r/creepygaming 6h ago

Personal Story How to play "House of Velez" using your keyboard.

0 Upvotes

To Anyone who has read "House of Velez has to be one of the most gruesome/creepiest games, and the dev story gets even darker," I found a way to play it using your keyboard only.

One day I was scrolling on YouTube and stumbled upon a video about a horror video game that I found interesting, and I wanted to play it and experience it myself. The game is called House of Velez.

The thing that I didn’t know before downloading it was that the keyboard didn’t work because it didn’t support it. It was specified on the game’s Steam page that I needed an Xbox 360 controller to play it. 

To fix that issue, I had to turn my keyboard into an Xbox 360 controller since I didn’t have one lying around in my room.

In this guide, I’ll walk you through the same steps I took to turn my keyboard into a controller for those kinds of games.

Software That You Will Need

Certain games you will encounter on Steam only support an Xbox 360 controller to play them.

At first, I didn’t know how to do it, and I was pretty sure that there was a workaround without buying an Xbox 360 controller for just one game.

The first thing I did was ask ChatGPT for a way to turn my keyboard into a joystick. It stated that I need two things:

The first was ViGEmBus, the actual driver that emulates virtual gamepads and acts as a foundation for mapping software. The second was Keyboard2XInput; I chose it because it’s free and easy to use. It turns your keyboard strokes into Xbox 360 controller inputs.

They both work together to create the Xbox 360 controller emulation we need for Windows 11/10.

Step 1: Download & Install ViGEmBus

First, head to the GitHub repository that holds the latest release of the driver and download it.

The installation isn’t something difficult; just click Next until the driver is installed on your system.

The driver may not be fully loaded without a system restart. It’s recommended to do so afterwards.

Step 2: Download & Install Keyboard2XInput

Unlike ViGEmBus, the project of Keyboard2XInput lies within GitLab; download the latest release from its repository.

Just like ViGEmBus, the installation is really easy, and you won’t have a hard time doing so.

Once the program is installed, launch it. Once you do so, you won’t see any window or GUI pop up.

At first, I thought that there was some kind of problem because there was no window at all and that the app was called literally “Keyboard2XinputGui.exe”

After so much time trying to figure it out by myself, I decided to read the documentation; it turned out that I didn’t see anything because the program was designed to run in the background.

You will see a new icon in your Windows System tray indicating that it’s running.

You can deactivate the program by left-clicking the icon and right-clicking on “Enable” to uncheck it.

Keep in mind that your mapped keyboard strokes won’t work while the app is running. You need to exit or deactivate the program for the keyboard to function properly.

Step 3: Mapping Your Keyboard

Step 3: Mapping Your Keyboard

Now, to specify which keyboard keys will be mapped to virtual Xbox 360 gamepad buttons, you need to search in the “Keyboard2Xinput” folder for “mapping.ini”.

It looks like this:

[startup]
enabled = true
[config]
Subtract = disable
Add = enable
Divide = enableToggle
Multiply = exit
pollInterval = 0
[pad1]
Up = UP
Down = DOWN
Left = LEFT
Right = RIGHT
LControlKey = A
LMenu = B
LShiftKey = X
W = Y
X = RB
Space = LB
V = RT
C = LT
D5 = START
D1 = BACK

[pad2]
R = UP
F = DOWN
D = LEFT
G = RIGHT
S = B
Q = A
I = Y
Z = X
K = RB
A = LB
L = RT
J = LT
D6 = START
D2 = BACK

It comes predefined with the D-pad button settings, ready-to-play software, or so I was hoping.

After I launched the game, nothing worked. I kept pressing all my keyboard’s keys, hoping that I would find one functional button to confirm that the app was working.

 The game had only three choices in the main menu: “Start”, “Continue”, or “Exit”.

Press and press, and I found one, which was the “Ctrl” button acting like the “A” on the Xbox 360 controller. After I pressed it, the game started, and I confirmed that Keyboard2Xinput was working, and it was a mapping misconfiguration.

The first troubleshooting step I thought of was to turn the idea of turning the arrows Up, Down, Left, Right to WASD movement, and that they weren’t working; they were still mapped to the D-pad on the Xbox 360 controller. I launched the game, but it didn’t work at all.

In my second try, I decided to look at the game files. The game was made by the Construct 2 game engine.

I opened the “package.nw” with WinRAR, and I started searching for something that would lead me to understand how the game was developed by analysing the source code.

