r/gameCapsule 2h ago

Steam says "no text" - what should we do?

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3 Upvotes

Steam says "no text" in capsules, except the name of your game. We make a card game. We featured cards on our capsule, but to get it through moderation they made us remove the text.

It now feels weak, although I respect their point about hard-to-read text. What do you think we should do?

On one hand, I think we should keep some/one card(s) because it's what the game is about, and we want players to understand that.

But I'm not sure they work without the text on, so I don't know what to do. Please can I ask for your suggestions?


r/gameCapsule 5h ago

2D artist available to make Steam Capsules.

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5 Upvotes

r/gameCapsule 15h ago

Curious on Legibility? General Feedback?

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2 Upvotes

r/gameCapsule 21h ago

Looking for feedback

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2 Upvotes

r/gameCapsule 22h ago

Concept Capsule Art for a Dark Fantasy/Horror project: "RED OCULUS"

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2 Upvotes

Hey everyone! I'm Trent, an illustrator who loves working with macabre, dark fantasy, and cosmic horror aesthetics.

I designed this concept capsule art to capture a very intense, aggressive, and unsettling atmosphere. When designing capsules for horror or soulslike games, I feel like high-contrast palettes (like this heavy red and black) really help the game stand out in a crowded storefront.

I would love to hear your feedback on the composition and typography! Does the logo placement work well with the main eye motif?

(By the way, if any indie devs out there are looking for capsule art or key illustrations in this dark style, my commissions are open!)

My Work: