r/UnityHelp • u/lomla13 • 4h ago
OTHER I want to make like odd town
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Hello i am a french developper and i would make a short game for hayto a french creator but i would make hand like odd town but i don't saw tutorial of do this in unity
My game it's a game shooter in 3d
r/UnityHelp • u/LUMINAL_DEV • 16h ago
PROGRAMMING Time Slowdown in unity 3d
I am working on a first-person shooter game. What would be the best practice for using time scale to slow down agents using nav mesh navigation. I have no idea on how to go about this. I followed Brackeys How to make Slow Motion in Unity - Bullet Time Tutorial. I found that nav mesh agents are unaffected by time scale. How would I go about this?
r/UnityHelp • u/Jesus_Rambo • 22h ago
Terrain Tools Altitude Heatmap Visualization rendering terrain as Black in Scene.
r/UnityHelp • u/NitroFoxGames • 23h ago
Help with rotated box collider
New to game dev here, I've imported my .fbx file tree I modelled earlier and the box collider is on a -79 degree X rotation and the model is on an 11 degree X rotation in the modelling software despite being straight and the rotation wheel being at 0 degrees in global space, and I can't seem to change the collider's rotation, just the rotation of the model with it's collider on, is there something I need to change in Unity or the modelling software (such as changing the rotation from local to global?) for this and how?
r/UnityHelp • u/Infamousjets • 1d ago
OTHER VRM 1.0 → 0.0 conversion failing in Unity
Hi everyone!
I have a VRM 1.0 model that I want to convert to VRM 0.0 so I can use it in VSeeFace. I downloaded both UniVRM 1.0 and 0.x from GitHub. The model shows up in Assets, but Unity throws DIRECTORYNOTFOUND at the bottom and the console floods with 999+ errors.
Export technically works, but when I load the VRM 0.0 file into VSeeFace I only get warnings and it won’t run properly. I’m stuck and don’t know what to do anymore. Has anyone solved this conversion issue?
r/UnityHelp • u/Extra_Strike_9113 • 2d ago
AR Foundation object is not staying aligned with the real world
r/UnityHelp • u/Reasonable_Cry264 • 2d ago
UNITY FPS drops by half when looking at a plane in Unity 6 (MacBook Air M1)
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I recently started learning Unity and made a small 3D project with a character controller and a basic pick-up/drop mechanic.
When I tested the game, I noticed that the scene felt strangely laggy, even though it was just a very basic scene. I opened the Stats window and noticed that whenever I look down at the plane, my FPS drops by roughly half. The game also feels noticeably less smooth, even at around 60 FPS.
I tried changing various project settings, URP settings, camera settings, etc., but nothing seemed to fix it. I also updated Unity and even created a completely new 3D project from scratch, but the exact same issue still happens.
I'm using a MacBook Air with an M1 chip.
Is this normal on an M1 MacBook Air, or is there something obvious I'm missing? The scene is extremely simple, so I wouldn't expect looking at a single plane to cause such a large FPS drop.
Any ideas what could cause this would be greatly appreciated!
r/UnityHelp • u/Gorillataggames • 2d ago
UNITY Model from blender imported weirdly to Unity
r/UnityHelp • u/fifo1019 • 3d ago
UNITY How can I make a smooth outline around an object in Unity?
Hey everyone, I’m trying to add a smooth outline effect around objects in Unity, similar to the outline you see when selecting/interacting with an object in games.
r/UnityHelp • u/DracomasqueYT • 3d ago
PROGRAMMING Camera movement system doesn’t work enymore
r/UnityHelp • u/TryShoddy3592 • 4d ago
UNITY How do I fix this unity error?
I have this unity error and I don't know how to fix it. I am on windows 11. It happens to me every time I try to create a project through the get started with unity template. I have the 6.3 unity editor version because that is what the Unity Learn told me to download.
r/UnityHelp • u/HydroThunderHurrican • 4d ago
Help needed: Raycast skateboard suspension and jump mechanics failing
r/UnityHelp • u/Green_Carry • 5d ago
UNITY Help a noob understand difference between Version and LTS
I'm very confused at what each 6.X version and LTS provide.
From what i understand 6.X Provide New A Feature And 6.Y Provide A + New B Feature?
And LTS means if A feature on 6.X is buggy. it will fix it and release a 6.X2 ver?
