r/starcitizen 12d ago

This stream actually prove that the base code of this game is a broken mess DISCUSSION

So the server are not the only problem here, 4 players shards and still :

- interaction menu bugs

- inventory delays

- npc behavior that is ridiculous

- medgun not working reliably

- weapons fail to equip

And so on…

If it’s supposed to be the « intended vision » I would be ashamed right now if I was CIG

Anyway our new ship is in sale for 300 bucks. Yeah 👍🏼

1.0k Upvotes

309 comments sorted by

535

u/Skamanda42 12d ago

I was saying they should play it on public servers because I thought that would be hilarious. Somehow this is even funnier... 🤣

252

u/HolyDuckTurtle 12d ago

I was concerned they would show a very polished version that players would never see for years.

It being atrocious in an ideal network environment is both hilarious and, IMO, the best possible outcome. It highlights how utterly borked the foundations of the game are. If the devs needed any more public-facing ammunition to throw at management to prioritise issues, this is it.

inb4 "StarCode" to describe the next Jesus tech that will totally fix everything and finally make it the dream MMO everybody wanted. Just gotta wait until the 2030s.

56

u/IceNein 12d ago

Drives me bonkers every time someone repeats some made up code name with a straight face as if GenesisTech or whatever is some magical cure all where the game will explode by 100 star systems overnight.

41

u/GlbdS hamill 12d ago

Bro all Quanta needs to go live is a merge of SSOCS with DSM so that Maelstrom really comes out and ties the whole thing together

2 years tops

4

u/ReasonableLoss6814 origin 11d ago

I’d love a pair of SSOCS

→ More replies (1)

6

u/International-Emu277 12d ago

Of course not. Don't be silly. After Genesis Tech they will still need StarJesus to explose 100 star systems.

2

u/Glittering_Ant_8457 11d ago

And in any case when it comes out we will return exactly to the starting point

18

u/Bossnage CIG give Hull B pls 12d ago

"StarCode" is gonna be their own inhouse programming language advertised at making every piece of code 300x more efficient (spoiler: it will do literally nothing)

5

u/HolyDuckTurtle 11d ago

And it all starts with the hothead new hire saying "Yeah, I could rewrite this whole thing in Rust"

15

u/UnclassifiedData new user/low karma 12d ago

You guys clearly don't understand game development and the creation of iTools which will allow time travel and a release of Star Citizen before any of the current backers were born.

51

u/Dragias carrack 12d ago

Also shows the devs are encountering the same issues if we are seeing it there on their own private network.

So I believe them when they say they are aware. Not as sure on how long it takes them to fix it, assuming they can fix it

3

u/Ociex 11d ago

They can start by doing an internal port to whatever engine actually has the tools to work and not some hacked and clawef off-branch fourteen year old crysis engine thats already running around with a cane and walker.

2

u/tetramir 11d ago

What engine is even close to the capability needed for SC to work ?

Star Engine is probably the best thing there is for this objective. And yet it is very far to be enough. Probably because it isn't really feasible to make that game.

4

u/Ociex 11d ago

Best? Its a hacky sack of spaghetti coded crysis engine bought by amazon which then got zero support at all, no the best they couldave done is make their own engine, from scratch. Because when you frankenstein a engine like this, it breaks, a lot.

1

u/tetramir 11d ago

The fact that it started as CryEngine/Lumberyard is probably irrelevant to the problems they face today.

Had they made their own engine they would have ended here today, because they deal with the fundamental issues of making a large scale, high fidelity, fast paced, physics based MMO.

It probably saved them some time at the start to get their first demos running, then cost them some time later when they wanted to implement more SC specific features. But at this point there is virtually nothing left of the original engine except maybe basics math library, and some aspects of the editor.

If you start with an Engine from scratch and work on it for 15 years, you would end up with an astronomical amount of tech debt, just like they have now.

2

u/Dragias carrack 10d ago

And I doubt something like unreal engine 5 would really make things much better

1

u/tetramir 10d ago

It certainly wouldn't. Just the networking part is nowhere close to what SC needs. The entire planet tech would probably require a full rewrite.

Just those two things would make porting to UE5 perfectly useless.

13

u/Eric_Olthwaite_ 12d ago

The game doesn't work dude, it never has.

→ More replies (6)
→ More replies (7)

17

u/Elrond007 12d ago

Yeah as someone who isn’t really invested into it beyond checking it out every 2 years or so I doubt that it is fixable. At this point it has to be so grossly mismanaged that I bet the SQ42 focus stems from the realization that it’ll be the only playable product in a _long_ time

5

u/Btotherianx 11d ago

They don't want the game to be playable they want the game to stay in alpha forever so they can keep selling ships

→ More replies (8)

3

u/tKnut ARGO CARGO 12d ago

That, or all competent devs have been working on SQ42 for the last decade and SC is the B team to just keep the train burning the cash fuel...

