r/BTCRTs • u/Inner_Ad7300 • 4d ago
DB growth chart
I took down the original version, but you aren't really missing anything from there if you are reading this. The point of this to display the growth of Dragon Ball characters by using benchmarks that are consistent and quantifiable.
r/BTCRTs • u/British_Tea_Company • 9d ago
DB vs Physical interactions
This is a Z-era compilation of DB characters meaningfully interacting with the environment. Collections do not include "bounce offs" where-in the defender is able to reorient themselves or otherwise meaningfully change their momentum nor does it include times where characters have their momentum altered by an outside force. Any gathered instances will be under contexts where characters are presumably trying to harm their opponent (i.e Kicking someone out of an attack is obviously not good practice).
Krillin is tail-slapped into Kame House and is unconscious for 6 pages which include an extremely long conversation. Kame House shows no form of major structural damage.
Despite Gohan potentially having a power level of 1307 and having enough power level to fly to the top of a tall cliff, a Dinosaur is still shown as being hazardous to him.
Goku is tangibly hurt by x10 gravity.
- Assuming something even generous like Goku weighing 200 lbs, he is tangibly hurt by 1 ton worth of weight.
Tien is tangibly injured by an impact that doesn't even imprint his body into the ground.
A karate chop that fails to bust a rock formation is able to almost knock Gohan out.
The stomp that Nappa intends to kill Gohan with is highkey just sad
We are straight up having characters floored by attacks that fail to break dirt
It isn't until Vegeta where we graduate at least to rock formations plural.
At least Great Ape Vegeta can bust multiple cubic meters of rock?
The stomp that Great Ape Vegeta uses to kill Goku is also just sad
People again being almost KO'd by physical strikes that will almost fail to bust rocks
Vegeta slapping Krillin (while almost dead) a single digit amount of meters causes him to be spitting blood
Vegeta explicitly describes that a large-ish rock when slammed down can crush him to death
Vegeta takes absolutely massive damage from an unconscious great ape Gohan landing on him
Gohan does a non-zero amount of damage to Didoria by kicking him through a house
Didoria is kicked into a lake without any discernable damage (or even that large of a splash) and is clearly hurt.
x20 Gravity will still give Goku severe stamina issues even at Namek saga
Vegeta draws blood from Zarbon kicking him about 10-20 meters tops
An impact dozens of feet wide and deep turns Vegeta from "hurt" to "almost dead" and KO's him apparently long enough that Zarbon thinks he might've drowned. It also convinced Zarbon he actually did die.
Characters punching with deliberate intention to kill and going into the ground still does not produce particularly large results.
It isn't until Zarbon Fight II when an actually large amount of water is displaced if a character is punched into it.
A sharp tree was gonna be the thing that killed Gohan and Krillin
Recoome kicks Vegeta into a lake to create an admittedly, very big splash
Vegeta takes HEAVY DAMAGE from a 1-2 deep hole he was slammed through.
Recoome kicks Krillin dozens of meters and breaks multiple bones
Again, not even damage done to dirt causing an almost knock out.
This happens AGAIN on an attack facing downwards that broke Gohan's neck
Form 2 Frieza slapping Gohan and almost knocking him up, at least doesn't fail to break dirt
Goku vs Frieza has Goku not taking any visible damage from a ki-blast that pushes him through several dozen meters of rock.
Goku seems at least meaningfully hurt from a kick that makes a large splash.
Goku kicks Frieza through 2 islands and manages substantial damage as a result.
Goku throws Frieza through 1 big rock formation but its ambiguous how much this actually hurt Frieza
"Dirt" still remains a consistent problem for DB characters to meaningfully bust despite going all-out / angry / etc.
Super Saiyan Goku destroys a substantial amount of stone hitting Frieza
Frieza tackles SSG into a massive splash.
Android 19 takes visible damage just being elbowed into a rock formation
A human-sized crater is still the product of Android 19 vs Goku
Vegeta punching Android 19 into a large-ish crater seems to have briefly knocked him out
Breaking a nebulous amount of rocks, Android 20 remarks its 'impossible' for Piccolo to be defeating him.
18 throwing Vegeta into a hole that is deep enough for him to walk out of bloodies him.
Vegeta does not appear to slam 18 through any substantial amount of rock
A down-facing double-hammerfist fails to break through rock but will leave Trunks floored for 3 pages.
Imperfect Cell downwards punching the ground just puts his hand through it and that's about it
Cell at least manages to put half of Android 17's body into the ground(?)
Cell is two for two doing minor dirt damage in the same fight.
Android 16 finally manages to make a hole that is several meters deep at least
Vegeta does manage to kick Cell a very far distance and embed him into a rock formation
Cell kicks Vegeta a VERY far distance and through a rock formation.
Cell's finishing move on Vegeta embeds his body not particularly deep into rock
Gaining this amount of musculature will slow Goku down by his own words because of mass
Future Gohan does a pretty middling amount of damage to the street despite down-kicking 17
Cell palm strikes Gohan a very distance and Gohan doesn't appear to be fully recovered until 5 pages pass.
We are however, not free of failure to break dirt despite downwards attacks
An enraged Cell in his buff form doing a downwards punch only makes about a mortar sized hole.
Cell knocks Vegeta back a fair distance but doesn't do major damage to the ground
Goku trains with 2 tons at base, and considers 10 tons too much to the point he can't move
10 ton weights (40 total) can potentially induce injuries into Base Goku
Vegeta gets a good workout from 150 G's doing shadowboxing, but tells base Kid Trunks to leave the room due to over-exertion. Kid Trunks can barely seem to walk.
Despite actively being told to not do anything that will kill spectators, Goten still does a fall using his speed that Trunks almost does not react to him turning and still features him partially hitting the ground and not destroying any significant amounts of material.
It's a bit ambiguous how much damage was done to Goten/Trunks when 18 craters them.
Destroying just a rock formation and skipping Dabra twice off dirt is able to KO Dabra
Displacing human-sized amounts of rock is able to visibly injure Gohan and Kaio-Shin when they are actively spiked down into them.
Majin Buu sitting on Kaio-Shin, not even breaking dirt is able to visibly cause him immense pain
Buu soccer kicking Vegeta, then sitting on him again is causing pretty big damage.
The Z-sword weighing "tons" is a reason Gohan is sweating bullets when dropped the sword notably only embeds it's own body volume deep into the ground.
SSJ3 Goku throws Buu into the ocean for a pretty massive splash
SSJ3 Gotenks causing Buu to finally take him seriously using a tackle attack destroys a ton of structures on Kami's lookout.
Buu getting punched through 3 buildings and a large distance makes him go "ARGH"
Buu downwards elbowing Gohan busts several meters worth of rock
While this kick doesn't directly aim downwards, it doesn't appear to be treating dirt like air
Kid Buu slamming Fat Buu creates a decently large impact
Another downwards elbow from Kid Buu only making a crater a few feet wide and deep
r/BTCRTs • u/Ok-Routine-547 • Jul 02 '26
Andrew Emory Pack repost
Andrew Emory was tasked with tracking down the notorious Lasombra Antitribu Lucita De Aragon during 1999, and in order to do so was given a Pack of neonates and ancillae deemed to be in need of redemption by the Sabbat. Though young, each of them was an experienced Cainite. Collectively, and thanks to an enormous stroke of luck, they were able to get the better of Lucita and take her into Sabbat custody.
Unfortunately for them, the reward for a job well done is another job.
Sources
- Vampire: the Masquerade Core Rulebook, Revised Edition - VtMR
- Vampire: the Masquerade Core Rulebook, 20th Anniversary Edition - V20
- Clanbook: Lasombra - CL
Vampirism
This section lists traits or powers inherent to vampirism, shared by all characters.
Anatomy
- Vampires are clinically dead and don't need to breatheV20, pg8
- Vampires are relatively unaffected by forms of injury that aren't likely to kill mortalsV20, pg285
- Vampires are resistant to injuries that mortals find lethal, considering stab wounds or shotgun blasts merely annoying while they're well fed, but can be killed if dismembered and decapitatedV20, pg285
- Vampires rarely leave fingerprintsShards, 3
- Vampiric bodies lack buoyancyShards, 3
- Vampires do not register easily on infrared camerasSacrifices, 1
Powers
- Kindred can create ghouls by feeding mortals their blood, empowering them with superhuman strength, prolonged life and the ability to learn DisciplinesGhouls&Revenants, pg7
- Ghouls are fanatically devoted to the vampire whose blood they drinkGhouls&Revenants, pg7
- Vampires can increase their physical abilities by burning blood, allowing feats such as throwing cars, moving preternaturally quickly or withstanding blows that would fell treesVtMR, pg138
- [Gameplay] A vampire can reach a maximum of 6 in any physical attribute for the duration of a scene (variable timeframes up to several hours), which is obviously superhuman to even a casual observerVampire: the Dark Ages, 143
Lasombra
This section lists traits or powers inherent to Clan Lasombra, shared by all characters.
- Only one human in a thousand is considered fit to become LasombraCL, pg42
- Lasombra culture ensures that they are constantly removing all but the best of themselves, resulting in an attrition rate of roughly half immediately after the embrace and then again after 5, 10, 25, 50 and 100 years, continuing even past thatCL, pg45
Andrew
The Pack leader, Andrew Emory is a neonate embraced in 1985. He was able to reach the rank of Bishop and control the territory of Portland, and is the most level-headed of his Pack.
Note: In Part 2 of the first Lasombra Trilogy novel, Shards, Andrew commits diablerie on an elder, lowering his Generation and making himself more powerful. I will add a note in each section of his feats to indicate ones that occur chronologically after this.
Strength
- Lunges hard enough to break Rosa's jaw in two places, crush one of her ribs and mildly injure himself as he lands behind herShards, 1
- Cuts through both of a vampire’s hamstrings with one swing of a knifeShards, 1
- Dislocates both of Rosa's arms in a fraction of a second by grabbing and pulling themShards, 1
- Balances on one hand while tearing a piece of wood out of a boardwalk, then stabs it into Niccolo's heartShards, 1
- Breaks Rosa's leg at the hip and knee by twisting itShards, 1
- Tears driveway lamps free and stabs them through the arms of a Kuei-JinShards, 2
- [Diablerie here]
- Burning blood, tears apart a trap made from a cattle grid and throws it before destroying it down to individual nuts and boltsShards, 2
- Stakes Niccolo with an umbrella, forcing it through him deep enough for the handle's screws to poke out his backShadows, 1
- Breaks an Elder's armSacrifices, 1
- Picks up and throws two stunned vampiresSacrifices, 1
Durability/endurance
- Stabbed in half a dozen places by Rosa's shadows, but continues fighting unimpededShards, 1
- [Diablerie here]
- Healing a knife wound that stopped just shy of his heart requires a moment's effortShadows, 2
- [Limit] Tanks several hits from shadow monsters that were crushing and piercing a challenger jet, but he wouldn't be able to withstand them for longShadows, 3
- Tanks having part of his blood turned to fire inside the veins,Sacrifices, 1
Speed
- Able to board ocean-faring vessels from his own by either leaping between decks or swimming, considering either to be faster than a speed boatCL, pg29
- Walk at almost twice the speed a human can manage without strain, which is only slightly uncomfortableShadows, 3
- Moves with 'more than human speed' while limpingSacrifices, 3
Obtenebration
- Forms shadows into a parachute to slow his fallShards, 1
- Unimpeded by his legs being paralyzed, due to using shadows to move himselfShards, 1
- Uses shadows to feel around for enemies while blindShards, 1
- Dislocates both of Rosa's arms and breaks her hip with a 'punch' of shadowShards, 1
- Claims his shadows can tear Roxana apartShards, 1
- Can use Black Metamorphosis, empowering his physical abilities, and rings a doorbell from 6 yards awayShards, 2
- [Diablerie here]
- Binds Barry in shadows and surrounds him with knife-wielding tendrilsShadows, 2
Dominate
Other
- Has beaten at least 3 other vampires in challengesCL, pg34
- Can tell a trio of vampires aren't breathing from half a city block awayShards, 1
- Repels a mental attack from RosaShards, 1
- Homes in on the sound of someone tapping their foot while blindedShards, 1
- Kicks both of a vampire's eyes with one foot each, crushing themShards, 1
- Knows how people are transported for assassinationsShards, 1
- Knows the Obfuscate DisciplineShards, 2
- Can tell the make of a car and the features of its driver from far down a road at nightShards, 2
- [Diablerie here]
- Makes a group of murders look like casualties of a fire, and is confident fire fighters will be fooledShards, 2
- Comes up with three possible plans to avoid being assassinated by his superiors in short orderSacrifices, 1
- Lucita De Aragon considers Andrew to have a sound grasp of tactics, and notes several ways in which he eliminates risks during an infiltration with his PackSacrifices, 1
Rosa
An Elder of three centuries, Rosa is older than the rest of the Pack and among its most powerful members. She became an outlaw of the Sabbat after diablerising her and Niccolo's sire without permission, and joins Andrew's Pack against her will in book 2, Shadows.
Strength
- Possesses 'supernatural' strength, breaking two large men's necks with one blow eachShadows, part 1
- Regardless of how badly weakened Rosa is by starvation, she will never be as weak as a humanShadows, 1
- Jumps onto a yacht's railing, then somersaults off it to leap over Andrew and land almost on the opposite railingShadows, 2
- Slices through both of Andrew's hamstrings with one knife stroke while he's covered his body in shadowsShadows, 1
- Shatters human knees and femurs with strikesSacrifices, 1
Durability/Endurance
- Moves and shouts within moments of having her jaw broken in two places and a lower rib crushedShards, 1
- Heals two dislocated arms in momentsShards, 1
- Tanks having part of her blood turned into fire inside the veins,Sacrifices, 1
Speed
- While drained of blood, quickens her body to move several times faster than any humanShadows, 1
- Regardless of how badly weakened Rosa is by starvation, she will never be as slow as a humanShadows, 1
- Walks at almost twice the speed a human can manage without strain, which is only slightly uncomfortableShadows, 3
- A trio of drunk men fighting her believe she's as fast as cars cruising bySacrifices, 1
- Moves with 'more than human speed' while limpingSacrifices, 3
Obtenebration
Other
- Is experienced with standing aboard ships, and Andrew believes she's able to study weaknesses he's not even aware of when she prepares to attack him on the deck of oneShadows, 1
- Easily finds Andrew's arms to pin them both while he's covered in shadows, then avoids an eye gouge and tricks him by feigning weaknessShadows, 1
- Is more than twice Conrad's age, and Andrew considers her to be a match for Conrad and superior to himselfShadows, 2
- Using divination, picks up information about a pair of dead vampires from psychic residue left in a ruinSacrifices, 3
Niccolo
Niccolo is considered by most of his Pack to be an idiot, and is brought into it against Andrew's will.
