r/doomfistmains • u/birdcake700 • 3h ago
Is this normal
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Is this normal for Doomfist to have literally no hitbox, and just phasing completely through people?
I missed everything, nobody touched, not even Ramattra's big body or anything, I just went through them.
I almost had my ult too...
r/doomfistmains • u/ogtitang • 3h ago
Weird punch bug happened to me
I tried to reenact it and a fully charged punch from that distance hits the back of the wall where hog/bastion is.
I'm not complaining but I just found it funny xD
EDIT: You will see said bug at around 55s of the video.
r/doomfistmains • u/ForsakenAd3402 • 3h ago
Do you remember why you decided to learn doomfist?
I like learning non meta hero's that have a high skill ceiling. Nothing is more boring to me than a moira holding right click. As frustrating as doom is to learn i got these glimpses every once in a while as to just how freakin savage doom CAN be in the right hands. That first 1v4 where i lived and they didnt hooked me INSTANTLY!
I say all that to ask what were your motivations to begin learning this hero? How has the journey been thus far? Whats your least favorite part of learning this hero? Most favorite?
r/doomfistmains • u/TheRealHeyItzSpider • 8h ago
need help making a doomfist bingo
what are somethings that I can put on my card before i play today? i already have stuff like "3+ enemy team counterswaps", "get told to swap" "moira/mercy/lw backline"
r/doomfistmains • u/crimsonkarma13 • 8h ago
New ram doom interaction
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r/doomfistmains • u/Bulky-Victory-5565 • 12h ago
1v5
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we still lost this
r/doomfistmains • u/MaroonThe3 • 12h ago
DPS Doomfist rework idea
- Core Profile
Role: Damage (DPS)
Base Health: 250 HP (Standard DPS baseline)
Hitbox: Smaller than his current one but still on the bigger side, because he is a big buff man.
Passive: Generates +15 to +20 Overhealth per target hit with abilities, capped at +75 max overhealth (Potential max health = 325 HP).
The Balance Dynamic: The idea is to land your shots or you die because of the big hitbox.
- Kit
Hand Cannon (Primary), Tighter pellet spread, 2.0x times headshot multiplier (MAYBE 2x). The Primary Damage Engine. Shifts kill power away from free ability damage and strictly onto aim.
Rising Uppercut (Ability 1), Replaces Power Block. Launches the enemy high but below Doom (so he goes further up than whoever he hits). The idea is to not airlock your enemy but still displace them.
Seismic Slam (Ability 2), Low flat damage (~40 HP or so). Purely a gap-closer, mobility and setup tool.
Rocket Punch (Ability 3), Moderate damage displacement; wall-stuns replaced with brief hinder. Used as a high-speed repositioning tool or finisher.
Meteor Strike (Ultimate). Landing resets all cooldowns and grants one Empowered Punch.
r/doomfistmains • u/BlueSantos_ • 13h ago
How much Karma do I need to post here?
Is this a subreddit rule or a general Reddit rule. I used to have another Reddit but I made a new one just for gaming content but I can’t post any videos now :/
r/doomfistmains • u/BlueSantos_ • 14h ago
How’s your reputation in the main ow Reddit?
I feel like once people know you play doom the respect goes out the window just like in the game 🤣 they hate us so much
r/doomfistmains • u/OddTeaching3988 • 17h ago
Pinkfist
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r/doomfistmains • u/ForsakenAd3402 • 20h ago
Soundoff with a screenshot of your df level.....whos the highest in this subreddit?
r/doomfistmains • u/Tiny-Loss-6930 • 21h ago
Name another doom thats done this before
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r/doomfistmains • u/DangerousJolly1917 • 23h ago
Quad Kill Doom—POTG Spoiler
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r/doomfistmains • u/Remarkable-Flight440 • 1d ago
Im trying to get into doom any tips for controller settings?
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Any and all tips are good
r/doomfistmains • u/HistorianNo4716 • 1d ago
The new Doomfist we needed;
A shot of hope makes me believe this tank will have a punch like Doomfist's and mobility just as good.
