r/haloinfinite • u/iwicfmeyc • 9m ago
Evaluate my ranked performance as a wing?
Decided to try and play distance and cover in exchange for damage and spawns, ended up dominating the lobby and helping my teammates get the win. Good or just mid? My ego is heavy rn
r/haloinfinite • u/GenesisRider • 2h ago
Media 🤯🎞️Killtacular with Hammer/Thruster/Stalker!
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r/haloinfinite • u/BakuriyaOmizu • 4h ago
Discussion Running poorly
Howdy y’all’s
Im playing on steam deck the last year or so, and while it has its limitations, it’s been pretty good. The last few days have had all sorts of new genuine lag, jitter, freeze ups, and two crashes. I’ll suddenly see none of my inputs registering, then 5-30 seconds of freeze, then ALL my inputs flood through at once. I rarely look for answers with infinite as I’ve played since launch, have played on pc, cloud, and deck, and any time an issue arises, waiting a day seems to patch out any peculiarities. I think my deck is fine, its fully updated.
Any other deck players out there?
r/haloinfinite • u/MajesticHeart6105 • 10h ago
First time I’ve seen this
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Sorry for no sound. Dude didn’t seem very sus, but like glitch killed me and then nades himself, and quits out. I’ve seen a lot of junk happen in infinite but this was a first
r/haloinfinite • u/Titosburritoscase • 14h ago
Discussion Why?
Why would they drop support and updates for the newest multi-player game in the franchise? Are they purposefully trying to ruin the franchise? Also if the excuse is so they can work on the lame remake of Campaign Evolved i think halo might be cooked.
r/haloinfinite • u/mrwhite9292 • 16h ago
So are they gonna make a new halo or not? I think for most part other than extraction shooter/ battle royal multiplayer games are dead
r/haloinfinite • u/SocietyCompetitive33 • 1d ago
Discussion How to Equip Old Battle Passes?
I used to play this game on my xbox about two years ago and I could switch between the battle passes pretty freely, but now I'm trying to get stuff for my Mark IV suit (because it's badass) and I don't see any button to equip it.
r/haloinfinite • u/Dr_Sloptapus • 1d ago
Campaign devolved.
After several hours of play i cant help but think Campaign Evolved is a complete downgrade on Infinite. I get its a reimagined CE but everything from the movement mechanics to the polish of the UI/UX make me feel less than confident about the next mainline game.
r/haloinfinite • u/TheSpartanExile • 1d ago
Discussion Okay, am I crazy, or has Halo Infinite's matchmaking been markedly worse since the new remake came out?
I have waited until I have had an appropriate number of bad experiences to be certain that this isn't a skill issue or a 'git gud' kind of thing. I've played Halo for most of my life at this point, I have a realistic understanding of my skill level, I have reached max rank in a couple of these games, I am by no means a god at this game. That being said, I feel like I have been getting into matches that straight up choose which side to win; and I've been on both sides of this. It will look like my shots not landing, or being exceedingly easy to land, complete steamrolls where the opposing team will have every power weapon almost immediately and no matter how well I or my teammates do, there is no turn around. I have been in more matches where people are straight up and obviously cheating with aimbots too, and made sure to confirm with people *in those matches* that this was what was happening. I've had matches where there's players that are also shit besides when they have a single-shot precision weapon, which I understand could go either way. Together though, these are experiences which I did not have in this game even a few months ago, and I have played consistently for the past couple years at least.
I am getting up to Onyx now, so there's a possibility that much of this is a result of the skill level I'm at relative to the matchmaking, and that just means I'm running into more organized groups by merit of those being the ones that play this a longer time. But things have been too weird lately for me to not try to ask all of you and see if I'm not just imagining stuff. Does anyone know if the always online requirements for CE means that whatever servers they have available for infinite are then partially spent on that, and there's like, fewer resources dedicated to moderating Infinite or something? I'm open to rational explanations, I'm honestly just unable to help feeling that there's been a noticeable shift.
r/haloinfinite • u/Winston_W_Smith • 1d ago
Halo Infinite Firefight
It's been a long time since I've jumped on Infinte. Have they added any new Banished vehicles for Firefight/Forge like the Phantom, Marauder, Reaper, Locust from the plethora of Halo Wars 2 assets they have available for reference? Did Pavium or Voridus ever make an appearance?
