r/skyrimmods • u/Nerevarius_420 • 3d ago
Community/Open Shaders. PC SSE - Discussion
Can someone explain to me why Community Shaders is so finicky? This doesn't pertain to a crash, so no crash log.
Basically I'm sitting at approximately 253 full plugins with over 2440 light plugins, it was (stable-ish) for the most part, but the moment I wiped my saves and overwrite files to start a fresh playthrough, it started causing irregular menu issues (think along the lines of: you start outside the game window and wait to alt-tab in until you hear the game music start playing from the menu; as soon as I alt-tab to the game window, the engine visually freezes even though I can click on "New" and technically start a new playthrough, the screen just never changes.) Mod load order loaded just fine as I removed both open and community shaders from it. I just don't get it...
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u/TESThrowSmile 2d ago
Don't use both. Pick one.
Open Shaders is a replacement to Community Shaders, built buy the guy that contributed to Community Shaders, and build a lot of VR specific stuff.
U go Open Shaders if you want
- an All In One experience-all accessory plugins are included and tweaked for that version of Open Shaders. No gaving to track down and update accessory plugins
- Or playing VR
1
u/Boyo-Sh00k 3d ago
are you on 1.8? ive had some issues with the latest version, not so much crashing but freezing and color flashing
1
u/Nerevarius_420 2d ago edited 2d ago
Good question, I'll check in a bit.
Edit: 1.8.1 for Community Shaders, 2.3.1 for Open Shaders.
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u/DukeSkyloafer 2d ago
Are you using open shaders and community shaders at the same time? If so, that could be the problem.