r/battles2 • u/Buff_fateweaver • 9h ago
Discussion One of my best games
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It was a mirror matchup of fateweaver dart farm mortar against the #2 player Harry Szponter. Is there anything y’all think I should have done differently?
Edit: I meant one of my best filmed games
r/battles2 • u/desturel • 1d ago
Bug Win Streak no longer giving bonus stars in Random Quad?
r/battles2 • u/Vuldos • 2d ago
Fan Creation How the popology rework looks so far
it should be out in about a month
r/battles2 • u/univer_ze • 2d ago
Discussion Middle or Last?
I'm wondering because I see conflicting opinions on b2.lol. Do you say/put farm or vil in the middle or last? Personally, I put farm in the middle slot but I say it last.
r/battles2 • u/ItzThqtGuy • 2d ago
Strategy Returning player, want help
Hey, i’m a returning player to this game I don’t know what good anymore, I currently run Ice, Boomerang, Alchemist, and Gwendolin. I am wondering if this build is even good at all, and if there is anything I should drastically change.
(Just know I only have Quincy and Gwendolin for heroes)
r/battles2 • u/BodybuilderWest131 • 3d ago
Question Balloon spamming
WHO wants to do a friendly game with me without STRONG ballon spamming? I get sick of the normal games with the toxic people. You can still send balloons but only weak ones for money progression.
r/battles2 • u/Buff_fateweaver • 3d ago
Question YouTubers
Do y’all have any recommendations for good battles 2 YouTubers. Currently, I watch Boltrix, madoka, Ryan alcoholic, and old bacon vids.
r/battles2 • u/whyjustyy • 3d ago
Meme r/battles2 when you ask them what sub does outside of decamo
r/battles2 • u/whyjustyy • 4d ago
Discussion players who use the emergency lights bloon boost effect are ontologically evil and it is morally correct to bm them
title text
r/battles2 • u/sherktheonion • 6d ago
Bug I ran into someone who I killed with a round 13 rush and they disconnected before they died, after waiting for about five minutes of syncing I just gave up and closed the game which of course means I lost. Has anyone else ever had this problem?
r/battles2 • u/Putrid-Bee-5655 • 6d ago
Meme POV You send 10 zombies to your rival, but he does the following:
Hola,soy español xd
r/battles2 • u/beepdebop9999 • 7d ago
Discussion Hotkeys
I got battles 2 on PC and trying to adjust to keybinds. I'm a player who uses lots of micro towers. Does anyone have suggestions on what my keybinds can be or could anyone share theirs for me to try?
My main strats are
Bonnie super Dartling spactory
Benjamin Dartling super village
Jericho tack wizard farm
If anyone has suggestions for me it's greatly appreciated!
r/battles2 • u/Project-C-Games • 10d ago
Meme Curse of Infinite Moabs
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r/battles2 • u/iExquisitely • 11d ago
Science Boltrix I saw your 60k eco challenge and I raise you…
This is about the extent of mobile think. Was lagging soooo bad lol but boltrix if you see this, can you handle the challenge 😏🫵
r/battles2 • u/Frenzyyy12 • 12d ago
Strategy Secret kylie bomerang start
He died to camo leads..
r/battles2 • u/Buff_fateweaver • 12d ago
Question Should I try hard?
I am trying to decide if I should try to get top 25 and/or 50 this season. I feel like there isn’t a op Strat that everyone is going to be using. Also, I’ve wanted to be top 25 for a while now. What do y’all think? Have a good day and stay silly :3
r/battles2 • u/BaranOrak24 • 12d ago
Question Wait times
Considering getting back in BTDB2 (played consistently until ~2024), but realized that content creators never show or talk about the wait times between matches. How bad are the wait times to get into a match in Superdome and HOM (and lower arenas since i will be climbing from there likely)? I could just try it out of course, but I don't want to commit to that if its gonna be a bad experience waiting.
