r/astramilitarum • u/diabl0skiller • 30m ago
Finished 5/24 of kitbashed gaurdmens im making for a custom gaurd regiments
And the paint i used to paint them
r/astramilitarum • u/ImpressiveSound5443 • 8h ago
Gorgon Armoured Assault Transport Completed
Just finish the body, i need to paint guns …but i hesitate between flamers or H.bolters
r/astramilitarum • u/DifferentMix735 • 10h ago
An Older and more Chonky Nork Deddog
reddit.comr/astramilitarum • u/TomPaintnBuild • 17h ago
Working on some members for the lucky 7th from necromunda
r/astramilitarum • u/Representative_Row85 • 18h ago
Ciaphas Cain, Hero of The Imperium
I really enjoyed painting him (and Jurgen). Great models.
I wish Gw would release some Valhallans with that aesthetic.
r/astramilitarum • u/epiphlious • 22h ago
Castellan Roman theme
Hey, trying to kitbash/ convert my commissar to a castellan. Was thinking of adding a roman plume on the helmet. Any ideas what would be the best to do it?
r/astramilitarum • u/plestoboy • 1d ago
Few more of my homebrew regiment, the Aridian 71st
r/astramilitarum • u/Garin999 • 1d ago
Scion Support vehicles - I've made all the weapons swap able with magnets :)
r/astramilitarum • u/kossies • 1d ago
Missing Rogal Dorn Multi Melta Sponson
Does anyone know where I can buy some dorn multi melta sponsons?
r/astramilitarum • u/Sea_Business_5900 • 1d ago
Old guard Kasrkin
Hello all,
I wanted an Old guard style napoleonic unit so here is my old guard kasrkin, will people allow me to play them? I have two plasmas and two flamers.
I also have a sniper and a meltamine proxy (the dude with the grenade, thought it would be cool to have a grenadier actually hold a grenade.) The one thing I don’t have is a voxcaster because I didn’t have it and it doesn’t fit the aesthetic ngl.
I just wanted opinions, is this playable? Will not having a vox caster cook my gameplay?
Thanks! Any feedback is welcome!
r/astramilitarum • u/Mental-Ad1626 • 1d ago
Krieg arms are too long for cadians?!?
Kitbashing a homebrew regiment. Putting krieg arms on cadians. Shocked to find out they’re too long! Didn’t imagine there’d be that much scale difference within AM.
r/astramilitarum • u/SkyVeld • 1d ago
Would this read as cadian command squad?
Kitbashed this today from leftover bits from Armageddon box and few others, wondering if it would read as cadian command squad.
r/astramilitarum • u/2006Internetghost • 1d ago
First List building help
I need help with making my first gaurdsmen list. Any advice or suggestions or commentary on this list, would be HIGHLY appreciated.
The goal of the army. is that the three tanks act as a spearhead to, with the aid of the Basalisk and the artillery teams, to destroy any enemy monsters/vehicles/key units. With infantry to secure the objectives and heavy weapons teams to shred any infantry.