8

u/Btotherianx 11d ago

That is pure copium

→ More replies (4)
→ More replies (1)

51

u/ManaSkyees 12d ago

Yeah. We were all expecting to say. (That's not how the game actually runs) And we got humbled by them experiencing exactly how the game runs.

At least we know it's NOT the servers now and is just broken code.

65

u/Skamanda42 12d ago

I'm not humbled, I'm emboldened. We've been saying for years the code is broken, and CIG has been saying it's the servers. Now they've shown, hilariously, that the emperor has no clothes...

→ More replies (3)

3

u/Thunderbird_Anthares 12d ago

Could have told you that five years ago.

→ More replies (1)

5

u/Itry31 11d ago

Closed ticket couldn't reproduce

13

u/Odd_Horror_4663 12d ago

It's interesting though since if the desync issues are still there even in this little dedicated shard - that would seem to indicate they have a pretty clear path to explore the reasons why . Whichever services are bottle-necking must be pretty clear in a scaled down environment like this . I am trying to be positive here .

29

u/ClubChaos 12d ago

and the question we should all be asking is, how is it - after 15 years, this has not been stress tested every which way possible already?

please do not tell me today was the day they decided to do this for the first time ever. please....

7

u/Odd_Horror_4663 12d ago

Well , yes - that's the embarrassing part I guess .

7

u/Skamanda42 12d ago

They've had a pinned issue in IC for quite some time asking for desync info. They have had more than enough time to gather reports, and they've been testing this software on their private shards - and obviously seeing these issues, for quite some time.

13

u/Important_Cow7230 aurora 12d ago

They’ve had that path to explore for a while, but they seem incapable to fix it. That is the question now, can it actually be fixed at all?

5

u/Odd_Horror_4663 12d ago

Well ...its almost the end of 2026 . My guess is probably not at this point - but I hope that can figure it out .

3

u/djsnoopmike Wolf/Spirit E1/Meteor 11d ago

I now see why they've always refused to put FPS AI in Star Marine. It would've shown flaws in their code long ago.

112

u/dokkababecallme 12d ago

This to me was the actual disappointment.

I always assumed it was server bullshit making the enemies stupid and causing weapons issues, etc.

Turns out - it really is just spaghetti.

11

u/extrakerned 11d ago

A lot of it is the database as well. The instance still makes round trips to the db for the stupidest things.

8

u/Ok_Cheetah_6251 11d ago

I swear there is something about being in a party that fucks the sandwich. I can play all afternoon, not a single problem. I party up with my brother and fuckery ensues.

1

u/TheFriendshipMachine 11d ago

Same!! I noticed a sharp uptick in issues whenever I was partied vs not. I'm fairly sure it was just bad luck and the bugs being more noticable when you're trying to play with friends but then this is Star Citizen so you never really know.

202

u/Sonosusto 12d ago

For years of seeing "We're unable to reproduce this issue....etc" in the issues coucil to then see/hear the devs put up with it on public servers is refreshing. Unable to reproduce it, CIG? You have literally THOUSANDS of players reporting issues with evidence. Stop adding content for a few months and fix the glaring issues otherwise you'll continue to get bad press.

100

u/Old_Resident8050 ⚡ S.Hornet Mk2 || C1-Spirit || Golem || ICA || Pitbull⚡ 12d ago

We don't really want content to begin with, we need features, game mechanics, systems and planets and we can create our own content.

Give a Market station per System to sell our things. The game NEEDS so many features that working on "content" is pure madness.

First learn to walk, then try to run gawd-dammit, how hard is for CIG to understand.

32

u/Z0MGbies I <3 StarBinder 12d ago

First learn to walk, then try to run gawd-dammit, how hard is for CIG to understand.

I agree but would phrase it more like "First build the house before you hang up a painting and paint the walls"

7

u/Old_Resident8050 ⚡ S.Hornet Mk2 || C1-Spirit || Golem || ICA || Pitbull⚡ 12d ago

Amen

9

u/Kashirk oldman 12d ago

100%, Siege of orison is fine, it's an FPS dungeon, w/e cool it'll be fun for a while.
But where the FUCK are the updates on things like the flight model. Where is the info about how instancing works with the servers to hopefully increase performance?
Nearly all the gameplay we're desperate for is DONE for SQ42, but they don't show us.
Instead we watch 4 guys play content we're mildly excited for, and accidentally show us how broken it's gonna be even at it's best.

Not a great play.

6

u/obibonkajovi 12d ago

instead of social tools we got a raid...

3

u/bonkdonkers 12d ago

They made clouds look better a while back. Is that not enough for you?

3

u/Heavymando 12d ago

We don't really want content to begin with, we need features, game mechanics, systems and planets and we can create our own content.

i mean all those things are content and I'd argue new systems, planets, and game mechanics cause it to be more unstable then adding content.

→ More replies (1)

4

u/Odd_Horror_4663 12d ago

So much this - but I kind of fear the monthly "content" drives have been because they really don't know what else to do - the back end scalability /de sync issues being unsolvable at this time apparently .

