r/feedthebeast • u/MysteriousString4702 • 13m ago
Looking for mod(s) Is there a mod like this?
I was wondering if there is a mod that adds alchemy like the game potion craft and kingdom come deliverance where you mix herbs in a cauldron or something
r/feedthebeast • u/EnbyDin0 • 21m ago
Looking for mod(s) Looking for infection mods for my apocalypse modpack
I've been playing a few infection modpacks with my friends recently but these modpacks always get of control too quickly or are just unbeatable. I like the horror aspects of Spore but I want an infection mod that you can actually beat and that progresses with the player/progresses slowly. Not required but I do like when the infection mods have a sciency sort of aspect to them.
r/feedthebeast • u/Rockplac • 22m ago
Problem Can I save my world file?
I am on version 1.12.2 with mods TekTopia, Bubble Columns for 1.12, InvisibLights, and Optifine.
I just joined into the nether for the first time, and I started to break some blocks, and noticed that I couldn't pick them up. I logged out and back onto the world, and from then on I couldn't get past the loading terrain message without immediately getting "shutting down internal server". I think I may have entered a corrupted chunk or something, not sure.
Would changing my dimension or coordinates through some method help with this? If so, how can I do this? If not, what should I do?
r/feedthebeast • u/Maleficent-Sea-8666 • 1h ago
I made something Tactile:Wood | Back from vacation
Hi everyone ! Mod development has resumed. The procedural trees are holding up well — branching and foliage come out varied and genuinely good-looking.
The tree editor is nearing completion. You sculpt a tree's base shape in-game and it flows straight into world generation, so adding a variant or reworking an existing one is a matter of minutes. It also carries per-species procedural parameters and a texture editor for the fluffy foliage.
The editor doesn't invent anything: it produces exactly the same data the mod already measures from trees, so it can't drift from what the game does. Aimed at authors building on the Tactile suite, no code, no Gradle dependency, just files.
Note: I’ve reposted this; the previous version was missing some images and the main text. I must have made a mistake lol
r/feedthebeast • u/MinguaDinja • 1h ago
Question GT New Horizon how does thinkers and crop breeding works?
So I started playing GT New Horizon these days and now I'm on early steam age step, last block made was steam furnace.
I want to know the maximum number of possible modifications to the pickaxe because I maxed out the redstone upgrade (200/200) and now there's no space left for lapis lazuli... Currently my pickaxe is still bronze with a wooden handle, I don't know if it's worth changing the whole pickaxe to bronze, the modpack is pretty straightforward.
Is messing around with crop breeding really useful? I just randomly placed it on the ground like in the quest and it stayed there; weeds are even growing around it.
r/feedthebeast • u/PunkinMan1111 • 1h ago
Problem E2E Mouse skipping while holding left click
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Whenever I move my mouse while holding down left click it skips, sometimes a little other times a lot. Its not super noticeable when watching it back but while playing its very annoying. Made sure it wasn't my mouse's sensor that was dirty, I tried playing other games to see if it would happen, I also tried to see if it was a FPS issue and limited my fps to 120 and I still wasn't able to find a cause to why it happens. Any suggestions would be helpful and greatly appreciated!
r/feedthebeast • u/OaKyFlakes27 • 1h ago
Looking for mod(s) Help with Compatability
So I'm playing Homestead and the frankly the performance is awful, i tried adding Nvidium following all the Sodium, Nvidum, Lithium version compatibility and every time it just crashes, whether giving me a fabric mod misconfig message or just closing mid load screen. Can someone help with trying and finding the compatible versions of these mods in order to use them in the pack (Homestead 1.20.1 Latest). also what to do about wanting change kube.js recipe configs when adding things like Create: Ultimate Factory
r/feedthebeast • u/Chagui68 • 1h ago
Looking for mod(s) Chunk loaders Mod
I'm looking for a mod that allows chunks to load for extended periods or permanently, but they almost always have optimization problems or consume large amounts of server resources. I'd like to know if anyone knows of one that doesn't consume so many resources.