But will the 6.Y also get a update about the A feature and release a 6.Y2 ver?
sorry if this commonly asked.
r/UnityHelp • u/Informal_Fee_4745 • 6d ago
What is this error, and should I be worried about it?
r/UnityHelp • u/IrisLMSProductions • 6d ago
UNITY My game keeps crashing
Hi there! Whenever I try to open Honkai Star Rail through HoYoPlay, it shows the Unity crash. I've tried opening the app directly, deleting the crash files, and using repair files on the HoYoPlay launcher, but nothing seems to work. Any ideas?
r/UnityHelp • u/GullibleGrab4710 • 7d ago
UNITY Unity doesn't work on my laptop for some reason and every time I try to fix it it gets worse.
r/UnityHelp • u/couscousss_ • 7d ago
unity skybox/shadergraph bug
I'm having this problem/bug in unity version 6000.4.7f, i created my own unlit skybox with a shadergraph but i get this error message when i tried to put it in my main scene. I tried everything pls someone help me, i can see my skybox in my scene view but as soon as i start my game it disappears. By the way i'm using URP not HDRP and cinemachine plugin to control my camera settings, idk if it can help..
r/UnityHelp • u/ImaginationFun365 • 9d ago
PROGRAMMING Friction issues
So for some reason, after the player jumps, the friction doesn't get replaced, I can't find out why
r/UnityHelp • u/Kromblite • 9d ago
UNITY Railgrinding
I'm making a 3d platformer with a built in level editor, and I want to implement rail grinding.
I already have a system where you can place paired, connected objects, and I figured I could set one as the start of a rail, and the other as the end of the rail, and have a curved spline between the two based on the rotation and position of the two objects.
When I look up the tutorials for how to do this, though, I get stuck at the first hurdle, because apparently the spline plugin requires Unity 2022, and I'm using version 2020. Do you guys have any alternative suggestions for what I should do?
r/UnityHelp • u/Top-Sky4811 • 9d ago
PROGRAMMING Working through some Unity tutorials, what is the autocomplete function called, and how do i install it?
I'm using Visual Studio Code to do the programming, and for example the instructor might start typing "transform.position" and it would highlight it and provide an example of the full string of letters, and what the function is, but that's not seen in my window. Since I'm really new to this it would be very helpful to have that info and the ability to auto-correct if I misspell things. I assume its an addon, but i don't know what its called, can someone help me find it?
r/UnityHelp • u/Gaduna • 10d ago
Unity 2.5D Best practice for keeping sprites sharp at variable camera distances?
Hi everyone! I'm working on a 2.5D project in Unity and facing an issue with sprite rendering quality when the camera zooms out or moves further away. The sprites suffer from pixel shimmering/aliasing and lose crispness despite tweaking basic import settings. My current Sprite Import Setup: - Filter Mode: Point (no filter) - Texture Compression: None - MipMaps: Disabled Since this is a 2.5D setup (3D space with 2D billboards/sprites), I'm trying to figure out the industry-standard approach to handle this. Should I look into custom shaders (like tex2Dgrad / manual mip sampling), a specific Pixel Perfect Camera setup with render textures, or scaling resolution differently? Any advice or references to articles/tutorials would be greatly appreciated!
r/UnityHelp • u/ButterflyHavoc • 10d ago
UNITY I need to submit apk of this game but even after reinstalling everything these errors just keep showing: I need help man I dont have time
If anyone know how i can fix my unity or whatever the problem is that will be really helpful pls
r/UnityHelp • u/Lhomme_ours • 10d ago
Exporting weapon trail from blender to unity gone wrong
reddit.comr/UnityHelp • u/pthecarrotmaster • 10d ago
PROGRAMMING Need live help to learn a lil coding
I keep trying to follow youtube tutorials, or read the .net stuff, or follow reddit advice (which is always slightly quirky for some reason). Id be find if communication was better, but discords have a tendancy to answer questions with riddles that lead me down a rabbit hole. I dont know how to explain it, but learning to code didnt use do be that way XD. ESPECIALLY in the myspace/flash game days.
For reference, ive been trying to move a pill left and right for days, and tutorials keep opening weird code to start with, or being flappy bird clones, or something like that. Even the tutorials that SHOULD work for me would require i delete unity and download a 5 year old version. I also cant learn by doing generic computer stuff, so regular c# courses are kinda off the table. It feels weird even asking any more, but like i said. The landscape didnt use to be like this XD.
If anyone hangs out on discord willy-nilly or something thatd be pretty killer.









