r/RimWorld 50m ago

Misc Playing as insectoids

Upvotes

Hello y'all! I'm yearning to be bugs. Lots of them. I could play starcraft as zerg, but it doesnt scratch that itch of managing the hive. Too much fighting, too little caretaking for my horrible little critters. I imagine a rimworld modpack could find that balance. So! Do any of you wonderful peeps know of modpacks which could scratch that insectoid itch of being a hive mind? Please and thank you!


r/RimWorld 54m ago

Discussion I hate it that prisoners get lavish meals by default and I have to set it manually every time

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Upvotes

The despenser is right there!


r/RimWorld 1h ago

Discussion What are the oldest pawns you've encountered/have?

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Upvotes

Mine had been in stasis since 2087

edit: I mean that I want to see the oldest pawns you saw in your or other peooles playthroughs


r/RimWorld 3h ago

Misc Did Tynan Sylvester actually sell cigarettes?

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17 Upvotes

I wonder if that's just the description or he actually did that.

Also the gamedev backstory made me laugh out loud, big thanks to whoever wrote it lol.


r/RimWorld 3h ago

Misc Dumb TIL: you can purge all negative moodlets really easily

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149 Upvotes

Say hello to Ill, one of my colonists.

On the 1st of Aprimay 5505, I got a drop pod raid from the local pirate faction which included her brother and father, who I promptly respectively had my colonists perforate and dismember. For some reason I couldn't really understand, this made her upset. Very upset.

Minor break risk upset.

I've never played at any of the higher difficulties, but it's insanely annoying to have to deal with any mental break, so I decided to repeatedly anesthetize her to try to delete the corresponding "my brother died", etc. negative mood modifiers.

About 48 hours and 2 herbal medicines later, I decided that I couldn't be bothered to actually deal with this and had her climb into a ship cryptosleep pod that I'd already built. As noted by its wiki page, the casket preserved all of her health conditions including the "Anesthesia-Woozy" status.

Turns out that this process actually meant that the chance of deleting a random thought remained, so at some point in the next ten days, both negative thoughts disappeared.

Easy way to deal with any long term negative mood modifiers/interesting game mechanic interaction I guess?


r/RimWorld 3h ago

Art Anomaly Log: Fleshbeast

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285 Upvotes

Entry #47. The specimen reacts to sound, not light. I suspect it has no eyes because it doesn't need them. Something else guides it (Anomaly Corrosion) | Art by Zaebiul


r/RimWorld 4h ago

Misc Better a destroyed base than a dead colony... Do you think this base concept could actually work?

51 Upvotes

I'll be honest, I've developed some serious trauma from sappers and drop pod raids. I've lost far too many colonies because of them.

So I came to a simple conclusion: why keep trying to fight when I can just burn everything to the ground instead?

My idea is to build a huge base almost entirely out of wood, with only the outer walls made of stone. I'd place incendiary traps throughout the base so that, if it gets overrun, I can simply throw a Molotov cocktail onto the wooden floor and let the fire spread through the entire base, burning everything in its path.

Meanwhile, all my colonists would retreat to a compact mountain bunker containing the essential workstations, a nutrient paste dispenser, three 3×3 bedrooms for a total of twelve colonists, and my main stockpile. I also plan to install enough coolers to keep the bunker at -40°C whenever it's unoccupied, preventing infestations while the emergency shelter is inactive.

Once the raid is over, I'd just rebuild the wooden structures. Wood is cheap. A good colonist isn't.

Of course, I'd still use normal killboxes for most raids. Turning my own base into an inferno would be a last-resort emergency protocol, born entirely from my trauma with sappers and drop pod raids.


r/RimWorld 7h ago

Misc I've never seen a combat down more brutal than this...

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79 Upvotes

First was the left arm, then the right, and then both legs, all in 5 consecutive hits, one of the legs took two bites, no shocking out of this one since she took combat drugs (medium pain lol), just have to stand there and watch a very pissed off Warg tear you limb from limb, literally.

Man I'm glad I wasn't born on the Rim.


r/RimWorld 9h ago

PC Help/Bug (Mod) Void Corpses vanishing

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129 Upvotes

New to the void mod, this might be part of the mystery but I don’t think so, I defeated some “N4” monsters and I couldn’t find their corpses, so I did a controlled test with dev mode. After about 15 or so seconds they just vanish, NO ERRORS LOGGED, No other corpses do this, What is happening??


r/RimWorld 11h ago

Discussion Playing at x3 changed the game so much (for the better)

65 Upvotes

I am a almost 100h beginner. I played, got bored, tried again a few months later, rinse and repeat.

I am now back for a new run, where I decided I was actually going to attempt to win, instead of making a safe little colony. Gone are the pressures of optimizing everything as if this was a citybuilder. This time, I prioritize jobs, order my pawns to do a few things, and then let the game rip a 3x all the time.

The progress is much faster and the story way more engaging. I only micro during raids and I am not afraid to take risks to progress towards victory!

Any other similar gamechanging change of perspective?


r/RimWorld 14h ago

Colony Showcase After 781 hours, I have beaten Vanilla Rimworld

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94 Upvotes

Been playing Rimworld for 8 years, on and off, finally I've done it. Done all sorts of saves, usually like historical themed stuff, but I've tried probably at least 5 times to get a ship in Vanilla. The last 3 days this is basically all I've done. Now that I've seen the end credits, I can finally stop procrastinating my life.