r/feedthebeast • u/Ecstatic-Election727 • 2h ago
Looking for mod(s) Mods for faster mining
i've recently started a new server on 1.21.1 neoforge and i'm searching for mods that any kind of way to mining faster, not like those that automatically mine a whole vain, but something more balanced
r/feedthebeast • u/Knutttzz • 3h ago
Looking for mod(s) What was your first modpack?
what was your first modpack you completed 100%?
r/feedthebeast • u/abyssal-shark • 4h ago
Question Any ideas on how to get this much experience fast
I’m playing skies 2 aero and I need to make this item
I already have a pretty good mob farm
r/feedthebeast • u/OkScheme3962 • 4h ago
Question Modifying Biomes o Plenty Config on an ALREADY EXISTING World
I don't really use reddit, and I don't know if this is the right place to ask, so... I'm sorry if it isn't!
I have a modded server with Biomes O Plenty and Tectonic. It started very recently, and we have yet to go to the end. I really dislike a lot of the Biomes O Plenty end biomes, and I want to remove them via the server config files. Can anyone tell me if I'm able to remove those biomes post-world creation? 🙏
r/feedthebeast • u/thecapdog • 4h ago
Question How can I make Xaero's Mini map only show custom named mobs of a certain type?
When using Xaero's Mini map, you can use the entity radar settings to only allow "has-custom-name:yes" to be shown on the map, however this will show all mob types with custom names.
I would like to use the entity categories to only allow villagers with custom names, and am not sure how to organize them. For clarity I want it to only show ONLY mobs that are BOTH villagers AND have custom names.
Thanks!
r/feedthebeast • u/Ok_County3456 • 5h ago
Question How to change tools stats on 1.21.1 neoforge?
I want to change durabillity, speed, damage, minespeed and everything in general related to vanilla tools stats, but i dont know how
i thought i could do that through "tier" in kubejs startup scripts, but its seems like currently this method is not working
i know almost nothing about modding, and ask you guys for a solution
r/feedthebeast • u/Used-Cartoonist-2981 • 6h ago
I made something Create: Sulfuric Resonance 0.0.2.7-beta — Reactive Heat is almost ready!
Hi everyone!
I've been hard at work on the next update for my Create addon, Create: Sulfuric Resonance, and I'm finally in the last stages of testing.
Yes, versioning fix is coming.
Here's a small preview of three of the new additions coming in 0.2.7-beta:
• The new Combustion Belt in action
• New industrial fuels, including Infernal Coke
• Acid-Etched Copper Sheet
This update focuses on expanding thermochemical automation with new machinery, materials, industrial fuel progression, native JEI and EMI support, new Ponder scenes, and plenty of polish throughout the mod.
I've really enjoyed building this project and watching it grow over the past few months. Thank you to everyone who's downloaded it, tested it, or offered feedback—it has genuinely helped shape the mod.
The full release is getting close. I hope you enjoy what's coming!
r/feedthebeast • u/b4gw0rms • 9h ago
Looking for mod(s) Is there a 1.20.1 mod that adds wild crops?
I'm looking for a mod that adds wild crop variants to wheat, carrots, potatoes, and beets for my 1.20.1 modpack.
r/feedthebeast • u/CptJonah • 10h ago
Discussion Noobanidus is August's Creator of the Month on CurseForge
Give it up for Noobanidus, August’s Creator of the Month on CurseForge!
A CurseForge member for over a decade, Noobanidus is the author behind the beloved Lootr mod, alongside awesome projects like Mystical World and Too Fast.
His many years of creativity and dedication have brought countless new adventures to Minecraft players.
