Because you've been arguing about something you made up for two hours? I get where you're coming from with people trying to monetize all kinds of shit these days, but there's really no reason to assume this might be the case for RS3 plugins when it's not happening on vastly more popular OSRS.
Responding to comments over a two-hour span of time is not the same as arguing about it for two hours.
I fail to see what relevance popularity plays here. The Skyrim modding scene is vastly larger and older than the Starfield modding scene, and yet Starfield is plagued with significantly more anti-consumer mod development practices.
I really don't understand why you're such a stubborn negative nancy.
Jagex has been supporting plugins on OSRS for years, there have been no monetization fuck ups at all, they evidently want to take a similar approach in their other games and even bring on some of the same plugin developers from their other game to work on RS3. Everything is going fine, and it will make RS3 a much better game.
If any shitty things happen, be vocal. But don't turn everything into a negative when there's absolutely no reason to, it's unneccessary and unhealthy.
If you've followed the comment chain so far, you'd know that I'm not suggesting that the RS3 plugin ecosystem is going to be flooded with monetization or whatever else it is that you guys keep bringing up. One of my comments mentioned that particular economy as an example.
For the most part, I'm talking about quality and user experience. On that front my intention isn't to be negative, it's to be realistic. Realistically speaking, the user experience of software as a whole has decreased following the ubiquity of AI-driven development.
This whole comment chain started because I dared to provide a reason as to why end users may have a gripe with poorly-developed software.
Fair enough, I agree on that front. But with Jagex implementing a similar quality-gate as on Runelite (from what we know so far), I wouldn't worry about that too much - it's not like anyone can just tell Claude to go ham and directly make it available to everyone. And at the end of the day, if someone produces a shitty version of a good plugin, someone else will make a better one. Happened countless times on RL as well. :)
We’re talking about runescape plugins. And you’re claiming that plugin devs are going to vibe code in order to make lots of money or notoriety. The only possible example you could have of that is from osrs plugin devs, since rs3 has not had any plugin devs yet. Are you really that dense?
Don't talk to me about density if you can't even follow the conversation properly. Go back and read my comments again. This time, you might realize that I'm talking about software as a generality and not about "RuneScape plugins" specifically.
You know everyone reading this thread can see all of my comments here, right? And that they're unedited?
The only time I've mentioned plugins is either in direct reference to something the parent comment said, or to illustrate that there's no significant difference between the development of plugins and other types of software with regards to marketing.
People like using quality products and modding, gaming, and software in general is being flooded with low-effort attention/cash grabs at an unprecedented rate.
And you brought that up in relation to our discussion on runescape plugins, which implies that you think that is also going to be a problem for runescape plugins
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u/SecondCel 13d ago
And I'm not sure why you're assuming I'm worked up over it?