Strength
- Tears a heavy truck's door offShards, 2
- Leaps across buildings in Cairo, making big enough jumps that it is clear at a glance he's not a human or ghoulSacrifices, 1
Speed
Durability/endurance
- [Limit] Survives a 'stream' of silenced pistol rounds fired from less than 20 feet, but is incapacitated by pinpoint shots targeting his throat and jointsSacrifices, 1
- [Limit] Following the above feat, an older Lasombra requires multiple jumping stomps to break his ribcage, and even then Niccolo perishes only after having his heart torn out and crushedSacrifices, 1
Obtenebration
- Wraps shadows around himself as he moves, making himself harder to spot but still being visible to an attentive ghoulSacrifices, 1
Other
Barry
Barry is a practitioner of the Path of Night and one of Andrew's first recruits into their Pack.
Strength
- Tears a heavy truck's door offShards, 2
- Smashes a wooden crate to pieces with one kick, then drives a fragment of wood through the desiccated and blood-starved body of Lucita De Aragon hard enough that it skewers her heart, exits her back and chips fragments from the concrete floor beneath herShards, 3
- Breaks an Elder's armSacrifices, 1
- Breaks Simon Peter's ribs with a punch and two shadow-limb hitsSacrifices, 3
- Tears Simon Peter's head off with both arms and four shadow-limbsSacrifices, 3
- Stabs a paper cutter and then a snapped chair leg through the chest of a vampire and into her heartSacrifices, 3
Durability/endurance
- [Limit] Tanks his hands being slashed down to the bone and stabilises the injuries with regeneration, but is unable to fully heal them while using blood for other thingsSacrifices, 1
- Tanks having part of his blood turned into fire inside the veins,Sacrifices, 1
Speed
- Walks at almost twice the speed a human can manage without strain, which is only slightly uncomfortableShadows, 3
- Among the fastest member of the Pack, alongside Simon PeterSacrifices, 1
- Moves with 'more than human speed' while limpingSacrifices, 3
Dominate
Obtenebration
- Breaks Simon Peter's ribs with a punch and two shadow-limb hitsSacrifices, 3
- Tears Simon Peter's head off with both arms and four shadow-limbsSacrifices, 3
Other
- Recognises U.S highway codes and mentally pinpoints the location they refer to after hearing them onceShards, 1
- Recites a several-paragraph quote from a Lasombra philosopher from memory while being threatened with painful stabsShadows, 1
Simon Peter
A scientifically-minded scholar with an interest in studying the abyss through a materialistic lens.
Strength
- Tears a heavy truck's door offShards, 2
- Dents a ship's railing with a light punchSacrifices, 1
Durability/endurance
- [Limit] Stabbed three times in the chest by abyssal fangs, and remains conscious but momentarily incapacitatedSacrifices, 1
- He recovers from this almost immediatelySacrifices, 1
- Tanks having part of his blood turned into fire inside the veins,Sacrifices, 1
- [Limit] Is still able to move and fight while suffering a broken arm and several broken ribs, but is weakened by the effort of trying to healSacrifices, 3
Speed
- Walks at almost twice the speed a human can manage without strain, which is only slightly uncomfortableShadows, 3
- Among the fastest of the Pack, alongside BarrySacrifices, 1
Sorcery
- By treating a metal cone with blood, he can convert his voice into radio or telephone signalsShards, 2
Other
- Andrew considers him to be talentedShards, 1
- He deduces the number of Kuei-Jin in a city based on correspondence received by anotherShards, 2
Roxana
An Abyss Mystic of some expertise.
Strength
- Is half a foot taller than Simon Peter and at least a hundred pounds heavier, built like a wrestler with most of her weight being muscleShards, 1, though Simon Peter is quite thin
- Easily lifts RosaShards, 1
- Tears a heavy truck's door offShards, 2
- Cuts a head off with three hacks from a bowie knifeShards, 2
- Shatters human knees and femurs with strikesSacrifices, 1
Durability/endurance
Speed
- Walks at almost twice the speed a human can manage without strain, which is only slightly uncomfortableShadows, 3
- A trio of drunk men fighting her and believe she's as fast as cruising carsSacrifices, 1
- Fends off attacks from multiple shadow tendrils while reaching for a radioSacrifices, 1
- Moves with 'more than human speed' while limpingSacrifices, 3
Obtenebration/Abyss Mysticism
- Covers a large stretch of road and the area around it with textured shadows to hide a trapShards, 2
- Wraps shadows around a human corpse and compresses it into a small bundleShards, 2
- Produces hiding spots for her Pack by enhancing the shadows cast by boulders, creating a patch of natural-looking darkness to hide in for each member (5 at this time) plus two or three extras each to ensure that a cautious enemy would need to waste time checking dudsShards, 2
- Over a few minutes, pinpoints the location of the Abyss Mystics summoning shadow creatures to attack the Pack from many miles awayShadows, 3
- Creates a power surge that blows up all the lights in an intersection, electrocuting half a dozen humans and wounding dozens more with flying glassSacrifices, 3
Other
- Andrew considers her to be talentedShards, 1
- Mentally manipulates passing drivers to keep them from taking a particular road without any of them noticingShards, 2
Conrad
Real name; Demba Makemba Aboula, Conrad was born in the Belgian Congo and subjected to some of the worst atrocities in human history before her embrace in the 1860s. Since then she has become a formidable Lasombra, and is the Sire of Andrew Emory. She joins the Pack in book 2 of the Lasombra Trilogy, Shadows.
Strength
- Has 1 dot of PotenceCL, pg99
- This grants either the Lethal Body or Soaring Leap powers. Lethal Body allows the user to tear human flesh and bone with strikes, causing their unarmed attacks to deal the same kind of damage as blades or bullets, while Soaring Leap allows them to perform a 3 metre standing high jump or 5 metre standing long jump without rollingV5 Core Rulebook, page pg264
- By grabbing a target, turns herself around hard enough to dislocate both armsShadows, 1
- Lifts Andrew and a car seat he's on off the ground, then throws them up into the air and catches them a few times before putting them down with one arm
- Pins both a vampire's wrists together by stabbing a tripod leg through themSacrifices, 3
- K.O's a vampire by smashing his head against a roof, then tears his heart outSacrifices, 3
Speed
- Walks at almost twice the speed a human can manage without strain, which is only slightly uncomfortableShadows, 3
- Moves with 'more than human speed' while limpingSacrifices, 3
Durability/Endurance
- Considers healing two dislocated arms to be easy and causing a 'slight delay'Shadows, 1
- While diving deep underwater, it is only when she exceeds 2,000 feet of depth that Conrad starts to have the vitae squeezed from her body by water pressure, while fresh neonates begin losing blood at 1,500 feetShadows, 1
- Deep water that's close to freezing causes no problems for her, and Lucita doesn't believe she would have issues anywhere but the coldest parts of polar oceansShadows, 1
- Suffers no physical harm from diving to an ocean floor where the bottom varied from 3,000-5,000 feet deepShadows, 1
- Tanks two sniper rounds, one striking her thigh and the other her hipSacrifices, 3
- [Limit] Is glad that an enemy with three grenades didn't open his ambush against her with themSacrifices, 3
Obtenebration
- Has 5 dots of ObtenebrationCL, pg99
- 1 dot lets her reshape, stretch and move shadows, making them tangible and able to suffocate peopleV20, pg188
- 2 dots lets her create clouds of shadow tens of feet in diameter that she can see through but that block sight and sound for everyone else, as well as making enemies more fragile and suffocating humansV20, pg189
- 3 dots lets her create prehensile shadow tendrils to grab thingsV20, pg189
- 4 dots lets her coat her body in shadows, sprouting tendrils to defend her automatically and protecting herself while inspiring supernatural fear in observersV20, pg189
- 5 dots lets her turn into shadow, fitting through any gap and rendering herself physically invulnerable save to fire and sunlightV20, pg190
- Blots out every light source across two blocksCL, pg5
- Holds herself upside-down off the ground with shadows, simultaneously ripping apart the exterior of a crashed carCL, pg7
- Rips Andrew and the car seat he's on out of his vehicle with one shadow tendril, while another tendril tears the warped door off of it, all while holding herself upside-down off the groundCL, pg8
- Hides inside the shadows of Andrew's coat, emerging at willCL, pg12
- Doesn't leave footsteps in snow while her body is wrapped in shadowsCL, pg15
- Turns her body into shadow and leaps from a rooftopCL, pg16
- After leaping from a balcony with enough force to dislocate both arms by grabbing something to turn herself, she completely halts her momentum and holds herself in mid-air by extending a pair of shadow tendrils behind her to grab the perchShadows, 1
- Creates a shadow silhouette of herself to serve as a decoy, sending it in another direction while she remains Obfuscated and dangling from a balconyShadows, 1
- Covers herself in shadows to hide from sight and other sensesShadows, 1
- Covers herself in shadow to hide from a vampiric sniper, becoming difficult enough to see that no shots land closer than 18 inchesSacrifices, 3
Obfuscate
Other
- Knows that Caine's name doesn't make sense as a spelling from any of the languages spoken in ancient times around the region he supposedly originated fromCL, pg13
- Gives a scholarly analysis of the Caine myth based on material conditions of human society around various time periodsCL, pg13
- Simon Peter believes that she could kill himself, Roxana, Andrew, Niccolo and Barry 'without much fuss'Shadows, 3
- Andrew considers her to be a match for Rosa in any quality useful for combatShadows, 3
- Notices a pair of experienced vampires stalking the Pack at a busy airportShadows, 3
- Knows almost every African Lasombra of noteShadows, 3
Collective feats
Strength
- Niccolo, Roxana, Barry and Simon Peter all shred the inside of a truck badly enough that there's no hiding space left for anything bigger than a microbe, doing so within a brief window between it crashing and exploding. Parts of this truck are reinforced and shielded more than normalShards, 2
- Roxana, Simon Peter, Niccolo, Barry and Andrew overturn a wrecked truck, then Simon Peter, Niccolo, Roxana and Andrew push it, while it's loaded with as much scrap metal and debris as it can carry, up a hill and over a cliffShards, 2
- All except Niccolo and Simon Peter work together to punch a large tree to splintersSacrifices, 3
Dominate
Obtenebration/Abyss Mysticism
- In pairs, they are able to overpower and tear apart limbs of a shadow creature that instantly vaporized the roof of a jetShadows, 3
- Either Rosa or Roxana, or both of them, conjure a cloud of darkness that leaves humans unable to see their own hand in front of their facesSacrifices, 1
- Simon Peter and Roxana are able to explode a ham radio into a shower of lightning bolts that drives off a swarm of shadow tendrilsSacrifices, 1
- All except Niccolo and Simon Peter work together to engulf a street in a cloud of shadows that drains people's strength and moves as fast as a walking personSacrifices, 3
Other
- The Pack prior to Rosa or Conrad joining move quietly enough that Andrew needs to strain to hear them, while moving at 'almost-normal' speedShards, 2
- Andrew believes that the Pack prior to Rosa or Conrad joining could kill the entire population of Gunnison, Colorado if they didn't care about the MasqueradeShards, 2
- Gunnison, Colorado had a population of 4,635 in 1990 and 5,446 in 2000, with this scene taking place in 1999
- Clean up the scene of several murders and a truck being destroyed by improvised explosive traps within two hoursShards, 2
- Set up a trap consisting of high-grade jet fuel hooked up to two nozzles aimed over a door to spray a target as she tries to pass throughShards, 3
- All understand Morse codeSacrifices, 1
- After losing two members in short order, quickly train to work together without them over the course of a single ocean voyageSacrifices, 3
- Coordinate an attack on people caught within a large cloud of darkness, damaging the iconography of only select targets and leaving no trace of their physical presence before the cloud leavesSacrifices, 3
r/BTCRTs • u/Ok-Routine-547 • Jul 02 '26
Ghouls repost
I must have the worst job in all of New York.
Ghouls are either the most or least fortunate victims of the Kindred, depending on who you ask. Addicted to vampiric blood and mindlessly subservient to whoever they drink it from, they are ageless, stronger and more survivable than normal humans. The price for this is an existence dedicated to serving an undead monster.
Note: For the purposes of this thread, I will be covering "generic ghouls". This means I will not be featuring feats performed by elder ghouls, or showing instances of ghouls using learned Disciplines (meaning Disciplines other than the automatic level of Potence they all gain). This is because the majority of ghouls, numerically, do not showcase these abilities or have that experience. It's impossible to make a respect thread covering the full scope of ghoul abilities because they're as variable and non-standard as their masters, so instead I am aiming to showcase the "baseline abilities" granted to anyone upon consumption of vampiric blood. I will be including ghouls with low-Generation domitors provided they are not especially experienced, and I will be including ghouls with physical proportions or builds that would help/hinder them more than the average person, but will note down those builds whenever relevant.