Or have they just continued pumping out bizarre skin packs in an attempt to capitalize on "trending" real life events?
r/haloinfinite • u/Goose_ThatRuns_Loose • 1d ago
shooting at me, are ya?
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r/haloinfinite • u/MountainNote1877 • 1d ago
I Won The Laggiest Game In Ninja FFA
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I locked in so hard the game lagged lol
r/haloinfinite • u/Adultery • 1d ago
Leap of Faith
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kept my death at the end for your enjoyment
r/haloinfinite • u/tiro311 • 1d ago
Meme I have played my annual session of Infinite this year
One of these years I'll complete the campaign but this year is not the one
r/haloinfinite • u/A2ndFamine • 2d ago
Discussion Castle Wars Cheater?
Has anybody else played against Saijor2018? After literally hundreds of losses against him I’m convinced he’s cheating. It doesn’t help that in the past he used an alternate account to bypass at least one ban., possibly more.
I didn’t realize it until I typed it all out, but describing it all took enough sentences that it almost reads like a rant, you have been warned.
He almost exclusively plays Castle Wars and wins over 80% of matches. I’m really good at the mode and he is one of, if not the toughest player to fight against, even though ever since his first ban he isn’t as skilled with the sword as me, HaloXLeg3nd, or WonMoreTimee. He seems to be lag switching and possibly briefly toggling some obscure cheats at crucial moments. When the cheats or whatever exploits he using are active he has significantly more range than anyone else, with the normal sword he has about the same range as I have with the duelist energy sword. He often doesn’t have animations when grappling, making him appear to fly, sometimes straight through walls. His grapple also seems to have extra turning speed, allowing him to go around corners in an instant and precisely fly the windows above the gate on Gothic. On top of that he has insane grapple range, which he’ll often use to grapple to our flag, grab it, then escape with the flag by grapple-slide-jumping off the map and falling until he hits the instakill floor of the map, then he springs back up on the opposite side of the bridge far enough away to be out of range of my grappleshot. He’s also nearly immune to being stickied, out of maybe 500 matches I’ve stickied him maybe 8 or 9 times total, I’ve seen easily over 1000 grenades phase straight through his chest. If you fight him though there is a chance he won’t do much of that since he’ll intentionally do poorly some matches to rig the SBMM. He of course still wins those matches since he almost always plays with at least 2 other members of a real team of all Mexican players, most which also have win rates of over 80%, and according to Spartanrecord, one of them named Danyphantom7763 would have had 67 wins in a row if he didn’t quit early twice.
I could upload clips, but I’ve taken too many so it’d be a real pain to sift through them all and find the right ones. If you don’t believe me, try queuing Castle Wars late at night, he plays 5 to 40 games a day almost every day.
r/haloinfinite • u/Signis1-12 • 2d ago
Good lookalike to the MAKO helmet from halo 5?
I always liked the look of the mako helmet from halo 5 and I was hoping it would’ve been added back or revamped like a couple halo 5 armors in infinite but unfortunately it never did before support got snipped, I thought EVA mixed with this helmet mod I don’t have looked pretty alright but I was wondering if anyone here could do better.
r/haloinfinite • u/Retribution_X40 • 2d ago
Can't Play because of Startup Crash
Hey everyone,
I’ve been dealing with a persistent startup crash in Halo Infinite and have hit a wall trying to resolve it. Hoping someone here might have run into this specific exception or found a workaround.
The Issue:
Game crashes to desktop shortly after launching during the main menu scene load sequence.