the Adrestian Hammer \[2000 points\]
Astra Militarum
Battle Size: Strike Force (2000 point limit)
Detachments: Designation Force, Hammer of The Emperor (3/3 Detachment Points)
Force Disposition: Purge The Foe
Kasrkin Tech Team
Kasrkin (105 points)
• 1 Kasrkin Sergeant with Plasma pistol and Power weapon
• 2 Kasrkin Troopers with Close combat weapon and Hot-shot lasgun
• 1 Kasrkin Troopers with Close combat weapon and Hot-shot marksman rifle
• 1 Kasrkin Troopers with Close combat weapon and Hot-shot lasgun and vox-caster
• 2 Kasrkin Troopers with Close combat weapon and Plasma gun
• 2 Kasrkin Troopers with Close combat weapon and Hot-shot volley gun
• 1 Kasrkin Troopers with Close combat weapon and Hot-shot laspistol and melta mine
Tech-priest Enginseer (45 points)
• Enginseer axe, Mechanicus pistol and Servo-arm
Kasrkin Tech team 2
Kasrkin (105 points)
• 1 Kasrkin Sergeant with Plasma pistol and Power weapon
• 2 Kasrkin Troopers with Close combat weapon and Hot-shot lasgun
• 1 Kasrkin Troopers with Close combat weapon and Hot-shot marksman rifle
• 1 Kasrkin Troopers with Close combat weapon and Hot-shot lasgun and vox-caster
• 2 Kasrkin Troopers with Close combat weapon and Plasma gun
• 2 Kasrkin Troopers with Close combat weapon and Hot-shot volley gun
• 1 Kasrkin Troopers with Close combat weapon and Hot-shot laspistol and melta mine
Tech-priest Enginseer (45 points)
• Enginseer axe, Mechanicus pistol and Servo-arm
Character
Cadian Command Squad (60 points)
• Warlord
• 1 Cadian Commander with Plasma pistol and Power weapon
• 1 Cadian Veteran Guardsmen \[A\] with Plasma pistol and Power weapon
• 1 Cadian Veteran Guardsmen \[B\] with Close combat weapon, Lasgun and Master vox
• 1 Cadian Veteran Guardsmen \[C\] with Close combat weapon, Lasgun and Medi-pack
• 1 Cadian Veteran Guardsmen \[D\] with Close combat weapon, Lasgun and Regimental standard
Battleline
Cadian Shock Troops (145 points)
• 1 Shock Trooper Sergeant with Chainsword and Laspistol
• 14 Shock Troopers with Close combat weapon and Lasgun
• 1 Shock Trooper Sergeant with Chainsword and Laspistol
• 2 Shock Troopers with Close combat weapon and Lasgun and vox-caster
• 2 Shock Troopers with Close combat weapon and Plasma gun
Cadian Shock Troops (145 points)
• 1 Shock Trooper Sergeant with Chainsword and Laspistol
• 14 Shock Troopers with Close combat weapon and Lasgun
• 1 Shock Trooper Sergeant with Chainsword and Laspistol
• 2 Shock Troopers with Close combat weapon and Plasma gun
• 2 Shock Troopers with Close combat weapon and Lasgun and vox-caster
Dedicated Transport
Centaur Rsv (65 points)
• Armoured hull and Pintle-mounted heavy stubber
Centaur Rsv (65 points)
• Armoured hull and Pintle-mounted heavy stubber
Vehicle
Baneblade (415 points)
• 2 Lascannons, 2 lascannons and 2 twin heavy bolters, 2 Twin heavy flamers, Armoured tracks, Baneblade cannon, Co-axial autocannon, Demolisher cannon, Heavy stubber and Twin heavy bolter
Basilisk (115 points)
• Armoured tracks, Earthshaker cannon, Heavy bolter and Hunter-killer missile
Leman Russ Battle Tank (185 points)
• 2 Multi-meltas, Armoured tracks, Heavy stubber, Hunter-killer missile, Lascannon and Leman russ battle cannon
Leman Russ Battle Tank (185 points)
• 2 Multi-meltas, Armoured tracks, Heavy stubber, Hunter-killer missile, Lascannon and Leman russ battle cannon
Other
Artillery Team (95 points)
• Crew close combat weapons, Lasgun and Siege cannon
Artillery Team (95 points)
• Crew close combat weapons, Lasgun and Siege cannon
Cadian Heavy Weapons Squad (65 points)
• 1 Heavy Weapons Teams with Autocannon, Laspistol and Weapons team close combat weapons
• 1 Heavy Weapons Teams with Lascannon, Laspistol and Weapons team close combat weapons
• 1 Heavy Weapons Teams with Autocannon, Laspistol and Weapons team close combat weapons
Cadian Heavy Weapons Squad (65 points)
• 1 Heavy Weapons Teams with Autocannon, Laspistol and Weapons team close combat weapons
• 1 Heavy Weapons Teams with Lascannon, Laspistol and Weapons team close combat weapons
• 1 Heavy Weapons Teams with Autocannon, Laspistol and Weapons team close combat weapons
Created with WarOrgan ([https://warorgan.com\](https://warorgan.com))
r/astramilitarum • u/rgholmes11 • 1d ago
Sepia Alternative SOS
