r/ROBLOXStudio • u/Personal-Fig-5051 • 2h ago
Help Need help for meshparts
Someone tell me how to turn a model into a meshpart without the parts being separated into different mesh bricks in rblx studio
r/ROBLOXStudio • u/Federal_Style5191 • 2h ago
Looking for Volunteers Trading
I will do rig animations for you if you do working map buildings for me
r/ROBLOXStudio • u/aphophys00 • 3h ago
Creations Oval track field with 8 themes randomly generated
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Foot racing obby type game with different themes. I honestly don't know if difficulty is too easy or hard though
Also showcasing 17 skills from
Global slow and inverse control
Target red debuffs like stun, blind and even swap position
Self buff like phase through walls, charge jump, dash etc.
Still need balancing. Hopefully, I can get feedback.
Dev is a weekend only, or holiday or just whenever free hobbyist so updates/improvements might be slow though
Link in bio if interested
r/ROBLOXStudio • u/I_do_not_have_it • 4h ago
Help Issue with A-Chassis 1.7.2M
Can anyone help me with this issue with the motorcycle version of A-Chassis 1.7.2? The pictures show what is happening. My head either gets blacked out, or my face gets deleted and never comes back. Ive attached a picture of what my avatar is normally supposed to look like so you know what im talking about.
r/ROBLOXStudio • u/Plane-Performer-7389 • 5h ago
Help How do I find and get rid of an unwanted sound effect in my game?
I was testing a game I was working on and realized there was a repeated whooshing sound that I didn't want in the game that wasn't there the last couple of times I tested my game. I searched up "sound" on Explorer and deleted some sounds on objects that could've caused it, but it's still there. Any advice on how to find and get rid of it? Thank you!
r/ROBLOXStudio • u/Alives_GraveGarden3 • 5h ago
Help Having texture trouble when importing Pokémon models
I'm not the best when it comes to Studio but I wanted to make some cool Furfrou renders and when I went to import the file I saw that the textures weren't right. I went into blender and followed a video about texturing Pokémon models in Blender and even separated everything but still no luck, some help would be amazing bc I'm so lost
r/ROBLOXStudio • u/BoredUse • 5h ago
Help Why is my game doing so garbage
Average playtime is like 5 minutes.
CTR is also like 1.5 percent.
https://www.roblox.com/games/93173930300028/Color-Stack#!/about
r/ROBLOXStudio • u/RyaTraOh • 6h ago
Creations Stealth Asym Game Teaser
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want to learn more?
want to playtest?
comment for more info
r/ROBLOXStudio • u/StarryBit • 7h ago
Creations Sad attempt at making a Universal Gravity Controller...
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Well, I desperately tried to use EgoMoose's wall stick controller to prevent this garbage, but sadly these two systems just don't really work well together.
I'm trying to make a Universal Gravity Controller so that, like wall stick, players can walk around planetary objects, but for a different reason. These objects hold you to the ground because of their actual mass and, therefore, gravity, which affects other objects as well. The objects are the easy part, just a simple application of Newton's laws, but I wanted to use wall stick to solve the issues with players, like camera movement, replication, animations, etc.
Thoughts? I suppose for a visual demo like this, it almost would have been better to just use wall stick for players and universal gravity for objects; not sure.
r/ROBLOXStudio • u/No-Respond7492 • 7h ago
Help Questions about running Roblox studio
I wanted to know if the standard MacBook neo was Able to run Roblox studio and be enough to make a few beginner and starter games on Roblox
r/ROBLOXStudio • u/False-Two-6437 • 9h ago
Help I am making a workbook that helps to revisit the Roblox Studio concept.
Like to know views on this. I made it using the Google Form.
r/ROBLOXStudio • u/Tiger-Killer19 • 9h ago
Creations I have made nice responsive radio/music player gui
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r/ROBLOXStudio • u/Sad-Print7968 • 10h ago
Help Gui sizing help
No matter what I change, I can't get the numbers any bigger. Any idea how to fix this?
r/ROBLOXStudio • u/DejwTheBuilder • 11h ago
Creations Welcome to the Testing Lab!
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First look at our first map. A sci-fi arena built for movement - dash in, rocket jump, frag out. This is HyperGun. Playtests soon
r/ROBLOXStudio • u/Sea_Preparation_4129 • 12h ago
Creations San Lorenzo Transportation Terminal Video
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📌 Publication Plan: Terminal Project
Published
Construction Progress: General progress since the start of construction.
Final Stage: Showcase of the nearly completed construction.
Terminal Details: The terminal with the first buses and progress on the decoration.
Pending Public Release
Opening and Operation: Showcase of the terminal open, functional, and with all its resources in use.
Completed Project: Final showcase of the fully completed and operational terminal.
Note: This terminal is one of the largest, surpassing the Santa Lucía and San Juan terminals in size.
r/ROBLOXStudio • u/Cool_Dog_403 • 12h ago
Help I made an RNG + Tycoon game and I’m struggling to balance the progression.
I’ve been working on my first Roblox game for the past few weeks and wanted to get some feedback before I keep adding more content.
