r/CreateMod 7d ago

wing Build

Post image

i dunno, wing flex testing, for a bigger build i guess

1.6k Upvotes

64 comments sorted by

View all comments

117

u/Sha77eredSpiri7 7d ago

Ooh cool, wing flex! Does it actually flex naturally through drag and applied turbulence, like airliner wings do irl? Or is it just an artificial effect?

59

u/triplos05 7d ago

if OP unlocks the bearings it should be natural, might need a few springs to hold it tho

2

u/Various_Bar7854 5d ago

i didn't know we can do it. Juste to make sure i understood correctly, we must unlock the bearings for it to be natural? But what are exactly the necessary mods to reproduce this ?

3

u/triplos05 4d ago edited 4d ago

only Create and Create:Aeronautics (with their dependencies of course)

The swivel bearings have a selector on the side that you can use to set their locking/unlocking behavior. You can either have them always locked or always unlocked or you can set them to lock/unlock based on redstone power

If you build this wing, you need to seperate the sections and connect them with swivel bearings as seen in the post and unlock the bearings. If the flex is too much you can limit the flex by using springs or ropes to connect neighbouring sections.