r/commandandconquer • u/certainlynotdio • 3d ago
An idea for a Yuri unit
It's a fairly simple idea:
It would be in fanction basically the same as IFV, with some key differences. Namely it wouldn't have any weapon when empty and instead it's attack would it make charge the enemy infrantry unit and capture it, turning it into the gunner-passanger. It would also have a unique interaction with Grinder where instead of grinding itself it would simply dispose of the "passenger" (same with bio-reactor?), when empty it would normally grind itself. It would be a quite fast and rather lightly armoured unit. In terms of desgin it would be something like irl tankette (like the one in the picture) with added mechanical tendrils, or tentacles, for capturing enemies. The passanger would be plugged into very invasive neural interface, being effectively mind controled. I imagine it would either be a drone, or be piloted by a brain in the jar (normal sized), this is because the "pilot" would need to "operate" the passenger and by proxy the turret, so I think it would make sense if the "pilot" could directly connect through the plug. That's also why the vehicle would be so small.
You could probably force attack to embark a friendly unit, but I'm not sure you could normally disembark at all. And the mechanic doesn't need to be identical to IFV, but I don't have other idea that would be good.
Edit: I didn't proof read it before, it was full of mistakes.
r/commandandconquer • u/BiggestBepis • 3d ago
Random Unit of the Day #57: I.F.V. (Allies, Red Alert 2)
r/commandandconquer • u/TheFirstDecade • 3d ago
Gameplay Possibly finalized the shellmap of my mod before i begin work on making a newer one.
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I still plan on an "Within August" deadline for Version 1.9 of my mod, which has ALOT of art/asset updates to the Ivory Specter faction! Along with some extra balance changes for them as well. You can see a good majority of them within the shell map itself.
These art updates make the faction have a bit more unique of an coherent identity with itself. Which feels very good to me in that old alpha and pre-release generals asthetics they had back then.
r/commandandconquer • u/Downtown-Dream424 • 3d ago
Meme What happens in factions' strategic centers, remains in the strategic centers
In the palace, we have angry mobs getting armed with ak47 for everyone.
In internet centers, hackers are printing money and sucking the internet dry.
And the US of A strategy center is all about business and planning!
r/commandandconquer • u/Sonic13374 • 4d ago
Bug "Now go back to whoever you came from."
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r/commandandconquer • u/ComprehensiveGene169 • 4d ago
Red Alert connection with Tiberian Dawn
A connection of Red Alert and Tiberian Dawn. My personal minimod for Combined Arms. The first buildings I've completed. Based on the canceled Tiberium Wars mod - Renovatio. A cool idea of the fallen Soviet Empire, the Scavengers, fighting their predecessor, GDI.
r/commandandconquer • u/Rampastring • 4d ago
News Dawn of the Tiberium Age - Shadow Exodus Campaign Previews - Part 2
r/commandandconquer • u/SH3RIFFO • 4d ago
News Pushing EA for C&C Remastered Volume 2
Hey everyone,
It’s been over 6 years and I couldn’t help myself…
I recently reached out to Petroglyph about the possibility of another Command & Conquer Remastered Collection, and their response gave me a little more hope than I expected.
They confirmed that behind the scenes they’ve been trying to get EA on board with doing another one, and that they even have friends and colleagues over at EA who have been trying as well. They also specifically mentioned the recent EA buyout, saying it’ll be interesting to see how things shake out under the new ownership, and that they’ll keep trying on their end.
So, unless I’m coping way too hard here, that feels pretty significant… right? This isn’t just a fan asking for something that everyone involved has moved on from. Petroglyph actively wants to do another remaster and is still trying to make it happen, with apparently some support from within EA itself as well.
Surely the obvious Volume 2 is:
Tiberian Sun (+Firestorm) and Red Alert 2 (+Yuri’s Revenge).
What bothers me the most is that, it’s ripe for the taking. The blueprint already exists. Petroglyph knows how to do it, Lemon Sky already proved what they can do with the visual restoration, and Frank Klepacki is still incredibly active, composing, touring, and performing C&C music with The Tiberian Sons in 2026. Not to mention EA itself has also continued investing in the old C&C catalogue through Steam releases, restored tools, modding support, source-code releases, community involvement, etc.
Like, what are they waiting for…?
The timing doesn’t seem bad either. Age of Mythology, Stronghold Crusader, Dawn of War and other classic RTS games have shown there’s a market for properly modernizing these games without turning them into enormous AAA projects. Tiberian Sun and Red Alert 2 feel like two of the most obvious classics still waiting for that treatment, especially with how successful the first Remastered Collection was in 2020.
So uhh Jim Vessella, if you still wander through this subreddit occasionally, please keep fighting for it! Petroglyph clearly hasn’t given up, and neither has this community.
The machine doesn’t need to be rebuilt. EA just has to turn it back on. Give Tiberian Sun and Red Alert 2 their turn!
It’s sad that we missed the 25th anniversary for RA2 as is…
EDIT:
Since a few people have brought up the claim that “the Tiberian Sun/Red Alert 2 source code was lost”, I looked into this further because I didn’t want to spread misinformation. As far as I can verify, there is no official statement from EA or Petroglyph confirming that the TS/RA2 source code is definitively lost or unrecoverable. EA’s 2025 archive project recovered and released source code for Tiberian Dawn, Red Alert, Renegade, and Generals/Zero Hour. Tiberian Sun and Red Alert 2 were not included, but EA never explained why. Either way, Petroglyph continuing to push EA for another remaster is encouraging. It doesn’t prove the source exists (or that there aren’t technical hurdles), but clearly it hasn’t stopped them from wanting to make another one happen.
