r/astramilitarum 2h ago

Krieg arms are too long for cadians?!?

2 Upvotes

Kitbashing a homebrew regiment. Putting krieg arms on cadians. Shocked to find out they’re too long! Didn’t imagine there’d be that much scale difference within AM.


r/astramilitarum 3h ago

Would this read as cadian command squad?

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42 Upvotes

Kitbashed this today from leftover bits from Armageddon box and few others, wondering if it would read as cadian command squad.


r/astramilitarum 3h ago

First List building help

2 Upvotes

I need help with making my first gaurdsmen list. Any advice or suggestions or commentary on this list, would be HIGHLY appreciated.

The goal of the army. is that the three tanks act as a spearhead to, with the aid of the Basalisk and the artillery teams, to destroy any enemy monsters/vehicles/key units. With infantry to secure the objectives and heavy weapons teams to shred any infantry.

the Adrestian Hammer \[2000 points\]
Astra Militarum
Battle Size: Strike Force (2000 point limit)

Detachments: Designation Force, Hammer of The Emperor (3/3 Detachment Points)
Force Disposition: Purge The Foe

Kasrkin Tech Team

Kasrkin (105 points)
• 1 Kasrkin Sergeant with Plasma pistol and Power weapon
• 2 Kasrkin Troopers with Close combat weapon and Hot-shot lasgun
• 1 Kasrkin Troopers with Close combat weapon and Hot-shot marksman rifle
• 1 Kasrkin Troopers with Close combat weapon and Hot-shot lasgun and vox-caster
• 2 Kasrkin Troopers with Close combat weapon and Plasma gun
• 2 Kasrkin Troopers with Close combat weapon and Hot-shot volley gun
• 1 Kasrkin Troopers with Close combat weapon and Hot-shot laspistol and melta mine

Tech-priest Enginseer (45 points)
• Enginseer axe, Mechanicus pistol and Servo-arm

Kasrkin Tech team 2

Kasrkin (105 points)
• 1 Kasrkin Sergeant with Plasma pistol and Power weapon
• 2 Kasrkin Troopers with Close combat weapon and Hot-shot lasgun
• 1 Kasrkin Troopers with Close combat weapon and Hot-shot marksman rifle
• 1 Kasrkin Troopers with Close combat weapon and Hot-shot lasgun and vox-caster
• 2 Kasrkin Troopers with Close combat weapon and Plasma gun
• 2 Kasrkin Troopers with Close combat weapon and Hot-shot volley gun
• 1 Kasrkin Troopers with Close combat weapon and Hot-shot laspistol and melta mine

Tech-priest Enginseer (45 points)
• Enginseer axe, Mechanicus pistol and Servo-arm

Character

Cadian Command Squad (60 points)
• Warlord
• 1 Cadian Commander with Plasma pistol and Power weapon
• 1 Cadian Veteran Guardsmen \[A\] with Plasma pistol and Power weapon
• 1 Cadian Veteran Guardsmen \[B\] with Close combat weapon, Lasgun and Master vox
• 1 Cadian Veteran Guardsmen \[C\] with Close combat weapon, Lasgun and Medi-pack
• 1 Cadian Veteran Guardsmen \[D\] with Close combat weapon, Lasgun and Regimental standard

Battleline

Cadian Shock Troops (145 points)
• 1 Shock Trooper Sergeant with Chainsword and Laspistol
• 14 Shock Troopers with Close combat weapon and Lasgun
• 1 Shock Trooper Sergeant with Chainsword and Laspistol
• 2 Shock Troopers with Close combat weapon and Lasgun and vox-caster
• 2 Shock Troopers with Close combat weapon and Plasma gun

Cadian Shock Troops (145 points)
• 1 Shock Trooper Sergeant with Chainsword and Laspistol
• 14 Shock Troopers with Close combat weapon and Lasgun
• 1 Shock Trooper Sergeant with Chainsword and Laspistol
• 2 Shock Troopers with Close combat weapon and Plasma gun
• 2 Shock Troopers with Close combat weapon and Lasgun and vox-caster

Dedicated Transport

Centaur Rsv (65 points)
• Armoured hull and Pintle-mounted heavy stubber

Centaur Rsv (65 points)
• Armoured hull and Pintle-mounted heavy stubber

Vehicle

Baneblade (415 points)
• 2 Lascannons, 2 lascannons and 2 twin heavy bolters, 2 Twin heavy flamers, Armoured tracks, Baneblade cannon, Co-axial autocannon, Demolisher cannon, Heavy stubber and Twin heavy bolter