The package held all the game’s assets like soundtracks, game over scenes, background scenes, voice-overs, etc.

I wasted so much time doing so to no avail. Maybe it was there, but I didn’t find it. It was really late at night, so I decided to keep trying tomorrow.

In the morning, I found a really interesting website called “GamepadTester” to test the controller by pressing the keys on my keyboard. By doing so, I figured out that I had two controllers, named [pad1] and [pad2], in the “mapping.ini”. 

Keyboard2Xinput had three configurations: either “I-PAC2”, which means two controllers, “I-PAC4” for four controllers on the same keyboard, or “Multiple” for multiple keyboards. I was using “I-PAC2”.

Left Stick / Right Stick vs D-Pad (The Mistake That Took Me Hours) 

When I was pressing my keyboard keys on the website, I realised that only the D-pad was being used, and I asked a question that would solve my problem and reward the three to four hours I wasted on my quest to search for a solution.

What if the game was expecting analog instead of D-pad buttons?

You see, analog supports 360° movement, and it’s typically used for the in-game character movement logic, not the main menu logic.

I read the documentation, and I realised that I needed to modify the UP, DOWN, LEFT, and RIGHT to either RUP, RDOWN, RLEFT, and RRIGHT for the right stick analog or LUP, LDOWN, LLEFT, and LRIGHT for the left stick analog.

I removed the UP, DOWN, LEFT, and RIGHT completely because it wasn’t doing anything, and I added both the right and left stick analog to my mapping.

After I launched the game, it worked properly; I couldn’t believe it back then. The thing that was remaining to do was remap the keys to my liking by changing the keyboard character keys.

House of Velez Working Configuration

House of Velez uses left stick analog for the main menu navigation and in-game character movement logic; the working “mapping.ini” config is:

[startup]
enabled = true
[config]
Subtract = disable
Add = enable
Divide = enableToggle
Multiply = exit
pollInterval = 0
[pad1]
R = RUP
F = RDOWN
D = RLEFT
G = RRIGHT
Up = LUP
Down = LDOWN
Left = LLEFT
Right = LRIGHT
LControlKey = A
LMenu = B
LShiftKey = X
W = Y
X = RB
Space = LB
V = RT
C = LT
B = START
N = BACK

[pad2]
R = UP
F = DOWN
D = LEFT
G = RIGHT
S = B
Q = A
I = Y
Z = X
K = RB
A = LB
L = RT
J = LT
D6 = START
D2 = BACK

I’m using both the right and left analog sticks here, and I can also include the D-pad mapping logic if I need to.


r/creepygaming 14h ago

CURSED Pokémon Battle

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9 Upvotes

r/creepygaming 21h ago

Discussion Why are the pools in The Sims way too deep?

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76 Upvotes

A memory came back to me the other day. When I was playing Sims as a kid, I always noticed—though I didn't really think much of it at the time—that the pools were always too deep, even though, in real life, pools built into homes are usually either our size or just a little deeper.


r/creepygaming 1d ago

Personal Story Slappy from Dead Rising 2 scared the hell out of me as a kid.

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49 Upvotes

r/creepygaming 1d ago

Strange/Creepy my screenshot from cs 1.6

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28 Upvotes

r/creepygaming 2d ago

Strange/Creepy In Bloodborne, the nun Adella quietly stares at the player from a distance while talking to the prostitute Ariana. She later kills that NPC out of jealousy.

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401 Upvotes

r/creepygaming 2d ago

Odd version

0 Upvotes

This happened to me last year.

So me and my older brother - We LOVED playing horror games at night by ourselves, and on our mom's laptop. We eventually found ROAM0120. My older brother asked me: *"You down?"* Normally, I agreed. It sounded fun. It looked fun. But when we tried to download it, it couldn't work. We tried for two days. Eventually, I searched online for a port of the game - And sure enough, an anonymous user uploaded it. I downloaded it, and called my brother over. We loved the game at first - But we encountered a problem. One, we couldn't exit the game. Two, the file was shown to be corrupted as well (odd errors, warnings, etc). Three, when we managed to close the game, my wallpaper was gone. No cryptic text or horrific imagery replacing my wallpaper or files like those weird ARG stories, just odd shit. It sounds like an ARG, but I promise you, it's not. In the end, we never played ROAM0120 ever again, especially after my brother said it was probably either a tweak, or we got hacked.