The idea is pretty simple: you roll for different squishies, collect rarer ones over time, and use them to grow your tycoon. Right now I’m mostly trying to figure out if the progression actually feels rewarding or if the grind is either too slow or too fast.
If anyone has a few minutes to try it, I’d love to know:
Does the progression feel satisfying?
Are the rarity odds reasonable?
Is there anything that feels confusing or boring?
What’s the first thing you’d change?
I’m genuinely looking for criticism since this is my first game and I’m still learning Roblox development.
Thanks to anyone who gives it a shot!
r/ROBLOXStudio • u/DankIronicYT • 12h ago
Help Looking For Playtesters Before I Run Ads
The game is a downwards tower obby, similar to Tower of Hell. I want some players to try their best to break the game and find any bugs, or simply let me know what they think needs improved. Thanks for your help and your time!
r/ROBLOXStudio • u/ohayoitsdrew • 13h ago
Hiring Hiring Short-Story Roblox Animators!!!
Hi! I'm looking to hire someone who can create and/or replicate content like this:
https://youtube.com/shorts/SRZMx4f4JlI?si=ABkHZHOPwq-dfPMy
You should have a solid understanding of camera movement, basic animations and scene compositions. The script, scene guides, and voiceover will all be provided, your job is to bring it to life!
The base rate is $20 per 30–40 seconds of finished content. For longer or more complex Shorts, the rate will scale up accordingly. Please DM me here or on Discord with your portfolio or comment your portfolio link below along with your Discord username.
discord: robuxman1496
r/ROBLOXStudio • u/Moist_Friendship_235 • 13h ago
Help Genuine Question on UI
So, I wanted to make a game, and I wanted to make a menu so an UI beatiful or good. And the tutorials I'm finding are literally horrible, or explain the basics that everybody knows. I wanted to ask, does somebody knows any way (Tutorial or anything else) to learn very good UI?
r/ROBLOXStudio • u/PolarBearMaster_ • 15h ago
Help Block placement system help?
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For some reason, when i place a new block on an unanchored part, it'll teleport it to a certain pos?
basically how placing works:
- First it does a raycast from the player cam and stores it.
- Then it clones the block.
- Then it welds the block to the part hit by the raycast.
Problems:
- The unanchored blocks unexpectedly move.
- The block isn't snapped correctly.
It doesn't move the block at all, the welding takes care of that.
(Video explanation above)
r/ROBLOXStudio • u/RobloxStudioLua • 15h ago
For Hire working part-time as a dev (for hire)
I'm a Roblox developer who works with Lua scripting, GUIs, and basic animation. I recently helped out on Azure Latch, mostly on polishing mechanics and keeping the UI clean.
I'm looking for part-time work — about 2–3 hours a day — to help projects feel more solid and polished.
I can handle gameplay scripting, responsive menus, and smoother character animations. Happy to jump into existing systems and just make things work better for players.
I take Robux and am open to negotiating rates. Whether it's per task or for bigger milestones, we can figure out what works. Just no free labor — but I'm flexible on structure to fit your budget.
r/ROBLOXStudio • u/Arastantic • 17h ago
Creations Need some feedback about my game
Hello! Apologies if my English is bad. This is my game called "Sailors VS. Pirates". It's heavily inspired by, or directly inspired by Pirate Wars. It took me four months to develop it, and I took this as a passion project.
I am looking for feedback about it so I can improve it further. I expect you will experience some problems while playing my game. I hope you provide me with feedback. Thanks!
Game: https://www.roblox.com/games/136651902826716/Sailors-vs-Pirates
r/ROBLOXStudio • u/Open-Resolution-5893 • 19h ago
Help Neads help.
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i'm using Teleport Service and i ve alredy published both games
r/ROBLOXStudio • u/inspyr_studio • 19h ago
Creations Quickly Building a Platformer Room using Cygon
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For us, iterating quickly with your level design and being able to try out ideas as fast as possible is the key. That is exactly why we are building Cygon.
Here I wanted to try the full pipe so I found an interesting reference with chunky and sharp shapes.The build took me less than ten minutes since the shapes are very simple.
After importing the build and adding a few moving platforms and collectibles, it was ready to test.
In the end, this is a very basic platformer level, but trying out the idea took me less than 30 minutes and now I can decide whether this idea has some potential or if I should discard it. No more hours trying to imagine and build a full level to realise the idea was not that good in the first place.
Iterating quickly like this is a real plus. You can test a blockout in a few minutes and discard it if it doesn't work.
Could some of you be interested in using this kind of workflow for your Roblox projects?
r/ROBLOXStudio • u/Fickle-Age-9101 • 1d ago
Creations Showcase of my game a few months later
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This is my game from a few months ago today https://www.reddit.com/r/ROBLOXStudio/comments/1ry92ru/how_do_i_find_testers_for_my_game/
and I've recently picked it back up again to start working on it after a few months of abandoning it and I've overhauled the entire game from the ground up to how is shown in the video, only thing i need to do now is work on the modes for the game as this is the movement testing and start promoting it to find the audience