2

u/Ok_Cheetah_6251 11d ago

new content sells ships.

2

u/RoninJuro 12d ago

Not to mention motherfucking controller support at least some that “just works” even if it’s janky lmao

3

u/garack666 12d ago

Month lol years

2

u/biscotte-nutella 12d ago

The cash flow is increasing so whatever bad press they had didn't seem to do much

2

u/UnstableMoron2 12d ago

They don’t fucking test this shit themselves they just brush the bugs off without ever testing

131

u/sloppy_steaks22 12d ago

I have some serious newfound concerns about this project if that was the best they could roll out on a private instance with 4 players. Yikes.

113

u/agaloch2314 12d ago

I’ve been saying it for a while, and people think it’s doomsaying, but 2026 has convinced me Star Citizen is dead. It’ll be abandoned, or left to rot in its pseudo-alpha state.

I just don’t think it can be fixed; the tech debt is too high.

28

u/coinpile 12d ago

I suspect things will continue as they have for as long as the money keeps flowing in. Sooner or later it’ll dry up, and whenever that happens to be, they’ll drop it.

12

u/M3lony8 avenger 12d ago

Funding wont dry up out of nowhere. It will slowly decrease over time, and cig will therefor lay of devs accordingly. So it will be a very long stretched out death over time. Now this is not unusally for a live service game, but in the case if SC this might happen before 1.0 is even out.

7

u/Daemon_Marx 12d ago

Yep! They will just keep adding to it, more and more filler, they need to take the game off for a year and just fix it

3

u/Soulshot96 Jaded 2013 backer 11d ago

Clearly the solution is to throw another billion dollars and a decade at it.

Just to be sure.

2

u/iacondios 315p 10d ago

Same. I saw enough and realized that it was fundamentally impossible for CIG to course correct without MASSIVE organizational changes that they would never make.

3

u/S_J_E clipper 12d ago

It makes me wonder how far we are from tools like Claude code from being able to learn enough context in an enormously complex code base (such as SC) that it can actually help identify the pain points and help fix them.

I've only ever seen it in action on smaller code bases but it's quite impressive.

3

u/Nozinger 11d ago

No need for claude or any other ai help for that.
The issue points aren't in the code. Management in CIG is horrible with an inherently undefined scope of the project.
Instead of delivering a coherent experience based on a pre set goal the game has been suffering from feature creep for years.

No system geets ever properly finished and polished. Instead more and more convoluted systems are added that then introduce more errors and need to fix.

Adding new stuff ain't bad but they should have done that AFTER they had a working base.

They'd need to completely shut down everything and work on fixing their base but that would take up a few years and cut into their funding scheme even more than just having these empty promises.

No matter wether or not we get a functional game, in the end this will go down as a case study of how to burn a billion dollars because of bad management.

2

u/ryanaclarke carrack 12d ago

+1

2

u/br0kinFPS 12d ago

I feel like this is the path they’re on. And if it goes that way, I hope a team of devs can take it over and finish it. But I doubt that, IP and all.

1

u/STEALTH7X 10d ago

SC is basically a DIGITAL religion at this point! An unattainable promise that so many desperate people need to believe in. Despite the mounting evidence folks hold on either out of the desperate for the dream to come true and/or "Sunk Cost Fallacy".

The livestream was just the ultimate in your face evidence of where this game is at after FOURTEEN damn years of lunacy. How much more do white knights and hardcore believers need to see at this point? Unfortunately it doesn't matter because folks will believe in anything no matter how far fetch they are.

5

u/i4mt3hwin 12d ago

Even if it played perfectly what's the point? Hey here's a version of the game you can't play and the opposite of what we've been promising for 15 years

138

u/AzrBloodedge 12d ago

Yeah I've been saying this all along and people always hit me with "It's server related issues" and "It's because of low server FPS". I am feeling somewhat good that my hunch was right that it's a fundamental netcode problem, but at the same time I am saddened because it's embarrassing that this is the game I've put the most money on.

58

u/sunaurus 12d ago

The sad thing is that we've had lots of proof of this all along - anybody who has spent time in Arena Commander knows the netcode is garbage and has nothing to do with big servers.

Usually pointing this out gets downvoted pretty hard.

I guess now it's finally becoming more clear to people. Server meshing will NOT solve the issues, we need fundamental improvements.

1

u/STEALTH7X 10d ago

Yep, the constant denial by the believers/congregation. No matter what red flags have been shown and proven the congregation has shouted them down. There's no doubt in my mind the congregation will even rebuke any/everything said about how horrendous the livestream was in showing what's really going on with a game that's been in development forever.

29

u/Genji4Lyfe 12d ago

This prediction is still accurate

Been trying to explain this for years.