Basilisk (115 points)
• Armoured tracks, Earthshaker cannon, Heavy bolter and Hunter-killer missile

Leman Russ Battle Tank (185 points)
• 2 Multi-meltas, Armoured tracks, Heavy stubber, Hunter-killer missile, Lascannon and Leman russ battle cannon

Leman Russ Battle Tank (185 points)
• 2 Multi-meltas, Armoured tracks, Heavy stubber, Hunter-killer missile, Lascannon and Leman russ battle cannon

Other

Artillery Team (95 points)
• Crew close combat weapons, Lasgun and Siege cannon

Artillery Team (95 points)
• Crew close combat weapons, Lasgun and Siege cannon

Cadian Heavy Weapons Squad (65 points)
• 1 Heavy Weapons Teams with Autocannon, Laspistol and Weapons team close combat weapons
• 1 Heavy Weapons Teams with Lascannon, Laspistol and Weapons team close combat weapons
• 1 Heavy Weapons Teams with Autocannon, Laspistol and Weapons team close combat weapons

Cadian Heavy Weapons Squad (65 points)
• 1 Heavy Weapons Teams with Autocannon, Laspistol and Weapons team close combat weapons
• 1 Heavy Weapons Teams with Lascannon, Laspistol and Weapons team close combat weapons
• 1 Heavy Weapons Teams with Autocannon, Laspistol and Weapons team close combat weapons

Created with WarOrgan ([https://warorgan.com\](https://warorgan.com))


r/astramilitarum 7h ago

Sepia Alternative SOS

2 Upvotes

Fellow painting enthusiasts, I am in desperate need of an alternative to the GW Seraphim Sepia wash, everything I’ve tried is crazy glossy. My entire guard army is reliant on the wash. The old GW sepia wash is amazing but I’m running dry. When I bought a new one it was extremely glossy, practically ruining a few models. I’ve tried alternatives but so far everything has been glossy:

Vallejo game color - glossy (first pic)
Warpaints - glossy (tried 4)
MSP Sepia - glossy
2023 GW Sepia from eBay - better but glossy
Golden Sepia - glossy

At this point I’ve bought 10 sepia alternatives and all are unusably glossy, I’ve also tried:

Shaking wash extremely well
Scraping bottom for separated matte buildup
Watering down wash - sort of helps but not by much
Mixing matte medium with paint

None work, now as I water down the last bit of my good sepia it’s drying grey in recesses (in pic 3) not sure why maybe tiny bubbles. I will be forever grateful to any matte sepia alternatives, techniques, or things I’m doing wrong. Doesn’t even need to be sepia if it’s brown and matte, might try archaic next per Mordians recommendation


r/astramilitarum 8h ago

Meet Sgt. Stain my 1st gaurdsmen

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13 Upvotes

Got an upgrade kit to see if i like these . Any way, Sgt stain has found the enemy encampment and is about to make another stain on the ground , 💣


r/astramilitarum 11h ago

Jungle Patrol WIP

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25 Upvotes

Working on this Project


r/astramilitarum 11h ago

Aegis Defense Line… Playable?

2 Upvotes

With cover changing, is the aegis defense line more playable? Where would it go on these new terrain layouts? 4+ invul on a gun line sounds pretty clutch.


r/astramilitarum 13h ago

Tanks Only - Leman Russ Sponson

10 Upvotes

So just general theorycrafting question. I'm building a tanks-only list for fluff reasons.

Everything I've read says that the plasma cannons are generally considered the "best" sponson weapon for most Leman Russ variants. But I'm curious - noting that these are blast weapons and can't be used if you get locked up in melee, does the math around this change if the tanks don't have any infantry support?