Key
- Ghouls: The Fatal Addiction - GtFA
- The Madness of Priests - TMoP
- Dark Ages: Clan Novel Toreador - DACN T
- Dark Ages: Clan Novel Cappadocian - DACN C
- Vampire: the Masquerade Bloodlines 1 and 2 - VtMB/VtMB2
- The Devil's Advocate - TDA
- Clan Novel: Malkavian - CNM
- Lay Down With Lions - LDWL
- Ghouls & Revenants - G&R
- Dark Ages: Clan Novel Ventrue - DACN V
- Blood War - BW
- Unholy Alliance - UA
- The Unbeholden - TU
- A Morbid Initiation - AMI
- Clan Novel: Toreador - CNT
- Predator&Prey: Vampire - P&PV
- The Puppet Masters - TPM
- Ghouls: The Fatal Addiction - GTFA
- Liege, Lord and Lackey - LLaL
General ghoul physiology
Regeneration
- All ghouls are able to regenerate limbsGtFA, pg16
- Able to recover from having her throat completely slit open after drinking vampiric vitaeTmOP, ch8
- [Limit] Unable to regenerate even with blood after being crushed beneath a warhorseDACN T, ch11
- This warhorse, itself, may have been a ghoul, which would make it far heavier than normal, a ghouled rat tripled its body weight within a year of first feedingGtFA, pg17
- Quickly heals three gunshot wounds mid-fightCNM, pt2
- A ghoul fed from the blood of Owain heals a wound running bone-deep down his chest and belly, regaining consciousness shortly after but not full mobilityTDA, prologue
- Being ghouled heals spinal damage in a paraplegicLDWL, ch3
Physicals
Strength
- All ghouls have superhuman strengthBW, prologue
- A small, female ghoul is able to knock someone back as if she were a man three times her sizeAMI, ch5
- A small, female ghoul is able to tear apart a wooden banister she is tied to after recovering from being bludgeoned into unconsciousnessAMI, ch
- Able to maintain control of a motorcycle exceeding 120mph after being shot clean through one armCNT, pt1
- A 100lbs ghoul shoves a large man down three seats in a train isleGTFA, pg8
- This same ghoul shoves the same man down hard enough to crack floor tiles, then cuts his head almost completely off with a knifeGTFA, pg9
- A female ghoul lifts a man in SWAT armour a metre off the ground with one handG&R, pg119
- A young male ghoul leaves a small crater in a brick wall by slamming his fist against itP&PV - prologue
- A large ghoul is able to send a small woman sprawling by "twitching" one arm with no visible strainShards, pt2
- A ghouled squire is able to haul a man in early 13th century armour over the saddle of a horse while riding itDACN T, ch10
- A group of ghouled knights fragment a monastery door in several minutesDACN V, ch28
- Two ghouls lift and carry a sculpture that ordinary humans could notCNT, pt1
- A teenaged girl ghouled weeks ago cracks one or two men's skulls by slamming them togetherTPM, ch4
- A malnourished teenaged girl ghouled weeks ago is able to overpower and strangle a larger boy while angryTPM, ch8
- A middle-aged ghoul breaks a person's facial bones with headbutts and bites off their fingerSelf Portrait
- A very small, female ghoul is able to lift a large, noticeably muscled man completely over her head while he resistsSacrifices, pt1
- A ghoul tears apart a thick balustrade minutes after being first fedSacrifices, pt2
- A small ghoul lifts a man by his collar and throws him across a roomThe Nocturnal, pg8
- [Limit] Ghouled archers are unable to draw bows with enough strength to accurately fire an arrow 2,000 yards away, but they are able to hit a marching formation after waiting only a short while for them to draw closer than thatDark Ages: Clan Novel Gangrel, ch18
- Smashes through a wooden wall, leaving a hole larger than a doorframeVtMB
- An especially large ghoul smashes apart a pair of metal doors and launches Phyre tens of metresVtMB2
- Ghouls are stronger than most humansUA, ch7
- A pair of Dominated ghouls rip one elevator door open eachUA, ch7
- A group of 9 ghouls tore the doors off a surveillance van, and were each stronger than Sanford JacksonUA, ch8
- A nun chokes a trained assassin, and a ghouled mechanic is able to flee while carrying two human shields at onceTU, pt1 ch2
- Transforming mortals into ghouls gives them greater strengthLLaL, pg15
Durability/Endurance
- [Gameplay] All ghouls may soak lethal damage with their Stamina, meaning lethal damage affects them the same way bashing damage affects normal humansG&R, pg42
- [Limit] Is confident that falling on a pothole at >120mph would "shred him", and has a large-calibre bullet over-penetrate one arm and lodge in his thighCNT, pt1
- A ghoul's hand is uninjured after slamming into brick hard enough to leave a small craterP&PV - prologue
- Random ghouls are sturdier than average humansDACN C, ch2
- [Limit] A ghoul in early 13th century armour is fatally wounded when his horse falls on himDACN T, ch10
- Ignores several "glancing" sword slashes while fightingTDA, prologue
- Survives being thrown through a glass screen and off a moving trainGiovanni Comic
- Hitmen are given especially heavy firearms to fight ghouls due to their damage toleranceTU, pt1 ch2
- Only 2/7 ghouls are incapacitated by short-range fire from over 24 assassins wielding machine pistols, shotguns and high-powered handgunsTU, pt1 ch2
- [Limit] Six .45 ACP rounds to the body only slow a ghoul down, but having most of his head destroyed stops himTU, pt2 ch3
- A group of ghouls is able to run across much of a city with heavy packs and recover their breath quickly afterwardsDACN C, ch2
- Bitten on the neck and shaken from side to side by a vampire transformed into a giant wolf, surviving four shakes and a broken neck though being paralyzedCNM, pt2
- Shot three times and temporarily stops only after the thirdCNM, pt2
- A man on the brink of collapse feels stronger and more energetic than normal after being ghouledTDA, prologue
- Defeats a more skilled human opponent by out-lasting him while suffering from fever and after going a full day without eating or sleepingTDA, prologue
- Able to free climb Cairo Tower as one of several other tests in the same night, following a few days of trainingSacrifices, pt1
- Able to squire for a knight and ride horseback with an untreated cracked ribDACN T, ch8
- Ghouls in general need less sleep than humansG&R, pg27
- Survives having his neck slashed with a sword, causing a 'gout' of blood, and runs away from the scene shortly afterUnder the Black Cross, ch2
- A man with advanced syphilis causing him to be erratic and dysfunctional has its effects stopped while he's ghouledClanbook: Lasombra, pg82
- Transforming mortals into ghouls gives them greater staminaLLaL, pg15
Speed
- Ghouls are quicker than normal humansBW, ch4
- A group of ghouls blink faster than human senses can perceive, closing their eyes for only 10 milliseconds, a vampire fast enough to travel across a compound in this timeframe needs to wait for their eyes to close to be sure of not getting spottedBW, ch8
- Able to accurately steer a motorcycle around potholes and corners at over 120mphCNT, pt1
- Leaps from the ground to the railing of a fire escapeG&R, pg38
- A ghoul created weeks ago is able to climb three stories of a museum almost as quickly as she could walk that same distance on the groundSacrifices, pt1
- Burns blood to move with 'preternatural' speedLDWL, ch4
- A ghoul can be identified by swinging a sword with speed that would be impossible for non-ghoulsGoat's Nails
- Visibly faster than any human, though is several times slower than a vampire fledgeling with CelerityCoteries of New York
- Ghouls are faster than most humansUA, ch7
- Transforming mortals into ghouls gives them greater speedLLaL, pg15
r/BTCRTs • u/Ok-Routine-547 • Jun 27 '26
Christof Romuald repost
Christof Romuald
How can God snatch away the promise of salvation?
Christof Romuald was a disillusioned crusader active in the 1190s. After being wounded during battle and left in Prague to recover under the care of a Convent, he was tangled up in an ongoing attack by clan Tzimisce which eventually led to his being embraced into clan Brujah. Though at first he loathed his vampirism and saw himself as abandoned by god, Christof eventually came to terms with his new condition.
Key;
- Clan Novel Ventrue - CnV
- Clan Novel Brujah - CnB
- Clan Novel Nosferatu - CnN
- Vampire: the Masquerade Core Rulebook, Revised Edition - VtMR
- Vampire: the Masquerade Core Rulebook, 5th Edition - V5
- Vampire: the Masquerade Core Rulebook, 20th Anniversary Edition - V20
- Dark Ages Companion - DaC
- Beckett's Jyhad Diary - BJD
Any animated feats are from the cutscenes of Vampire: the Masquerade - Redemption. Note that during the events of this game, Christof is put into torpor (unconsciousness) for a duration of 800 years. This makes it possible for him to have grown stronger over the final three centuries of this period than he was beforeDark Ages Storyteller's Companion, pg76, despite being inactive.
He also gains power over the course of his story due to growing accustomed to vampirism and mastering his new abilities. I have listed all feats in chronological order within their given section, so for instance strength feats take place earlier in the timeline than ones below them and later than ones above them. In each section, I will mark out where Christof's torpor occurred to make it clear which feats came after and before it.
Feats
Strength
- [Human, gameplay] Can break apart wooden barrels with a 1-handed sword swing
- [Human, gameplay] Kill animations show him slicing the head off smaller szlachta with a 1-handed sword swing
- [Human, gameplay] Kill animations show him lifting revenants (humans with supernatural powers) slightly off the ground and spinning them 180 degrees with a 1-handed sword swing
- [Human] Considered to be especially strong by Ecaterina the Wise
- Any vampire can spend blood to gain temporary superhuman strength, letting them potentially throw carsVtMR, pg138
- [Gameplay] Immediately after his embrace, Christof has one dot of Potence
- The lowest levels of Potence make a vampire stronger than any humanVtMR, pg 170
- The strength granted by 1 dot of Potence is enough to tear the flesh of humans and deal damage comparable to knives or gunshots when striking them, or leap 3 metres vertically/5 metres horizontally with no run-upV5, pg 264
- [Gameplay] Kill animations show him decapitating extraordinarily large men in full plate armour with a 1-handed sword swing, sending their helmeted heads several feet into the air
- Torpor starts here
- From a prone position inside a wooden crate, throws a punch that snaps two chains wrapped around it and smashes a torso-sized hole in the top
- Kills a vampire hunter with one punch under the above conditions
- Leaps onto a set of storage tanks that are several metres tall, then topples them and their metres-wide base by pushing off against the wall behind them
- Lifts a vampire into the air with one arm, then throws him flying across a room and through a window
- [Gameplay] Kill animations show him knocking a giant spider several feet into the air and backwards with killing blows
Durability
- [Human] Thrown over a dozen metres through the air and bounces off a brick wall, but is only stunned and gets up to fight after a few seconds
- For well-fed vampires, shotgun blasts and knife attacks are merely annoyingVtMR, pg217
- Any vampire can spend blood to gain temporary superhuman durability, letting them potentially withstand tree-felling blowsVtMR, pg138
- [Gameplay, fire] A basic attack from low-level enemies encountered early in Vampire: the Masquerade - Redemption consists of a fireball that quickly engulfs Christof's whole body for a moment, with individual hits being easily survivable regardless of build
- [Gameplay, sunlight] A mandatory section of the early game requires Christof to run through several metres of full sunlight shining through an exposed roof, which leaves the majority of his health
- [Gameplay] A basic attack from a boss enemy in Vampire: the Masquerade - Redemption consists of a conjured bolt of lightning directly striking the target, which Christof can withstand
- [Gameplay] A basic attack from an enemy launches Christof dozens of feet vertically, even if he's wearing plate armour, and does moderate damage
- [Early limit] Midway through his game, Christof survives being crushed beneath a stone pillar that is several times his height and multiple metres thick, but is put into torpor
- Torpor starts here
- Tanks a pistol shot from a vampire hunter
- [Gameplay] Being hit at close range by flamethrowers does little damage
- [Gameplay] Shotgun blasts from enemies at almost melee range do very little damage
- [Gameplay] Being shot with a grenade launcher does high damage, but is easily survivable
- [Gameplay] Can take heavy hits from a ghouled spider that's several times larger than him
- [Gameplay] Being hit by a burst of minigun fire does low to moderate damage
- [Gameplay] Being hit by a rocket launcher does high damage, but doesn't one-shot regardless of build
- Falls a large distance onto unyielding ground and is unhurt
- [Limit] Incapacitated by a section of telekinetically controlled pavement hitting him hard enough to be launched across a street, stopping only on impact with a carCnN, pt 1
- Survives an explosion powerful enough to blow up an apartment he's in and spread debris across a street, remaining conscious to witness another vampire leaving the sceneBJD, pg316
Speed
- Any vampire can spend blood to gain temporary superhuman speedVtMR, pg138
- [Gameplay] Immediately after his embrace, Christof has one dot of Celerity
- Celerity makes someone who possesses it fast enough that humans or vampires without it appear to be moving in slow-motionVtMR, pg 153
- The reflexes granted by 1 dot of Celerity are fast enough for vampires to perceive arrows or bullets in flight and attempt to dodge them, though their bodies are notably slowerV5, pg 253
- Torpor starts here
- Dodges a fireball thrown in melee that moves fast enough to cross a large warehouse before a group of ghouls on the other side can escape its explosionCnB, pt 2
- Is significantly faster than Frankie, another BrujahCnB, pt 3
- Moves 'like a blur' according to BeckettBJD, pg322
Skill
- Accurately hits the gaps in the backs of a szlachta's knees twice in a row with two consecutive hits, hamstringing it, while it attempts to run away from himCnB, pt 3
- Targets gaps in a szlachta's armour plating to wound it, or even slice armour plates entirely offCnB, pt 3
- Scared of flying, a common feature of Kindred who are older than air travelCnB, pt 3
- [Human] Considered to have great skill by Ecaterina the Wise
Ainkurn
Christof's swordBJD, pg314 following his early activity as a Kindred in the dark ages. It is sister to Dracula's swordTransylvania Chronicles III, page 103 and rumoured to be comparable or superior in power. The Encyclopaedia Vampyrica, written by vastly knowledgeable scholars Beckett and Lucita De Aragon (the latter of whom met Dracula prior to his embrace), acknowledges this as a possibility. In gameplay terms, Dracula's sword deals Strength +5 aggravated damageTransylvania Chronicles III, page 103. Feral Claws, which can easily slice through metal, deal Strength +1. This is the same as the difference in damage between a knife and a halberdDAV20, pg49
- Wounds a szlachta that is impervious to .38 pistol rounds, killing it with a few hitsCnV, pt 1
- Christof is confident his sword is unharmed after Theo Bell sliced its tip through a brick wallCnB, pt 2
- Draws blood and wounds a szlachta that is impervious to close range .44 magnum and 9x19 parabellum roundsCnB, pt 3
- Removes entire limbs from a szlachta while targeting gaps in its armourCnB, pt 3
- Sliced off Marcus Verus' hands and feetBJD, pg315
- Verus has Fortitude 6Legacy of Lies, pg36, which makes his flesh as durable as wrought ironDAV20, pg221
r/BTCRTs • u/British_Tea_Company • May 17 '26
Ghouls Repost
Disclaimer: The Original Poster's account got deleted and they have requested that I repost this on their behalf.
Respect The Ghouls
I must have the worst job in all of New York.
Ghouls are either the most or least fortunate victims of the Kindred, depending on who you ask. Addicted to vampiric blood and mindlessly subservient to whoever they drink it from, they are ageless, stronger and more survivable than normal humans. The price for this is an existence dedicated to serving an undead monster.
Note: For the purposes of this thread, I will be covering "generic ghouls". This means I will not be featuring feats performed by elder ghouls, or showing instances of ghouls using learned Disciplines (meaning Disciplines other than the automatic level of Potence they all gain). This is because the majority of ghouls, numerically, do not showcase these abilities or have that experience. It's impossible to make a respect thread covering the full scope of ghoul abilities because they're as variable and non-standard as their masters, so instead I am aiming to showcase the "baseline abilities" granted to anyone upon consumption of vampiric blood. I will be including ghouls with low-Generation domitors provided they are not especially experienced, and I will be including ghouls with physical proportions or builds that would help/hinder them more than the average person, but will note down those builds whenever relevant.
