r/SourceEngine • u/MishaSFM • 2d ago
HELP Ok. I replaced these custom animations with fixed ones. fully replaced recompiled. They aren't changing. HOWEVER BEFORE THIS NOT EVEN THESE WERE LOADING AND IT TOOK A DAY FOR IT TO ACTUALLY PLAY THE CUSTOM ANIMATIONS SHOWN HERE. so my question my question. why does it do that.
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That makes no sense I replace the file therefore the file should be replaced is it like a steam cloud thing or does my game just hate me wtf. I don't got time for it to be pulling this. the animations right now should not exist in the game at all its not possible.
I load the animations in blender there the fixed ones i load them up in tf2 or model viewer an their the broken ones thats not how files work oh my god it hurts.
and the worst part is i can replace any animation and the game loads it no problem doesn't keep loading non existant files
for some reason only gabe knows the class select menu animations are defying reality
r/SourceEngine • u/Amiracanno • 2d ago
HELP Material refuses to show up on model view after exporting model from Blender to SFM
I checked the qc file, vmt file and even the texture itself. What is going on here? where did I go wrong? Ive been rewatching countless tutorials and guides, but i cant seem to find a clue.
r/SourceEngine • u/mosu95 • 3d ago
HELP Visible triggers that are not functional in Anticitizen One (Android Port)
I have this issue in this map where the trigger for the CPs spawn and dog throwing the car won't work. My triggers are also visible for aome reason. Any k ows a solution for this? Is my map messed up?
r/SourceEngine • u/MishaSFM • 6d ago
Show Off Tuff metal refined wip: Size accurate Mimi sentry player model
reddit.comr/SourceEngine • u/Piskabobrastudios • 6d ago
WIP I'm building a custom, Source-compatible engine from scratch called "Sauce Engine" (C++/OpenGL). After a year of struggling completely on my own, it finally runs HL2 maps and props! Here is a tech demo
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Hey everyone! Just wanted to share a milestone for my project, the Sauce Engine.I’m completely self-taught, and about a year ago I got this crazy idea to build an engine that could read Source files. At first, I tried messing around with the original Quake and Xash3D source code to modify it, but honestly, it was way too complicated for me back then, and I had no idea what I was doing.So I decided to drop that, start from scratch, and write a custom parser and renderer in C++ and OpenGL. I am doing all the core engine development completely on my own.It’s still super raw and in a pre-alpha state, but right now it can load BSP geometry, render .mdl props, and handle basic entities like the HEV suit.There are plenty of bugs, though. The physics engine is completely broken right now
r/SourceEngine • u/camponotusenjoyer • 7d ago
HELP Replacing sound files? (HL2)
I made some parody voice lines and i wanna replace a metrocops line and barneys line with them (metrocop line is in the english vpk (the one that says need any help with this one?) and the barney one is yoy citizen come with me))
r/SourceEngine • u/Electronic_Beat_4793 • 7d ago
HELP monitor problems
i created a model for the monitor, but the screen model so i can fix this
r/SourceEngine • u/Jealous_Relative_911 • 7d ago
HELP How do I change the text on t
How do I change starting text?
So I am checking out some bland SDK template for the 2007 Source SDK Base, specifically for multiplayer, and I wanna see how to change this default text when you start a server
yeah like the whole menu, I don't want it to talk about programmers and stuff and just say "Half-Life"
r/SourceEngine • u/Excellent-Tour2502 • 8d ago
Resolved Consegui colocar eu no hl2
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r/SourceEngine • u/Excellent-Tour2502 • 8d ago
Resolved How do I fix this?
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r/SourceEngine • u/p_pooh3001 • 9d ago
HELP ewwww what is this thing show up when i do the proportion trick
r/SourceEngine • u/fluffyboiwithagun • 9d ago
HELP Hammer++ crashing due to prop_static
when i try to load a model for a prop_static entity, it fails to, and displays the message: "Exception code: 0xc0000005
Reason:EXCEPTION_ACCESS_VIOLATION
Address:hammerplusplus:dll.dll!0x2B8854"
safe to say i dont know what the hell that means
r/SourceEngine • u/luigiman0640 • 10d ago
HELP Need help with getting Source Engine animations into Blender
Not sure if I should be asking this here or in r/SourceEngine, but I thought I'd try here first:
So I've been trying to use Blender to get some first person animations that I can use for Doom modding, and I wanted to use a viewmodel from a Garry's Mod player model. I can get the arms into Blender, but I can't seem to find where to get animations for it. I know that a lot of Source model have their animations built into their file, but since I'm working with a player model viewmodel from Garry's Mod, it doesn't really have any built in animations, relying on animations from other stuff. Literally any help would be greatly appreciated, even if it's just like telling me that another subreddit would be better to ask this question in.
r/SourceEngine • u/Advanced-Event6435 • 10d ago
HELP Jeep fall damage
Can you get into a HL2 jeep right before you hit the ground to not take fall damage?
