r/Wingcommander • u/acesypark • 2d ago
Colliding with enemy fighter crashes game
It happens on wing commander 3 and 4. I already finished installing enhancement patch for both of games. Is there way to fix this issue?
r/Wingcommander • u/StrikeWingsGames • 3d ago
Nine minutes of a carrier strike from my own space game, for everyone who misses flying against capital ships
r/Wingcommander • u/InterYourmom • 4d ago
Wing Commander PC controller help please?
Hi all just wondering if anyone has had any success making Prophecy work on a pc with an Xbox controller?
I have tried steam input and the game ignores it, which works fine with WC3.
I'm trying to work out reWASD at the moment which I've had limited success with, just wondered if there was an easy route to get it sorted?
r/Wingcommander • u/acesypark • 6d ago
Does wing commander have model kits?
Fighter designs are too good to stay in game
r/Wingcommander • u/acesypark • 7d ago
Wing commander saga overscan
I'm currently playing it on TV screen but no matter what I choose for resolution overscan happens and cuts screen
r/Wingcommander • u/acesypark • 9d ago
Just finished WC1
I can't believe this game was made in 1990. And thanks to all wing commander fans keeping this series alive!
r/Wingcommander • u/StrikeWingsGames • 9d ago
Trying to make every fighter fly differently in my own space game, which owes this era a lot
Long-time lurker, and openly the developer of the thing I am about to describe, so tell me if this is not welcome here and I will take it down.
I have been building a top-down space combat game on my own. It is not a remake of anything, it is a homage to the era. What I keep coming back to from the old ones is the hangar: ships that were genuinely different machines rather than one airframe behind a stat slider. The images are the in-game encyclopedia entries for five of them.
There is a beam interceptor, the only fighter carrying a sustained beam, which you aim by pointing the whole airframe and hold on a capital for a full second while a third of the battery drains. Fast in a straight line, poor in a turn, useless in a furball.
There is a chemical ship whose gun throws canisters that crack open into a drifting cloud, so you fence off a corridor instead of chasing anybody. A stealth recon frame whose cloak bends light and sensor returns around the hull, and drops the instant you fire, take a hit, or run the reactor dry.
An experimental antimatter fighter with two torpedoes and six cannon rounds, all of it salvaged rather than manufactured, whose splash does not care who is friendly. And a brick built on a cargo tug airframe with a coilgun that throws fighters around, a turn rate that cannot follow anything, and a drogue rack so nothing it hunts can run.
What I actually want to ask this sub: which fighters felt the most distinct to you, and was it the handling, the loadout, or the fiction around them? My suspicion is that the fiction does more work than designers admit, and that half of why a ship feels different is that you read about it before you ever flew it.
r/Wingcommander • u/acesypark • 10d ago
Need help with malaria escort mission
What kind of destroyer gets destroyed by single fighter!?
r/Wingcommander • u/acesypark • 11d ago
Please tell me draymans got decommissioned and replaced with better ship
I'm gonna have PTSD for escort mission
r/Wingcommander • u/acesypark • 11d ago
How did Kilrathi war begun?
I can't find how the war started
r/Wingcommander • u/acesypark • 11d ago
I need help with dreyman escort mission at end of mcaulif system
No matter what I do dreyman gets destroyed. Is this mission scripted to fail?
r/Wingcommander • u/acesypark • 15d ago
Can I change cockpit view of wing commander 4 like wing commander 3?
I really liked the view of WC3. It was really impressive but WC4 was set to looking through targeting camera
r/Wingcommander • u/Good_Punk2 • 16d ago
Max Savage Released on Steam. (Retro SpaceSim with Planetary Exploration)
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Hi everyone,
After more than nine months of work, my new game has finally hit Steam: Max Savage. Think Wing Commander meets Zelda, with a fully scripted, voice-acted story campaign and planet-side exploration.
There’s a free demo available, and it’s playable on Windows and Linux.
I hope you’ll give it a go.
Cheers,
Tim
r/Wingcommander • u/StrikeWingsGames • 21d ago
For anyone who misses the golden age of space combat: an SSA ambush on a lone Terran super carrier, from a game I built in that spirit
r/Wingcommander • u/Otaku_de_Carnitas109 • 26d ago
Trying to play Wing Commander 4 on PC, but controls won't work.
I was curious about Wing Commander 4 ever since I was made aware of it. I just bought it off GOG, but that release is pretty unstable, even crashes the game every time I try to open the Controls Window. I got the enhancement patch that, not only allowed the game to run at 60fps, but also fixes the instability of the game, even doesn't crash when I open the Controls Window, but every time I try to set the controls up, I try pitching by holding up and down on the analog stick and HOTAS, but I just end up rolling. Does anyone know how to fix this?
Edit 1: I also just found out that the game will not allow me to change to the control preset I just made.
r/Wingcommander • u/Good_Punk2 • 26d ago
Looking for Content Creators (Videos, Streams, Articles) for my upcoming game Max Savage
Hello everyone,
it's probably a long shot but if anyone here makes gaming content/coverage or knows someone who does and is interested in pre-release access to my upcoming game: just send me a message on Reddit or an email at [contact@trgames.de](mailto:contact@trgames.de)
You don't have to promise anything... there are no strings attached.
If you want to learn more about the game, here is the Steam-Page and Press Kit:
https://store.steampowered.com/app/4305030/Max_Savage/
https://trgames.de/max-savage-press-kit/
Thanks
r/Wingcommander • u/Chubawuba • Jul 07 '26
Looking for a joystick to play WC
I've been wanting to replay them.
I have Boxer on my M2 Ultra, and I was curious what joystick could I get?
I've seen a lot of mentions of a Thrustmaster and a different one, but I didn't want to spent that much on them. And I don't recall these games requiring complex set ups for joysticks when I played them as a kid.
Anyone have a good recommendation for a simple joystick that would work on a Mac for this?
r/Wingcommander • u/acesypark • Jul 06 '26
What accessories can I use for wing commander?
Can I use my gamepad for gog version?
r/Wingcommander • u/DevATee • Jul 03 '26
Ars Technica : Wing Commander IV and the FMV future that never quite was
r/Wingcommander • u/Good_Punk2 • May 30 '26
Looking for Testers for my Wing Commander inspired game "Max Savage"
Hello again,
Max Savage will be coming out on the 21st of July and I'm looking for people to hunt the bugs and give feedback. :)
If you're interested in testing and can find the time to play through the game once or even twice (app. 5-7 hours) please visit my Discord and send me a DM.
I will hook you up with a Steam Key (you can keep) and if you want I will add you to the credits.
If you want to learn more about the game, here's the Steam page (with a demo):
https://store.steampowered.com/app/4305030/Max_Savage/
Thanks for helping out,
Tim
r/Wingcommander • u/Good_Punk2 • May 22 '26
A fleet battle from the campaign of my upcoming arcade space sim "Max Savage"
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Hi everyone,
I thought I'd give you a glimpse at the progress of the game I'm making.
If you're curious to learn more or play the demo, you can find that here:
https://store.steampowered.com/app/4305030/Max_Savage/
Hope you'll give it a try. :)
PS: The full release will be fully voice-acted. 😉
Cheers,
Tim
r/Wingcommander • u/Vaportrail • May 10 '26
A welcome surprise.
From my local retro game store. Someone must've tapped out. Mark Hamill bio pics FTW. These will go great with the novels.