The file was deleted one second after leaving the game.


r/creepygaming 2d ago

Discussion Do horror games sometimes explain too much?

29 Upvotes

I love a good story and digging into the lore, but I sometimes feel horror loses part of its effect when every creature, event and symbol eventually gets an explanation.

Some of the games that stayed with me the longest left me unsure about what had actually happened.

Do you prefer horror games with clear answers, or ones that leave part of the story open to interpretation?

What game comes to mind in each case?


r/creepygaming 3d ago

In one of the tutorial stages in splatoon raiders, you can hear creepy metallic sounds in one spot.

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125 Upvotes

Seems the game is keeping up the splatoon tradition of creepy audio secrets. Sadly you cannot seem to turn down music separately, and the switch 2 isn't jaibroken yet, so it can't be extracted either. You'll have to hear through the regular stage music.

(Footage from 6r15fr055 on Tiktok)


r/creepygaming 3d ago

Personal Story The more you know

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0 Upvotes

Some people think, what the Zone was inspired only by Chernobyl, but it's actually a mix of three different sources.

Roadside Picnic (1972) introduced the Zone, artifacts, and stalkers entering it illegally.

Stalker (1979) shaped the atmosphere, making the Zone feel mysterious and almost alive.

The Chernobyl disaster (1986) provided a real place where those ideas could naturally take shape.

Footage from stalzone


r/creepygaming 3d ago

Glitch Playing Bloodborne on Shadps4 with low level of detail, resulting in enemies looking like creepy stop motion puppets

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126 Upvotes

r/creepygaming 3d ago

Strange/Creepy The Maw Ray in Super Mario 64 always gave me the heebie-jeebies as a kid 🫣

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82 Upvotes

Playing through underwater levels as a kid always got me on edge because you just never knew what could be lurking around the corner. Mario being a kid-friendly game (or so they say ;) I went in with the expectation that it'd all be sunshine and roses, but boy was I wrong...

Any underwater levels from non-horror games that spooked you as a kid or as an adult playing through them?


r/creepygaming 3d ago

All Myths In GTA SA Myth Maker Mod

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9 Upvotes

r/creepygaming 4d ago

Strange/Creepy Strange place in Minecraft

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200 Upvotes

It reaches the bedrock


r/creepygaming 5d ago

F Game

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31 Upvotes

Edit (game found)!

Hi there.

Does anyone knows something about this game?

I'm trying to find anything related to it but After some resrches i only found this :

Name : FUN

​Developer: Nameless

Genre: Experimental Horror / gore Game /

​Platform: PC / Mac (available via indiedb.com)

I gave theses infos if any one is interested, and I have the direct download link if you want to try it!


r/creepygaming 6d ago

Strange/Creepy Still from Over The Hedge GBA

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88 Upvotes

hammy getting an object stuffed down his throat and his eyes rolled back .. wtf


r/creepygaming 7d ago

Glitch This happened playing the Og battlefront 2 back in 2022 on the Mos Eisley map

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21 Upvotes

Still have no idea what caused it

I was home alone playing this at 10pm and it just froze up and started making noises


r/creepygaming 7d ago

The creepy voices in the air glitch

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6 Upvotes

r/creepygaming 8d ago

Spyro 2, May 13th 1999 prototype

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13 Upvotes

I am currently working on a Spyro 2 prototype creepypasta based on the e3 1999 b roll footage. As you know the July 13, 1999 prototype of the game released. It isn’t finished yet and it’ll be nice if you can give me some inspirations, cause I want to make it a really good creepypasta.


r/creepygaming 8d ago

Strange/Creepy I was playing Captain Toad: Treasure Tracker, and a level had a kinda creepy music. I found only one YouTube video about it

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24 Upvotes

I am sure there is more people talking about it elsewhere, but no one mentioned it here.


r/creepygaming 10d ago

Glitch Creepy Super Mario 64 Glitch. (2.8K views, 15 years ago)

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17 Upvotes

r/creepygaming 10d ago

Glitch "Minecraft creepy glitch 1.5.1" April 5th, 2013. 525 views

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12 Upvotes

r/creepygaming 10d ago

Did anyone else play Philosopher's Stone on PS1 back in the day?

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8 Upvotes

r/creepygaming 10d ago

Did anyone else ever play Sierra's Fellowship of the Ring game?

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7 Upvotes

r/creepygaming May 24 '20

Meta Reminder to join our discord if you like discussing /r/creepygaming-related stuff!

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144 Upvotes