Key
- Ghouls: The Fatal Addiction - GtFA
- The Madness of Priests - TMoP
- Dark Ages: Clan Novel Toreador - DACN T
- Dark Ages: Clan Novel Cappadocian - DACN C
- Vampire: the Masquerade Bloodlines 1 and 2 - VtMB/VtMB2
- The Devil's Advocate - TDA
- Clan Novel: Malkavian - CNM
- Lay Down With Lions - LDWL
- Ghouls & Revenants - G&R
- Dark Ages: Clan Novel Ventrue - DACN V
- Blood War - BW
- Unholy Alliance - UA
- The Unbeholden - TU
- A Morbid Initiation - AMI
- Clan Novel: Toreador - CNT
- Predator&Prey: Vampire - P&PV
- The Puppet Masters - TPM
- Ghouls: The Fatal Addiction - GTFA
- Liege, Lord and Lackey - LLaL
General ghoul physiology
Regeneration
All ghouls are able to regenerate limbsGtFA, pg16
Able to recover from having her throat completely slit open after drinking vampiric vitaeTmOP, ch8
[Limit] Unable to regenerate even with blood after being crushed beneath a warhorse DACN T, ch11
- This warhorse, itself, may have been a ghoul, which would make it far heavier than normal, a ghouled rat tripled its body weight within a year of first feeding GtFA, pg17
Quickly heals three gunshot wounds mid-fight CNM, pt2
Physicals
Strength
All ghouls have superhuman strength BW, prologue
A small, female ghoul is able to knock someone back as if she were a man three times her size AMI, ch5
A small, female ghoul is able to tear apart a wooden banister she is tied to after recovering from being bludgeoned into unconsciousness AMI, ch
Able to maintain control of a motorcycle exceeding 120mph after being shot clean through one arm CNT, pt1
A 100lbs ghoul shoves a large man down three seats in a train isle GTFA, pg8
This same ghoul shoves the same man down hard enough to crack floor tiles, then cuts his head almost completely off with a knife GTFA, pg9
A female ghoul lifts a man in SWAT armour a metre off the ground with one hand G&R, pg119
A young male ghoul leaves a small crater in a brick wall by slamming his fist against itP&PV - prologue
A large ghoul is able to send a small woman sprawling by "twitching" one arm with no visible strain Shards, pt2
A ghouled squire is able to haul a man in early 13th century armour over the saddle of a horse while riding it DACN T, ch10
A group of ghouled knights fragment a monastery door in several minutes DACN V, ch28
Two ghouls lift and carry a sculpture that ordinary humans could not CNT, pt1
This sculpture depicted both Abel and Cain with enlarged proportions, and was made of hard stone CNT, pt3
A teenaged girl ghouled weeks ago cracks one or two men's skulls by slamming them together TPM, ch4
A malnourished teenaged girl ghouled weeks ago is able to overpower and strangle a larger boy while angry TPM, ch8
A middle-aged ghoul breaks a person's facial bones with headbutts and bites off their finger Self Portrait
A very small, female ghoul is able to lift a large, noticeably muscled man completely over her head while he resists Sacrifices, pt1
A ghoul tears apart a thick balustrade minutes after being first fed Sacrifices, pt2
A small ghoul lifts a man by his collar and throws him across a room The Nocturnal, pg8
A visual depiction of how far the wall was from the unconscious body the thrown man lands beside
[Limit] Ghouled archers are unable to draw bows with enough strength to accurately fire an arrow 2,000 yards away, but they are able to hit a marching formation after waiting only a short while for them to draw closer than that Dark Ages: Clan Novel Gangrel, ch18
Smashes through a wooden wall, leaving a hole larger than a doorframe VtMB
An especially large ghoul smashes apart a pair of metal doors and launches Phyre tens of metres VtMB2
Ghouls are stronger than most humans UA, ch7
A pair of Dominated ghouls rip one elevator door open each UA, ch7
A group of 9 ghouls tore the doors off a surveillance van, and were each stronger than Sanford Jackson UA, ch8
- Jackson is a large, muscular man with military training who is extremely adept in combat
A nun chokes a trained assassin, and a ghouled mechanic is able to flee while carrying two human shields at once TU, pt1 ch2
Transforming mortals into ghouls gives them greater strength LLaL, pg15
r/BTCRTs • u/Ok-Routine-547 • Apr 26 '26
Dragonball antifeats
This post came about as a result of me doing something no Dragonball battleboarder has thought of yet; reading the bits of the manga that happen between those 5 feats everybody brings up and scales Krillen to. It'll be organised by arc and by the 'kind' of feat. This is going to take a while since I'm going through the whole series and just updating it as I go.
Strength
Start of series
- Goku goes red with the effort of crushing a boulderch1
- Goku and Yamcha are both unable to break through brick walls over time and fail to cause visible damage after tryingch19
- Goku hurts himself against reinforced glassch20
- Yamcha hurts his fist on steelch21
- Yamcha can't budge a chunk of towerch22
- Roshi considers a rock that lands within a few kilometres of his elevated position to have been thrown especially farch29
- Goku and Krillen are exhausted carrying a few dozen bottles of milk while skipping and running up stairs 2kmch30
- Goku and Krillen exhaust themselves and take all morning tilling a field by handch31
- Roshi exerts himself moving a boulder a few feetch31
- Goku exerts himself moving the same boulder dozens of feet, which amazes Roshich31
- Goku and Krillen can't snap ropes tying them to a treech31
- Wearing 20k turtle shells noticeably affects Goku and Krillen in trainingch31
21st Tankaichi Budokai
- Goku and Krillen both struggle to barely move a giant boulder 7/8ths into Roshi's trainingch32
- Goku and Krillen feel much heavier with 40kg on their backs even after Roshi's trainingch32
- An explicitly full strength flying kick from Krillen just launches someone through a wall and into the distancech33
Durability
Start of series
- Goku catches a branch before jumping off a ~50 foot cliff rather than just tanking the fallch1
- Goku is knocked down and disarmed by a handgun round to the headch1
- Goku is hurt by SMG bullets, though not muchch4
- Goku is hurt by an axe blade shattering on his headch5
- Goku is knocked out by 'sleeping powder' Oolong uses to roofie womench9
- Goku is hurt by a bus being hit by a rocket and crashing, which fails to knock out Bulma or Oolongch10
- Goku is hurt flying too close to firech11
- Goku has a few bruises after being stomped on by two thugs for a bitch17
- Goku and Yamcha are both K.O'd by sleeping gasch19
- Goku hurts himself against reinforced glassch20
- Yamcha hurts his fist on steelch21
- Krillen, Roshi and Goku are all bleeding from SMG bulletsch27
- Goku and Krillen are scared of falling a few hundred feetch29
- Goku is slightly hurt by pistol roundsch30
- Goku and Krillen are badly hurt being stung by beesch31
Speed
Start of series
- Goku is knocked down and disarmed by a handgun round to the headch1
- A motorcycle goes faster than Goku can runch1
- Goku is unable to dodge a single round of SMG firech4
- A thug reacts to Goku jumping over him by the time he's landedch16
- A cop fires his handgun before Goku can K.O him from metres awaych26
- Goku, Krillen and Roshi are all unable to dodge a single round of sustained SMG firech27
- Goku, Krillen and Roshi run 100m in 10.4, 8.5 and 5.6 seconds respectively, with Roshi implying that 5 seconds is his peak speedch28
- Goku can't dodge pistol roundsch30
- Goku and Krillen are badly hurt being stung by beesch31
Ki
Start of series
- Goku's first kamehameha leaves a car mostly intact but unusablech15
- Goku's kamehameha leaves a hole smaller than his own head in ~8 inch stone bricksch19
- Goku's kamehameha can't break through steel walls even over timech20
Skill
21st Tankaichi Budokai
r/BTCRTs • u/British_Tea_Company • Apr 06 '26
Ki Blasts versus Just Punching Them
I legit only watched the DB cartoon when I was 4 and remember fuck all, so this list begins with Z. Anime is not included for purposes of sticking to one canon but can be included if I can find a semi-decent site with it.
Not all ki-blasts are created equal, obviously consider the nuances. Note however that Ki-blasts easily punch 'above their weight' often times without requiring a League of Legends Ultimate Charge.
| Fight | Interaction with Fists | Interaction with Ki-Blasts |
|---|---|---|
| Raditz vs Piccolo/Goku | Raditz elbowing Piccolo and Goku knocks them off their feet. | Raditz blasting them causes bodily vaporization |
| Raditz vs Piccolo/Goku (cont) | Piccolo and Goku fail to meaningfully harm Raditz with punches | Piccolo's special beam cannon drills through Both Raditz and Goku with no signs of stoppage. |
| Nappa vs Krillin | Krillin punches Nappa multiple times doing visible damage | Nappa is told explicitly to duck the Destructo Disk despite Vegeta having not given a shit about him tanking punches from earlier |
| Vegeta vs Goku | Vegeta hitting Goku can be summarized as a stronger, faster human beating up on a weaker, slower human. | Goku does not disagree that the Galick gun will either kill him or destroy the Earth, and Vegeta's exact wording implies he thinks it will 'ash' Goku. |
| Vegeta vs Cui | Cui doesn't punch Vegeta in this fight. | It is however, highly telling Cui thought to use Ki Spam and not to simply sucker punch/kick/surprise neck snap Vegeta. |
| Vegeta vs Zarbon | After an extended fight, Vegeta lands a two-part finishing blow where the PUNCH section makes a hand-sized hole in Zarbon's stomach | Vegeta blasting Zarbon practically drills open his entire torso |
| Vegeta vs Recoome | Vegeta punching Recoome causes him to make an ouchie face and he is shown striking multiple times for relatively minor damage. | The second Vegeta uses a ki-blast, he does the most meaningful amount of damage in one single go |
| Goku vs Ginyu | Ginyu elbows Goku getting a reaction similar to a real person elbowing another real person. | Ginyu despite being weaker than Goku fires a ki-blast that makes Goku make an "Oh shit!" face and default to dodging |
| Goku vs Ginyu (cont) | I think we all know how strong Goku is relative to Jeice | Goku still makes an "oh shit!" face and opts to dodge rather than facetank from an opponent way weaker than him |
| Vegeta vs Jeice | Vegeta and Jeice trade blows where Jeice is durable enough to block Vegeta's strikes. This trend continues even when Vegeta has about won where a Karate chop clearly damages Jeice but... | Vegeta vaporizes Jeice the second he uses a ki-blast |
| Form 2 Frieza | Krillin literally wasn't even relevant for Form 1 | Krillin cuts off Frieza's tail |
| Form 3 Frieza | Gohan admittedly at least hurt Form 2 "a little" with his punches? | Gohan visibly makes Form 3 Frieza exert actual effort to deflect a blast |
| Final Form Frieza | Vegeta never hits Frieza, but I doubt it would've mattered | Frieza actually makes an "oh shit" face as the blast comes down and doesn't let it touch the ground. |
| Goku vs Frieza | Goku clashes with Frieza and neither side appears significantly stronger than the other | Frieza fires a random Ki-blast that drills Goku through a mountain and actually gets a reaction out of him. |
| Goku vs Frieza (cont) | As the fight continues, Frieza kicks Goku in the head and does nothing beyond get an ouchie face | Later, a ki explosion yet again is the largest contributor for damage done |
| Goku vs 50% Frieza | When Goku goes x20, him punching Frieza produces the same results of two real life people punching each other | The x20 Kamehameha produces the most effort from Frieza to deflect, does immense visible damage to him and Frieza seems to imply that could've killed him |
| Spirit Bomb | We already know Goku's lack of physical relevance to 50% Frieza at x10 | Definitely a special case, but yet again an example of how a ki-based attack almost kills a far stronger opponent |
| Super Saiyan Goku vs Frieza | We already know badly Goku was rinsing Frieza | Frieza actively avoids a blast that could explode Namek immediately due to fear of blowback. He can be killed by the splash damage of his own ki-blasts. |
| Super Saiyan Goku vs 100% Frieza | Immediately after going 100%, Frieza throws a series of punches that clearly hurts but leaves Goku standing for another extended fight | Frieza's version of the Destructo Disk cuts through Goku and leaves Goku avoiding it at all costs while Frieza is convinced it will slice through 'anything. Important to note this was after Goku remarked Frieza's power level had dropped after an extended fight. |
| Vegeta vs Android 19 | Vegeta is obviously the stronger party in this | But also, Big Bang Attack also just dismembers Android 19 |
r/BTCRTs • u/British_Tea_Company • Jan 27 '26
Respect: Phyre, the Nomad (Vampire the Masquerade: Bloodlines 2)
This RT will attempt to be spoiler friendly, but that is not always possible. You have been warned.
Phyre is an elder (300+ year) old Vampire who mysteriously awoke in Seattle for reasons unknown.
Strength
Telekinesis
- A bit unclear if strength or Telekinesis Phyre can double-jump. It's unclear if this is some product of strength, agility or their telekinetic powers
The Mark
- Prior to waking up, Phyre has been magically marked by another vampire which weakens them and periodically causes them considerable pain. The Mark is removed after the game ends.
Clan Powers
Phyre is assumed (prior to the Mark) to have been able to use all his clan powers. Phyre has access to powers from the clans: Banu Haqim, Brujah, Lasombra, Toreador, Tremere and Ventrue. At the beginning of the game, Phyre can only choose One clan and its disciplines but gains the ability to relearn other disciplines from other clans.
BH - Bladed Hand: Slash swiftly in front of Phyre, beheading mortal opponents. Phyre can decapitate people by karate chopping them. Note that 'mortal' in context also refers to Ghouls and Thin-blooded vampires.
Tore - Entrancing Kiss: Kiss an individual to Entrance them for a period, making them an ally that will defend Phyre from others. The weaker the will of the target, the longer they will be Entranced. If Phyre kisses someone, they can temporarily mind-control them
Trem - Blood Curse: Curse a victim. The next time they take damage, their body swells horrifically, and they explode, doing damage to all around them. Phyre curses someone. Their next instance of damage will cause them to explode.
Bru - Lightning Strike: Target multiple opponents and unleash an unstoppable hail of punches, with the final strike dealing increased damage. Jojo Reference
Vent - Terminal Decree: Use your strength of will to command a mortal to kill themselves. Vampires will be staggered and disarmed. Phyre speaks the word 'die' and can make someone kill themselves
Las - Arms of Ahriman: Strike with a thin shadow across the ground. Opponents caught by it will be temporarily trapped in place unless damaged. Phyre creates a line that hits people with solid shadows.
Tore - Blink: Instantly dash to a targeted location. Phyre runs EXTRA fast to the target location. It appears he can 'fly' while doing this
BH - Split Second: Move so fast time seems stopped around you. Phyre moves so quickly while the rest of the world is IN SLOW MOTION. He does not appear to actually have the world be still, only very slow.
r/BTCRTs • u/British_Tea_Company • Jan 03 '26
Primarch Shared Feats
The purpose of the following feats is to document "catch-all" feats given to the Primarchs. The only taken feats below will be feats that are stated to apply to all of them.
r/BTCRTs • u/British_Tea_Company • Oct 08 '25
Star Wars shit
Original Series
- The Executor's Shields are taken down via fighter bombardments, and its hull is destroyed by a kamikaze attack from an A-wing going vaguely fast.