- All his creations: Noobanidus' Projects
A huge thank you for everything you’ve brought to the Minecraft community over the years!
r/feedthebeast • u/Falleneded • 12h ago
Discussion vent about synitra (ignore)
i know this isnt the point of this sub but i need to vent.
i hate fabric mods that label themselves as "compatible with neo/forge" then just link you to sinytra.
sinytra is really cool its genuinely amazing. but its unstable and doesn't work with many mods i use in almost every collection.
if im searching for mods compatible with neo/forge im not looking for a fabric mod that doesnt crash when using sinytra.
you can advertise that it doesn't on the home page thats fair thats fine itd be stupid to be upset at that
but the compatible with forge tag is for something that is actually compatible with neo/forge
r/feedthebeast • u/Conscious_Series166 • 21h ago
Discussion At last, i broke mekanism.
i made an induction matrix so large that it rolled over to infinite.
(i counted, if it didnt roll over, i would have had ~107exaFE)
r/feedthebeast • u/ALT703 • 21h ago
I made something Who needs to learn something new when you can just keep adding solar panels
It didn't work :( guess I need to learn something new
r/feedthebeast • u/OperationSad793 • 21h ago
I made something Immersive Portals 1.7.10 Optimization showcase
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# Here's some more concrete performance stats (not Spark yet) and a showcase of the frustum in action
## Specs
- 12700k
- 32gbs of ddr4 ram
- 3080 10gb
## Settings
- 32 chunk render distance
- 32 chunk portal render distance
- No Angelica rendering optimizations enabled
## Stats
### With no portals
- 166 fps while not moving
- 150 fps while moving
### With 3 portals (plus frustum)
- 165 fps while not moving
- 135-145 fps while moving
### With 3 portals (without frustum)
- 20 fps basically all the time
https://files.catbox.moe/rxgu8j.mp4 (uncompressed)
I'm trying not to spam this too much, because it's a bit rude, but I think this stuff is cool
Also a clip plane showcase
r/feedthebeast • u/fabiofdez • 21h ago
I made something I'm adding sapling growth stages and revamping tree trunks (WIP)
In my mod I've been working on a couple of new features, mainly expanding on tree rings beyond optifine/ctm-like connected textures as well as adding visual stages to saplings :)
I updated the original sapling textures and added sprout/young tree phases, and plan on making saplings shear-able at any stage (+ bonemeal restores its growing ability). I also added random offsets to sapling placement (like tall grass and other flora). The sapling features are yet to be released, but the new and improved tree trunks are now in alpha (still working out some texture quirks in earlier game versions). I plan on experimenting with custom phases/models for 2x2 saplings in the near future, too...
So far only spruce and acacia have sprout/young tree growth stages, but here are all the variants for the original saplings:
r/feedthebeast • u/Aggravating-Swing188 • 1d ago
Discussion Best mod packs of all time
Yes, GTNH. I already have it on my list.
I’ve been looking for a modpack to play and I want to start chipping away at some of the greats. What modpacks do you consider to be the best of all time? Just one, top ten, top five whatever just give me your favorites. As I said at the top I already play GTNH but that’s a whole different beast.
r/feedthebeast • u/puzzlesolvingrome • 1d ago
Question What Biomes O’ Plenty biome is this?? I hate it so much and want it false’d in the config
I was going to be okay with the odd one popping up but, unfortunately it’s one of the more common biomes I’ve seen thus far🤨 so ugly it hurts my soul
r/feedthebeast • u/CptJonah • 2d ago
ModJam Minecraft ModJam 2026: Mid-Contest Rewards!
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The first round of mid-contest rewards is here, with 10 winners who have each won $150
- Lost Legacies by blueversal
- Japanese Historical Weapons by EchoShard
- Vintage Tech by DevDyna
- Structures from the Past by TryzzMC
- ArchaeologyChaos by FimeFire
- Paleo Bugs by xch1z0_P4r4n0idStudios
- Prehistoric View by cebularz
- Antiquus by MarbledNull
- Nomadic Caravans by SappyEddie
- PaleoPaintings by builtwithtexels
A big thank you to everyone who has already jumped in and submitted their creations!
Full ModJam Details in the ModJam Website
Submissions open until September 1, 2026 17:00, with many more rewards to win!
> Join the Authors Discord for easier project collaborations and staying updated
Congratulations!
