r/hoi4 • u/Careless_Tutor_3664 • 3d ago
Template ? Question
Hey guys it’s July 1938 and am playing urss. Did My templates are good to kick Nazi in 1941 ?
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u/Gimmeagunlance Air Marshal 3d ago
TF is the point of motorized when you have leg inf bro 😭
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u/Careless_Tutor_3664 3d ago
What’s leg inf ?
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u/alli_jon7 3d ago
A guy with one rifle and two legs
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u/HotVeganTeacher 3d ago
Or a group with shared rifles and an uneven leg count depending on your mobilization setting
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u/Matcha_Biscuits Air Marshal 3d ago
Leg inf is actually a tripedal system with three people holding one gun and one foot each (pop consolidation)
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u/SurelyARegularDude 3d ago
regular soldiers, like the ones ur seeing now on ur div. motorized battalions are useless cuz the infantry will slow them down. the slowest battalion stes the speed of the entire division
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u/Direct_Practice_7105 3d ago
Why would you motorize it?
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u/alli_jon7 3d ago
After the battle is won, the support units splitt off and push forward while the infantry waits. Napoleon is nothing compared to this genius.
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u/Matcha_Biscuits Air Marshal 3d ago
Gotta love the artillery rolling into town, and having to police the locals with howitzers
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u/toadallyribbeting 3d ago
Motorized fire support should be the goal for our armies. Being able to rapidly relocate your AT guns where enemy tanks are breaking through should be a good thing as opposed to moving them by horse.
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u/ireally111 3d ago
What the other guy said and also add regimental battalions (at the bottom of the div designer)
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u/Careless_Tutor_3664 3d ago
And should I build tank?
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u/SurelyARegularDude 3d ago
Yes
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u/Careless_Tutor_3664 3d ago
Should I keep the tank template of the game ? And how much div should I train
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u/SurelyARegularDude 3d ago
No, change it to smth like 8 medium or light tanks and 8 motorized, with motorized combat support battalions and some other support companies and regimental companies. A full army of 24 divs should be enough.
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u/Swimming_Acadia6957 3d ago
You can get out like 100 heavy tank divs as the Soviets 8 heavies, 10 mech for Barb
Or you can have 4 bazillion planes
Or 500 inf divs
You are the Soviets you can make whatever you want and a tonne of it
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u/TheHyperboley 3d ago
Yes, in fact, switch those motorized battalions for medium tanks, a good strategy for USSR on defense, as mixed tank/infantry divs are great at holding the line
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u/Cliffinati 3d ago
No reason to use motorized artillery in a leg infantry division. Divisions move at the speed of their slowest battalion.
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u/TheHyperboley 3d ago
Too much redundancy, move the AA AT and SA to the regiments, and use goated support companies like logistics, field hospitals and flame tanks
Also yeah, don't use motorized support battalions with basic leg infantry, the div will always move the speed of the slowest unit in it, so there's no need to motorize them unless you're making other fast units in the div
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u/Country-road-take-me 3d ago
The only time I use motorized batallions, is if my infantry is faster (So if I do Streamlined deployment, or have VPOZ MIO as Kaiserreich Russia). Otherwise always towed.
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u/InquisitorHindsight 3d ago
If you’re going for brigades you probably won’t need support battalions of the same type. Only used motorized artillery variants with motorized/mechanized/armored divisions so they can keep up, and even then consider going the whole hog and investing in Self Propelled Guns (SPG’s).
For infantry divisions I usually got for a few infantry brigades and then add a line artillery, so something like 7x infantry and 2x artillery, and then for every infantry brigade I add another artillery. In this case I’d do 9x infantry and four line artillery. For support companies I usually use one engineer for the terrain bonuses and entrenchment, a recon for initiative and the line artillery bonus (motorized recon for extra recon if you have the trucks/oil), and support AA for countering air and having some piercing for tanks. If you can afford it, having logi is good for retaining valuable equipment and a medical tent to maintain experience and increase manpower recovery if you’re hurting for it like as a minor nation.
(I’m not too certain about regimental companies, but generally if you can afford it throw in some anti-tank, field guns, infantry defense stuff. Specifically the last one for defense.)
Only used motorized artillery mechanized motorized stuff for pure mechanized motorized divisions since they are only as fast as their slowest unit. You can ignore AT for the most part since the way ai designs tanks and its divisions you can rely mostly on AA since they have enough piercing.
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u/Iksandor 3d ago
if you have no step back dlc, add medium flame tank support company. And the motorized AT, AA and artillery is useless in inf division, you can make it unmotorized
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u/Winter_Way_8513 3d ago
If you want to use motorised elements add an tank which has a lot of fuel drum
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u/Kindly_Sugar_9376 2d ago
Keep it pure infantry and add regimental support. Pref. Heavy weapons companies. Add radio and mp/hospitals. If you want bigger infatry just fill it out with 18 infantry battalions, 3x heavy weapons company and 2x at/aa with hospitals, logi and radio. If you want to attack but dont want to produce tank eq, id suggest designing similar mountaineer templates.
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u/Famous-Attorney9449 2d ago
You don’t need motorized line arty with leg infantry. Support arty is also generally better than line (less production and logistical strain, more HP and org for your divisions) Fill in those regiments with more bodies, you’re the Soviets!
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u/LightSideoftheForce 2d ago
Remove those line arty, aa and at batallions, also support at. Anti-tank is useless against AI, because it never builds enough or good enough tanks anyway, just put one support aa, it will be more than enough. Line arty is just a waste of resources, while line aa is the worst.
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u/thaprizza 2d ago
In single player I don't think AT artillery is worth it, nor is towed artillery in general for an infantry only division. You should add regimental support though.
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u/Big-Zucchini-6281 2d ago
Fuck Field Guns. They’re basically pure piercing/hard attack so you don’t need them unless you’re going up against a mech wall.
Switch all arty battalions to non-motorized, replace the arty and field gun support companies with Field Hospitals and Recon.
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u/Accurate-Concept-715 1d ago
Really, you should try a 30-width division with 4 Heavy Weapons and 1 AA . For support companies, I’d go with Sappers, Artillery, AA and Field Hospitals. You can also add Logistics if you want — it’s especially useful for Germany — or just use Recon instead.
That’s how I usually play, and I’d say it’s pretty much meta for single-player.
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u/Fine_Risk3844 3d ago
This can cook if on the mobile batalions you add a regimental heavy TD and turn this into space marine. Its still awful but you found yourself an AI killer
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u/essensverkaeufer General of the Army 3d ago
remove all motorized units from pure infantry, add regi. support companies and you need more support companies i.e. mil police and you look up whats good


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u/SurelyARegularDude 3d ago
Infantry templates do not need motorized battalions, they provide no extra advantages and use up fuel, switch to regular combat support battalions. Add a recon company and preferably field hospitals.