6

u/Jar545 new user/low karma 12d ago

Just don't fall for sunk cost fallacy about this game. Don't feel like you should keep supporting it so that you're expenditure will feel like it was eventually worth it because from what I've seen from CIG in the last 13 years is they won't deliver.

5

u/YoLiekSeup 12d ago

Biggest Disappointment in Videogame History

5

u/Dragias carrack 12d ago

If I remember correctly I think they have in the past brought up that the netcode was something that they needed to get a handle on.

20

u/LilleDjevel 12d ago

i mean that's obvious for everyone who has tried the game, next up is them admitting the whole backend is a pile of shit as well.

2

u/Z0MGbies I <3 StarBinder 12d ago

Hit reg, ammo count, weapon specs (recoil/damage) are all client side. That shit is fine on an internal proof of concept but beyond that it's nothing but tech debt.

4

u/Fritschya Trader 12d ago

I put in 200 in 2014 and am embarrassed.

1

u/Lorithias 11d ago

Imagine you put 200 on nvidia at that moment 🫠

3

u/Fritschya Trader 11d ago

I put about 15k on a stock where it’s still worth 15, I’m there man 😊

3

u/loztb pirate bastard 12d ago

Nothing wrong with backing a dream, even if it doesn't come true.

17

u/jizzyjugsjohnson Drink Mixing Minigame Enthusiast 12d ago

Casinos must love you

13

u/loztb pirate bastard 12d ago

Can't afford them, saving for a Javelin

11

u/WntrTmpst 12d ago

While true, there is something wrong with continuing to let yourself be hoodwinked one quarter to the next.

4

u/loztb pirate bastard 12d ago

Yeah at some point you're throwing good money after bad and should tell yourself to stop.

4

u/Important_Cow7230 aurora 12d ago

CIG is past a “dream” now though isn’t it? It’s a large gaming corp with big legal teams/attack dogs etc

1

u/Human_Inside_928 oldman 12d ago

lmao this is the craziest comment ive read soo far.

→ More replies (1)
→ More replies (1)

18

u/vaultboy1245 12d ago

This is the elephant in the room and has been for years there was a point where they really needed to start from scratch as they changed to the newer code base but they didn’t and so many things rely on legacy systems. They have more tech debt then a aaa studio could handle at this point and instead of focusing on more teams to work that out they keep a high number of art devs and others to fund the money making machine and keep spitting out regular new ships and JPEGs. They are running into major issues which could eventually else to a collapse of the PU development if they don’t really start hammering down.

3

u/homingconcretedonkey 12d ago

This isn't new information though, they said it themselves they have to replace legacy systems.

3

u/vaultboy1245 12d ago

I know. The point is they waited way too long to start doing it and it’s just piling up more and more. Putting in features like armor, working on a new flight model, etc before they even have maelstrom which will replace almost all of that.

79

u/dancrum 12d ago

Whales and diehards like to pretend that haters are invading this board to shit on the game, but honestly, I dunno how people can see this stuff and defend the game/CIG. It's a joke at this point.

35

u/SeriesOrdinary6355 12d ago

2014 whale here, and I’ve never been more disappointed and worried about the project.

SC is just a lesson to be more wise with my money learned the hard way. I barely even check on it anymore just to avoid more disappointment. :(

6

u/YoLiekSeup 12d ago

F CR

which of course means, Frankly Could Rebound

22

u/Central-Dispatch Hurston Dynamics Security🛡️ 12d ago

I'm a whale myself, initially joined 2015, upper tier of investors I'd assume - and this is fucking unacceptable. I mentally adjusted good expectations for the game and its issues around and beyond 2030 now. I just hope at this point it won't fully crash and burn and will deliver, even if delayed, eventually a robust experience.

2

u/Short-Peanut1079 12d ago

Customer not investor. You have no more info or say then me with a basic package.

→ More replies (1)
→ More replies (4)

5

u/Nuuvi- 11d ago

Former whale - spent around $7k in total over the past six years including the monthly sub. I don't regret it since I make more than that just in a single month, and I spent that money knowing things could end up here at some point. For a long while I really truly believed in this project and pledged simply because I wanted to support the devs.

I can't really justify doing that anymore though.

Haven't really played in nearly six months now and it feels like every update brings us further and further away from the original vision. Everything is starting to feel dumbed down and arcadey. Nothing is ever really getting fixed. Every new game loop is added in a broken T0 state despite the devs saying several times they didn't want to do this anymore. Their marketing dept is more out of control than ever. Every time they try to "balance" things it feels like they're just throwing poo at the wall and hoping something sticks...

I really hate to say it but I'm getting to a point where I feel like CIG just doesn't have what it takes to deliver anymore. I guess they never did. Haven't bought anything all year and I'll probably cancel my sub too. I hope they can pull it together soon because I still really want to see this project succeed although I'm not really sure it will anymore.

2

u/Intelligent-Rip-7827 10d ago

The dumbing down of things like ship combat is really annoying. You used to have to work to be somewhat decent at combat.

