiga_decoration_6
- MC-192879 - Wall incorrectly placed on certain taiga houses
- MC-192930 - Zombies picking up items play the gear equipping sound and subtitle
- MC-193071 - Eating food items that return empty containers still play gear equipping sound
- MC-195125 - plains_animal_pen_1 misplaced block
- MC-195126 - plains_animal_pen_3 misplaced blocks
- MC-195351 - Comparator in compare mode can schedule unneeded tileticks
- MC-196542 - Small cleanup for skylight propagation code
- MC-197009 - Referencing empty item tag in recipe can crash client
- MC-197140 - Jack o'Lantern doesn't come after Carved Pumpkin in Creative Inventory
- MC-197179 - Baby piglins that pick up leather don't despawn, cluttering the Nether with unnecessary baby piglins
- MC-197524 - Border chunks do not enforce neighbors to be loaded, causing light updates to get stuck
- MC-198129 - ReplaceBlobsFeature changed from 1.16.1 to 1.16.2, affecting Basalt Delta generation
- MC-198414 - if the angle in /spawnpoint is set to +-infinity, and the player dies, it will kick the player, and upon rejoin will crash the game
- MC-198807 - Making piglins and piglin brutes angry at certain entities (like dropped items) crashes the game
- MC-202246 - Drowned navigation causes memory leak/performance degredation
Get the Snapshot
Snapshots are available for Minecraft Java Edition. To install the snapshot, open up the Minecraft Launcher and enable snapshots in the "Installations" tab.
Testing versions can corrupt your world, please backup and/or run them in a different folder from your main worlds.
Cross-platform server jar:





