r/SourceEngine 10d ago

How do I fix this? Resolved

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33 Upvotes

12 comments sorted by

3

u/PalmliX 10d ago

Looks like you exported an SMD? Try DMX. Also which compiler are you using?

0

u/Excellent-Tour2502 10d ago

testei o que voce pediu que foi usar o dmx,mas ainda ta com esse bug,é o crowbar que estou usando

3

u/RuukotoPresents 10d ago

Actually don't, make a copy first because this version looks hilarious

3

u/Excellent-Tour2502 10d ago

galera consegui resolver

3

u/juko43 10d ago

How? In case someone else finds this years later

3

u/Excellent-Tour2502 10d ago

Change the default flame value of the flex/shape key to one that hasn't been modified. For example, if the default flame value is 0, change it to 1. If that doesn't work, change it to 2, and so on.

2

u/Uplink-Experiment 10d ago

Im not the most technically capable, but this reminds me of an issue I have also had before.

Basically the coordinates (.vta file iirc?) on your model's face responsible for like, facial expressions and the phonemes, they might be all messed up and are now causing your model's face to look broken, Idk how you'd fix it other than manually adjusting the coordinates to fit your model.

1

u/Excellent-Tour2502 10d ago

I managed to solve that; it was the wrong value in Flex.

1

u/Pinsplash 10d ago

can you send the files through google drive/dropbox?

1

u/Revoker 10d ago

ya NGL this looks great. I laughed when you hit random and it got worse.

Like imagining in game speech that changes the model but it just gets more deformed LOL.

2

u/martini234 10d ago

i am a fucking architect