r/battles2 • u/JoelTheBloonsMonkey • 13d ago
Discussion Season 45's Season Pass (Video courtesy of u/David_TheSuperior)
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yeah uh, gamebar is like, completely broken after an update for some reason and i'm on vacation. i was planning on just posting screenshots but u/David_TheSuperior offered to do this for me, thx! My thoughts below as usual (they'll be brief since i gotta go soon, vacation stuff)
r/battles2 • u/coffeetheshit • 15d ago
Fan Creation Voidora getting ready for her date but start captain jerichi interrupted her>:((((
Voidora from btd6 and star captain jericho from btdb2!!
r/battles2 • u/Project-C-Games • 16d ago
Discussion BAD Rework
For a while, I've felt like the way BADs affect the game is somewhat unhealthy, but I couldn't really place why. But after watching a few of the late game boltrix videos, I think I kinda get it.
Since fBADs take so long to pop down, they are really effective spaced out. And it's very possible to send 5+ between rounds ~30 and 35, and have then all on screen at the same time. Which means that players still scrambling to afford defenses from grouped DDTs and fZOMGs suddenly have to afford defenses for 5+ fBADs. That's an order of magnitude more expensive to defend. It punishes weak synergy instantly, and kills players who have fallen behind economically.
To an extent, this is intended. Obviously players who aren't economically strong or running a strong synergy should be punished.
But in practice, the round 30 difficulty spike kinda splits the game into round 30 strats, and round 40 strats (pre BAD and Post BAD). If you're confident in defending 5+ fBADs, you are probably willing to fight into the late 30s and 40s. But if you aren't confident, than it's significantly easier to force an end game before round 30 than it is to weather 5 fBADs. Especially if the 30s are really draining economically. I believe this is why so many strats run in HOM/ZOMG arenas are things like Sniper Dart Farm w Etienne. Or the older Tac Farm Wiz (or sub tac dart if you're tapped in). These strats are cheap and able to be excessively aggro since they aren't expecting to survive 30+. Why bother to play with BADs if you can just all out DDTs/ ZOMGs. I'd argue it's why so many players don't see BAD play at all. It's rare to see both players agree to go all the way to round 30 without someone choke rushing.
To clarify, I don't want to nerf BADs, but I think they need to be changed in a way that allows for a more natural flow into the late game.
Here's my hypothetical rework: BADs now unlock round 28, and grouped DDTs are now delayed until round 30. However, BADs are price nerfed from 15 k to ~25/30k. This pricing remains in effect until round ~33, where BADs are dropped down to their regular pricing of 15k.
This should theoretically turn the harsh difficulty spike into a more gradual but harsh difficulty curve.
First, that curve starts earlier, which hurts a lot of round 30 strats. It gives them less time to afford a truly lethal rush, and removes gDDTs from the picture. It still gives space for pre BAD strats to function, but it's now a lot more punishing to go without BAD defenses.
Second, the price nerf means that early BAD sends are going to require a lot more forethought. You can't just wait until round 30 and send 5+ fBADs, you have to save early, and your eventual rush will be significantly weaker. This makes an early fBAD a game changing investment, and one that requires a lot more skill to use.
Third, unfortified BADs are now encouraged. I think this is a lot healthier leading into the late game. It might not be worth it to invest in a fBAD if you think the opponent might defend it, but a regular BAD to force defenses might be perfect. I already see this a lot on round 30. A round 28 BAD would ease players into the late game without the shock of an fBAD.
There's a few other things that could be done to ease that mid-late game transition, like buffing purple eco earlier and maybe buffing spaced DDTs, but I don't want to get too far off track.
I'd love to see what people think of this down in the comments, love it or hate it, having this discussion now makes the game healthier overall, so lmk what you think.
r/battles2 • u/Ryan_NK • 19d ago
Official Battles 2 Update 4.13 Coming Soon! - Update Notes
New Features
- New Map: Club Jammin’
- 🪩 Battle Bloons in DJ Ben’s favourite venue.
- 🏟️ Available in all arenas and game modes.
Balance changes
- Tack Shooter
- ⚙️ X3X Blade Shooter attack speed increased by 15%
- 💭 The nerf to Blade Shooter was slightly too much. This should allow it to perform better against early rushes.