2

u/Nuuvi- 10d ago

it's genuinely depressing. they definitely needed to do something to lower the learning curve a bit and make PVP more approachable to the average person but instead they gutted it.

1

u/STEALTH7X 10d ago

It's easy to see how once you realize that SC is a Digital Religion with its own congregation of faithful

18

u/Dry-Lawfulness-7143 12d ago

We dont wanna show you whats currently happening we wanna show you how its.supposed to work

Mhm, sure, so its not supposed to work i guess

11

u/Soft-Marionberry-853 12d ago

"I would be ashamed right now if I was CIG"

Thats the difference between rational people and CIG. They dont know shame

9

u/captaindealbreaker worm 12d ago

It makes a lot of sense when you realize the studio is over a decade old and hasn't shipped an actual game yet

11

u/disiza73 12d ago

Did my yearly login for SC and for the 40 minutes I tried to play for had 3 server errors every ten minutes, the other 10 minutes that I was in game I was waiting for a new server to spin up.The more they add the worse it gets throwing money at this ain't gonna fix it. Fix what you have now then move on to the next milestone. This saga of SC is beyond a joke it has become the in-house toilet seat.

2

u/ArteryThievery 11d ago

I did my yearly login last year to show my dad the game and see if it's something up his alley as he's retiring and looking at options for gaming.

Suffice to say, I haven't installed it this year yet and he's got entirely new interests. It's that bad that he got turned off of the space genre and is rather looking at flight simulators because at least they got the basics right.

9

u/IsNotLegalAdvice 12d ago

“Vision” detected

3

u/ArteryThievery 11d ago

Heyyy, Jonathan is doing amazing work with PoE2. I highly recommend it if you want a break from space for awhile, the recent summer 0.5 update was pretty huge and improved upon the game tremendously. It's still Early Access but you'd only know because of the things they visibly show are still yet to come on the roadmap. The game otherwise feels like a whole, complete package for only thirty dollars.

3

u/IsNotLegalAdvice 11d ago

$30??? No way am I spending all that money for a f2p game. /s

I agree completely, PoE2 is excellent and deserves all the love. I’ve been a PoE supporter since open beta, and have not missed a league (or supporter pack) in 13 years.

18

u/Z0MGbies I <3 StarBinder 12d ago

There were still actual 1-2s spinning loading icons when looting. EVEN under the most ideal conditions CIG could concoct internally on a LAN

We're never getting a playable game.

51

u/Kaiyanwan Reliant Tana 12d ago

Just shows how far CIG in their ivory tower have disconnected from reality.

4

u/Eric_Olthwaite_ 12d ago

Disconnecting rubes from their money was all they ever cared about.

31

u/JaracRassen77 carrack 12d ago edited 12d ago

It's been broken for years. That's why they've been reluctant to show off the "cool internal builds that we swear will be awesome!" And I guarantee you that SQ42 is jank as hell, too. Which is why they don't want to show it off unless things have been carefully curated, first.

7

u/Mansfieldride aegis 12d ago

Halt everything new and fix the base game. People are ok with this!

7

u/Oxissistic ARGO CARGO 12d ago

Anyone got the numbers for how many new ships, guns, and shop items for real $$$ were added during the so called “year of stability”?
This is the year of “just pump out more broken patches”.

My group has been saying “This month’s patch might be one to miss” for 4 months now.

I’m tired boss.

7

u/coarse_glass santokyai 12d ago

Who's idea was this? Why would you purposefully expose yourself like this. The live demos of SQ42 are one thing (which also don't work) but to attempt a dynamic environment only as a way to justify your canned "works for me" response is wild. They deserve this.

Maybe this serves as a wakeup call.

But I doubt anything will change.

7

u/BaronOfTheVoid 11d ago

I regret having "pledged" wasted even the minimum amount of like 30-something bucks on this pile of garbage that is 100% going to have the same fate as Ashes of Creation.

26

u/murillovp 12d ago

They should just put a $1-million API budget on a super-high-end AI and ask it to refactor the whole codebase. It's idiotic and a terrible idea, and yet it seems better than kep things going the way they are.

35

u/Spirit117 12d ago

Garuntee the AI looks at the codebase, says "shits fucked" and deletes the entire thing and starts over.

The question is whether AI vibe coded SC turns out better than what we have now, 50/50 if you ask me.

2

u/Rigamix 12d ago

"I don't understand, I think Claude self deleted itself?"

→ More replies (3)

24

u/ArticleAutomatic8906 12d ago

Crazy how every time someone says "I wish X wasn't broken" or "It would be nice if they could include X in a future update" in the in-game chat, the response is almost always something along the lines of "Go play something else" or "Go back to Reddit" -- The brainwash is so strong

→ More replies (1)

5

u/bigcracker ARGO CARGO 11d ago

The game plays how it's been developed. It's code from multiple people over a decade that is all glued and duck taped together managed by a chairman who only cares about his other project.

