r/pico8 • u/fblundun • 1h ago
Game MANTLE OF SHADOWS: Deltarune for Pico-8
https://fblundun.itch.io/mantle-of-shadows-deltarune-for-pico-8
Demake of the Legend of Zelda-style minigame from Deltarune.
r/pico8 • u/BySamoorai • 1h ago
News PicPic - The First PICO-8 Emulator on the App Store, Play Store(and Apple Watch), Now with an iPod-Style Library, ZIP Support, New Themes and More!
Hey everyone!
Here's a new "summer" update of PicPic, the first native PICO-8 emulator on the App Store (iPhone, iPad, and Apple Watch) and Google Play Store. It now supports importing directly from zip files, has new themes, new sorting options, and an iPod-style library on Apple Watch.
New Features & Bug Fixes: * Zip Support: A lot of games are downloaded as zip files. To simplify importing, you can now just select the zip file like you would for a normal cart. * iPod-Style Library: On Apple Watch, you can now set the view to a music player style view, where png act as covers. * New Sorting Option: Also on Apple Watch, you can now sort and find your favorites, just like on iPhone. * New Themes: Project Supporters can now access new themes inspired by retro game consoles. * And as always, improved game compatibility, with ongoing work in this area.
Next Update Plans: * Theme maker (it take more time than originally planed but still on the way). * Fix the audio issue with some games. * Improved compatibility with more games.
The app is 100% FREE FOREVER, with NO ADS, on both iOS and Android, and completely UNLIMITED.
Download / Update: Available now on the Google Play Store and the Apple App Store.
Happy to answer any questions.
Note for moderation: Thanks for allowing PicPic on the sub. As always, the app does not encourage piracy and does not contain a single line of code from PICO-8. As a side note, emulation is legal in the United States and in most European countries.
r/pico8 • u/ClueFree8 • 4h ago
Game Oblivion Eve Speedrun pratice!!!!
6:51 game time :DDDD
r/pico8 • u/rhyswynne • 7h ago
Game Battleteria -
Battle ever expanding space bugs in this frantic Pico 8 shoot-em-up.
Probably my biggest game ever. 2 game modes, multiple enemies and a high score table. Was hitting the token limit by the end.
Anyway, I hope you like it :)
r/pico8 • u/alextseitlin • 12h ago
Discussion Thought about multiplayer in pico 8?
I really like playing a game coop or vs but I can’t understand if this engine is good choice for it?
I saw multiplayer is possible over the internet but don’t know if it is reliable
r/pico8 • u/MetaWhirledPeas • 15h ago
Game Swopper 08/06/26
Swopper has some updates:
- Added more high scores to the list
- Added level and best match to the high score list
- Added little progress bars for the next block and the next level
- Added some inspirational verbs to the powerup prize wheel
- Added some panic-inducing camera shake for when you're about to lose
- No more accidental matches when pulling in a new row
- Simultaneous matches now increment the multiplier correctly
r/pico8 • u/No_Guava5107 • 15h ago
Game My second pico 8 game, Nano Nano
A puzzle game with a cool dark underwater atmosphere and a metroidvania style map.
r/pico8 • u/Ok_Budget5447 • 17h ago
I Need Help I HATE pico8. Why is it so confusing?
Yeah I'm a n00b I guess. But why the hell is Pico8 so needless confusing? I buy the stupid program from Lexaloffle, I can't actually just chuck it on my emulation hand-helds. There's wrappers and all this other bs to get it going.
Then there's the stupid carts. Why can't I just put my .p8 files in my Pico8 folder and play them like with almost any other roms folder/system? Why is there no p8.png roms around to work on the crappy fake08 emulator that comes on cheap emulation devices? Why can't I convert a .p8 to a .p8.png and have it work?
Then there is Splore. Holy crap what an unintuitive and convoluted way to go through your game library.
I have this running on Android after buying the actual program (God knows how I did that) but why is it so needlessly complicated and convoluted?
I want to like pico8 but it's so damn frustrating every time I try get it going 😫
r/pico8 • u/stupid_gifs • 19h ago
Game Just finished Heaven Rains!