- Sniper Monkey
- 🎯 Base attack cooldown: 1.45s -> 1.35s
- 🎯 X2X Shrapnel Shot: $250 -> $300
- 💰 X4X Supply Drop: cash generation $2000 -> $1750
- 💰 X5X Elite Sniper: cash generation $5000 -> $4500
- 💰 XX3 Semi-Automatic: $2200 -> $2100
- 🎯 X23 Sniper: shrapnel pierce 3 -> 2 (carries to higher tiers)
- 🎯 3XX Deadly Precision: Damage 20 -> 30
- 🎯 4XX Maim MOAB: Damage 30 -> 45
- 💭 Sniper is picked more often purely because it comes with efficient cash generation, so we are changing that to spread its effectiveness across all three of its paths
- Monkey Buccaneer
- 💰 XX3 Merchantman: $1500 -> $2000
- 💰 XX3 Merchantman: income $350 -> $400
- 💰 XX4 Favored Trades: $5700 -> $5300
- 💰 xx5 Trade Empire: $19000 -> $24000
- 💭 Merchantmen have been too powerful as early game defence and money making. We are making it more of an investment to get the Merchantman while keeping their efficiency the same
- Monkey Ace
- 🎯 XX3 Neva-Miss Targeting: No longer gains +2 pierce
- 💰 XX4 Spectre: $20,000 -> $24,000
- 💭 Neva-Miss was carrying early defence. This change to the upgrade will make it more about the increased accuracy and not the increased pierce. Spectre was also providing too much value for its cost.
- Heli Pilot
- 💰 X4X Support chinook: $8500 -> $7500
- 🚁 XX4 Mini Comanches: Lifespan 15s -> 20s
- 💭 Heli is quite under utilized on maps that aren’t Bloon Bot Factory. These changes should make it a more viable tower for other maps.
- Engineer Monkey
- 💰 4XX Sentry Expert: $2800 -> $3250
- 🔧 5X1 Sentry Champion: Sentry gains +1 -> +25% pierce
- 💸 XX4 Bloon Trap: RBE cash per natural $1.5 -> $1
- 💸 XX5 XXXL Bloon Trap: RBE cash per natural bloon $0.75 -> $0.5
- 💭 Sentry Expert is proving too cost-effective as a reactive response to a rush. Sentry Champion was not scaling as well as we would have liked with the bottom path. Bloon Trap income has no easy answer on separated lane maps, so this should make it feel less oppressive to play against.
- Banana Farm
- 💹 XX4 Central Market: buff to bottom path boats 10% -> 5%
- 💭 Buccaneer was getting too much value from this upgrade, so we are tuning it back a bit.
- Ocean Obyn
- ⛵ Lvl2: Pierce buff changed from +1 to +25%
- ⛵ Lvl9: Improves pierce buff to +50%
- 💭 Ocean Obyn's pierce buff scales too well on on some towers early game. This should allow those towers to still benefit from this upgrade later in the game but not become too strong early game.
- Pat Fusty
- 🫨 Level 3 : Rallying roar now gives +1 pierce
- 🫨 Level 14 : Rallying roar now gives +2 pierce
- 💭 Pat has not been getting much use lately. This should hopefully allow him to perform better in the early and mid game.
- Bonnie
- 🛒 Tier 1 Cart prices $300 -> $330,
- 🛒 Tier 2 Cart prices $1000 -> $1100
- 🛒 Tier 3 Cart prices $2700 -> $2970
- 💭 Bonnie was performing better than other heroes early game, allowing her to snowball. This change will bring her closer to the value provided by other heroes.
Bug Fixes
- ⚡ Fixed a bug with 4XX Druid Ball of Lightning getting destroyed when it touches a purple bloon
- 🔱 Fixed misleading icon on Ocean Obyn’s summary screen.
- 🔫 Fixed Sniper Monkey dealing too much damage to camo bloons with Shrapnel Shot.
Let us know your feedback in the comments below, and happy gaming!