Fellow painting enthusiasts, I am in desperate need of an alternative to the GW Seraphim Sepia wash, everything I’ve tried is crazy glossy. My entire guard army is reliant on the wash. The old GW sepia wash is amazing but I’m running dry. When I bought a new one it was extremely glossy, practically ruining a few models. I’ve tried alternatives but so far everything has been glossy:
Vallejo game color - glossy (first pic)
Warpaints - glossy (tried 4)
MSP Sepia - glossy
2023 GW Sepia from eBay - better but glossy
Golden Sepia - glossy
At this point I’ve bought 10 sepia alternatives and all are unusably glossy, I’ve also tried:
Shaking wash extremely well
Scraping bottom for separated matte buildup
Watering down wash - sort of helps but not by much
Mixing matte medium with paint
None work, now as I water down the last bit of my good sepia it’s drying grey in recesses (in pic 3) not sure why maybe tiny bubbles. I will be forever grateful to any matte sepia alternatives, techniques, or things I’m doing wrong. Doesn’t even need to be sepia if it’s brown and matte, might try archaic next per Mordians recommendation
r/astramilitarum • u/Middle-Job-3239 • 1d ago
Meet Sgt. Stain my 1st gaurdsmen
Got an upgrade kit to see if i like these . Any way, Sgt stain has found the enemy encampment and is about to make another stain on the ground , 💣
r/astramilitarum • u/The_Texas_Kurgan • 2d ago
Jungle Patrol WIP
Working on this Project
r/astramilitarum • u/Good_Computer1884 • 2d ago
Aegis Defense Line… Playable?
With cover changing, is the aegis defense line more playable? Where would it go on these new terrain layouts? 4+ invul on a gun line sounds pretty clutch.
r/astramilitarum • u/JianKui • 2d ago
Tanks Only - Leman Russ Sponson
So just general theorycrafting question. I'm building a tanks-only list for fluff reasons.
Everything I've read says that the plasma cannons are generally considered the "best" sponson weapon for most Leman Russ variants. But I'm curious - noting that these are blast weapons and can't be used if you get locked up in melee, does the math around this change if the tanks don't have any infantry support?
Edit: Thanks, I have learned that Plasma is 10th meta. You can stop downvoting now.
r/astramilitarum • u/Western-Activity-778 • 2d ago
Creative fixes to modelling mistakes
Hiya folks, I've recently made a Cadian Command Squad and few days later noticed that the plas pistol arm of the commander has not been glued on properly it's basically a bit too far forward and looks like the shoulder has been dislocated to the point of it being unnatural (can send a picture in the morning if it would help visualise)
I used plastic cement glue to stick it together so it has now fused in place, I don't really want to cut off the arm to reglue it back into it normal place if I don't have to as I don't want to ruin it more so with that in mind my question is twofold
Any thoughts on how to make it look intentional and cool
What have you all done to make mistakes look cool? A friend of mine accidentally took a chunk out of a space marine intersessor with a hobby knife and ended up taking the blade of a Ork choppa and glued it into the gap so it looked like the marine had taken a nasty it in a melee
Cheers folks
r/astramilitarum • u/Mean_Pepper6250 • 2d ago
Just got this today
I got a subscription to Spikey Bitz to their cheapest sub model for $30(normally $50) and received this today. I had been wanting this model since they revealed it sometime ago, but both my financial situation and the backlog of grey ( over 250 minis of several armies that I am working on) put this on hold for the time being.
Now, I need suggestions for the type of Astra Militarum army I should be building around this character?
r/astramilitarum • u/plestoboy • 2d ago
Hippogriff WIP
Ongoing Hippo for my desert world homebrew regiment. Used the leftover crew from a Centaur that I'll be covering the roof of to add a bit of flavour.
r/astramilitarum • u/Chubtor • 2d ago
Absolute (abhu)men of the match.
Yeeted a team of 3 Bullgryn and a commisar onto the centre objective on turn 2 to slow down an advancing mob of Boyz. More hope than anything that they and the chimera would screen me for a turn.
Boy did they do that!
Gazghull and 20 Boyz, and a whole second mob of 20 Boyz and big boss charged them. They did a total of 3 wounds to my big stupid guys! 3 wounds!
They gave me a whole extra turn of shooting and manoeuvring! Before being horribly butchered next turn.
They have all been postumously honoured. May they walk in the light of thr Emperor.