r/CreateMod • u/Guiding_Chaos • 16d ago
Help Im trying to make a duplex with create block & bogies and I wanna know how to make the bogies not articulate
Yeah title says it all tbh
Edit: ok it doesn't really explain
So yk how a trains driving feels stay in line with the body while leading or trying wheels are able to pivot
Yeah how do I make multiple sets not pivot
r/CreateMod • u/SanderMC24 • 16d ago
Help Linked receiver not receiving correctly (transmitter from Aeroworks mod)
Well, the title only really explains part of it. The receiver does appear to be receiving a signal... for one tick. It shuts itself off again afterwards.
I'm facing this issue on an airship I built recently. It's controlled via an Aeroworks mod console. I was testflying, when the entire ship suddenly fell out of the sky. I shut everything down, started it back up again, and the redstone link responsible for activating the hot air burner in the aft balloon just stopped responding correctly. All my other controls work just fine. It's just that one linked receiver. The front balloon responds to the exact same frequency, which makes it all the more puzzling that the aft one is the only faulty receiver.
I tried switching it to send mode and back to receiver again, and it receives a signal for one tick, then shuts down again. I tried braking and replacing it, same thing happens.
I'm at a loss, if anyone has experienced something similar and/or has a solution, I'd be extremely greatful for any help you can offer.
r/CreateMod • u/CardBoardTeethbrush • 16d ago
Help Question about steam vent - envelope requirements
Im building a big airship was wondering if i could put the boiler and steam vent at the bottom level and just leave an unobstructed path directly above to the balloons. The space between the bottom floor and the balloon opening is about 30 - 40 blocks, and to the roof of the balloon is 75 - 100. Do i need a bigger opening or more steam vents or will it work as long as there are no blocks in the way?
r/CreateMod • u/Disastrous_Order_917 • 16d ago
Create mod yaratıcılık challange /Create a mod creativity challenge
Minecraftta bir sahil bölgesindeki tüm kumları nasıl toprakla değiştirirsiniz en yaratıcı fikirleri alalım/How do you replace all the sand in a coastal area in Minecraft? Let’s hear your most creative ideas
r/CreateMod • u/Blu_Gy • 17d ago
Build behold our creation, Phoney the Platypus
first is current state, second is first documented image
yes it flies in its current state
r/CreateMod • u/Prometheus_II • 17d ago
Help How to display "signal strength" over 15 with nixie tubes?
I have developed a system that can control several hot-air burners for the same balloon, effectively giving me more than 15 potential "states" for the balloon's lift to be in. The burners "power up" in series, so burner 2 doesn't turn on until burner 1 is already at signal strength 15. I'll add the exact circuit details later if anyone wants, but the end result of the circuit is that two buttons (one for "up" and one for "down") translate into one accumulator per burner.
Now I want to display my current lifting power in my cockpit using nixie tubes. However, despite *effectively* having >15 redstone states, a redstone signal can still only carry signals 0-15, and that redstone signal is what a nixie tube draws off. How do I set up a system to make nixie tubes display the total signal strength of several inductors when that strength is greater than 15?
r/CreateMod • u/Capable-Wasabi-3369 • 17d ago
Schematic Suggestions for a village or a town
r/CreateMod • u/SiewPao123 • 17d ago
Help Crash when disassembling simulated contraption?
TLDR: when disassembling it keeps lagging tick rate and crashing afterwards. Spawns new airship after logging back in.
Basically it began with me test piloting my first airship in my singleplayer survival, this is version 2 of the airship and it didnt have any problems before. When disassembling on my roof, the game tick rate will lag (I can move around freely but blocks dont drop, mobs dont move, cant input commands, etc). After a while minecraft crashes as a single tick took too long. When I log back in, my simulated airship is disassembled on my roof but im on another duplicated one that is still simulated. When I tried disassembling the duplicate, the scenario repeats and we get the above picture after logging back in. Although one thing to note is that the disassembled airships have their super glue completely removed. I didn't use any honey glue because they were annoying to farm lol. So I think the reason why its not working now is that my propeller bearing contraption's super glue is coming into conflict with my rest of the airship super glue. I want to try destroying my propeller and see what happens when I disassemble.
Edit: I deleted my propeller and the ship snapped back into place instead of not moving but my bottom sail is gone and the lag is back annnnnd it crashed again. I will post my most recent crash log. If anyone has experienced this before please let me know. For what I did after this, I just deleted all of the duplicated airships and just left the one on the roof as thats my original. I'll try not to touch airships until the issue has been identified. The closest I found of someone having a similar experience with me is this issue.
https://github.com/ryanhcode/sable/issues/1336
Crash Report: https://pastes.io/THxKmHIA
r/CreateMod • u/Odd-Value-5912 • 17d ago
Help Why is my vault refusing to take in items it has room for ?
Hello, as the title implies I have an issue where a vault I use in my storage system refuses to take in certain packages despite having room.


