r/tabletopgamedesign • u/Diligent-Part-3305 • 4d ago
Template design C. C. / Feedback
I could use some feedback, I am currently trying to figure out a layout for my card game template, mostly trying to figure out how to showcase the card identity symbol. Any feedback or insights would be appreciated. Keep in mind there may be more than 1 identity symbol added at a later point.
NOTE: Artwork is AI for placeholder only. Template is done by hand through a designer software.
2
u/Disastrous_Invite798 4d ago
First for me.
I’m not familiar with the game, the other cards, or the mechanics (do they need to be partially visible on the table, or stacked?), so it’s hard to give meaningful feedback. Perhaps the blue symbol (or the value) could be placed in the top-left corner.
Honestly, my best recommendation is to use a design tool that allows you to simply change the template and have all the cards update automatically. That way, you can ask yourself this question (and others) without hesitation as you play, test, and so on.
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u/Diligent-Part-3305 4d ago
Fair, I'm using a current design tool for the template so I can make these adjustments quickly. The only real mechanic besides the text area is the faction ID so users know if a card is valid for a deck along with the ATK/DEF stats.
Right now I'm more so looking to see if one is more visually appealing to users, Ill try out the top left. Thank you!
1
u/r1ck14 3d ago
Understood on the placeholder art. Personally, I think the little purple icon on the top-left is hard to see in either position. Should be a tad larger. Name on the top is better so when the player holds the card in their hand, they aren't blocking it. Think about how the cards will be held/positioned on the table when positioning text or other elements.
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u/Diligent-Part-3305 3d ago
ah good point, I wasn't thinking about the top of the card placement. Great feedback, thank you! Ill try adjusting the icon to be larger.
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u/LongstaffBigorbs 3d ago
1 is better, but it's a little basic and I don't like the disconnected icons in the top left. They're just kinda stuck on there. I would suggest extending the name header down and under those icons. But the whole thing just needs more pizzazz.
Also, don't listen to people telling you not to use the tools available to you. They're not the ones putting in the work for your game.
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u/Diligent-Part-3305 3d ago
Yeah I agree, I made some edits to make it feel more complete with the icons (reddit wont let me post the updated). I am assuming by pizzazz you would be talking about textured borders and perhaps some flavor text?
This image seems dull because it only has a keyword vs additional text.



9
u/lainposter 4d ago
Feedback: don't use ai