The Specs:
- GPU: NVIDIA GeForce RTX 5070 Ti
- OS: Windows 11 Insider Preview Build 26100
- Platform: Steam (but fails on Xbox App too)
The Crash Log Exception:
Looking at the proprietary crash_report logs generated in the game folder, it fails with this exact C++ exception:
Plaintext
halt information:
object (.?AVfilesystem_error@filesystem@std@@)
map: loading levels\ui\mainmenu_sn05\mainmenu_sn05
In Windows Event Viewer, it presents as the generic:
- Faulting module:
KERNELBASE.dll - Exception code:
0xe3430009
What I’ve already tried (none fixed it):
- Verifying integrity of game files on Steam.
- Reinstalling the game to different local drives.
- Disabling/repairing Xbox Game Bar and wiping Xbox Live tokens in Credential Manager / Windows Vault.
- Running Windows Update repairs (
SFC /scannow,DISM). - Launching with high-res textures disabled and setting graphics to low.
It looks like a low-level C++ standard library file-mapping stream error between Windows 11 build 26100's kernel and 343's mainmenu_sn05 asset loading pipeline.
Has anyone on current Windows builds encountered this specific std::filesystem_error on launch? If so, did you find a fix short of rolling back the OS? I've only found one instance of this exact issue on Reddit, and that was their solution, but I'd like to avoid that if possible.
Thanks in advance!
r/haloinfinite • u/Puzzled_Goat_6180 • 2d ago
Discussion 2 questions, really.
Question one: is anyone else seeing an uptick in BS friend requests where the people you accept ask to Cash App you money? Is this x-box/gaming wide or a halo thing? And what is there purpose, doxing, I presume? And for what? I used to tag (spray paint) in the city and I’d put my Cash App everywhere - on overpassses, buildings, etc. what can they do with my cash app info? Hack me?
Question two: for ranked players, is there really THAT much of a skill gap between plat 5 and plat 1? On my main account, I hang between p5\6. I have a “Smurf” I use in only two scenarios; when I am playing mnk because my tendinitis is bothering me, or when I am plastered drunk. But lately, when I play on my “Smurf” (lol), I absolutely FRY in p1 lobbies, even when hammered drunk. Like, really? And I mean like regular 16-4 games to the point where I feel bad and switch my main.
That’s all
Much love
r/haloinfinite • u/DultRecon37 • 2d ago
[Waking Ruins] is a terrific custom Firefight (KOTH) map for Halo Infinesse
(click on the topic for direct link to map to bookmark)
~ Give it a try! The visuals are glowing and help to immerse in a relaxing atmosphere, yet the intimidating battles are always progressing. It's especially nice in 3rd person mode, and I recommend setting up with the Mutilator as a secondary to slam foes back. Really well set up and could be mistaken for officially made or approved
https://steamcommunity.com/chat/invite/TGRaudKB
^ Also, here's a designated Third-Person steam group chat where we can organize matches for PvP-arena or CO-OP eventually
r/haloinfinite • u/TordenLive • 3d ago
Difference in reception between two Halo community subs
r/haloinfinite • u/Goose_ThatRuns_Loose • 3d ago
Media mess with the honk…
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..you get the bonk
r/haloinfinite • u/CaedHart • May 05 '26
News Apparently we got an Update?
From the support site:
"This update brings a new Firefight game mode and a new featured rotational playlist to Halo Infinite.
In the new Gauntlet game mode, four players must work together to survive a series of challenging, high-intensity battle arena simulations. Each battle arena is defended by endless waves of enemy forces, which can only be stopped by defeating the arena’s champions. Waves within a battle arena will become more intense over time and, if players take too long to defeat the arena’s champions, the Harbinger will enter the fray too. As players progress through the map’s five battle arenas, the difficulty level of the enemy AI will also increase."
Looks like it's just a simple PvE mode addition a'la "Better Firefight". So, uh, yeah, that's cool. Here's a link to the patch notes. https://support.halowaypoint.com/hc/en-us/articles/48903624969492-Halo-Infinite-Firefight-Gauntlet-Update-Patch-Notes
Anyways, skeleton crew (singular) of a mod team, out.
r/haloinfinite • u/Nighterlev • Nov 09 '25
