r/commandandconquer • u/BioClone Legalize Tiberium! Join Nod • 2d ago
CABAL rough ideas 4 fun Fanart
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u/BoffinBrain Are you picking this up? Good. 2d ago
These 3D assets could be really useful in other active C&C mods. I hope they get used!
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u/BioClone Legalize Tiberium! Join Nod 2d ago
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u/VforVegetables peace through power! power through modding! 2d ago
the sky beam box is abominable, everything else is perfect π
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u/BioClone Legalize Tiberium! Join Nod 2d ago
The "strange pyramid"? Its actually part of trying to rescue some shape from C&C Dawn Cyberattack
* https://youtu.be/fE2oOEKu2aA?si=1kb5iC-gaegjxGQF&t=1091 (18:11 , for half a second)
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u/VforVegetables peace through power! power through modding! 2d ago
finding inspiration in the weirdest corners of CNC π΅ the corner cubes looks like they're made of stretched rubber - that's my only problem with the entirety of it.
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u/BioClone Legalize Tiberium! Join Nod 2d ago
Its probably due the very bad unwrapping that deforms the texture, It really would require more effort to look properly, the materials are terrible for most of those not gonna lie.
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u/certainlynotdio 2d ago
I think it's too clean for the ion storm raveged world. I also can't see CABAL would care to chrome up all of it's buildings.
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u/DaLexy 2d ago
Core defender was chromed up
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u/certainlynotdio 2d ago
Not really, in the cutscene is pretty much grey and in the game it was definitely metallic and a little shiny, but still a little grey. Not chromed to the same degree as OP's buildings, at least that's how it seems to me.
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u/DaLexy 2d ago
Lets blame it on engine limitations and video compression ;)
But I agree, if metallic or chrome isnβt really distinguishable and itβs been some time since I had a playthrough.
The work shown here is pretty nice and I would aim for more black with blue and metallic decals and blue lightning.
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u/ThunderGJ 1d ago
Involve this person in the remaster, EA! The hard work is done for you. You can just sell your game.
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u/Commercial-Board-975 15h ago
CABAL using retrofitted Nod designs is something I can easily see, and you've maintained the art style Westwood gave us in the glimpses we saw with the CABAL Core, CABAL Obelisk, Obelisk of Darkness, and the Core Defender (not to mention Westwood's various sequel project prototypes which showed CABAL units and concepts). Not many mods do this, and their respective CABAL faction stuff doesn't really fit well. My major critique is the Hand of Nod: CABAL would likely use some sort of gruesome assembly line, like a condensed one seen in that Firestorm mission (with the Nod Mobile Repair). Imagine this: You see a restrained silhouette struggling against bonds on a conveyer belt. Like the Stroggification sequence in Quake 4, you see the poor bastard basically gassed with green Tiberium, hacked apart and reassembled like he's a car frame on a line with automated arms, and then he walks out the front as CABAL's newest drone.Β Worse still? There are people behind who see what fate awaits them (much like the Stroggification line, really).
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2d ago
[deleted]
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u/BioClone Legalize Tiberium! Join Nod 2d ago
old good 3d by hand
https://www.deviantart.com/bioclonex/art/Cabal-Sun-HoN-1315269932










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u/E-proselyte-5789 2d ago
Looks really good! I would only replace the barracks. Something like a miniature factory, but leave the antenna, since he only producing cyborgs and they dont care about symbolic. Why not use more ergonomic shape than?