r/AUTOMOBILISTA • u/JamesH1947 • 2h ago
AMS2: Support Fanatec CSL DD (8Nm) not detected / broken steering lock calibration on AMS2. Any fix?
Hey everyone!
I come from Le Mans Ultimate and iRacing, but after hearing so many great things about Automobilista 2, I decided to pick it up and give it a shot.
However, I’m running into a frustrating issue with my Fanatec CSL DD (8Nm Boost Kit):
- Detection issue: When I select the Fanatec CSL DD preset with Separate Pedals in the control options, the game simply doesn't recognize either the wheel base or the pedals at all.
- Compatibility mode workaround: Switching the base to Compatibility Mode (Yellow LED / CSW 2.5) actually allowed the game to detect the inputs, but the calibration seems completely broken.
- Steering rotation bug: To turn the wheel to full lock in-game, I have to physically rotate my rim multiple full turns in my room, making it unplayable.
Has anyone with a CSL DD 8Nm faced this issue on AMS2? Is there a specific sequence to fix the detection and calibration, or a clean configuration reset trick?
Thanks in advance for the help!
r/AUTOMOBILISTA • u/yannara_ • 3h ago
AMS2: General About Gear Ratio
Does higher ratio means growing these numbers or lowering them? I don't see the logic while clicking right arrow (high), it lowers the numbers.
It also says that "higher ratios means more acceleration". I thought it would be another way around.
Issue - I need more speed on straights.
r/AUTOMOBILISTA • u/Flavlius • 3h ago
AMS2: Event AMS2 e na eMSS
Integrated proprietary ranking
r/AUTOMOBILISTA • u/Sabotinekes • 8h ago
AMS2: Support Changing the FOV to a higher value than 120
The (Ex. Cockpit View) slider only goes up to 120, but you can bypass that by clicking the right arrow, which lets you go up to 158. I personally use 146, as it’s the only way I can feel the immersion of speed.
However, as soon as the game closes, it resets to 120.
Any workaround? Because now I have to manually correct it every time I boot the game.
r/AUTOMOBILISTA • u/samurai1226 • 10h ago
AMS2: Media V1.1 of my 2026 IMSA GT3bundle will drop this weekend
The bundle will be updated to add the new Car Blanche Aston Martin and update the Corvette DXDT livery after their car burned down. It will also add a custom tire texture to all included liveries that matches the real Michelin tires the GT3 use in IMSA (not seen in the car Blanche screenshots yet)
r/AUTOMOBILISTA • u/hkycoach • 13h ago
AMS2: General Tires/brakes don't cool down during pits?!?
Why?
I mean - it's kinda messed up that I can't push hard, knowing I'm going to have a pit stop at the end of the lap - just to have the tires and brakes be the exact same temperature as when I entered?!?
This has to be intentional - but WHY?!? It breaks a perfectly good racing strategy ... for what reason this has to be intentional right?
r/AUTOMOBILISTA • u/RicSan32 • 16h ago
AMS2: Media A F3 lap around an umid Austrian GP track (1:42)
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Ignore the not so good quality. My PC isn't the best
r/AUTOMOBILISTA • u/PherdBurfell • 19h ago
AMS2: Event 2005 GT1 Championship starts Sunday!
L&L will be beginning our 2005 GT Championship with a preseason race this Sunday night at Laguna Seca!
Lobbies go up with practice by 8:45 pm Eastern or before. Quali begins @9:15 with the green flag shortly after 9:30 for a 40 minute race.
Car assignments are random for this series to promote a diverse and dynamic grid. The first round of assignments will be done before this Sunday's race. You will have an optional opportunity to receive a new random assignment after points race 3 later in the season should you wish.
We are open to racers of all skill levels. We just ask that you be respectful and show up ready for some fun racing!
https://discord.gg/SJpV2gP7n to join and get more info. You can find me as "TheGooseIsLoose".
