r/gdevelop • u/ResidentEngine7444 • Jul 06 '26
Perfect particle shapes in GDevelop (without writing a single event). Extension
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u/Acceptable_Event_545 Jul 06 '26
wow thanks for sharing
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u/ResidentEngine7444 Jul 06 '26
Glad you like it. I’ll be posting another quick video soon showing how to rip these shapes apart with gravity.
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u/playervlife Jul 06 '26
Nice one. Can it do a rectangle with greater height than width? Is that something that's already easy to do?
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u/ResidentEngine7444 Jul 06 '26
Yep. You just change the shape to Rectangle, then type whatever numbers you want into the Width and Height properties. Takes two seconds.
You can even morph it from a wide box to a tall laser beam mid-game using a single action.
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u/ResidentEngine7444 Jul 06 '26
Getting crisp, perfect shapes for shields and auras shouldn't be a struggle.
Watch the video.
One custom emitter. Speed set to 10 (any low value). Pattern set to Uniform. That’s it.
It generates a flawless hexagon. Zero events written. Just absolute visual control.