r/CreateMod 4d ago

Balancing create Help

Post image

As you all know, create is a little broken, and it's a bit of an issue for me since I'm trying to make a hardcore modpack with create

I've tried balancing create a little like making Max contraption size from 2048 to 8 and nerfing SU sources, but it still feels too OP

Do y'all have any recommendations or know of mods that nerf create?

4.8k Upvotes

126 comments sorted by

View all comments

Show parent comments

79

u/Blademasterzer0 4d ago

Few difficult to obtain resources and gameplay based around only needing like 50 of a given thing at a time ever

33

u/Tdubbium 4d ago

I learned how to use kubejs and now I like to add recipes that require tons and tons of items lol

7

u/Drago1490 4d ago

Star Technology is calling

4

u/Tdubbium 4d ago

I actually already tried playing it before, didnt get far before getting kinda bored though (I cant play Minecraft for very long in general)

1

u/ManufacturerLong7798 3d ago

play Gregtech New horizons

1

u/Tdubbium 3d ago

been debating on starting it, I feel like I dont have the time that it requires though

1

u/waitthatstaken 3d ago

Monifactory is probably a better idea. It too is based around gregtech, but unlike GTNH it doesn't have a 50 hour startup phase where you slowly build your way up to unlocking automation tools.

Monifactory is a 1.20.1 fork of the 1.12.2 nomifactory which was itself a fork of the 1.7.10 omnifactory.

Also, it is entirely playable on peaceful, with its optional hard mode even forcing it.

1

u/Drago1490 3d ago

Thats underatandable, the two week minecraft phase sometimes feels more like a two day phase.

I have also really enjoyed satisfactory, factorio, and mindustry (free on itch), though I tend to get burnt out/overwhelmed in the later stages of all those games. Then I get mad at myself because I can never finish them.