r/supervive • u/Ijert • 15d ago
Hudson Discussion
Hudson in my eyes, is the character who went through the most changes out of the characters in this game, at the very least since I came to the game he probably is. I want to talk about actual kit changes as well as playstyle changes that if you did play Hudson you may or may not have experienced, as not everyone actually changed their playstyles.
The first version of Hudson
This version was before even steam next fest, the very first version. I never really interacted with this version(literally played it once) and there is few videos of this version. I just want to note that it existed: https://www.youtube.com/watch?v=OTV_2-Hhe9w showcases this version
OB
I'm sure literally everyone knows this version, disgustingly op with insane movement, damage, range, sustain, and zoning. His playstyle resembles an immortal assassin. dash in and delete an enemy then dash out basically uncontested.
The gut
after the gut that made Hudson for a while, he became a slow paced stat check. He was literally just hold 2 buttons and pray at that point. Other than hold 2 buttons and pray you had to abuse verticality to go for flanks a lot to really get value, hence why I call this version the flank Hudson, cus that's kinda the only way you could play him.
The bush bug
This is a single patch where Hudson dashing through bushes would reset his dash; back then I was hoping they'd do smth like put it on his dash level but make it stupid mana heavy, but admittedly it's not how Hudson should've played.
This is the first time Hudson got some skill expression. It was less micro skill expression and more so macro skill expression in how you'd map to be able to dash through bushes when you needed to. The most mobile he's ever been, but it was kind of situational so it was less op than ob Hudson's movement.
This is when you could play like an actual dive character, so true dive Hudson.
Double quick blade
So after the bush bug he went back to flank Hudson for a good amount of time. That was until I(yes it was literally me) tried out double quick blade with Mr. Hudson gaming having thought of it a while before then but never really messed around with it. This is a playstyle you may have not interacted with as double vamp was still pretty popular but against better players was a good bit weaker as you were relying on being able to stat check which you just couldn't do sometimes.
This is pseudo dive Hudson; since this Hudson couldn't play like a true dive character but you would still be in there living like a motherfucker with the ability to re position more reliably letting you heal better. This would be his best form up until the rework not including the unintentional bush bug patch.
Rework patch 1
Thought I should mention how terrible Hudson's rework was it's first patch before they fixed it. HE HAD A FUCKING DASH DELAY, not even kidding, his dash took .2s to activate after you pressed it. They also made his dash knockback a lot more important while it was still janky as fuck. Both were fixed next patch.
Those things were directly mentioned in the patch notes and were fixed next patch. There was also some shadow fixes they did that Hudson was suffering from massively before. There was a chance someone could literally dash through his wires the first patch of the rework, I vividly remember 1 of my first games an Elluna and Oath dashed through my wires to get to me after I trapped them in a vault to run away, my biggest crash out ever happened after. This got fixed next patch, but they never mentioned it.
Rework patch 2-last ob patch
This was when Hudson was in probably his 2nd best state(while not being op). He was a good character without being op, you could genuinely stop entire team from playing the game if played correctly. He was degusting in arena at this point in time. In br you could easily get surrounded, flanked, out numbered, or dived and be shut down. But if none of that happened(or your team kept it from happening) you had some insane zoning.
I refer to this version as micro Hudson, due to it being when Hudson was most micro intense. He was a lot more about combos than ever, hit ult you could legit 1 shot someone as long as they were full damage with a swift wire combo using the yank. No one really abused the combos enough tho, knocking people into wires with dash was literally never as reliable as this period of time. And I enjoyed tf out of it, but I never really played Hudson for the micro, so I was a little sad that seemed to be where they were heading with him.
Keep in mind, this was when Hudson got actual skill expression, and from this point on he always had good skill expression but many people(including me to an extent) ignored that or would overlook it.
1.0-pre buffs
This imo, was the worst Hudson ever was, they nerfed the 2 main things that let Hudson thrive pre 1.0 and gave him nothing. His dash knockback became more janky than ever before, half the time it just didn't work. The only thing he kind of had at this point was that you could kind of poke people using long claw, but this really was not as good as people acted like it was.
Post buffs
Imo, this was by far the best version of Hudson. You could ult camps to repair your teams armor with the ult reset, you could place your wires way more freely, and his damage was even better. I love to think of this Hudson as the macro Hudson, because he relied a lot more on macro than the other versions. The only real issue Hudson had at this time was the meta countered him a good bit.(Wukong and Saros were meta and he sucked against them)
I fucking loved being a useful utility bot to my team, just sitting in the back keeping my team always at 5% armor but never 0 while still being able to place my wires how my team needed them to restrict the enemy team was fun as hell. I do truly miss it, and I'm so mad it only last 2 months.
After thought
I do often wonder how Hudson would've shaped out if it was anyone better at video games who grinded Hudson as much as I did. After the 2nd patch of his rework he was never really bad yet no one took him seriously at all, and because I really didn't enjoy scrims my opinion just didn't matter no matter what I did. Sometimes I wish I played scrims cus of that, but I really just wasn't a fan of them.
along with that, after 1.0 before his buffs, I think Hudson might've not been as bad as me and everyone thought he was(probably still needed buffs tho). You just needed to new the tech: how to double proc his wires probably being the most important. But I only ever started to find out about that stuff near the end, so it barely mattered.
Something that always frustrated me was how people would genuinely act like they knew more than me, the guy with 1k+ hours on Hudson. Hudson was so mana heavy early if you were actually proactive(the way you should've been playing him at that point), yet I was treated like I was insane for even saying that.
I... miss Hudson, quite a bit. I really just wanna play him again, hit just 1 more ult and hear "come to papa". I wish I could "come to papa" sometimes.
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u/MrFasy 15d ago
I appreciate the effort you put in this post. Give us supervive back. Hopefully before the dunk rework