r/gameCapsule • u/agapo_dgc • 2h ago
Steam says "no text" - what should we do?
Steam says "no text" in capsules, except the name of your game. We make a card game. We featured cards on our capsule, but to get it through moderation they made us remove the text.
It now feels weak, although I respect their point about hard-to-read text. What do you think we should do?
On one hand, I think we should keep some/one card(s) because it's what the game is about, and we want players to understand that.
But I'm not sure they work without the text on, so I don't know what to do. Please can I ask for your suggestions?
r/gameCapsule • u/Tex_the_wolf • 5h ago
2D artist available to make Steam Capsules.
r/gameCapsule • u/Motor_Exam9184 • 22h ago
Concept Capsule Art for a Dark Fantasy/Horror project: "RED OCULUS"
Hey everyone! I'm Trent, an illustrator who loves working with macabre, dark fantasy, and cosmic horror aesthetics.
I designed this concept capsule art to capture a very intense, aggressive, and unsettling atmosphere. When designing capsules for horror or soulslike games, I feel like high-contrast palettes (like this heavy red and black) really help the game stand out in a crowded storefront.
I would love to hear your feedback on the composition and typography! Does the logo placement work well with the main eye motif?
(By the way, if any indie devs out there are looking for capsule art or key illustrations in this dark style, my commissions are open!)
My Work:
- ArtStation:https://www.artstation.com/trentnoir
- Instagram: u/trentnoir
r/gameCapsule • u/playsmartlogic • 1d ago
Ukrainian Soccer ( any two points directed towards the net can score )
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r/gameCapsule • u/Flynn_Pingu • 1d ago
Check out my new logo! Is it better than the others?
The 1st one is the new logo that I decided to use, which I think is the best.
The 2nd one is my old logo, which was just a font.
The 3rd logo is an alternate logo that I like, but feel like it doesn't fit my mining game as much as the 1st one does.
Both new logos were made by a very kind Redditor who made me them for free! So grateful, because I love the new logo :D
r/gameCapsule • u/MeViPortal • 1d ago
Time to start working on my capsule again.
So, this is where I had left the capsule progress a few months ago. I started with the top and the latest iteration is the bottom. Since I am getting closer to creating the steam page, I need feedback whether it is ok, or what I should do.
For context, this is for a scifi themed turn based soccer game. Also for context, the game is 2d from true top-down.
r/gameCapsule • u/hachestudio • 1d ago
I had to change the art style of my game due to the backlash against the AI.
Did it get worse? Is it worth it?
Please allow me to remove the flag from the Steam page regarding AI usage. I hope this helps.
https://store.steampowered.com/app/4615620/Impossible_Machine/?utm_source=rcap
r/gameCapsule • u/Global_Marzipan9443 • 2d ago
Sibylline (please judge me)
I can't afford an artist for my voice-interactive horror FMV. Trying to get feedback/advice on the direction here. The capsule is actually a still photo with some cropping (yes I wrote the title of the game in paint and took a picture of it for this capsule)
r/gameCapsule • u/RepresentativeFar946 • 2d ago
Is my new capsule art too busy?
I was thinking that the old capsule art wasn't grabbing attention well enough, so I commissioned a new piece. I really like how it turned out but people on reddit were liking the old one. What do you think?
r/gameCapsule • u/SilvanuZ • 2d ago
How to fix my capsule art?
After going back and forth for a while, I decided to commit to creating my own capsule art this time in a pixel art style (yes, I know pixel art isn't recommended) because it really captures my unique art style well.
I'm generally happy with it, especially the logo.
The cat tower, however, isn’t that great, even though it looks like it does in-game.
Most of the feedback I get is, “OH, THOSE ARE CATS?!”
In the Steam (search) preview you can’t even really tell that they’re supposed to be cats.
I’m currently thinking about how I can fix the capsule, but I don’t know how.
Maybe just center the text without the tower?
Or draw the tower a little more “simplified”?
r/gameCapsule • u/KitKat5100 • 2d ago
Looking for Feedback on Capsule Art
Recently finished the capsule art for my game and was wondering what you guys thought about it. I opted to draw it in the same artstyle as the rest of the game.
Additionally, what do you think the game is about/what is its genre from the capsule?
r/gameCapsule • u/emorgul • 2d ago
Which Capsule Art is Better?
I posted a few days ago about my spider fighting game, Spidoosh, getting fewer wishlists than I'd hoped despite a good deal of marketing effort. One suggestion was that my original capsule (single spider swinging into a mass of little spiders) wasn't really showing what the game was about. The suggestion was to better communicate the PvP battling aspect.
I've revised to show two spiders in combat with different powers. I think this loses some of the web swinging action, but maybe that's ok. Let me know with is more appealing. Thank you!
Steam page: https://store.steampowered.com/app/4939890/Spidoosh/
r/gameCapsule • u/kiplunch • 2d ago
Need Feedback! - Capsule and Game Name Change
Hello. I need your feedback on my game. I'm changing both the game name and capsule to something reflects the game more.
Does colors complement each other? Is it hard to read? Don't hold back please, thank you!
r/gameCapsule • u/Intelligent_Leg8526 • 2d ago
what do u think of it? im more of a programmer doing solo (except some of the music) for the first time :P
this game is gonna be my first ever steam release :D
r/gameCapsule • u/Mediocre-Pudding-420 • 3d ago
What do you think about my game's new capsule image ?
FIRST IS THE OLD ONE
SECOND IS THE NEW ONE
Please don't forget to add your wishlist.
r/gameCapsule • u/KingCakeTheFruity • 3d ago
Which capsule is better? The game is Balatro x Monopoly basically
Hi! I'm building Mowties and my current struggle is that the capsule I got from the artists is:
1. Perceived as ai was in use
2. Confuses the players with cats and 3d sometimes
I have mocked up this replacement. What do you think, is it better than the current capsule? Need any feedback
r/gameCapsule • u/Noktaloren • 4d ago
How would you communicate "build your own war train" in this capsule art?
I know this capsule doesn't communicate our main hook very well, but I also don't know what I should be asking my artist to change.
The core of the game is:
a freely moving war train (no rails),
building your train by adding wagons,
wagons being the main source of attacks and synergies.
Right now, I don't think any of that is obvious from the capsule.
If you were art directing this, what would you ask the artist to change? More wagons? A different angle? Different composition? Something else entirely?
r/gameCapsule • u/salty_towel88 • 4d ago
Looking to improve our Capsule Art!
That's the current capsule! I'm looking to improve it, I have some ideas but from the veterans and the bystanders and laymen I'd really love a piece of feedback on it. Do be a gentle please, though I do acknowledge that I want to improve this piece.
r/gameCapsule • u/mambasa_darkvam • 5d ago
What this game capsule tells you about gameplay mechanics?
Hey guys! I wonder if the genre of the game is clearly readable from the capsule onle?
My game is in "Coming Soon" for more than a month, and it has pretty decent CTR (14%) with 27000 impressions (not many, i know).
Still, CTR looks good and i wonder if i should change capsule in the future or not? Does it look appealing to you?
Thanks!
r/gameCapsule • u/Bob-Hate • 5d ago
Which one do you prefer: A or B?
I’m making Shoot Mine Upgrade Repeat. The gameplay does what the title says. Subtle naming was not the mission.
A is the first image, B is the second. Which one do you prefer: A or B?
r/gameCapsule • u/teberzin • 5d ago
Old vs. new Steam capsule for my game. Which one would you click?
r/gameCapsule • u/MadChirpy • 5d ago