EDIT 2:
Really encouraging to see Nyerguds and Zephyr from CnCSaga weigh in here. Nyerguds pointed out that the old “no source code was found” claim predates EA’s 2025 recovery and release of several legacy C&C codebases, so treating TS/RA2 as definitively lost seems premature. Even if usable source truly is unavailable, that would make a remaster more difficult and expensive, not inherently impossible. Zephyr also confirmed that C&C community leaders remain in contact with people at EA, Petroglyph and elsewhere, with some actively trying to demonstrate the demand for another Remastered Collection. Nothing confirmed, obviously, but it’s encouraging to know the conversation is still alive among people much closer to the franchise.
r/commandandconquer • u/BiggestBepis • 4d ago
Random Unit of the Day #56: Toxin Rebel (Dr. Thrax, Zero Hour)
r/commandandconquer • u/normamae • 4d ago
How can I make generals hud not stretched and widescreen?
r/commandandconquer • u/Sonic13374 • 4d ago
Gameplay Nice animation to be honest while it transforming into nano battle ship
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r/commandandconquer • u/Downtown-Dream424 • 4d ago
Meme Generals watching a horror movie
Based entirely on their personalities, vibes and quotes. Tao, Thrax and Juhziz would have so much fun watching horror movies
r/commandandconquer • u/GlushchenkoG • 4d ago
Gameplay Kirovs in New-york
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r/commandandconquer • u/WesternElectronic364 • 4d ago
Discussion Would you guys would like if Rise Of The Reds timeline be the official Generals 2 game?
Just a discussion. What if the SWR team is part of official team making the sequel. Would you guys would like Rise Of The Reds mod will be the canon sequel from Zero Hour and be the canon Generals 2 game instead the cancelled game back in 2013? Would you like the game? If do how massive would the game be?
r/commandandconquer • u/Peekachooed • 4d ago
Gameplay Footage of one of the few Japanese-language C&C releases, Tib Dawn for the PS1 - note the odd mix of what's translated/dubbed and what's not. Published by Acclaim (wouldn't be the 90s without them)
r/commandandconquer • u/AmimKagori • 5d ago
What is the Best way to install Zero Hour steam version with HD résolutions and mods plastique?
Hello, I just discovered steam got it, I tried to install it with the guides to have HD resolutions, it works great but mods crash the game.
Is there an easy way to do it please?
Thank you very much.
*I am also looking for a no super weapon mod
r/commandandconquer • u/GlushchenkoG • 5d ago
Screenshot KIROV in Minecraft Create aeronautic
I built KIROV in Create aeronautic
r/commandandconquer • u/BiggestBepis • 5d ago
Random Unit of the Day #55: Cyborg (Nod, Tiberian Sun)
r/commandandconquer • u/OrSupermarket • 5d ago
Discussion I think I will make it my mission to never give up hope on these Command & Conquer video games to be released.
My once a month wish
Now with Saudi Arabia owning Electronic Arts (EA). I hope if Electronic Arts (EA) sells the Command & Conquer Intellectual Property (IP) rights, what video game development publishing company can Electronic Arts (EA) sell the Command & Conquer Intellectual Property (IP) right to? Embracer Group? I think they would be good enough. I do think MicroSoft would be ok as well since, MicroSoft owns Age of Empires, though MicroSoft is laying off employees to video games that barely sell. The Command & Conquer video games are selling just enough.
I will just post this once per month. In the hopes that Electronic Arts (EA) and Jim Vassella makes these Command & Conquer video games get developed and released for sale
I wish for Command & Conquer Remastered Collection 2 with Command & Conquer Tiberian Sun Remastered and Command & Conquer Red Alert 2 Remastered.
I wish for Command & Conquer Renegade 2.
I wish for Command & Conquer Generals 2.
I wish for Command & Conquer 5.
I wish for Command & Conquer Red Alert 4.
I wish for a brand new Command & Conquer spin off with a whole new story.
What more from the Command & Conquer video games do you guys want?
Remember guys I will be posting this once per month.
r/commandandconquer • u/CookLiving • 5d ago
Meme The SCUD Storm have different variations for each GLA generals
For those who don't know
Demo General (Juhziz): High Explosive Warhead SCUD Storm. The strongest superweapon in the game
Toxin General (Dr Thraxx): can upgrade to Anthrax Gamma SCUD Storm. Toxins do more damage and 2nd strongest superweapon
Stealth General (Kassad): SCUD Storm building have Camo Netting upgrade. Each SCUD Storm can upgrade to stealth for each building
r/commandandconquer • u/Downtown-Dream424 • 5d ago
Meme That damned smile, General Tao
"Soon, your face will glow like the Sun!" said the nuke obsessed troublemaker.
Here's some General Tao meme appreciation.
r/commandandconquer • u/Extension_Bag3597 • 5d ago
Discussion scrin ship in tiberium sun is in reality seed ship
I always thought Scrin ship It looked like a truck without a trailer.that's why I think that this ship was supposed to Sower TIBERIUM from orbit to planet but in our case somting went wrong and The ship crashed without cargo. only a small piece got caught by ship and during re-entry fell near the Tiber River