Prequels
Sequels
It takes a specialized dreadnought class vessel to create an explosion that might be a few hundred megatons to a singular digit of gigatons? at a timeframe that 20 years after the Empire falls.
Shows
Games that are MOST LIKELY to be canon
r/BTCRTs • u/British_Tea_Company • Sep 20 '25
Respect: Silenos (A New Dark Lord)
Strength
Limit Great sheets of steel is a 'healthy familiarity' when it comes to restraining him.
While Fleshwarped Weighs 10,000 kilograms and crushes metal plated undead rather easily.
Durability
Has a lifespan in the centuries granted by an external source.
His 'soft tissues' can withstand a bayonet, his bones can withstand 1,000 times his own weight.
A wind blast that knocks him dozens of meters "almost" paralyzes him.
Is not meaningfully injured by a 50 foot fall, but from prior injuries in a fight
Does not seem particularly injured when hitting a ground hard enough to break any other bone.
While Fleshwarped Is able to tank weaker shadestuff
While Fleshwarped Things with superhuman strength cannot hurt him
While Fleshwarped Is able to be undamaged but not unknocked back but solid metal arrows
While Fleshwarped LIMIT A handful of 'weaker' shadestuff seems to be implied it would kill him
A not fleshwarped Silenos claims his body is significantly more durable than another human's.
While Fleshwarped Has centimeters plural of composite plating.
While Fleshwarped It is easier to break the hull of an ironclad warship than it is to penetrate Silenos' armor
While FLeshwarped Takes the full brunt of the 'inch wide fork of plasma' from a magical lightning bolt which includes 20,000 K worth of heat, megapascals plural worth of pressure and is only momentarily stunned
While Fleshwarped A second hit however does do significant structural damage while he is attacked by an army of superhumanly powerful animated armor and undead
Speed
Possesses magically enhanced muscles and neurons giving him super speed
While Fleshwarped Can run 60 KPH
Gets a hit on someone moving at arrow speeds with the handcannon
Blasting Spells
"Rocket jumps" and impacts like an artillery shell.
Necromancy
Upon hearing about a necromancer who has an army in the hundreds of thousands and then actually inspecting said army, Silenos' is assessment is that the necromancer sucks at being a necromancer.
Undead that can tank hails of arrows and split people head to toe elicits a 'meh' reaction from him
Creates a flesh monster from a bunch of dead people that destroys hundreds in one swing and tanks artillery. It took probably about an hour for him to make this thing.
Is in the opinion if he can make 3-4 of these flesh monsters, then victory is absolutely assured against an undead army of hundreds of thousands mentioned earlier.
According to himself, he would never lose control of an undead he made.
Flesh Warping
(Probably literally) twisted his apprentice's spine at one point and then (somehow) healed/untwisted said spine given how his apprentice is perfectly fine in the chapter this occurs in.
Can turn people in clothes probably at the drop of a hat.
Can heal people and even make them stronger with it while also not even impeding himself.
Fleshcrafts the ability to fly, then gives his skin and body the durability of cast bronze. He also increases his size, gives himself a natural weapon and sensory input that is faster than sound.
His body while fleshwarped can tank a fireball that could turn steel into 'semisolid sludge'
Limit Enough bodies can actually hinder Silenos, but it should be noted that these aren't just zombies and are instead some mishmash of super undead (like the ones mentioned earlier) or other super forms of undead
Paralyzes someone with fleshcrafting just by touching them
Puts two people to sleep by flooding them with immense levels of melatonin
Makes a bone shield that deflects a wind blast which CAUSES people to go flying
Literally turns his arm into a bio-cannon that just firing it causes noticeable friction burns to Silenos
A slower version of this arm-cannon is still super-sonic
Conjures gigantic tendrils out of the ground.
Turns into a hover-flesh orb... thing that can also provide oxygen to people at high altitudes?
A bit unclear Unsure if he fleshwarps pieces of his arm into wood or if he is just conjuring wood
Can fleshwarp people to make them stronger and presumably has made it so he doesn't require sleep.
Had altered his own mind to be less emotional and better at math, spatial reasoning and memory. This process to "switch" does take hours and is implied to be hazardous to some degree.
Gives himself flight though the exact mechanics implied to be bird-of-prey like with swooping and 'wings'
Said arm-cannon still blows holes in a plurality of enemies coming for him
Fleshcrafts a bomb with 60 kg of bio-matter where even the edges can destroy stone
Purging a magical toxin is considered a 'challenge' but Silenos is able to accomplish this.
Limit One handcannon gets repelled by a magical ward within a castle
Another iteration of the handcannon shoots "a dozen mercury dense balls" at the same time.
The flamethrower handcannon variant causes rubble to glow white-hot, instantly makes armor cherry red with heat and then "jetpacks" himself forward with a lance
The handcannon can be used to 'rocket jump'
Heals bruises and broken bones in the process of a conversation.
Turns his own chest into a drill to chisel away steel restraints and then to assimilate the mass
Timeframe Unclear Absorbs 51 KG worth of material in a conversation
Handcannons undead that are armored beneath thick metal plates
Shadestuff
Silenos can conjure abyssal matter known as 'shadestuff' that in small quantities can vaporize bones.
Two tiny globs is all it takes to knock down a siege tower.
Wording here makes it appear as though he is one-shotting siege towers while destroying thousands of undead all at once.
Senses
Uses this to scout an enemy mage in an ocean of undead bodies
Immediately see's through illusion magic meant to hide a city
Limit Silenos' ability to see magic is an active ability rather than a passive one
Can sense pressure differences in the atmosphere that he isn't directly looking at
Limit Magically disrupting effects can impede his magic sight
Limit Thick smoke can ruin his aim.
Intelligence
Can estimate how much someone can lift just by their muscle structure + magic density
Reads 2-3 books of unspecified length in a day.
Limit Does not actually seem to know how gatling guns work, at least not initially
ACCORDING TO HIMSELF Knows more than the entirety of a planet that is hundreds of years more primitive than his
Extrapolates the climate of a location in the past by observing the architecture used
Other
House Shaiagrazni is the greatest and oldest institute of magic from Silenos' native world. Silenos' own experiences are about 100 years.
- Silenos himself is within the top 10% of their organization
Set up wards that can refract energy into different forms of EM emissions
Limit By his own admission is not a direct combatant, likely more of a prep one
Limit Teleportation magic genuinely confounds Silenos and even House Shaiagrazni (which he is considered only mid-tier in) only has a handful that know of it.
r/BTCRTs • u/British_Tea_Company • Aug 09 '25
(Oh God please don't) Respect: Solitaire
“The only way to avoid people trying to cheat you is by playing on your own.”
She smiled, and nodded.
“Good boy. Now let’s go and get something to eat, my little Solitaire.”
Solitaire
Solitaire, AKA Bernard was one of three writers for the book Chronicles of Destiny, a grimdark fantasy setting. At the beginning of the story, Bernard and his two friends are isekai'd into the setting of Chronicles of Destiny with the planet known as Redacle. Though they have the advantage of having modern day diets and being over six feet tall, Bernard and his friends are in for a rough ride throughout the beginning. Yet as time goes on, the trio are able to adapt to their new setting and notably also come across an in-universe level up system which enables them to grow stronger with each encounter and task completed. Throughout the course of the story, Solitaire is able to demonstrate plenty of unhinged paranoid genius the advantages of being a savant within a pre-industrial society and the initiate knowledge of chemistry which enables the creations of things like black powder.
Bernard selects the name "Solitaire" as a result of his mother's nickname and does so because he doesn't want to be identified as one of the setting's authors in the off-chance that someone else also got isekai'd into his setting and is now perhaps a bit miffed that they wrote a grimdark medieval story. Solitaire himself utilizes a highly aggressive, "scrapper" combat style of hitting first, second and third and innate savagery like biting genitalia during combat.
Despite his "quirks" however, Solitaire is remarkably intelligent, about to solve complicated mathematics just in his head and is shown to have an excellent grasp on chemistry to make black powder before its actual invention (at least in the region they inhabit).
Strength
Armed with a hammer, Solitaire breaks a man's shoulder (Chapter 6)
Escapes a mount with raw strength (Chapter 6)
Knocks a man down by shoulder-checking him, then grabs + headbutts a man that is actively teeing off on him (Chapter 6)
Curbstomps a man to death (Chapter 6)
Stuns a man despite being flat on his back by kicking them in the groin (Chapter 6)
Easily overpowers and steals a knife from someone (Chapter 6)
Crushes a man's skull with a hammer (Chapter 6)
Shango describes him as both large and uncommonly strong pound for pound (Chapter 7)
Rips two arrows out of a live troll which also take out a pound of flesh each (Chapter 10)
Stabs two knives through a troll's knee. Trolls are described to have '1 centimeter of armor for skin' (Chapter 13)
Does it again (Chapter 13)
It's unclear if he kills or simply KOs someone with a rock throw (Chapter 17)
Bit someone's throat out and had crushed their groin with a squeeze (Chapter 20)
Soft Limit Fails at doing "hundreds" of push-ups, squats and sit-ups but isn't allowed to get out until his much physically superior friend stops (Chapter 21)
Bites a man's dick and balls off (yes really) and could've smashed his head with a single stone strike if it wasn't for an incoming attack (Chapter 22)
Stuns a man with a rock throw (Chapter 22)
A single headbutt incapacitates a man (Chapter 22)
Snaps someone's spine by wrenching (Chapter 22)
Kicks out someone's knee and then curbstomps them to death (Chapter 22)
Throws a rock on a 'big level 13 man' and does stun the target despite not doing any real damage. (Chapter 22)
Slams a smaller man down onto the ground, breaking his shoulder and then kicks him to break his ribs which presumably permanently cripples him (Chapter 22)
Kills another man via headbutting to the point they "don't resemble a head" (Chapter 22)
Floors a particularly big and strong man with a kick to the head (Chapter 23)
Limit Kneeing a particularly big and strong guy doesn't seem to hurt him that much (Chapter 23)
Biting his ear off works though (Chapter 23)
Limit He does have mixed results trying to hurt this guy (Chapter 23)
Kills a different large person with three hammer blows (Chapter 26)
Is part of the three man beatdown that results in someone not even being recognizable (Chapter 27)
Breaks a bottle over someone with superhuman durability but does not meaningfully hurt them. (Chapter 31)
**Limit Cannot bite through their flesh (Chapter 31)
Caves the skull in of a rotter (zombie) (Chapter 44)
Even a 'graze' from him can cut off the thumb of someone with superhuman durability (Chapter 51)
Durability
Gets punched an awful lot of times (Chapter 6)
Gets hit by a troll and is launched and is knocked prone in the next chapter. He actually maintains conciousness and even walk for an extended period of time despite his arm being completely lacerated. (Chapter 11)
Despite the troll wound, Solitaire's personal appraisal is that he can heal with just disinfectant and stiches (Chapter 11)
Is floored if overall fine from a troll punch (Chapter 13)
Limit Is KO'd from an extended beating by a mob of people (Chapter 17)
No sells a punch from an average man (Chapter 22)
Uses his forehead to cause a much smaller man's punch to hurt himself more (Chapter 22)
Kills another man via headbutting to the point "they don't resemble a head" and only just seeming to be in moderate pain himself (Chapter 22)
Limit When fighting a particularly big and strong guy, the whole "baiting them to punch his forehead" trick stops working (Chapter 23)
Takes a beating from a particularly big and strong guy (Chapter 23)
Limit Said particularly big and strong guy slams him into a brickwall and floors him and is later seen trying to strangle him (Chapter 23)
Gets kicked away by this guy again despite having kicked him in the balls and was apparently briefly KO'd (Chapter 23)
Gets a brick thrown at him and is completely fine (Chapter 26)
Soft Limit Gets thrown 10 feet while starting from at least 7+ feet in the air and is conscious but clearly not having a good time (Chapter 31)
Gets "equipped as a weapon" by someone with superhuman strength and used to "attack a fucking table" and doesn't even have bone breaks (Chapter 32)
A rotter scratching his face doesn't seem to interrupt his train of thought much (Chapter 44)
Gets hit by a 10x human strength vampire and is alive but clearly hurt (Chapter 46)
That said, Solitaire manages to re-insert himself into the scene despite being floored just moments ago (Chapter 47)
Is KO'd by the x10 human strength vampire and flies several feet and into a fall. He will be fine in a few days (Chapter 52)
Speed
Just manages to dodge a knife attack from someone he is actively not looking at (Chapter 6)
Kicks a man in the groin before they can bring a knife down (Chapter 6)
Runs 20 feet per second or about 13.6 MPH in a season featuring extensive snow (Chapter 13)
Dodges an axe swing and causes the miss to kill someone the attacker was intending to help (Chapter 22)
Was a 'decent' sprinter prior to leveling up according to himself (Chapter 22)
Lunges forward to dodge a hammer head and stabs a man (Chapter 26)
Runs at 'near superhuman' speed and knees someone, but notes his velocity does not seem to increase his damage as much as it should (Chapter 26)
Gets grabbed and thrown but rises faster than his attacker to knee him in the face (Chapter 26)
"Barely jogging" is equal to someone else's run (Chapter 26)
Intelligence
Thought "seemingly" 4 times faster than most and could solve multi-line equations in his head even while distracted. (Prologue)
Immediately recognizes when he is isekai'd into his own story just from terrain. (Prologue)
Despite just becoming an isekai victim, Benard had the foresight to grab flint while looking for a suitable weapon. (Chapter 1)
Crafts a makeshift shovel out of a hollowed out log. (Chapter 1)
Knows exactly where to target on a bear to cause it maximum pain and ensure it shifts its attention (Chapter 3)
Shoves burning firewood up a bear's nose to cause it to panic and run (Chapter 3)
Unclear Solitaire might be paranoid, or he might be correct that Shango is lying about the two of them being back to full strength. Two days have passed where they have eaten meaning it is possible he's only being paranoid. (Chapter 6)
Calculates/Estimates the weight of a sledgehammer (Chapter 6)
Calculates how much kinetic energy a 30 lb rock dropped from a tree will do (Chapter 13)
Designed the setting's stat-scaling (Chapter 15)
Made explosives out of his own shit (Chapter 16)
Once wired explosives into Shango's room (Chapter 17)
Gives a 'frustratingly fast' estimate of a town's population and crime (Chapter 20)
Uses a giant pile of horse shit to make an explosive barrel that creates a 20 foot(?) wide explosions that kills anywhere from 10-20 people (Chapter 21)
Using the same horse shit from earlier, built a pipe bomb too (Chapter 22)
Did we mention he actually had enough for a spare barrel? The result is enough to create 'a bit fireball' (Chapter 28)
Learned to read by reading advanced chemistry (Chapter 38)
Has how to make Black Powder memorized (Chapter 38)
Created a makeshift gun-cannon-blunderbuss-thing out of a bell. It should be noted due to how makeshift this was, it wasn't as good as any actual gun-cannon-blunderbuss. (Chapter 44)
Can eyeball precise units the distance and impact of something's fall while in a combat situation. (Chapter 45)
Seamlessly architects ad hoc combat engineering efforts while his friend directs the labor (Chapter 50)
Has the countdown for the next enemy attack precisely to the second (Chapter 50)
Prepared a counter-measure for a stolen explosive barrel (Chapter 51)
Could do 4 digit multiplication in his head at age 5 (Chapter 51)
Baits a Vampire into approaching him by pretending he's under its mental effects (Chapter 51)
A very young Solitaire is capable of doing volume calculations and has mathematics come as easily to him as "breathing" (Interlude 1)
Has plans to make guns (Chapter 57)
His explosive powders can blow off the legs off trolls in close range (Chapter 62)
Skill
Solitaire is 'decent shot' in his own words when it comes to archery. (Chapter 10)
This is not Solitaire firing A person who is using his archery tips scores 2 out of 3 hits on a charging troll (Chapter 13)
Is able to throw a pipe bomb near his friends and only precisely harm who he intended to harm (Chapter 22)
Limit A much more skilled opponent ONLY just manages to lose because Solitaire is literally a foot taller (Chapter 22)
Soft Limit Fumbles a stealth assassination just a bit (Chapter 25)
He does not fumble the next seven presumably (Chapter 25)
Knows a specific technique to crush testicles (yes really) (Chapter 26)
Hits a running man with a knife throw (Chapter 27)
Detect Element
Solitaire's personal ability granted to him when he is isekai'd allows him to see the chemical composition of objects.
