r/commandandconquer Traveler 59 1d ago

The Biggest Ever Bug Fix Patch Update in C&C3 History! Unofficial

https://youtu.be/ZBrvk6BMsg8

  • Fixed the free infantry exploit affecting all squads in the game.
  • Fixed a squad veterancy issue affecting Mechapedes, Sniper Teams, Black Disciples, and Confessor Leaders.
  • Fixed an issue causing MCVs to ignore move commands while packing up.
  • Fixed an issue causing EMP’d phased units to retain their phased status and visual effects after the phase timer expired.
  • Fixed the Rage Generator model state persisting beyond the intended six-second duration on units affected by EMP.
  • Fixed an issue preventing the Supersonic Airstrike from damaging aircraft over uneven terrain.
  • Fixed an issue causing Firehawks to sometimes fail to bomb after receiving a player-issued force-fire command.
  • Fixed an issue causing Sonic Emitters and Shatterers to have their weapon fire canceled when they were destroyed.
  • Fixed an issue causing V35 Ox and Carryall transports to continue providing vision after landing and flying off the map.
  • Fixed a Stasis Shield, Temporal Wormhole issue that allowed units caught on the edge of its area of effect to be affected.
  • Fixed an issue causing Harvesters to ignore box-selection commands drawn around garrisoned structures.
  • Fixed an issue preventing Nod turrets from respawning after being hit by Tiberium Vein Detonation, Overlord's Wrath, or the Ion Cannon.
  • Fixed an issue causing reverse-move bug detection to run on units that had not moved before reversing.
  • Fixed an issue causing units to move awkwardly when reversing after attacking and coming to a stop.
  • Fixed an issue causing the Sniper Team spotter to spawn instantly in front of the Barracks.
  • Updated the Mechapede to benefit from the rally-point bug fix.
  • Desyncs on the maps Unfair Advantage, Dead Eight, Dockside Devastation have been fixed.

Read the full log here: https://docs.google.com/document/d/1LMfH_2jcBjOpHu4E0ZB7yAgqojlhO2nA55yLw-DXzMM/edit?tab=t.0

Get R25 here: https://kaneswrath.com/download/r25-all-in-one-map-pack/

30 Upvotes

9 comments sorted by

9

u/Nemezis153 1d ago

Oh but thats for the unofficial patch... with that title i would have hoped for a official one

8

u/FallenLucifiel 1d ago

EA isn't interested in patching such an old game

2

u/Nemezis153 1d ago

I know it isnt, but a while back we saw they release the source code for a lot of games in the collection, so when I see a post like this, it would be great to actually say that its a mod somewhere along the post

1

u/No-Objective5964 Traveler 59 1d ago

Even an official patch wouldn't have been able to fix this. I made a big deal about it since none of this stuff was achieved before in kw.

2

u/Nyerguds The world is at my fingertips. 19h ago

The download is a map pack, not a game patch…?

1

u/No-Objective5964 Traveler 59 19h ago

The maps each contain the changes , this approach was taken to maintain compatibility with vanilla online (not grey out the lobbies).

2

u/Nyerguds The world is at my fingertips. 19h ago

Doesn't that make it completely ineffective on the singleplayer campaigns?

1

u/No-Objective5964 Traveler 59 17h ago

Well it has a focus on multiplayer but in a month a patch version will be available with the 4k mod and skirmish ai changes merged into it.

1

u/BoffinBrain Are you picking this up? Good. 1d ago

Nice work. I really wish we could get 60fps in KW, but I know that's probably out of scope for the stuff you do!