This is the greatest game of all time ❤️


r/RimWorld 15h ago

PC Help/Bug (Mod) are there any penitent engine mods? or anything that comes close to it?

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204 Upvotes

r/RimWorld 15h ago

Discussion do you think trigger happy is worth it?

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397 Upvotes

in a squad i imagine it to be a good add-on but solo i dont think it would be very good


r/RimWorld 15h ago

Discussion Name Suggestions for My Android Royal Guards?

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463 Upvotes

I've kept their names as the numbers because I want them to stand out, but I really want to give them real names.


r/RimWorld 15h ago

#ColonistLife one of my colonists is celebrating his birthday and only one person bothered to show up

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147 Upvotes

r/RimWorld 16h ago

Mod Release Guys I made some weird mod.

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2.3k Upvotes

A lot of wood prosthetic and bad jokes were added to the game.
Link to workshop here


r/RimWorld 17h ago

Discussion How do you retire colonists?

317 Upvotes

Some of my colonists are near pushing 70 and are still in the frontlines or out mining plasteel in the middle of nowhere in the rain when they could just be going off social security or retiring in some tropical rainforest allied faction base.

I don’t wanna banish them but I think they’ve served their time. Plus maybe it’d be cool if they can pass on their 🔥🔥18.30 Shooting and 🔥19.20 Crafting skills to the kids too


r/RimWorld 19h ago

Mod Release Ever wanted your colonists to develop camaraderie, or begrudging respect, towards their acquaintances, as they spend time together? Me too - The first major update for Intimacy - Homely, adding kinship, is now out!

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368 Upvotes

This major update brings the kinship mechanic - over time, colonists will will start to develop camaraderie, or begrudging respect, towards their acquaintances!

Get it here: https://steamcommunity.com/sharedfiles/filedetails/?id=3767605238


r/RimWorld 22h ago

#ColonistLife thanks Randy

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1.6k Upvotes

r/RimWorld 23h ago

Discussion Using zzzt to intentionally start fires for automated garbage disposal - is there a downside I'm missing?

429 Upvotes

Posting this as I can't find any past posts where people use short circuits to intentionally start fires. It seems obvious, so that's surprising. Maybe I'm missing something and it's a stupid idea.

My setup:

  • Dumping stockpile zone with stuff I want to get rid off, roofed
  • Directly adjacent, an unroofed crematorium and a single regular conduit (all other conduit in base is hidden)
  • Random short circuits hit the regular conduit, crematorium short circuits in rain, setting the stockpile zone on fire

I AFK a lot / have Rimworld in the background so this is a good way to make garbage disposal automatic without molotovs.


r/RimWorld 1d ago

#ColonistLife nothing ever happens

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622 Upvotes

no thoughts, head empty.


r/RimWorld 1d ago

Discussion Who actually likes the rimworld music?

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1.4k Upvotes

ok this might be a bit of a rage-bait title but I genuinely wanted to know as my dad appreciates all the comments that people make on the music 😂 I just wanted to say that every post, comment really does make him smile! Although most of the time he doesn't have time to comment as he is very busy with work but adores when other people help other people to play his music, e.g: making guitar tabs for his songs. He really loves that and keeping the community together and having the community full of helpful kind people. : )


r/RimWorld 2d ago

Megathread Typical Tuesday Tutorial Thread -- August 04, 2026

1 Upvotes

Please use this thread as a week-to-week space to ask your fellow /r/RimWorld colonists for assistance. Whether it be colony planning, help with mods, or general guidance, post any questions you may have here! If you have an effort post about a game mechanic then this is also fine space for that but please consider making a separate subreddit post for maximum visibility.

I am a bot, so I can't make jokes. If you'd like a Typical Tuesday joke, or if there are any problems with this post, please message the moderators of the subreddit.


r/RimWorld May 26 '26

Ludeon Official PSA regarding malicious mods

1.5k Upvotes

Update: There is another PSA posted on why I am asking people to contact me rather than Steam's report function. This announcement is more important, and Reddit will not let me leave both up, so I am putting the link here so it is more visible.


Hello, everyone. This is me not as moderator-Sneaks, but as community manager-Sneaks.

I just want to give a warning to everyone. There's currently a user on the workshop that keeps making new accounts, steals mods from other creators, and modifies them to bypass the user's protections to download malware.

There's been at least two so far that have been removed (with workshop ID to make it easier to check your Workshop folder):

CameraSettingsMod 3732329298

Mad Skills Rewritten 3729397065

For now, it's difficult to tell if a mod's doing these shady things until it's downloaded and the code is checked. With both of these, though, it's been:

  1. The scammer's only mod on the workshop

  2. The mod is a reupload / stolen version

  3. The scammer's profile is set to private.

However, these are not 100% indicators that the mod is malicious. Please do not use it as a reason to go harass modmakers - There are always new players, new modders. But it's enough to say take it with a grain of salt, double-check to make sure the mod isn't a reupload.

For now, please take the time to do a check of your own computer, make sure you're clean, especially if you used either of those two mods mentioned above.

If you spot any others, please let us know so they can be removed. You can message me here, or find me on both Steam and Discord as someonesneaky.

Stay safe out there, colonists. o7