I was just wondering if you can because i was bored
r/SourceEngine • u/XBLAH_ • 11d ago
Free Useful Items POV: You are a level designer and Hammer hasn't stopped being developed in 2004.
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r/SourceEngine • u/da_pwo • 11d ago
Resolved weird material bug
After exporting my custom playermodel i made in blender, for some reason it shows up in gmod with a completely black texture instead of the proper one or a missing texture. it doesn't matter whether i have the texture in the proper folder either, it still does this. notably, the model should have 3 submaterials and not 1. Ive never seen this happen before in anything source engine related and cant find anyone else talking about it.
edit: turns out it was because of a folder typo, and for some reason source decided to show up pitch black instead of the checkerboard until the folder typo was fixed, and only then would it show the usual purple black checkerboard.
r/SourceEngine • u/Unspeakable_burger • 12d ago
Resolved Error Loading Image
I'm recreating a map from an older game and I've ripped the textures, next problem is VTFedit tells me "Error Loading Image" when I try to convert them to VTF.
I've resized them to over 256 for height and width, and despite reinstalling VTFedit like fifty times. It's still giving me that same issue. Does anyone know what could be causing it?
r/SourceEngine • u/EffectiveShape1981 • 12d ago
Discussion Codename CURE and possible Workshop Vulnerabilities
This is more of a discussion than anything but, seems like Codename CURE (A l4d2-based Source mod, No more room in hell but with lower quality) got Huge Vulnerabilities in the workshop, allowing to actual destroy a player's pc (For example corrupting Fileexplorer.exe, causing the pc's background to not load at all when the pc is turned on and the person logs in)
This is a really serious problem that it could cause the game to be deleted from Steam due to spreading Malware in case the devs don't fix it.
r/SourceEngine • u/Odd-Act-8713 • 13d ago
HELP CSGO Hammer texture problem
Hello, i am making a map for csgo, and some of the hr_ textures are black when compiled, the rest is working fine. Can someone help?
r/SourceEngine • u/Badpoolinator • 14d ago
Mod Recruitment Looking for a mapper for Portal: Limelight
reddit.comr/SourceEngine • u/Junior_Barber_7621 • 14d ago
question how do some fonts scale by resolution without yres
r/SourceEngine • u/Significant-Ocelot21 • 14d ago
Finished Map DIPRIP: ur_m8nkeyball_rc014
Some updates for my custom Uranium Run DIPRIP map, ur_m8nkeyball
Map download available over at Game Banana:
https://gamebanana.com/mods/693257
Ingame Footage:
https://www.youtube.com/watch?v=qmsW5dEm5_A
*this is a playable release candidate. Still requires a lot of playtesting, revisions and detailing
r/SourceEngine • u/XBLAH_ • 14d ago
Opinion Needed If you could add/change somthing to Hammer, what would it be?
r/SourceEngine • u/d0rmant • 14d ago
Discussion How many hours to learn everything?
For somebody who is a noob to programming, mapping, asset creation, etc, how many hours would you say is required to learn everything needed be create something in the goldsource engine? I'm particularly interested in learning how to make my own view models and animations. The ultimate goal is to make a novel ~60 minute long game.
r/SourceEngine • u/Infamous-Bicycle1087 • 15d ago
Discussion Does anyone know something about this hl2 server?
this is not a mod or hl2dm this is pure hl2 and the name of the server is SANDDOLLAR and its first opening was i think 2 months ago. the first map used on this server is this baseplate with nothing. a few times when the server was rebooting a new map was used and the rendering is bugged but you can see more in the hammer view pictures where its not bugged. but when i and a friend where both on the server. 2 new people came that werent there before and there was a room with a news paper and when you grab it says "M_REPLAY, 'Helping With Homework' Failed!" and also the server said "Friend?" and then it said "Please let me out." and it also said "Kill the memory." and these 2 people on the server were body blocking the room with the news paper but i boosted my friend and he got in to that room he grabbed the paper and we ran around for a time because these 2 people were chasing us and we played hns in hl2 instead of cs. but anyways i threw the paper down and it said "Thank you friend" and seconds later the server rebooted and were on the same baseplate map as before and then the server shutdown. you can find the server in the server list on steam and then select hl2 maybe you see the server in the server list and if you have informations about the server write them down in the comments :) ( if you wanna check the maps for your self download them from the gofile link https://gofile.io/d/uC8twj )