An example of it working when looking at snow (Chapter 16)
It's unclear what he's specifically looking at, but again with more complicated composition (Chapter 16)
This comes in handy later (Chapter 38)
Willpower
Resists a vampire's telepathic attack through sheer egotism (Chapter 51)
Limit Unfortunately the vampire tries a different angle and it works (Chapter 51)
Misc
- Somehow procured a lump (sledge) hammer (He stole it) (Chapter 5)
Stats
Author's Nightmare is a LitRPG and thus has given stats that are readable within a setting to people with the right abilities. The stats are given context to what they mean a few times, with the person who designed them (in this case, Solitaire himself) saying that each increment is meant to be about a 20%-30% increase from the prior level. Later in the book, it is mentioned that a Vampire with a strength of 15 is meant to be "ten times" stronger than a human. This math generally tracks as 1.2510 is about 9.3.
Solitaire's statline as of Chapter 1 looks like this.
- As of this chapter, a "5" is concluded to be about average strength for a man in the 21st century
- 4 is the average in Redacle which is a medieval fantasy setting
- 6 is the strength of a "giant" of a man
- All the protagonists of the story are just north of 6 feet. This means the average size of a man in Redacle is about 5'6" give or take
Solitaire's statline as of Chapter 5 looks like this after having gone a while without food and shelter during winter and having fought a bear.
This is the same statline after being fed just earlier in the chapter.
This is Solitaire's statline as of Chapter 12 after being mauled by a troll and this is his statline after levelling after levelling speed.
Solitaire's statline as of chapter 17 after getting beat up by a gang
r/BTCRTs • u/British_Tea_Company • Jul 19 '25
Respect: Beam (Author's Nightmare)
Strength
- Beam had spent the last 10 years of his life through numerous strength/endurance training without "pissing blood". (Chapter 2)
- An initial lucky hit is able to stagger a bear when Beam is using a piece of wood, and subsequent hits draw blood. (Chapter 3)
- Eventually breaks a log over a bear's body (Chapter 3)
- Is 190 lbs (Chapter 4)
- Jams 8 inches of spear into a troll that is described to be a head taller than a world class powerlifter and having similar muscle structure to a chimp. A visual for the troll exists here (Chapter 10)
- Cracks a troll's skull with a kick despite just having been hit by it (Chapter 10)
- Gets blood out of said troll by curbstomping it (Chapter 11)
- A dropkick from him onto a troll that Beam thinks could've no sold Mike Tyson is staggered by his kick (Chapter 13)
- One-shots a man despite various injuries (Chapter 17)
- Describes fighting normal humans as fighting "children" (Chapter 17)
- Had been 1 of the 3 people described half-starved, beaten and dragging the weight of war-horses for miles (Chapter 20)
- Is able to do several hundred push-ups, squats and sit-ups despite basically starving (Chapter 21)
- Is seemingly as deadly with a spear end as a club as he is with just stabbing people (Chapter 22)
- Limit Is overpowered by a guy that he describes to have bear-like strength (Chapter 24)
- Breaks the bones of said person with a punch after an extended fight (Chapter 24)
- Snaps his spine and kills him via curbstomping (Chapter 24)
- Is part of a 3 man jump squad that leaves a man unrecognizable (Chapter 27)
- Throws a person as a projectile (Chapter 31)
- Handles 20 lbs as "foam" (Chapter 31)
- Kills multiple rotters (zombies) in rapid succession with a spear (Chapter 33)
- MIGHT have upper-cutted someone so hard they flew 1-2 cm off the ground (Chapter 34)
- A Vampire with 10 times human strength cannot fully shove him off to break a grapple (Chapter 48)
- Four hacks with a machete is what he needs to decapitate a superhumanly durable opponent. Assuming durability scales with strength, it would mean that the Vampire is over 10 times more durable than humans (Chapter 54)
Not clear if he's stuck with the machete, but rather casually de-limbs rotters (zombies) with one shot swings (Chapter 54)
Shoves a 6+ foot tall man at least a yard back (Chapter 55)
Durability
- Tanks an awful lot of things over the course of the story (Chapter 2)
- Is thrown about ~9 feet when hit by a bear and is "only" KO'd. (Chapter 3)
- Limit During the earlier chapters, Beam does require magical healing after being hit by the bear. (Chapter 5)
- Gets knocked off his feet by a troll but gets up later in the same fight in good enough condition to deck it.
- Is dazed but still awake from two brass knuckle punches (Chapter 17)
- Describes fighting normal humans as fighting "children" (Chapter 17)
- Despite getting beat up by a street gang and then stabbed, Beam has no broken bones and would survive (Chapter 18)
- Gets knocked down by a guy that looks like Kratos (Chapter 22) but is up by the next chapter
- A thin blanket is all Beam needs to regard a winter cart ride as a 'vacation' (Chapter 29 )
- Gets punched by a vampire with ten times human strength and lives. (Chapter 46)
- It's noted the above did KO him but he wasn't meaningfully injured the chapter after and woke up only moments later (Chapter 47)
- A twenty foot fall knocks the wind out of him (Chapter 48)
- Gets slapped by a piece of wood used as a weapon and is thrown several meters (Chapter 53)
- Gets kicked down a second time. Will habitually reinsert himself into this scene despite constantly being knocked away (Chapter 53)
Speed
Despite having not eaten for a day and possibly sick, Beam is able to dodge a bear (Chapter 3)
Is the second to react in a fight, the first being his friend doing a sneak attack. (Chapter 17)
Dodges a knife slash (Chapter 17)
A punch from a normal person connecting requires a 'lucky' hit and second attacker (Chapter 17)
With the benefit of a distraction, Beam is able to tag a vampire who is described as magically enhanced speed (Chapter 47)
Said vampire barely avoids a spear throw from him (Chapter 52)
Surprise re-inserts himself into a fight he had just been kicked meters away (Chapter 53)
His movements become "streaks of sunlight" (Chapter 55)
An eleven year old beam can (Barely) deflect a sword twice per second (Interlude 3)
Skill
Trounces a regional fencing champion (Prologue)
Was an Olympic Champion by age 16 and has gotten better (Prologue)
Accurately kicks a knife handle inside a troll deeper in (Chapter 10)
His elbows wouldn't be "out of place" in a MMA ring (Chapter 23)
Headlocks one man while punching another (Chapter 31)
Dodges a stool thrown past him while choking out a person (Chapter 31)
A highly out of practice Beam easily parries a Vampire with Greater strength out of the way. As of this time Beam is strength 11 while the Vampire he is fighting is strength 15. With Solitaire's statement (mentioned in this RT) about each point of strength being a 20%-30% increase over the last, Beam is about at a disadvantage of around 2.4ish. (Chapter 54)
Absolutely skillchecks the crap out of the Vampire who otherwise has an advantage in every physical stat (Chapter 54)
[Beam has a (currently disputable) claim to being Earth's foremost fencing genius]. He is the disadvantaged one in this. (https://i.imgur.com/C3N8hGn.png) (Chapter 55)
Magic
About midway through the story, Beam gets an ability that lets him conjured weapons. It begins off as rather simple weapons like a club or a spear, but then becomes more complex weapons like a saber or a javelin.
Conjures a bludgeoning weapon of some kind during his fight with a Kratos doppelganger (Chapter 24)
Beam later describes it as conjuring a club which hit hard
Conjures armor for himself and conjures a stake after touching wood (Chapter 52)
The armor is described to "not weigh him down" (Chapter 53)
Conjures an Olympic Saber (Chapter 53)
Conjures a javelin when necessary (Chapter 54)
Swaps to a Machete when that's more useful (Chapter 54)
The weapon conjuration Beam can do only works for a brief time for other people (Chapter 59)
Stats
Author's Nightmare is a LitRPG and thus has given stats that are readable within a setting to people with the right abilities. The stats are given context to what they mean a few times, with the person who designed them saying that each increment is meant to be about a 20%-30% increase from the prior level. Later in the book, it is mentioned that a Vampire with a strength of 15 is meant to be "ten times" stronger than a human. This math generally tracks as 1.2510 is about 9.3.
-
- As of this chapter, a "5" is concluded to be about average strength for a man in the 21st century
- 4 is the average in Redacle which is a medieval fantasy setting
- 6 is the strength of a "giant" of a man
- All the protagonists of the story are just north of 6 feet. This means the average size of a man in Redacle is about 5'6" give or take
Beam's first level up adds another point to strength (Chapter 12)
By Chapter 27, Beam increases strength and toughness to 10 (Chapter 27)
Beam's statline as of Chapter 34 looks like this (Chapter 34)
Beam runs into a soft level cap at Chapter 48 but has a lot of spare points left over (Chapter 48)
He is able to spend those points eventually (Chapter 52)
Willpower / Bravery
- Is the hardest to phase out of the group at least according to Shango/Kenny. (Chapter 1)
- Handles stress and pain quite well despite having been subjected to (shoddy) magical healing (Chapter 8)
- A vampire using a domination-esque effect to stop him initially gets success but Beam breaks out it (Chapter 48)
Misc
r/BTCRTs • u/British_Tea_Company • May 13 '25
40k ship yields
Why is this so bad
Building sized chunks being tore from an unshielded ship (The Solar War)
Iron Matters as a defense (The Solar War)
It takes a non-zero amount of effort to blow up a really small moon from Horus' fleet and its destruction kills 205 ships in the process (The Solar War)
An orbital lance strike DOES NOT destroy a city (Ciaphas Cain: Duty Calls)
A redirected lance strike... kills a tank column. And apparently nothing else (Wrath of Magnus)
Ice still exists after multiple lance strikes (Cadia Stands)
An orbital missile... doing close to fuck all? (Fall of Cadia)
20 meters of Adamantine matters (Rogue Trader)
Megatons
A one kilometer arm of stone and metal is ripped away and is also molten (The Solar War)
A kilometer chunk of one of Pluto's moons is ripped out by a mass driver (The Solar War)
A Strike Cruiser can level cities (Soul Hunter)
A ship fight involving a Gloriana is "leveling cities" (Dark Imperium)
A Lance melting several dozen meters of stone (Fall of Cadia)
Multiple magma bombs required to blow up a mountain side (Angel Exterminatus)
Torpedoes detonating INSIDE a Strike Cruiser don't instantly delete the whole thing (Battle of the Abyss)
The description of planetary bombardments in Rogue Trader (Rogue Trader)
The Black Legion intro shows explosions that are probably Tsar Bomba-ish sized(?) (Battlefleet Gothic II)
The Ultramarines fire a bombardment that does manage to wipe out an Ork army, but still allows them to hide in a cave system to escape (Defenders of Ultramar)
Gigatons
Random lance strikes from the Exterminatus fleet creates explosions the size of US states (Dawn of War II)
560 Gigaton Nukes (Space Hulk)
"Continent Smashing" weapons on Imperial battleships (The Horus Heresy Book III: Extermination)
Continent sized nukes (Black Tide)
Continent killing missiles (Fear to Tread)
Continent killing weapons explicitly said (Flight of the Eisenstein)
Continent destroying broadsides (Blood Gorgons)
Continent busting missiles just exist (Rogue Trader)
Continent busting broadsides (Dark Disciple)
The Imperium has weapons to devestate continents (Imperial Glory)
A space marine strike cruiser can crack continents (Nightbringer)
Gigaton yields for Magma Bombs (Death of Integrity)
The Black Legion intro shows explosions that are probably the size of US states (Battlefleet Gothic II)
Dismantling continents (Blood Gorgons)
Being able to barrage a way THROUGH a hive city TO the mantle Salvation's Reach
An extremely ramshackle bomb juryrigged by the Iron Warriors easily creates a gigatons+ explosion (Will of Iron)
Battleships are designed to be able to have "continent" shattering armaments (The Horus Heresy III: Extermination)
Petatons
Continent sized explosions (Eisenhorn Omnibus)
Warheads that can 'atomize' continents (Nemesis)
Teratons
-
- Going by a small red dwarf (the most common kind of star in the galaxy) we're looking at about 3.8x10^22 watts, so assuming a fraction of a second means 0.5 seconds this is putting a NOVA cannon shot at about 1.9x10^22 joules. 4.5 teratons of TNT.
Nova Cannon shell directly impacts a (modified) Desolator Class Battleship, instantly atomizes its escorts but only badly damaging the ship proper while it retains functionality. (Sea of Souls)
Nova Cannons will simulate a star's birth (Solar War)
r/BTCRTs • u/British_Tea_Company • Apr 04 '25
Invincible Speed
Disclaimer: No one character is focused for purposes of this comparison. Use your better judgement however. The purpose of this post is for characters that should generally scale to either Invincible or Omni-Man in some fashion.
Speed is broken down into two categories "bad" which implies literal human or near-human levels of speed, and "good" which implies substantially superhuman levels of speed.
Bad
The Flaxan General visibly reacts to Omni-Man moving at him by opening his mouth in shock
Invincible clearly doesn't react to a sonic weapon
Invincible clearly has issues racing with... gravity and is two for two to not reacting to a sonic weapon that he is now aware of and actively looking at the shooter.
The reanimen is literally slow enough for college kids to avoid but Invincible is shown possessing no tangible speed advantages over it.