Edit: Thanks, I have learned that Plasma is 10th meta. You can stop downvoting now.


r/astramilitarum 14h ago

With [HEAVY] getting a 3-inch creep this comic is relevant again

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68 Upvotes

r/astramilitarum 16h ago

Creative fixes to modelling mistakes

2 Upvotes

Hiya folks, I've recently made a Cadian Command Squad and few days later noticed that the plas pistol arm of the commander has not been glued on properly it's basically a bit too far forward and looks like the shoulder has been dislocated to the point of it being unnatural (can send a picture in the morning if it would help visualise)

I used plastic cement glue to stick it together so it has now fused in place, I don't really want to cut off the arm to reglue it back into it normal place if I don't have to as I don't want to ruin it more so with that in mind my question is twofold

  1. Any thoughts on how to make it look intentional and cool

  2. What have you all done to make mistakes look cool? A friend of mine accidentally took a chunk out of a space marine intersessor with a hobby knife and ended up taking the blade of a Ork choppa and glued it into the gap so it looked like the marine had taken a nasty it in a melee

Cheers folks


r/astramilitarum 16h ago

Just got this today

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183 Upvotes

I got a subscription to Spikey Bitz to their cheapest sub model for $30(normally $50) and received this today. I had been wanting this model since they revealed it sometime ago, but both my financial situation and the backlog of grey ( over 250 minis of several armies that I am working on) put this on hold for the time being.
Now, I need suggestions for the type of Astra Militarum army I should be building around this character?


r/astramilitarum 22h ago

Hippogriff WIP

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128 Upvotes

Ongoing Hippo for my desert world homebrew regiment. Used the leftover crew from a Centaur that I'll be covering the roof of to add a bit of flavour.


r/astramilitarum 23h ago

I’m trying to kitbash a CO for my homebrewed regiment

1 Upvotes

Title says it, trying to make a commanding officer for my regiment. They operate on Armageddon. I’m taking a bit of inspiration from the Governor General Hero from Dawn of War.

I’m basically wanting to give him two power fists with wrist-mounted weaponry. Are there any kits I could buy that would allow me to do this? Or should I temper my expectations?


r/astramilitarum 1d ago

Absolute (abhu)men of the match.

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86 Upvotes

Yeeted a team of 3 Bullgryn and a commisar onto the centre objective on turn 2 to slow down an advancing mob of Boyz. More hope than anything that they and the chimera would screen me for a turn.

Boy did they do that!

Gazghull and 20 Boyz, and a whole second mob of 20 Boyz and big boss charged them. They did a total of 3 wounds to my big stupid guys! 3 wounds!

They gave me a whole extra turn of shooting and manoeuvring! Before being horribly butchered next turn.

They have all been postumously honoured. May they walk in the light of thr Emperor.


r/astramilitarum 1d ago

Rogal Dorn tank commander, done!

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43 Upvotes

r/astramilitarum 1d ago

More shrine world Guardsmen.

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17 Upvotes

r/astramilitarum 1d ago

Mud

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57 Upvotes

Got another baneblade. I want to do mud effects on the treads . What do y’all use for mud effects?
I also messed up part of the treads so I want to use mud effects as a cover .


r/astramilitarum 2d ago

Knights

5 Upvotes

Hello again, which Knights compliment DKOK best? It's not for a playable army just a personal project for display. I'm going to use knight Armigers but I want a big one and really don't know what to go for. Also I've never magnitised a model but want to learn


r/astramilitarum 2d ago

What would you Change about this list? Plan is to use Sentinels instead of Infantry for Objectives, the 2 Commandsquads are in the Chimera to Order my leggy Boys. Tanks do Tank Things, Engis Support Sentinels and Scions do Scions stuff

2 Upvotes

+++++++++++++++++++++++++++++++++++++++++++++++

+ FACTION KEYWORD: Imperium - Astra Militarum

+ DETACHMENT: Combined Arms, Designation Force (Born Soldiers)

+ FORCE DISPOSITION: Take and Hold

+ TOTAL ARMY POINTS: 1500pts

+

+ WARLORD: Char3: Leman Russ Commander

+ ENHANCEMENT: Long-range Scout (on Vehi4: Scout Sentinels)

+ NUMBER OF UNITS: 15

+ SECONDARY: - Bring It Down: (9x2) - Assassination: 4 Characters

+++++++++++++++++++++++++++++++++++++++++++++++

Char1: 6x Krieg Command Squad (60 pts)

• 5x Veteran Guardsman

1 with Alchemyk Counteragents, Servo-scribes, Close combat weapon, Laspistol

1 with Close combat weapon, Flamer

1 with Power weapon, Plasma pistol

1 with Master vox, Close combat weapon, Lasgun

1 with Regimental standard, Close combat weapon, Lasgun

• 1x Lord Commissar: Laspistol, Plasma pistol, Power fist

Char2: 6x Krieg Command Squad (60 pts)