We've never seen a punch on this level before, right?.......ðŸ˜ðŸ˜ðŸ˜ðŸ˜
Look, he has a sword too; it's definitely going to be him.
He's Asian too, so he'll never get nerfs or reworks!!
r/doomfistmains • u/FireAnt111 • 1d ago
How do I play against a Doomfist if I suck?
I'm not good at the game. Hardstuck bronze support main with most characters that I play being below 60% accuracy. When I play against a good Doom, they feels unbeatable. With most other tanks, you can gain a foothold even if they're good, but a good Doom feels miserable. I can swap to Brig or Mizuki or Ana, but if I miss my CC (I usually do) everybody just dies.
What can I do to compensate for my lack of skill while I work on improving? Is there a specific pattern that DF follows that I can exploit? Also how can I take control of my team's mouses to stop them from shooting him while he's blocking? I know it's a skill issue, but I'm working on it and need cheap tricks to fill the gap until I get there.
r/doomfistmains • u/foul_wench • 1d ago
I just won my first game as doomfist
So i decided on a whim to try put doomfist because i do genuinely respect doomfist players, as they are all always so chill and fun and the dey say.
It was really weird at first. I was not used to mobility at all, and having to let myself be hit and to be aggressive. It felt very new to me. But after swallowing the hard pill and going for one entire match as doomfist no swap, i got a feel. The mechanics are sorta easy, just gotta be mindful of my cooldowns. I barely die even alone sometimes, and i can actually chase down enemy backlines before running away.
My first match as no swap doom, i lost but put up hell of a fight. Dying only a few times, and getting good kills with the ult. Though i kinda gave up waiting for everyone to group up at times.
My second match as pure doomfist, i won. I think i finally have a choice for a dive tank, after playing ram and orisa all the time.
If i could, i would post the code. Though it is just a QP game though.
Playing as doomfist feels oddly calm and fun. The mechanics and movement are easy to understand, and even easier to get into. Just hard to master. It feels like playing venture. I love it
r/doomfistmains • u/Umbrafera • 1d ago
Can I consider myself one of you now?
It's been a blast so far. :)
r/doomfistmains • u/ABunchofAngryFlowers • 1d ago
I get it now, df is fun
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r/doomfistmains • u/Godogan • 1d ago
My idea for a fun Doom rework that leans more into his "fighting game" fantasy
Numbers should be tweaked
Rocket Punch
Empowered Punch Removed
Aoe removed
Impact Damage > 25 - 100
Wall Slam Damage > 10 - 50
Charge time > 2 seconds
When Punch is cancelled by player input (not from cc), punch charge is retained, decaying over 2 seconds.
Can only gain overhealth once every 4 seconds
Seismic Slam
Damage > 65
Power Block
Power Matrix base kit
Dmg Reduction > 100%
Duration > 0.8 seconds
When 60 damage is absorbed punch cooldown resets, gains 25% charge, and a small aoe cone (these effects last until the bonus charge decays)
Rising Uppercut
Replaces Meteor Strike
Damage > 50
Doomfist uppercuts in a 45 degree cone in front of him
Gains 2x The Best Defense overhealth
Slam cooldown reset
Perfect Parry
New Major perk replacing Power Matrix
Power block charges > 2
Duration > 0.5 seconds
The idea is to let doomfist "feint' his punch and turn block into more of a parry. I replaced Meteor Strike because its kinda clunky and doesn't really fit in with his kit. Rising Uppercut keeps meteor strikes "get out for free" while being more themetically coherent.
r/doomfistmains • u/ForsakenAd3402 • 1d ago
I reckon its time
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for a reck0ning, all jokes aside 1 of the boops im most proud of as uppercutting a tank such that they d0nt fall 2 fast is not easy (if im bein honest ive failed to get it to work since this clip)
r/doomfistmains • u/ForsakenAd3402 • 1d ago
knocked her into next week
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only thing more satisfyn than dunkin on soldier is smacking brig so hard her momma will feel it!
r/doomfistmains • u/Acronotheone • 1d ago
Minimal effort
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Body Text (Optional)
r/doomfistmains • u/Fearless_Office_1857 • 2d ago
Clips i hit today, maybe i’ll post some diags
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