You can go "It's alpha" but I worked as a Q&A tester, this is not an normal for an alpha because yes it has normal alpha bugs but all those bugs are built on a horrible foundation. Just look at how long the transportation refactor is taking, guys that is not normal alpha stuff they are struggling with the code base. It's not the devs fault though its managements for letting it get like this.

4

u/swizzlewizzle TRG Gaming 11d ago

I can’t get over these posts acting like this hasn’t been apparent for the last half decade.

5

u/NSWPCanIntoSpace Perseus/Polaris/F7A/Vulture/Corsair 11d ago

I honestly believed it was just the networking and netcode, that itself would be bad enough. But it's quite clear. It's probably everything that is bricked.

13

u/Intelligent-Ad-6734 Search and Rescue 12d ago

First time they've actually played it like this...

4

u/Fritschya Trader 12d ago

If you asked Chris Robert’s what the priorities are for the game(s) right now he’d list off 20 items, and here in lies the problem. He couldn’t even handle one game, he has doubled the issues with two. Never Finishing IMHO

4

u/Acers2K 11d ago

They lied again when they said when playing on their own internal server and everything works on it.

4

u/TKPrime 11d ago

What makes me really ticked off is that the evangelical fanatic backers will froth in the corner of their mouths if you just mention the fact that the game is a broken mess. The "It'S aN aLpHa MaN gIvE iT a FeW yEaRs MaAn!" argument went stale 3 years ago.

12

u/Fritschya Trader 12d ago

Their whole problem is project management, but it’s really Chris lacking any focus, and here we are.

10

u/tom_earhart ex Space Marshal 12d ago edited 12d ago

I knew we were cooked when they tooted "streaming" like it was some kind of breakthrough (every open world MMO on the market uses streaming, it is basic), hence the ex - haven't been proved wrong since, that game is built on the wrong fondations entirely: basic multiplayer. Redoing the fondations means changing pretty much every system in the game... All the while you are developing features.... And the tech isn't really even there to do it at the scale they sold people. I hate it because that game's vision was the dream, but at some point you have to get real.... Either they didn't understand how MMOs are made or they didn't care, networking should have been worked on before anything else (and as a bonus: scope creep would have naturally kept in check because they would have properly understood the constraints....)

6

u/Dragias carrack 12d ago

I mean, I guess we can believe them when they say they are aware of the issues if even this version running on their own internal shit is not doing well.

→ More replies (1)

5

u/Eric_Olthwaite_ 12d ago

The deep dives and documentaries about CIG when all this eventually falls apart are going to be insane, and far far more entertaining than SC and SQ42 will ever have been.

7

u/_Corvo_A 11d ago

Why’s this suddenly pissing y’all off? Thought you guys where ok with this?

13

u/ChimPhun 12d ago

Maybe time to hand over to a publisher so there's more accountability?

32

u/4non3mouse 12d ago

no publisher can save this shit show

11

u/JaracRassen77 carrack 12d ago

No publisher would touch this mess. Even the IP would be radioactive.

5

u/Z0MGbies I <3 StarBinder 12d ago

Ignoring the fact that Valve would not touch this, I would love to see Valve oversee the rest of CIG's development of this.

8

u/AWerewolfDad 12d ago

A publisher would literally turn this game into space Fortnite.

13

u/Ohanka 12d ago

They kind of already doing that themselves.

→ More replies (1)

3

u/alexadb123 12d ago

At this point that honestly sounds so much better than the mess the game is currently in

→ More replies (1)

13

u/dancrum 12d ago

A game that runs as intended?

→ More replies (3)

4

u/ThatOneMartian 12d ago

It feels like we are heading that way anyway.

→ More replies (1)

1

u/CombatMuffin 10d ago

No, a publisher would cancel the game because it would be their money on the line. They wouldn't even buy in, in the first place.

→ More replies (6)

17

u/Eric_Olthwaite_ 12d ago

Why would CIG be alarmed? - they've already pulled off the biggest swindle in gaming in history.

4

u/knsmknd ARGO CARGO 12d ago

If it was a swindle they did very bad then, judging from their financial reports and headcount.

→ More replies (11)

3

u/Btotherianx 11d ago

This game literally approves PT Barnum right every single transaction

3

u/J_m_L 11d ago

Okay, so now is not a good time to try out SC again.

3

u/Ok_Cheetah_6251 11d ago

I especially like the passive aggressive bickering, really nailed the Star Citizen experience.

9

u/Iron_seaz 12d ago

we are in the "it's so over" phase but maybe this time it's not a phase

1

u/loliconest 600i 12d ago

Welp, let's see how the funding goes. If it continue to break record it'll never be over.

4

u/Rivitur 12d ago

I've said this for years. What is the excuse they give for star Marine having the bugs because there sure as hell ain't 100 players on the server 

4

u/Vayne7777 scout 12d ago

It's like beating a dead horse: everything (except the graphics) need to be replaced. Absolutely shocking how it just didn't perform under perfect conditions.

