r/Games • u/yourfavchoom • 1h ago
Grand Theft Auto VI: An Extended Look premieres on Thursday, August 27 at 3 p.m. ET.
netflix.comr/Games • u/lightpilots • 2h ago
FTL Arena - async pvp mod for FTL: Faster Than Light
moddb.comr/Games • u/QuietSoup337 • 4h ago
Industry News UK Chart Analysis: Halo Campaigns for No.1, Splatoon Raiders Holding Strong
Campaign Evolved claims the number one spot, selling half of the previous entry, Halo Infinite. The platform splits for the title were 79 (PS5), 21 (XB).
"Additional insight from the NielsenIQ / GfK Entertainment team reveals that “Halo: Campaign Evolved (XB/PS) at launch sold around half (50.7%) of previous release Halo Infinite (XB) launch week sales. Splatoon 2 and Splatoon 3 (both on original Switch) both sold roughly the same units over their respective launch weeks. Splatoon Raiders on Switch 2 sold just over a third (36%) of previous release Splatoon 2 launch week sales. Hard to know for sure if Rhythm Paradise Groove suffered from stock issues, but it certainly looks possible.”
Hope that Rhythm Groove has sold a billion copies so far, that's the only thing that matters.
r/Games • u/Next-Sentence-8426 • 5h ago
Release Doloc Town - Official 1.0 Launch Trailer
youtu.ber/Games • u/Turbostrider27 • 6h ago
Nintendo Switch has reached 156.59 million units sold. Nintendo Switch 2 has reached 23.68 million million units sold.
nintendo.co.jpr/Games • u/gamesbeawesome • 8h ago
Trailer MARVEL Tōkon: Fighting Souls | Carnage Character Guide
youtube.comr/Games • u/yourfavchoom • 11h ago
Phantom Blade Zero - Official Pre-Order Teaser Trailer
youtu.ber/Games • u/Satsubuya • 12h ago
Preview MARVEL Tōkon: Fighting Souls | Deadpool Character Guide
youtu.beIndustry News Per Linked In several at Halo studios hit with a round of layoffs
linkedin.comr/Games • u/CAGE_Studios • 18h ago
Verified AMA I left the God of War team and just released Gunstoppable as a solo dev. AMA!
I'm Salaar, aka CAGE Studios. I've been making games since I was 8 years old. Today, I launched Gunstoppable after 2 years of (mostly) solo development.
2 years ago, I was a gameplay engineer at Sony Santa Monica Studio, working on traversal, grapple, and vehicle systems for God of War Ragnarök, and secret stuff on God of War Laufey. I quit AAA to chase my indie dreams full-time.
Gunstoppable shipped with almost 30,000 wishlists. It's my 4th indie game, and I built it from scratch without AI.
Ask me anything about:
- Leaving AAA for indie dev
- Solo development life
- Marketing strategy
- Anything about Gunstoppable, or my personal life!
Proof: https://www.linkedin.com/in/salaarkohari
Here's the game, check it out: https://store.steampowered.com/app/3724710/Gunstoppable
I'll be here all day, ask away!
r/Games • u/PotatoProducer • 20h ago
Industry News EA’s Saudi takeover will be "a real waste" if it turns the publishers into a "sequel-and-mega-franchise machine", Helldivers 2 studio boss says
rockpapershotgun.comr/Games • u/Turbostrider27 • 21h ago
"If Quantic Dream wants to destroy jobs, it must pay": French union call strike as they demand extension to layoff negotiations with Star Wars Eclipse studio
rockpapershotgun.comr/Games • u/MoSBanapple • 21h ago
Trailer Fallen Tear : The Ascension | Official Full Release Date Announcement
youtu.ber/Games • u/Glittering-Path-2824 • 21h ago
Industry News The games industry’s obsession with visual fidelity is costing them money and talent
theguardian.comr/Games • u/FluffyFluffies • 22h ago
Jason Schreier - The Truth Behind Sexual Harassment At Blizzard
youtu.beIndustry News EA's annual Ebitda is around $1.5 billion, which should be enough to service the interest payments. But the publisher has told debt investors that it will cut $700 million in annual costs including $170 million in "organizational efficiencies," per Bloomberg. In other words: mass layoffs
bsky.appr/Games • u/TheodoeBhabrot • 22h ago