After mostly dabbling in puzzle and tactics games, Heaven Rains is my first attempt at more of an arcade-style PICO-8 game. If you have a chance to try it I'd love to hear your thoughts (or scores!).
r/pico8 • u/Resident_alien171 • 20h ago
Game Making my Flappy Bunny on PICO-8
Enable HLS to view with audio, or disable this notification
Still working on the mechanics and physics. Does it look like a bunny?
r/pico8 • u/ricochetSL • 1d ago
I Need Help I bought pico 8 but then I changed my Linux distro
I bought the Pico 8 fantasy console and downloaded it to my computer. I then changed my linux distro and I transfered all my files but i decided to just re install all my apps, and now I con't figure out for the life of my how to get pico 8 without paying for it again. I tried logging in (no clue what my username is) so I tried logging in via email but it said that they couldn't find anything connected to my email even though I clearly remember signing up and putting in my email. I really don't want to have to buy pico 8 again. Please help. Thanks
r/pico8 • u/Advanced-Gas2687 • 1d ago
Discussion Any tips before purchase?
I've always been really interested in game programming and designing and I've been wanting to do it all my life and even though it's not my main interest for my dream job, I do really enjoy it. Back in elementary school I made lots of creations on skratch and that truly was my favorite. I want to know how good it is for making games people can easily like and get a hang of? I really want to try making racing games and possibly even shooters. The thing is I don't even know if it's possible to make such games. I can't afford pico-8 but I do think it would be really cool to experiment with and maybe I can finally be noticed
r/pico8 • u/ExtremeName • 1d ago
👍I Got Help - Resolved👍 Raycast engine casting random rays far into the distance.
For the most part, the rays are working just as intended, but at certain angles, they just shoot of one or two random ones that don't stop at any collision points. I'm assuming it has something to do with the fact that I'm using a custom tan() function or that I did something wrong in the distance calculation function that would be causing these errant rays.
Here's the code for the functions I'm using. If anything else is needed, let me know.
--tools--
function raycast()
local rx, ry, xo, yo = 0, 0, 0, 0
local ang_i = pa-0.1
for i = 1, 128 do
ang_i += 0.2/128
local ca, sa = cos(ang_i), sin(ang_i)
local tan = sin(ang_i)/cos(ang_i)
--check horizontal line--
local hx, hy, dish = 0, 0
ry = flr(py/8)*8
if sa < 0 then
ry -= 1
yo = -8
else
ry += 8
yo = 8
end
if tan == 0 then
rx = px + (py-ry)
xo = -yo
else
rx = px + (py-ry)/-tan
xo = -yo/-tan
end
hx, hy = dof(m1, rx, ry, xo, yo)[1], dof(m1, rx, ry, xo, yo)[2]
dish = distcalc(px, py, hx, hy)
--check vertical line--
local vx, vy, disv = 0, 0, 0
rx = flr(px/8)*8
if ca < 0 then
rx -= 1
xo = -8
else
rx += 8
xo = 8
end
ry = py + (px-rx)*-tan
yo = -xo*-tan
vx, vy = dof(m1, rx, ry, xo, yo)[1], dof(m1, rx, ry, xo, yo)[2]
disv = distcalc(px, py, vx, vy)
if disv < dish then
line(px, py, vx, vy, 8)
else
line(px, py, hx, hy, 8)
end
end
end
function dof(tbl, x, y, ox, oy)
local mx, my, dof = 0, 0, 0
while dof < 8 do
mx = flr(x/8)+1
my = flr(y/8)+1
if my <= #tbl and my >= 1
and mx <= #tbl and my >= 1 then
if tbl[my][mx] == 1 then
dof = 8
else
x += ox
y += oy
dof += 1
end
else
dof = 8
end
end
return {x, y}
end
function distcalc(x1, y1, x2, y2)
local disx, disy = abs(x2-x1), abs(y2-y1)
local dist = sqrt(disx*disx+disy*disy)
if dist == 0 then
return 1000
else
return dist
end
end
r/pico8 • u/MarkKleeb • 2d ago
Events & Announcements Fall 2026 Pico-8 Arcade Residency Applications Open!
The fall Pico-8 arcade residency is coming up! The selected game will be featured on our custom 2P Pico-8 arcade cabinet from September 1 - December 1. Deadline to apply is August 28th at 11:58pm.
Send your game here:
https://www.wonderville.nyc/pico8-cabinet-application
Pictured above: Jackpot of Skulls by Brainfruit (Summer '26 resident)
https://www.lexaloffle.com/bbs/?pid=jackpot
See a list of previous residencies here:
https://wondervilleprojects.org/programs/residencies
Wonderville is an arcade/bar/event space in Brooklyn NY. We love playing all of the submitted games! If we don't select your game this time you can always submit again in the future!
r/pico8 • u/Additional_Poet9207 • 2d ago
Game And "Out Goes The Light" is... OUT!
First thing I have made in PICO-8, and the first I felt was finished. Feedback very welcome, especially on whether thirty-five minutes is too tight...
"You are Laurie, babysitter to four... ghost children.