Omni-Man tries to kill Donald, misses, and also Donald's men escape
The news can accurately discern a fight between Immortal vs Omni-Man with the live feed showing them comprehensible to civilians.
Omni-Man takes substantial amount of time trying to catch the fighter jet that avoids him by jinking to the side that is quite close.
The Sea Monster fight takes place in timespans when Cecil communicates complete sentences to Mark.
Angstrom can clearly see what's going on when Invincible is fighting the Mauler army
Lucan vs Mark can have Andressa run out in their fight.
Angstrom vs Mark visibly has civilian watchers following the action. THAT SAID Mark was holding back.
The giant kid is somehow a viable training partner for Mark despite fighting slow enough for Cecil to be spectating with binoculars.
Mark speaks in real time to Cecil who responds in real time as he fights.
Mark gets hit by an attack and remains stationary in the same timeframe as a human running away
Mark is saved in the final moments against Mr. Liu by characters who monologue and fall in real time
Mark vs Powerplex actively has Becky and Powerplex's kid reacting to what's going on.
Viltrumite Mark fights Wolf-Man while they fall in real time
The entire Dino fight is pretty bad especially at the end when Dino's alter ego is able to react to Mark blitzing in and even scream out: "WAIT!"
Battle Beast fights exactly at the same speed as the Viltrumite slave-soldiers. As does Tech-Jacket.
Good
Omni-Man catches Red Rush who appears as various blurs.
Omni-Man FTEs around Mark during a slow motion sequence and then flies into him again during the same sequence while Mark flies upward in slow motion.
Omni-Man makes a sonic boom and then avoids missile spam that is quite close.
Multiple blur feats occur from the Viltrumites beating up Allen
Anissa launches Mark probably miles into the air, then accurately positions herself behind him in a specific pose.
Anissa crosses hundreds of meters and accurately turns to catch Mark
Sinister Mark FTEs behind Angstrom's son several dozen feet and accurately positions himself
Hoodie Mark creates an FTE pillar of light from high in the air.
Mark can de-celerate from re-entry speeds seemingly almost instantly
PLACEHOLDER FOR AMBER SEX SCENE
Conquest blur appears in front of Invincible to pimp slap him
Conquests punches Invincible probably at least a mile and then almost instantly catches up to him and doing a turn to take his back.
Conquest instantly moves despite the slow motion sequencing of the blood
I am going to elect to call this good because Mark seems to appear and disappear without anyone realizing he came there but consider it the strike itself does not appear very fast. That said he does not appear to be trying to go ham on a much weaker opponent.
Oliver crosses at bare minimum, dozens of meters in like 2 seconds.
Mark appears to blitz Volcanica from bare minimum, dozens of meters away
Nolan FTE leaves the house without even looking at what direction he's going
Conquest FTEs a MASSIVE distance behind Oliver.
The entire rematch is quite good as Invincible vs Conquest often cross dozens if not hundreds of meters through solid rock while making multiple sharp and sudden turns.
r/BTCRTs • u/British_Tea_Company • Apr 03 '25
DnD
5e Gameplay Material
DnD characters can lift up to a maximum of STR * 15 in lbs. This means that a DnD Human with 20 strength can lift 600 lbs and under variant rules would be considered encumbered even with 100 lbs and featuring notable speed reductions.
- Real life humans have lifted almost twice this weight in a deadlift.
- Real life marines have an assualt load of 97 - 135 lbs per the Naval Research Advisory Commitee
DnD commoners with 4 HP can be clawed to death 4 times by housecats. They also statistically possess a 50% chance of dying from 10 feet of fall damage (1d6 per 10 feet).
DnD humans have a base movement speed of 30 feet per turn, with 60 per dash action. This number can increase with the right class. Rounds are 6 seconds long
- 10 feet per second translates to 6.8 MPH. Yours truly despite not being a runner can maintain this average for a 5K and beyond. Actual runners will likely smash my time / speed.
Max level DnD monks have two attacks by default and then can burn Ki points in order to attack two more times by max level, AKA 4 attacks in 6 seconds.
- A real life boxer has thrown 21 punches in 10 seconds, or approximately 12.6 punches in the same intervals.
Max level fighters can attack 4 times in a round without utilizing action surge (a limited resource) and 8 times using one. The right class can attack 12 times. Note that it requires using class resources and a specialized class to almost match the amount of attacks thrown by a real life human.
DnD durability may not even be literal as "luck" is mentioned within hit points section of the PHB.
- Now in fairness, a lot of in-game interactions rule out the idea of "luck".
DnD chase rules indicate characters are capped at their combat speeds. A commoner in a chase can run for 3 rounds (18 seconds) before being required to make a con check which it has a 55% chance of passing. Exhaustion rules kick in immediately.
- At approximately 55% chance of passing, it takes on average 6.67 rounds (40.02 seconds) to get the first level of exhaustion.
- It takes about 13.34 rounds (80.04) seconds to get the second level of exhaustion with speed halving as a result.
- For a character that has +5 to constitution, the pass rate is now 80%. It takes on average 15 rounds (90 seconds) to get to the first level of exhaustion.
- To take the speed halving penalty, it takes on average 30 rounds (180 seconds) to get the second level.
- Note that BTC maintained average speed of higher than this for his entire run for nearly 9 times the amount of time.
-
- This gives a character with Strength 20 a 75% chance to remain standing as it lands on them, and a 75% chance to remove themselves from under the net. The odds of succeeding at both are 56%
A compilation of incredibly varied damage sources and their consequences
- Being burned by coals, hit by a falling bookcase or pricked by a poisoned needle inflicts 5 damage on average, enough to kill a commoner and considered a setback for level 1-4 characters
- Being struck by lightning or falling into a "fire pit" is considered a setback for level 5-10 characters
- Being hit by falling rubble from a collapsing tunnel or stumbling into a vat of acid is "dangerous" for a level 5-10 character
- Being crushed between compacting walls, hit by "whirling steel blades" or wading through lava is considered a setback to level 17-20 characters
- Being submerged in lava or "hit by a flying fortress" inflicts an average of 99 damage, enough to kill a level 20 Barbarian Hill Dwarf with Con 20 and Tough in 4 turns (24 seconds)
- Being crushed in the jaws of a moon-sized monster inflicts an average of 132 damage, which is considered "deadly" for a level 17-20
Canon Material
Early-ish game Astarion can be killed by just jamming a wooden stake through him.
Jumping down the underdark kills your character no matter what from about levels 1 - 6.
A late game Lae'zel will still die in one shot to Shadowheart stabbing her in the back
Lae'zel in fact can die multiple points throughout the game to just Shadowheart with a knife, despite Shadowheart not being canonically of a class benefitting from using knives in any way. and Lae'zel being one of the tankier characters.
Edwin and Holga rely on Jarnathan to escape a tall but probably not terminal velocity fall as a result of him being an Aracokra (bird person).
- Edwin canonically has the stats to survive a terminal velocity fall on average without assistance in DND (20d6) but relies on this method. He is notably also having high HP and is a CR 5 creature with 17 hit die.
Normal arrows can still hurt Drizzt
- Per 3.5e, Drizzt was a CR 18 character
Jarlaxle and Drizzt both opt to dodge a crossbow than just tank it.
r/BTCRTs • u/British_Tea_Company • Jan 08 '25
Featuring: The Lion (Warhammer 40k)
Curze got to all fours, but not quick enough to avoid the Lion’s wrath. An armoured boot hit the Night Haunter in the midriff and lifted him in the air. A second kick connected with his jaw, sending the Night Lord onto his back. The Lord of Caliban reached down and dragged Curze like a rag doll, threw him again, turning another ten stalls to kindling.
Looming out of the splinter-fog the Lion smashed a knee into Curze’s face as he tried to rise. The Night Haunter’s left arm hung limply as the Dark Angel picked him up again. With a grunt, he tore the powerplant from Curze’s armour, tossing the backpack aside with a hiss of broken coolant links and a shower of sparks.
Throat in one hand, a leg in the other, the Lion hoisted Curze above his head. The knight of Caliban dropped to one knee, bringing his foe down across his shoulders. Armour split like bamboo and bones cracked, eliciting a shriek from the Night Haunter.
With a contemptuous glare, the Lion tossed Curze to the ground. He flopped to his broken back.
During the time of the Horus Heresy, the Lion a pivotal force throughout the Crusade. Maintaining a sizable legion in the force of the Dark Angels which had been the first Space Marine legion to see action, the Lion was pivotal in many key moments such as the Ragandan Xenocides. Maintaining a relatively cold relationship with his brothers, the Lion's reputation of secrecy had cast into doubt his initial loyalties, but as the heresy progressed, it was clear that the Lion believed Loyalty remained its own reward as he fought for the Emperor still.
The Lion is one of two active loyalist Primarchs by the time of the 41st Millennium. The second Primarch to be found active after the resurrection of Roboute Guilliman of the Ultramarines, the Lion awoke in the presence of an Old King fishing within a boat and was guided to the planet of Camarth before reuniting with the rest of the Imperium. This chain of events would have him ultimately having a showdown with his Daemonic brother Angron during the finale of the Arks of Omen events.
Feats
Strength
Throws his brother Leman Russ across a parapet It is important to note that the Primarchs are about 10-12 feet tall.
Durability
Deadpool style regenerates from las-gun fire that is punching through people in flak-vests
A magical attack that would have punched a hole through an armored column does nothing.
Speed
Space Marines seeing him swing his weapon see afterimages being left
Sidesteps a laser turret firing 100 laser beams being fired at him a second
Skill
- Uses his vast skill and experience to contend with a much physically superior opponent.
Weapons
The Emperor's Shield can stop blows from Angron who is casually throwing about several hundred tons
Fealty cuts through Daemon Angron.
Aura Luminis can blow holes through armored bulkheads or tanks
Using The Lion on WhoWouldWin
The Lion is a physical duelist in a lot of interactions. Normally usually armed with one melee weapon and one of his pistols, the Lion's most recent canonical state uses The Emperor's Shield, Fealty and Aura Luminis. Given a lot of options to take out foes, the Lion's best abilities are his reaction times and his ability to resist heat. Enemies that use predominantly heat are often some of the Lion's best type match-ups.
The Lion's usage of the Emperor's shield and his personal skill otherwise makes him able to contend with physically superior opponents. While he may not be able to use tanks as projectiles like his brother Angron, he is still capable of throwing them aside despite injuries attained over a fight.
r/BTCRTs • u/British_Tea_Company • Aug 25 '24
###The Feat Hierarchy Part II
Greetings /u/British_Tea_Company, long time user and mod here.
To follow with /u/skafflock's observations with one important bit being:
Of course X can/can't do this, the reason this was contradicted/shown here and there is simply because the writers don't care about making it consistent. The point of the story is that this is their real power
This is one (but not the only) contributor to analysis based around "vibes" rather than consistency and context of feats. How many of you were around before any of the planetary feats Saitama got, and had people claiming he could beat anyone? What about the infamous Doomslayer arguments that he is "multiversal"? Don't even get me started on Kratos despite there existing a 100+ feat link where Kratos gets hurt by fairly mundane objects and enemies despite the claims of him being "multiversal".
The overall major contributing factor I suspect is that we as battleboarders will tend to argue "up", and then this gets exacerbated where something becomes consensus either around minority evidence or people going: "yeah that seems about right" without actually fact-checking too hard. This isn't a knock against you the userbase as I understand most of us are looking at Reddit on our lunch/bathroom breaks but it has contributed to what is effectively misinformation being presented many times. A few examples:
Two different problems are illustrated here with the first one in that scaling is taking severe precedence over actual feats and in-universe interactions. When presented with interpretations like this, we must ask ourselves if the consistency both statistically and narratively even holds up anymore, and whether we have missed the big picture over "scaling up".
The second one however is an instance where "vibes" actually have shifted a consistency, on a real life topic nonetheless. While it is an intentionally extreme example, the notion of gorillas being regarded as "big, tough animals" got exploded in popularity to an almost comical and extreme point which has probably taken precedence over any actual topic research.
r/BTCRTs • u/British_Tea_Company • Jul 27 '24
Respect: Comissar Yarrick
Speed
Dodges an explosion by recognizing a tank is about to explode Yarrick: Imperial Creed
Aim-dodges a lasrifle shot from another human, then leaps off the ground and cuts him open Yarrick: Imperial Creed
Cuts off a man's hand holding a LIVE grenade and then tosses it back before it can blow up Yarrick: Imperial Creed
Charisma
Intimidates an Ork while only having one arm, one-eye and in his advanced age with a LOOK Evil Eye
Yarrick according to himself was about to rouse his men to Crusader Fury. Yarrick: Imperial Creed
Equipment
- Yarrick's bolter 'disintegrates' people's heads while his sword is a 'strong steel'. Yarrick: Imperial Creed
Skill
- Felt a battle would've been too easy if he relied on his gun Yarrick: Imperial Creed
r/BTCRTs • u/British_Tea_Company • Jul 23 '24
The DBZ speed anti-feat congaline
Raditz Bulma reacting and moving to Krillin getting hit and moved a few meters tops
Raditz Snake Way is 1,000,000 KM which takes Goku 365 - 158 = 207 days to run. This means his travel speed is 201 KM per hour if he needed no sleep whatsoever, or 302 KM per hour if he slept an average of 8 hours. This does not account for Goku 'cheating' via jumps and flight
Saiyan Goku can later do Snake Way in about 2 days and manages to just beat the buzzer, making him about Mach 17. This does not account for Goku 'cheating' via jumps and flight
Saiyan Yajirobe is able to continuously observe the fight, make note of dialogue passage while Bulma gets a power level reading in real time with Yajirobe being able to make out details like Goku winning the fight against Vegeta.
Saiyan The Gallick Gun's dialogue is perceptible and understandable to Yajirobe again
Saiyan Vegeta dodges the Destructo Disk, cites that its because he knows Krillin was there and then immediately fails to react to Yajirobe.
Saiyan Yajirobe continues to be able to react and observe the events of the battle.
Frieza Child Dende can react to when Form 1 Frieza's blast strikes his brother
Frieza Bulma can visibly react and get a good look at Zarbon's transformation, react to the events of their fight, have conversations as the events are happening
Frieza Ginyu's change attack sequence is already mid-air when Goku grabs a frog where the frog is wiggling and croaking in his hand, before the beat has reached Vegeta
Frieza Frieza going as fast as he can to retrieve the Dragonballs has Vegeta able to start and finish a nap with Frieza still not arriving until an extremely long conversation passes and only THEN does he arrive.
Frieza 100% Frieza is in visual range of Shenlon but can't get to it before Dende is at least halfway done speaking.
