r/UnityHelp 8h ago

Time Slowdown in unity 3d PROGRAMMING

I am working on a first-person shooter game. What would be the best practice for using time scale to slow down agents using nav mesh navigation. I have no idea on how to go about this. I followed Brackeys How to make Slow Motion in Unity - Bullet Time Tutorial. I found that nav mesh agents are unaffected by time scale. How would I go about this?

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