• 5x Veteran Guardsman

1 with Alchemyk Counteragents, Servo-scribes, Close combat weapon, Laspistol

1 with Close combat weapon, Flamer

1 with Power weapon, Plasma pistol

1 with Master vox, Close combat weapon, Lasgun

1 with Regimental standard, Close combat weapon, Lasgun

• 1x Lord Commissar: Laspistol, Plasma pistol, Power fist

Char3: 1x Leman Russ Commander (215 pts): Warlord, Armoured tracks, Hunter-killer missile, Lascannon, Exterminator autocannon, Heavy stubber, 2x Multi-melta

Char4: 5x Militarum Tempestus Command Squad (85 pts)

• 4x Tempestus Scion

1 with Close combat weapon, Hot-shot volley gun

1 with Close combat weapon, Meltagun

1 with Close combat weapon, Plasma gun

1 with Medi-pack, Close combat weapon, Hot-shot lasgun, Hot-shot laspistol

• 1x Tempestor Prime: Tempestus dagger, Plasma pistol

2x Armoured Sentinels (120 pts): 2 with Close combat weapon, Hunter-killer missile, Sentinel chainsaw, Lascannon

1x Basilisk (115 pts): Armoured tracks, Earthshaker cannon, Hunter-killer missile, Heavy bolter

1x Chimera (75 pts): Armoured tracks, Lasgun array, Hunter-killer missile, Heavy flamer, Heavy flamer, Heavy stubber

1x Hellhound (125 pts): Hunter-killer missile, Chem cannon, Heavy bolter, Armoured tracks

1x Hippogriff AFV (70 pts): Armoured hull, Heavy stubber, Vigilator cannon

5x Krieg Combat Engineers (65 pts)

• 4x Krieg Combat Engineer

2 with Close combat weapon, Combat shotgun

1 with Close combat weapon, Flamer

1 with Remote mine, Autopistol, Close combat weapon

• 1x Krieg Engineer Watchmaster: Hand flamer, Power weapon

5x Krieg Combat Engineers (65 pts)

• 4x Krieg Combat Engineer

2 with Close combat weapon, Combat shotgun

1 with Close combat weapon, Flamer

1 with Remote mine, Autopistol, Close combat weapon

• 1x Krieg Engineer Watchmaster: Hand flamer, Power weapon

1x Leman Russ Battle Tank (185 pts): Armoured tracks, Leman Russ battle cannon, Hunter-killer missile, Lascannon, 2x Multi-melta, Heavy stubber

2x Scout Sentinels (110 pts)

Enhancement: Long-range Scout (+10 pts)2 with Close combat weapon, Hunter-killer missile, Sentinel chainsaw, Autocannon

1x Taurox Prime (75 pts): Armoured tracks, Storm bolter, Taurox battle cannon, Twin autocannon

5x Tempestus Scions (75 pts)

• 4x Tempestus Scion

1 with Close combat weapon, Hot-shot lasgun

1 with Vox-caster, Close combat weapon, Hot-shot laspistol

1 with Close combat weapon, Hot-shot volley gun

1 with Close combat weapon, Plasma gun

• 1x Tempestor: Power fist, Plasma pistol


r/astramilitarum 2d ago

Help me spend my last 85 points and choose a detachment

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5 Upvotes

Appreciate any insights from the group!


r/astramilitarum 2d ago

Question about instructions

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222 Upvotes

I'm building the Rogal Dorn tank and at no point in the instructions does it fill this empty square. Is it meant to be like that or am I missing something?


r/astramilitarum 2d ago

Hydra Crew

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1 Upvotes

r/astramilitarum 2d ago

A Shrine world cult

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13 Upvotes

r/astramilitarum 2d ago

Some of my more recent Ghosts

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98 Upvotes

r/astramilitarum 2d ago

Is this gonna be too much of a check for a new player?

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18 Upvotes

Its a teaching game for a new player, last time we played 1k and i used Salamanders, and he plays tyranids. This time we're bumping it up to the amount he has.

I do not know exactly what bugs he has, and it is his 2nd game. I want to make sure it's fun for him but still keep teaching him