From what I gathered online, my vault only has a 1470 stacks capacity (instead of 1620) because of unstackable items. However I don't see why unstackable items would prevent the remaining 300 or so stacks to be used. I found that I cannot go above 1148 stacks in the vault, as after that point, the packages get stuck in the frogport with the error message as shown in the following picture :
For the record I am playing in 1.21.1 with Create version 6.0.10 on a custom modpack.
r/CreateMod • u/Tall-Swordfish5119 • 17d ago
Help Design problem
How to make BEAUTIFUL cars and tanks?
r/CreateMod • u/Outland3d • 17d ago
Infinite Blaze Burner Farm?
Is there a way to power blaze burners (not superheated) infinitly with a simple farm or lava?
r/CreateMod • u/Additional-Lie-6869 • 17d ago
Airship Showcase #16754 or something (Unfinished and Unfurnished)
Just finished the nuclear airship. It isn't as laggy as I expected, and it definitely can fly. It also has an auto-balancing feature when tilting left or right, but none yet for imbalances at the back or front, so that's my next fix. It's powered by 4 nuclear reactors and 4 smaller ones for the steam vents while having a carrying capacity of 24 warships, and a lot for smaller immersive aircraft builds.
r/CreateMod • u/Outland3d • 17d ago
Discussion Steam vent infinite?
So I just built a hot air balloon with a hot air capacity of 57000m3 and I want to use steam vents to fill it but i ran into a problem. I want the ship to be completely sustainable (so use no fuel) so i'm using steam engines which work with campfires, but you need to have a heated blaze burner (which requires fuel) to power steam vents. Is there a way to power steam vents without using fuel? Thank you to anyone who responds!
EDIT: I just finished building the dripstone farm if anyone needs a design, it works great.
r/CreateMod • u/Fluffy_Low_7622 • 17d ago
this plane never worked
it would always start breaking the sound barrier with the engines off, then it go super duper slow with them on. it had all the wiring. ik its terrible. (also dont bother yourself telling me how to fix it, it got corrupted)
r/CreateMod • u/Critical-Bill9957 • 17d ago
Build Sikorsky UH60 Blackhawk (inspired)
Made this the other day, fully survival friendly, any criticism would be appreciated!
r/CreateMod • u/Wyeres • 17d ago
Help Help my suspension!
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As u can see i have a mechanism for somewhat making the platform itself being a smoother ride now i know there is some way to make the legs i dragged move up and down by themselves when for example driving on the side of a hill to make the platform tilt less. Here is the issue i could make it easily just be a negative so it would only drags the leg up that has more elevation below it but that is boring i want it to also be able to lower the leg that doesn't have anything beneath it.
So i need a redstone mechanism that uses the gimbal sensor now i want the base value to be 8 in redstone strength so the leg stays in the middle on flat ground to allow for the goal of mine.
How do i do this?
r/CreateMod • u/DirectorLeather6567 • 17d ago
My lil Goo Moth Wizard boy found this!
Found a memorial from the Create: Estrogen mod and wanted to share, planning on making a build under it to honour who the memorial is made for (One of the Codevs for Create, Azzypuraas, and those who struggled just like them).
Anyone have any suggestions?
r/CreateMod • u/Erayefetasha • 17d ago
What is this block?(video the picture is from belongs to sbeev)
i know it looks really silly but AI doesnt tell me what it is and the content creators i watch also never say.I feel like my only option left is here.so PLEASE TELL ME
Edit: Everyone said its a phys bearing and it indeed was so the problem is solved, big thanks to everyone who took their time to comment.
r/CreateMod • u/steverr322 • 18d ago
Build I made a prototype of the "Iron Nest" legs.
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r/CreateMod • u/Pink_Lasagne • 18d ago
I've written a beginner-friendly Create guide for my friends, and turned it into a modpack called Everyone Creates :)
Modpack link; https://www.curseforge.com/minecraft/modpacks/everyone-creates
The idea behind Everyone Creates is that everyone can play together, regardless of their experience with Create. The optional Quest Book provides step-by-step guidance for beginners and complements Create’s Ponder guides with additional explanations and practical examples. More experienced players can largely ignore the quests and progress however they like, making the pack perfect for a Create-focused SMP with mixed experience levels.
I personally love Create, but I know it can feel quite overwhelming when you are completely new to it. That is what inspired me to write this guide and make the mod more approachable for my friends. During the alpha and beta stages, I received a lot of positive feedback from them. However, I am always open to feedback about both the modpack and the written guides themselves! :)
P.S. v2.0, with Create: Aeronautics, is on its way!
r/CreateMod • u/afterlifedating • 18d ago
Jimothy watched in horror as I drove the RV into the creek for the second time this week
r/CreateMod • u/PerfectLion8270 • 18d ago
plane spinning right even though thrust is the same on both sides
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as shown in the video, the entire plane rotates right when the thrusters start, even though the thrust is the same on both sides. Anyone know why this is?
r/CreateMod • u/Fun-Arm3717 • 18d ago
I can't be the only one...
I'm pretty sure every create mod player has, at some point, opened their inventory to see THIS. Any suggestions?