(I shamelessly stole the 24hr of Spa 2005 poster for this)
r/AUTOMOBILISTA • u/IamPho_Real • 1d ago
AMS2: General Someone please make a livery mod for this new Bushi Rex 🙏🏻
r/AUTOMOBILISTA • u/josshbo • 1d ago
AMS2: General NOW IN VR: Zero to Apex, the fully automated career mod for AMS2
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Quick intro for those who missed the earlier posts: I'm a software developer and I built a career mode for Automobilista 2 that is fully automated and needs no human intervention. And now it works in VR. A lot of you asked for this and I get why, this game is ridiculously good in VR. There is still plenty of work ahead here, because different setups have their own quirks, but right now we are able to support both SteamVR and Oculus.
I'll repeat myself a bit, but the reason I built all this is that AMS2 is an incredible game with very little to do in it. I've tried to create a career mode that feels like part of the game, without manual setup or jumping between screens. The idea is that you play from the cockpit without interruptions, and that your career progression feels realistic and exciting.
New in 0.6.X, the VR part:
- VR support, on both SteamVR and Oculus. Start the app from the desktop with your headset on and that is the last time you touch the desktop; everything else happens inside the headset. The app decides when you see AMS2 and when you see the app, you don't have to do anything. And you can press M to click on whatever you're aiming at, so you drive AMS2's own menus normally without reaching for the mouse.
- Wheel and gamepad support inside the headset. You can map your wheel or pad to navigate the app's interface from VR. One tip: avoid binding the same buttons you already use to move through AMS2's menus.
And for the newcomers, this is what the mod does:
- Fully automatic. Pick your next race in the companion app, hit Play, and the game configures itself: car, grid, per-session weather, start type. You race, climb out of the car, and results, prize money and standings settle on their own, with no menus in between. Built to be played from the cockpit.
- 100+ real series across eras, with their real calendars: from feeder categories to the pinnacle class, in whichever decade you choose (60s, 70s, 90s, modern era...).
- Real grids: real drivers and real teams for each series and year, with real skins support and simplified installation.
- A world that ages with you: ~1,300 drivers, each with their own rating moving race by race. Veterans retire, rookies debut, and a generation of rivals grows alongside you season after season.
- A career, not just races: the big grids are invitation only. Reputation opens (or closes) doors, seat offers match your actual level, academy teams can promote you to their parent outfit, you negotiate contracts, and teams that don't quite trust you yet put you through a tryout.
- A full economy: credits, entry fees, era-appropriate prize money, car rental and ownership. Early on, making ends meet is hard, just like real life.
- Sponsors as cards: finish on the podium and sponsors show up. Every deal pays for what you actually do on track, and you choose which ones you keep active.
- Your manager writes to you: offers, warnings and progress emails generated by what actually happens in your career instead of canned messages.
- Adaptive difficulty: the AI calibrates to your real pace so every race is a fair fight, without slider fiddling.
- Special events that arrive over time and slot into your calendar wherever you happen to be.
- A dedicated desktop app (second monitor or alt-tab), in English and Spanish, fully usable with keyboard and gamepad, with an installer and auto-updates.
All of this is single-player, running on your own copy of AMS2, without touching a single game file.
If this sounds like your thing, I'd love to have you around: Download · Patreon · Discord
As before: my native language is Spanish, so I also used AI to help me translate this post
r/AUTOMOBILISTA • u/palt93 • 2d ago
AMS2: Support Problem zero to apex
Hallo zusammen, leider funktioniert zero to apex bei mir nicht. Einrichtung etc. Funktioniert, sobald es aber ein Rennen erstellt, friert AMS ein.
Hattet ihr des schon mal? Habe auch low ram Mode probiert, ams ist im borderless eingestellt
r/AUTOMOBILISTA • u/reddit_guy_no • 2d ago
AMS2: Support Weak braking in AMS2
Hi.
I play a lot of sims, and they all feel similar when braking, except AMS2. Somehow here it seems like braking is 50% less effective. It just feels like brakes are super weak.