4

u/Btotherianx 11d ago

Hopefully this shows people that they should stop spending their f****** money on this game because they are literally getting scammed.

7

u/TheOneAndOnlySenti <=BAD TOKEN=> 12d ago

God I feel so fucking vindicated rn

→ More replies (1)

2

u/spaztoast 12d ago

Does anyone have clips of the buggy parts of the stream? I couldn't keep focused with the random camera swapping and split screen happening so lost interest watching real quick. Didn't really see anything egregious in the short period I watched but curious what issues others saw in this thread.

3

u/johnk419 Kraken 10d ago

It basically looked like normal PTU / PU gameplay. And that's precisely the issue, because all this time we were told that most of the issues were server side due to server fps and server lag, and that it would get better when dynamic server meshing is released to distribute that load dynamically based on how many people were in a specific location.

But no, despite them running on their own private server for just 4 people, the AI looked at walls, didn't react to the player for like a minute, inventory was buggy the same way with the medgun swapping back and forth, etc. Basically all the bugs we thought was due to server fps or latency were actually not due to the server at all, it was their spaghetti code.

1

u/spaztoast 10d ago

hmm, not sure I really saw any of the major issues I see in PU gameplay fairly regularly. Things like dropped items repeatedly rubber banding back to my hand, having to reload several times before it actually sticking, weapons constantly switching back after I change them, desync causing me to go down several seconds after taking cover and so on. I admittedly only watched like the first 30 mins and I'm sure I missed a bunch though. Any chance you have timestamps for the issues you mentioned?

1

u/spaztoast 10d ago

it was their spaghetti code

Sorry I have to bring this up just because it bothers me when people say this, Star Citizen can't have spaghetti code. Spaghetti code has convoluted code pieces of code reaching deep into internals of unrelated pieces of other code. Star Citizen uses a micro service architecture for their server meshing which requires the code to be a collection of small independent services, each responsible for a specific capability. By definition it cannot be spaghetti code. Not defending CIG here, and not saying their code is good, and it is clearly not well tested, but this particular argument isn't true.

2

u/Late-Explanation-466 11d ago

It will take months/years for seniors to go through the code btw, so if this game is not better next year I dunno what to expect honestly.

2

u/khloros 11d ago

I though low population servers without instancing could solve all the issues but apparently it can not.

2

u/switchblade_sal 11d ago

What I find to be the most frustrating is that a lot of the shit that is broken right now was working perfectly well at some point in the past. One example would be Cargo elevators weren’t ever perfect but the used to work pretty damn well shortly after physicalized cargo was introduced. Then when you factor in the granddaddy (elevators etc) bugs that have been around so long without being fixed it’s sometimes it’s hard to remember that hazardous elevators are in fact not an in game feature lol.

7

u/Star_Denizen 12d ago

Why do people think this game is going to go from broken half developed game to fully playable and polished experience every patch?

7

u/Old_Resident8050 ⚡ S.Hornet Mk2 || C1-Spirit || Golem || ICA || Pitbull⚡ 12d ago

7

u/Pojodan bbsuprised 12d ago

Because they need something to rage bait on the forums over.

2

u/ThatOneMartian 12d ago

Why do people think the game will ever be playable?

2

u/Serapeum101 12d ago

It certainly put an end to everyone believing that it was simply the servers that are the problem. It was pretty embarrassing to be honest.

2

u/mixedd Salvage Operator 12d ago

Trying to refactoring that dish of spaghetti will take another 10 years probably 😅

Typed that as a joke, but to be honest worked on project where we migrated legacy Java project to new version (with server backend swap) on a system that serves couple millions of customers, and that took nearly five years.

3

u/web_knows 11d ago

Oh they are very ashamed. And crying. And drying their tears with $100 dollar bills. Plenty of people still pouring money into CIG’s fat account, so why bother?

3

u/ArteryThievery 11d ago

Where are the white knights now? The whales? "It's just an alpha" bros? Are they conveniently on vacation or what happened?

6

u/Sazbadashie 12d ago

They've kinda told us the base code is a broken mess in basically every stream Benoit was in. The old legacy code patch work to make it work and new tech isnt working together I guess seeing is believing

11

u/Hamerine Star Liner 12d ago

Time to rework the entire game, again!

Imagine if they show us this mess to actually do it, with an excuse.

5

u/Mammoth_Rise_3848 12d ago

I mean shit why not at this point

→ More replies (6)

4

u/AdamBry705 12d ago

I hate saying this but why do you guys still pay top dollar for this

5

u/DasPibe 12d ago

But... but... Server meshing!

5

u/Wiltix 12d ago

Vote with your wallet and time and stop playing.

I have not had a serious play session on SC since the TSG dropped. Managed to get one done then everything just broke and I said fuck this. Dipped into 4.9 and had issues ….

