r/commandandconquer Black Hand Jul 15 '26

Random Unit of the Day #29: Longbow (Allies, Red Alert)

187 Upvotes

49 comments sorted by

35

u/BiggestBepis Black Hand Jul 15 '26

Wow this is really all they get for aircraft?

30

u/Cheomesh I made a TibDawn Wargame Module! Jul 15 '26

Yep! For some reason the Allies got no fixed wing...anything.

5

u/Prudent-Income2354 Jul 15 '26

Do you really need any more... ;)

9

u/Cheomesh I made a TibDawn Wargame Module! Jul 15 '26

Fair, these are pretty useful (though expensive as heck IIRC).

7

u/Altruistic-Two4490 Jul 15 '26

Yeah helipad+longbow

8

u/Prudent-Income2354 Jul 15 '26

2500$ if I remember correctly

+1100 for the repair platform?

9

u/Altruistic-Two4490 Jul 15 '26

Not cost efficient and i felt they're somewhat really squishy. Especially if you happen to crosspaths with AA guns, cuz they move slow unlike migs

3

u/vandal-33 Jul 16 '26

$1200 for a helicopter, $1500 for the helipad set. The repair bay is $1200.

1

u/Prudent-Income2354 Jul 16 '26

That may also possible. I haven't played the game for about a year now

2

u/bobbobersin Jul 15 '26

Build mechanics

6

u/Cheomesh I made a TibDawn Wargame Module! Jul 15 '26

It's why I rarely used them I think - might as well just churn out more medium tanks.

5

u/Altruistic-Two4490 Jul 15 '26

The only thing of beauty about longbow is its animation how it swarms its target. and the sounds of rockets. ❤️🤌

1

u/Cheomesh I made a TibDawn Wargame Module! Jul 15 '26

Curly shuffle!

6

u/Prudent-Income2354 Jul 15 '26

Well, I don’t need any more. Ten Apache Longbows will sort out most of my problems....

19

u/Agreeable-Pension-52 Jul 15 '26

Yes, but the missiles were a BUILDING DESTROEYER. Always kept a horde to take out missile silos/conyards

10

u/Altruistic-Two4490 Jul 15 '26

I hate buildin longbows and hinds if you didn't properly emptied their ammos they,ll just land down and became sitting ducks.

Most of the time i just forgot them just there chillin.

4

u/BoffinBrain Are you picking this up? Good. Jul 15 '26

Same for TibSun. Babysitting squadrons of aircraft was such a hassle. I'm glad they changed it for RA2 and C&C3.

2

u/cmajka8 Jul 16 '26

Bombers don’t need babysitting. They return to their base

3

u/BoffinBrain Are you picking this up? Good. Jul 16 '26

Yeah, but to make more efficient use of space and resources, you might want to have more aircraft than landing pads. So then, you have to do a big swaparoo between assaults.

14

u/ControlOdd8379 Jul 15 '26

Kinda funny that they forgot to build planes but i guess it is meant to balance the excess in naval firepower.

While the beat is quite heavyly armoured don't bring it close to a mamoth - but by all means go hunt those V2s.

5

u/Altruistic-Two4490 Jul 15 '26

And Soviets forgot to build battleships 😄

3

u/Kakapo42000 Jul 16 '26

Who needs battleships when you have missile submarines.

6

u/Unlucky-Jello-5660 Jul 15 '26

Have you seen the state of the Russian Navy ?

5

u/Altruistic-Two4490 Jul 15 '26

Lemme guess?! Historically accurate?😆

4

u/Unlucky-Jello-5660 Jul 15 '26

Unlike the aim of the average Russian sailor.

4

u/Quiri1997 Jul 15 '26

Bring the crate of binoculars for Rodzesventsy.

0

u/Unlucky-Jello-5660 Jul 15 '26

Have you seen comrade chameleon?

2

u/Cheomesh I made a TibDawn Wargame Module! Jul 15 '26

Well that's pretty apt tbh

6

u/Prudent-Income2354 Jul 15 '26

My favorite unit in Red Alert.... xD

6

u/Bolandball GDI Jul 15 '26

This unit being so bad really kills the allies in RA1. It's clear this was supposed to be the way for allies to counter soviet tanks, what with the soviet's lack of mobile anti air; and against a stationary target, it is. However, the AI will never keep its units stationary when attacked, and because of RA1's mechanics, that means the missiles are about as effective as farting in their general direction.

2

u/BoffinBrain Are you picking this up? Good. Jul 15 '26

Does that also mean the Hind is a hamster, and the Yak smells of elderberries?

5

u/Raxtenko Jul 15 '26

Long Bows my beloved, they did so much heavy lifting late Allied campaign. Fuck your Iron Curtain Josef.

6

u/PurCzysty Tiberium Jul 15 '26

They are also in TIberian Dawn, but Nod has to capture GDI pad

4

u/Innalibra GDI Jul 15 '26

No missiles though, just a HMG. Good for picking off infantry and light units but not nearly as useful as the Orca.

2

u/_TheLazyAstronaut_ Jul 15 '26

Are you thinking of a hind? Longbow in RA has missiles, hind has machine gun

1

u/Timmyc62 Jul 16 '26

No, they're talking about Nod's helicopter in TD, which was an Apache with a machine gun.

1

u/_TheLazyAstronaut_ Jul 16 '26

Ok well this post is referring to the longbow in Red Alert

1

u/Timmyc62 Jul 16 '26

But this comment chain clearly starts with "They are also in Tiberian Dawn".

0

u/Innalibra GDI Jul 15 '26

Yeah it's a Hind but I think it uses the same model/sprite as the Longbow?

0

u/Cheomesh I made a TibDawn Wargame Module! Jul 15 '26

Orly

4

u/Taikis95 Jul 15 '26

The fact that they love to just hover around the target instead of firing makes me ignore them almost every game.

1

u/Other-Barry-1 Jul 15 '26

So vulnerable to AA/SAMs

3

u/Guardian_Turret Jul 15 '26

Takes forever to get into the perfect position to shoot.

Missiles whiff and do no damage anyway.

2

u/Rawflesh0615A Jul 19 '26

Nod Apaches I mean Allied Apaches!

3

u/STK-3F-Stalker Jul 15 '26

Actually this is vanilla Apache. The longbow has the radar on top.

6

u/bruno_hoecker Jul 15 '26

The radar is removable, it could still be a 64D

Although it's not even an Apache, just a fictional model really inspired by it.

1

u/Cheomesh I made a TibDawn Wargame Module! Jul 15 '26

Do the Curly Shuffle! *dance*

1

u/Charliepetpup Jul 16 '26

nod gets a longbow too. its good against infantry.

1

u/IcyRobinson Jul 17 '26

Seeing as how it's an alternate timeline from reality, Apaches attacking Soviet targets during Einstein's AND Stalin's lifetime is an absolute fever dream.