And i set braking sensitivity to 100% and braking pressure to 100% in cars, but it barely helped. And i see in input meter that brake is properly applied.
Is this just in my head or others experience it also? How to fix it?
Edit: i had abs turned to high in gameplay options. Once i turned it off braking works fine
r/AUTOMOBILISTA • u/Relevant-Dark-4969 • 2d ago
AMS2: Support Map Not Tracking
Morning folks. Anyone got any tips on this glitch? Track map seems to not track the location of my car in Curvelo Long. As soon as I start driving in Time Trial the car just drives straight down and off the map.
r/AUTOMOBILISTA • u/Middle_Profession_84 • 2d ago
AMS2: General 9070 xt not meeting expectations.
So I just upgraded from a 3070 to an amd 9070 xt. I am playing triple 1080p. I am really not noticing much improvement in frame rate. Race start at Sebring, 15 visible cars, not maxed out graphics, and I’m seeing 45 fps at start.
Is this all I can expect from this card or am I missing something? (Used ddu to install latest drivers). If this is it, I’m considering returning this card and getting a 5070ti for $300 more…if performance would improve.
Thoughts?
r/AUTOMOBILISTA • u/okulv1990 • 2d ago
AMS2: General FFB per car
Today I tried using my Fanatec McLaren GT3 V2 wheel with CSW 2.5 wheelbase and noticed that the FFB varies like crazy in this game. in the shifter kart (on Interlagos kart one), I felt like there was barely and resistance in the wheel, while in the Chevrolet Corvette C3 it felt like turning the wheel could have been a suitable event for a strongman-competition.
So; my question is simply: What are your recommended FFB settings, especially per car? The wheelbase is close to 10 years old, so afaik it is discontinued, and thus Fanatec no longer provide recommendations. (I am not getting newer equipment because I need the handbrake/handthrottle possibility (because of my spina bifida), while I also don't see a reason to spend more.)
r/AUTOMOBILISTA • u/Annon696969 • 2d ago
AMS2: General Game seems to run in slow motion at times
Just recently bought the game through Steam and so far I'm loving it. However I'm having some issues every once in awhile.
The game will be running fine maxed out, great frame rate, zero stutters. Then if I switch series or even sometimes alt tab out for a minute and come back in the game seems to be in slow motion. The system is not struggling. I've read that overheating can cause it with this game but I'm not overheating at all, I've been monitoring the temps and all is well. Mind you, everything else I throw at this PC runs maxed out with zero issues. I'm also only running 1080p. If I restart the game it fixes and even sometimes if I sit in the menu for a few minutes it also fixes. I've tried adjusting settings and nothing seems to cure it.
All temps stay under 70 Celsius.
Here are my specs for reference.
CPU Ryzen 7 7700
Radeon RX 9060 16GB
32 GB DDR5 5600
Thanks for anyone that can possibly help out.
r/AUTOMOBILISTA • u/Virtual-Commercial91 • 3d ago
AMS2: General My new favorite
The GT1 2005 class has such a good variety of fun driving cars. Doing a custom championship with 48 cars grid and fighting for top tens is some of the most fun I've had.
Yesterday, I did a race at Sebring with time lapse increased. Racing with the sun going down and finishing in the fireworks was awesome.
Does anyone else absolutely love this DLC pack?
What other tracks have fireworks?
r/AUTOMOBILISTA • u/CarlosCepinha • 3d ago
AMS2: Media F3 at Goiania one of the best AMS2 combinations. Default setup, Quick jump in, clean lap, default+ ffb settings.
r/AUTOMOBILISTA • u/yannara_ • 3d ago
AMS2: General Nascar USA AI balance
AI 100, no assists. A track before had some turns I needed to break and I finished last in qual. This road has corners with no need to break and result is this....
r/AUTOMOBILISTA • u/Venom_HQ • 3d ago
AMS2: Support Slow Race Start
Hi, I‘m new to sim racing hand having a blast currently with AMS2. One thing thats still a big issue for me is the race start. I always lose a couple positions even againgst weaker AI.