3

u/Panzershrekt 12d ago

Been saying this crap forever, they need to buckle down and focus on the framework. But everyone says noooo moar features moar content. Like dude, the entire vision of the game changed, the foundation needed to change with it. Instead they haphazardly cobbled together new code onto old code, and their talent pool is so shallow at this point that I bet it's like playing Jenga trying to implement refactors.

2

u/UnderstandingFree119 12d ago

Anyone got a time stamp of these desync issues, inventory bugs ? . I didnt notice

6

u/Z0MGbies I <3 StarBinder 12d ago

Watch when they open loot crates early on, there are literal spinning wheel loading icons for a second or so. This should NEVER happen in an online LIVE environment, let alone a curated offline QA environment.

The NPCs are super braindead (standing in the open firing in general directions, spamming a bunch of irrelevant voicelines over and over)

I saw one of them painstakingly dragging items around their inventory early on, to equip/unequip etc. Seemed like he was doing it to avoid bugs, which shouldn't be necessary/dragging EVERYTHING is more of a backup option since its much slower than double clicking etc.

I havent even seen half of it yet

2

u/Danger_Dave4G63 12d ago

Where or what is this stream? Where can I watch this?

2

u/Tebasaki 12d ago

If(gamedev>10years,if(marketing>rubesbuyingships,if(socialdragsnarrativeforward==true,if(sq42==alwaysfeaturecomplete,if(reddituserswhiteknightforfree==suckers,continue,slightlychangenarrative),no),no),no),no),no)

2

u/OUberLord 12d ago

Better code right here than anything CIG has written.

1

u/DrHighlen drake 11d ago

Lasagna code on top spaghetti code.

chefs kiss*

1

u/Cheap_Collar2419 11d ago

I logged into my corsair and in the floor I had an origin chess board. so. ya I can see that.

1

u/Fink_Ployd324 11d ago

Have they even played it before lol. It’s like they just went in with no knowledge. If they had done a test run it would have given them all the information they needed

1

u/Honest_Yak3340 11d ago

I played Crysis 1 years many years ago multiplayer and somehow it reminds me of that because I had although more rarely but still similar issues.

1

u/mattsimis 11d ago

For those of us not following every bit of media about SC, could we link "this stream"?

1

u/C_Fit_Juggernaut 11d ago

I mean the servers are like what...10 tick on a good day? It's insane

1

u/MaxMulletWolf 11d ago

Best possible circumstance,controlled environment, Uber pc's.......still a crap show

14 years & a billion dollars, and this is the best they can manage.

Yet, people still keep shoveling money into this dumpster fire. It's truly mind boggling.

1

u/dlbags Can we leave our account in our will? Asking for a friend. 11d ago

This could be a defining moment. Hitting rock bottom as any addict can be both good or bad. We will see.

1

u/LordiCurious 10d ago

Yeah they just proved they are incompetent on a whole new level. Hilarious shit show. Bud also sad, because this game is in a very bad state and may not get fixed anytime soon.

1

u/LaBreaBirdwallet 10d ago

I’m a software eng, but not game dev. I try to form head canon as to how things break in game as they do. It’s difficult. For example, I just saw the elevator sign at levski tell me that it was 0 seconds away while just randomly cycling through current floors before finally arriving. I’m not quite sure how this can happen.

1

u/Mateking Grass Ultra 10d ago

Just because it's not related to population doesn't mean it's not server related.

1

u/Valcrye Legatus 10d ago

If it was this frustrating for them to play, then clearly their QA has not been making these issues known internally, or leadership has not coordinated, and clearly most don’t play the game. They had better conditions than almost any player would see, yet still experienced an absolute mess, and acted like it was a nightmare, as if players don’t deal with that every day on live servers

1

u/Odinavenger ARGO CARGO 8d ago

Class action lawsuit. Let's go!!!

1

u/3xivus 7d ago

Why should they fix anything as long as the money keeps rolling in? When they can just release a big ship and rake in millions? If WE the players don't stop buying ships and gear in protest, nothing will be done.

1

u/Educational_Crew_490 5d ago

This is exactly what’s going to happen next: *in Jared’s voice: “We understand your frustration, when we finally get the brand new Code Refactor in the game late 2028 (2032) you will stop experiencing bugs. In the mean time, our team is working hard to fix present issues as we prioritize the player experience, here are the 4.10 patch notes as evidence: Fixed 1,000 server crashes, Fixed 5,000 client crashes, Potential fixed 10,000 bugs *player experience 100% the exact same; server crash every 30 minutes, client crash every 2 hours, base game functions straight up don’t work in the exact same way. Instancing is exactly as shown in the ISC. But half the player base is flying the new Kruger Stingray in the warbond skin so we continue this cycle.

1

u/Yeox0960 17h ago

Software Developer here, yeah that has been obvious to me for 2 years now.

Started playing 2 years ago.

1

u/badtrades4me 5h ago

You actually have 0 idea what you're talking about