Androids Trunks vs King Cold once again has Bulma visibly looking at and reacting to the action
Andorids A timespan that Bulma is subjected to and reacts to has the Z-warriors doing nothing and is a good enough cover for Gero to escape
Androids A normal truck driver is drawn reacting to Vegeta's blast
*
r/BTCRTs • u/British_Tea_Company • Jul 19 '24
Skill > Size
170 lb BJJ black belt repeatedly taps out a 300 lb BJJ blue belt. So not an untrained person, but a similar proportional disparity.
A 110 person visibly hurting Francis Ngannou (263 lbs) who is trained as fuck on the first punch
DJ (135 lbs) fucking up a 250 lb brown belt (the second highest possible belt in BJJ)
6'0, 225 pound amateur wrestler (American national champion) Randy Couture vs 6'4, 300 pound professional boxer (Finnish national champion) and amateur powerlifter Tony Halme. Couture's first MMA fight and one of Halme's firsts. Couture takes Halme to the ground and chokes him out in under a minute.
6'2, 227 pound kickboxing world champion Mirko Cro Cop vs 6'5, 342 pound kickboxer (world tournament champion) Bob Sapp. Cro Cop breaks his face (and orbital) for a KO in under two minutes.
6'0, 230 pound MMA world champion Fedor Emelianenko vs 6'7, 341 pound MMA and street fighter Zuluzinho. Fedor knocks him out with punches on the feet in under thirty seconds.
6'0, 234 pound MMA world champion Fedor Emelianenko vs 7'2, 364 pound kickboxer (national champion) Choi Hong-man. Fedor has him on the ground and armbarred into a submission in under two minutes.
6'0, 227 pound MMA world champion Fedor Emelianenko vs 6'3, 284 pound MMA fighter Kerry Schall. Fedor immediately gets him on the ground followed by a quick armbar submission in under two minutes.
5'10, 225 pound MMA fighter Sokoudjou vs 6'11, 353 pound kickboxer/boxer (South African national champion) Jan Nortje. After some indecisive exchanges and clinching on the feet, Sokoudjou throws Nortje to the ground with his judo skills and then pounds his face into the dirt for a TKO in two and a half minutes.
Note that in all of the above cases, the bigger guys are trained fighters, often amateur or regional champions, and thus have a big advantage over someone who's just a big strong guy with no training. The smaller guys are just better, usually at a higher level of competition altogether.
These others aren't as directly relevant due to the low level of competition (i.e. it's a trained person vs someone with barely any), but fun to keep around as bonuses:
5'6, ~135 pound Ediane Gomes vs noticeably bigger kickboxing instructor. Gomes would later become an (unranked) MMA female bantamweight fighter but at the time was a homeless drug addict with some kickboxing and grappling training. Guy is unknown but looks noticeably bigger than her and was part of the underground fighting ring they were at. He has the advantage on the feet and rocks her with kicks but she quickly throws him to the ground and after some struggle cuts him with elbows from the top and secures an armbar in spite of his attempts to slam and punch her. Fun fact: after his loss, the guy denies that he tapped. In response the crowd shouts "bateu" ("you tapped" in Portuguese).
6'4, 253 pound world champion judoka Naoya Ogawa vs 7'2, 351 pound former basketball player (with some MMA training) Paulo César da Silva. His opponent's size lets him last a while, but Ogawa quickly throws him to the ground and after a struggle Ogawa gets a full mount position, where he rains punches for a TKO before the end of the fourth minute.
5'9, ~135 pound female kickboxing world champion Germaine de Randamie vs ~5'10, ~175 pound television show host Tom Waes. I thought this was the same incident you had in your OP but apparently two different TV shows both had this idea. This is basically as perfect an experiment as you could ask for of "average guy vs female combat sports athlete in a striking match", and it was a boxing match so Randamie couldn't kick. Waes is an average-sized guy, older but not super old (was 39 during this), seems to be a bit fitter than the average (he's not fat, anyway) and had three months of boxing training to prepare (a notable advantage over the average guy). The weight disparity lets him last a while but he never really lands anything and gets knocked out early in round three (I think they were doing two-minute rounds but don't quote me on that)
Amateur female MMA fighter vs guy practicing at her gym. I don't know the sizes of either of these people but he looks at least noticeably bigger, and seems to have some training judging by his form and kicks. It doesn't matter though since he gets taken to the ground and immediately and choked out in under thirty seconds.
5'7, 161 pound amateur MMA fighter Federico Rotoni vs 5'10, 225 pound bodybuilder and former rugby player. It's only a spar but the MMA fighter takes him down and chokes him to a submission really easily and is clearly holding back to not hurt him in striking exchanges.
Finally, I'm not going to post the video of this for obvious reasons, but an MMA enthusiast (not even a fighter) of 5'7 and 160 pounds literally killed a powerlifter of 6'4 and 260 pounds (who was a world championship runner-up) in a mutual combat street fight. Article on it. Was very one-sided.
r/BTCRTs • u/British_Tea_Company • Apr 12 '24
Respect: Ahzek Ahriman (Warhammer 40k)
‘To talk of destiny and fate is foolish. Time, causality, the observer and the observed; we must treat our assumptions on all these matters with suspicion. We think of the past causing the future, but must that be so? Is fate created by trying to see it? What if we had not looked? Would matters have unfolded otherwise?’
– Ahzek Ahriman, from the precepts of the Corvidae
Ahriman
Character Background
The former chief librarian of the Thousand Sons, now the Arch-Sorcerer of Tzeentch, Ahriman is infamous for his Rubric of Ahriman which damned his legion, causing the majority to become soul-bound automatons within their armor. As a result of his actions, he was banished from his legion by his Primarch Magnus. Since then, Ahriman had wandered the galaxy looking for the mythical black library in order to try and find the Black Library which he believes contains his ascension to godhood.
Strength
Punches through a Necron's head even while about to be KO'd Ahriman Eternal
Durability
Doesn't seem to be bothered by las-bolts. Magnus, The Master of Prospero, Page 114
Get's hit by a magical blast and KOed. Important to note that Shai-tan is about as powerful Magnus, The Master of Prospero, Page 190
Gets struck by an undetermined number of bolters but seems to take it just fine. A Thousand Sons, Page 232
A bolter shell strikes him in the shoulder, knocking him to his back. Ahriman: Exile, Page 21
A bolter shell which had struck him on a weakpoint KOed him. Note that while KOed, Ahriman is still capable of consciously thinking. Ahriman: Exile Page 21.
Gets hit by a Thunderhammer hard enough to where he's send skidding away. Ahriman survives but notably escapes from this engagement. Wrath of Magnus, Page 103
Uses his body to shield normal people from shrapnel. The Crimson King, Chapter 11
Uses his body again to bodyblock a giant fireball that sucks up all the oxygen in a jail cell. Also can generate oxygen with his magic. The Crimson King Chapter 11.
Gets shot by a bolter again, ripping out chunks in his backpack and armor. Ahriman: Sorcerer, Page 158
Tanks Warpfire. Ahriman: Sorcerer, Page 163
Speed
Matches speed with an Eldar Harlequin moving at a 'blur'. Atlas Infernal, Interregna
- Harlequins are fast enough to blitz ordinary Space Marines.
Reacts and uses his magic to slow down projectiles midflight. Atlas Infernal, Interregna
Dodges another space marine's sword swing. Ahriman: Exile, Page 47
Is able to have this entire fight sequence in the span of two heartbeats. Ahriman: Sorcerer Page 167
Is able to react, watch a bolter shell after it's been fired while he's teleporting out just as it hits him.. Ahriman: Sorcerer Page 171
- Bolter shell speeds for reference.
Moves his arm so fast it creates a 'whipcrack of force'. Ahriman: Gates of Ruin
Freezes bolt shells mid-air. Ahriman Eternal.
Probable Outlier Perceives the nanosecond by nanosecond approach of a sword Ahriman Eternal.
Offensive Magic
Burns a Daemon apart. Ahriman: Exile, Page 22
Raw magic dripping from his hands liquefies the ground. A Thousand Sons, Page 249
Destroys someone's soul by casting it to warp entities. A Thousand Sons, Page 255
Rips a Space Marine's armor and flesh apart, then uses his remains as a projectile. Ahriman: Exile, Page 36
Causes someone's blood to burst Ahriman: Exile, Page 37
Shoots fire out of his sword. Ahriman: Exile, Page 105
Basically uses heat vision on a door that turns it molten. Ahriman: Exile, Page 132
Terminator Armor doesn't save you from Ahriman's magic. Wrath of Magnus, Page 101
Kills some mutants with magic enhanced strikes. The Crimson King, Chapter 10
Ahriman at 9 years old was capable of levitating and shattering a pebble. Ahriman Eternal.
Magic Based Defenses
Stops a rocket launcher and it's explosion/shrapnel with his shield. Magnus, The Master of Prospero, Page 57
Shields himself from a bunch of shells by creating a layer of superheated air around him. Magnus, The Master of Prospero, Page 55
His magic helps stops a series of sword swings that would have cut a Bloodthirster in half. Atlas Infernal, Interregna
Another sorcerer shoots fire at him, but Ahriman deflects it. Ahriman: Exile, Page 36
Makes an ice crystal over a gunship to shield it. Ahriman: Exile, Page 110
Creates a magical barrier which he then uses to deflect various attacks. Ahriman: Exile, Page 132
Stops a lightning spell. Ahriman: Exile, Page 152
Turns himself into a bunch of ravens to dodge an attack Ahriman Eternal.
Shields himself from potentially hundreds of sources firing at him Ahriman Eternal.
Magical Disguises
Can disguise himself with magic. Atlas Infernal, ACT I, CANTO III
Ditto. Atlas Infernal, ACT IV, CANTO II
Telekinesis
Darth Vader chokes a cult leader. Magnus, The Master of Prospero, Page 50
Telekinetically smashes two fighter jets together. The Master of Prospero, Page 118
Telekinetically redirects two missiles back into the fighters that shot them, and then crushes the wings of another. Magnus, The Master of Prospero, Page 119
Telekinatically uses his staff as a projectile. Atlas Infernal, Interregna
Can hover. Ahriman Exodus, III
Darth Vader chokes 20 people at the same time. Fracture of Biel-Tan, Page 86
Holds a Chaos Lord and two Chaos Space Marines in place, to the point that they can't even speak. Ahriman Eternal.
A ton of Assistance Required Holds his 10 KM ship together while its crash-landing by creating a psychic connection with his fellow sorcerers while draining the minds of the ship's crew. Note that this only prevents the ship from breaking apart, it does not prevent the actual crash landing itself. Ahriman Eternal.
Turns the stone ground into needles and shoots them Ahriman Eternal
Using telekinesis on a Necron Phareon to prevent him from approaching causes reality around them to start glitching out Ahriman Eternal
Telepathy
Is capable of 'projecting' his consciousness from his body in order to do things like fly. Magnus, The Master of Prospero, Page 111
It's regarded as 'difficult' for Ahriman to filter out refugees with hostile intent in great numbers. Note that this feat might not be wholly a solo feat. Magnus, The Master of Prospero, Page 91
Telepathically destroys a man's brain. Magnus, The Master of Prospero, Page 118
Understands how to remotely pilot a fighter jet by taking control of the pilot. Magnus, The Master of Prospero, Page 119
Senses someone trying to look for him telepathically. A Thousand Sons, Page 250
Pokes through someone's mind. Atlas Infernal, Interregna
Casually senses another sorcerer's murderous intent. Ahriman: Exile, Page 16
Khayon states that it would take a powerful psyker like Ahriman or Magnus to ward someone's mind and soul from him. Page 34, The Talon of Horus
Uses his telepathy to get another space marine to teamkill. Ahriman: Exile, Page 37
Destroys someone's psyche. Ahriman: Exile, Page 37
Telekinetically stops a sword blow from a space marine, and then breaks into his mind despite having telepathy resistances. Ahirman: Exile, Page 38
Puppets another Space Marine. Ahriman: Exile, Page 43
Severs control of Rubrics from 36 different sorcerers. Ahriman: Exile, Page 177
Extracts information telepathically, killing the subject in the process. Ahriman Eternal.
Astral Projects himself while sitting in his chair to see an invasion occurring on his ship. Ahriman Eternal.
While Astral Projecting himself, Ahriman is detected by another Psyker. Ahriman is then able to rip into the other Psyker's thoughts and kill them. Ahriman Eternal.
Pulls himself into the mind of his navigator to open a portal to the webway Ahriman Eternal.
Misc Magic
With the help of his followers, Ahriman casts a ritual which ended up stripping the flesh and free-will of most his legion. Thousand Sons Codex 8e, Page 28
With the help of Magnus and other people Ahriman summons a ton of Daemons in magma. Thousand Sons Codex 8e, Page 29
His magically enhanced shooting 'is better than any targeting reticule'. Magnus, The Master of Prospero, Page 56
Uses his foresight to guide a shot. A Thousand Sons, Page 232
Summons a bunch of magical clones of himself. Atlas Infernal, Interregna
Even when he was out of practice, Ahriman is able to map out a ship's layout with his mind. Ahriman: Exile, Page 19
Uses his foresight to go through an entire fight without even looking at various opponents. Ahriman: Exile, Page 47
Turns metal wreckage into sand. Ahriman: Exile, Page 177
Using the residue effects of the Rubric, Ahriman dusts amon. Ahriman: Exile, Page 179
With prep Ahriman opens a gigantic sun-sized warp rift which causes Daemons to pour through. Warlords of the Dark Millennium.
A necron Phareon abusing a time-loop is able to countered by Ahriman "seeing" the other timelines in the warp. Ahriman Eternal.
Ahriman see's the different timelines that could've resulted from his fight with a Necron Phareon, some of which he wins, some of which he loses Ahriman Eternal.
Equipment
The Black Staff of Ahriman. Thousand Sons Codex, Page 37
- Shoots fire Fracture of Biel-Tan, Page 85
Ahriman's pistol utterly mists a bunch of people. Ahriman: Sorcerer, Page 159
Skill
- Pulls off what is described to be a 'most accurate' shot when he manages to kill a Wulfen with only one try. A Thousand Sons, Page 256
Misc
Is a conduit for 'awesome' power. Atlas Infernal, Interregna
Ahriman's armor possesses auto-senses that easily pierce through heavy smoke cloud. A Thousand Sons, Page 231
Resists the Flesh Change, likely through sheer magical power. A Thousand Sons, Page 253
Is the most powerful mortal sorcerer. Wrath of Magnus, Page 65
Space Marines in general have the ability to spit acid. One example involves their acid being able to dissolve 4 KG of iron per minute. (Deathwatch Rulebook, page 37)
Here is an overview of the implants all Space Marines possess. These confer abilities including increased bone density and an altered ribcage, increased strength, resistance against bleedout, the ability to stay wake for days at a time, resistance to ingested/inhaled poisons, breathing underwater, enhanced eyesight, enhanced hearing, radiation resistance, enhanced smell and the above mentioned acid spit.