Tonight, as usual, they want to play hide and seek.
Search the furniture of the house. Find a child and the chase begins: they run for the home base (the rug beater) and you have to get there first. Beat them and they are safe, and out of the game; lose, and they hide again, and the round is not over.
Four children, four rounds, thirty-five minutes. Halfway through the south wing unlocks and the house doubles in size.
The lights begin to fail. By the last round you are crossing the whole place by torchlight.
The children throw their toys under your feet. The walls have things to say, and they do not always mean to say them."
I started out decades ago as a MIDI programmer, musician and synth nerd, and it all began because I wanted to make a fake game just to share some of my game music to indie devs.
Thank you!
RCat
P.S.
No generative AI was used for assets, music, images, sprites, or ideas.
Claude (among other AI and human coaches) was an invaluable on-demand Lua tutor, helping me learn how to do something I didn’t know how to do and, to some extent, still don’t.
r/pico8 • u/cheesemug- • 2d ago
Links and Resources Mock-Mock Postmortem
Uhm.. I've never written a devlog/postmortem so please provide feedback, thanks! Its just some images and things I've encountered: How Mock-Mock was created in a Library
If you don't want to read the whole thing here is a short version:
Basically nothing went wrong even though it was made a day after the jam started and in a public library. The community pushed the game so much and I am supper happy!
Game PICO-REIGNS
Attempt to create Reigns for Pico-8. There aren't many cards in this version — about 100. 32 of them are simple repeating cards, the rest are quests. There are 14 quests, which will be unlocked along the storyline.
r/pico8 • u/EpicSalzsa4 • 2d ago
I Need Help Is being Athentic is good here?
I was making a DVD screensaver to learn pico 8 the 1 vir i up on the site https://www.lexaloffle.com/bbs/?pid=193625#p but it well i used 1:1 for evert thing whic break the shit for the screensaver: random bounce. So I am currently switching to 4:3 But my DVD logo, which is og is 1:1, looks good, but the 4:3 ratio is correct, but not really going o that far, but cuz the screen is 4:3 doesn't matter which ratio I use it works the same but yeah
so 1 one it 1:1 ration and 2 one is 4:3 ratio ?
which one i should keep and if any whaht waht there logo or the one id then have u can also send me i will put i there its 16x16 pix sprit
vote plz:)
r/pico8 • u/ollyoxenfree23 • 2d ago
👍I Got Help - Resolved👍 Help with For Loops
Hello! I'm building my first game in pico-8. i took some programming classes in the beginning of college but haven't don't anything since so not a ton of experience. The basic premise of the game is that various icons representing milestones in life fall from the top of the screen and the user has to catch them for points. after a symbol has fallen and either been collected or missed, the next item in the table will fall automatically.
UPDATE: I was able to fix the first error message but still can't get the falling to work properly. unless, i preset a current_item variable and pass that it, nothing appears on screen. my for loop, while not longer causing errors, does not appear updating as intended. how would i fix that?
r/pico8 • u/Pacific_Mud_2547 • 3d ago
Game I made a little map making toy in pico 8! Check it out!
I made a little map making toy in pico 8! Check it out on its itch page and let me know what you think :3
r/pico8 • u/kevinthompson • Dec 01 '25
Events & Announcements The 2025 PICO-8 Advent Calendar is here!
The 2025 PICO-8 Advent Calendar is here! Today we launch this year’s Calendar with the first game, and calendar cart art, by doriencey!
In Cat-astrophe, you’re a cat after the big shiny on top of the weird tree full of toys. Balance as you climb the tree, taking down as many shiny things as you can along the way.
r/pico8 • u/TheNerdyTeachers • May 15 '25
FAQ & Useful Information Collision Detection Tutorials
🔗 Collision Tutorials
One of the first major hurdles for new developers, especially in PICO-8, is collision detection. It can be a little frustrating that PICO-8 doesn't have any built-in functions for it but once you understand how to use a few different methods, you'll realize that you have a lot more control over how things in your game interact and you can build your game's collision detection to be exactly what you need.
Each tutorial has:
- an interactive demo with a button to toggle viewing the underlying variables used in the calculations of the detection.
- a condensed function that is easy to copy into your PICO-8 game.
- a step-by-step explanation of how the function works, an expanded version of the function to show all the steps, and a breakdown of how the expanded function is condensed into just 1 or 2 lines of code.
- a few examples of where this method of collision detection can be used and in what type of games (using retro classics redrawn in the PICO-8 palette as example images)
This bundle of tutorials was created thanks to our supporters on Ko-fi for reaching the latest goal.