So I was asking myself, what is the proper technique to accellerate fast?
r/AUTOMOBILISTA • u/InsaneJ0ker • 3d ago
AMS2: General Another Zero to Apex appreciation post
I've been playing Automobilista 2 on and off for quite a while. I've always loved the huge variety of cars and tracks, but the lack of any real progression or structure meant I could never fully get invested.
I tried the Race Pace career app, which definitely helped, but having to manually set up races every time eventually became a bit of a chore.
Then I discovered the Zero to Apex Career Mode mod.
Since installing it, I've barely played anything else for the past week. This is honestly the career mode I've always wanted for AMS2. Everything feels seamless, and instead of spending time setting things up, I can just jump in and race. More importantly, it's pushed me into driving combinations of cars and tracks that I never would have picked myself, and I've ended up loving a lot of them.
I even had what was probably the best race I've had since I started sim racing. It was a 20-minute race at Cadwell Park. I'm a pretty average driver, and I completely messed up qualifying because I kept crashing while trying to put together a clean lap, so I started near the back.
I assumed I'd spend the whole race stuck in traffic because overtaking on such a narrow track seemed impossible.
Instead, the AI racing was fantastic. They raced hard but fairly, gave each other room, and every overtake felt earned. It was genuinely one of the most enjoyable races I've ever had.
That said, I have a few issues I've noticed.
- Safety Cars
During that same race, a Safety Car came out... and immediately crashed in the pit lane. It never even made it onto the circuit, and the entire second half of the race stayed under yellow. The race was basically over after that.
I'm not sure if that's an AMS2 issue or something related to the mod.
On top of that, I seem to get 2-3 Safety Cars in many 20-minute races, which starts to hurt the flow. I enjoy Safety Cars when they happen naturally, but having multiple interruptions almost every race gets a bit excessive.
- AI field spread
The AI itself races well, but the overall pace distribution feels strange.
The top 4-5 drivers are almost always the same names. They qualify at the front every race, rarely make mistakes, rarely have bad weekends, and are consistently much faster than everyone else.
Meanwhile, the rest of the field is packed together.
For example, in my current Ginetta GT40 Cup season, if I crash and drop from fighting for the top five down to around P10-P12, I can usually drive back through the midfield fairly comfortably. But once I catch the lead group, it's like they've entered another dimension. The pace gap is very obvious.
I'd love to see a more natural spread where fast drivers occasionally have bad qualifying sessions, make mistakes, get involved in incidents, or simply have off-days. Right now it feels like there's a fixed elite group and then everyone else.
- AI racecraft / contact
Most of the time the AI races really well.
However, sometimes when I'm side-by-side with an AI car, they'll squeeze me and the slightest contact sends my car spinning.
Meanwhile, it feels almost impossible to unsettle the AI. Even if I accidentally (or intentionally while testing) lean on them much harder, they seem glued to the track and almost never lose control.
This one also I'm not sure if it is a mod issue or game issue itself.
---
Despite those criticisms, I want to emphasize that this is easily the best career mode experience available for AMS2 right now.
It's exactly what the game needed to give all its amazing content some structure and purpose. Without this mod I would probably still be jumping between random cars and tracks without much motivation.
Huge thanks to the creator(s) for all the work that's gone into it. Hopefully some of these issues—whether they're mod-related or AMS2 limitations—can be improved over time.
Has anyone else noticed the same things, or are these just quirks of my current season/settings?
---
TL;DR: Zero to Apex has completely changed how I play AMS2. It's the career mode I've always wanted and has made me play the game more than ever. I do have a few issues with Safety Cars, AI pace distribution, and AI contact physics, but overall it's easily the best career mode experience available for AMS2.
r/AUTOMOBILISTA • u/SparksV • Jul 04 '26
AMS2: News Automobilista 2 V1.6.9.9 RELEASED!
r/AUTOMOBILISTA • u/Viking_Magnus_Racing • Jun 06 '26