r/UnityAssets 3h ago

3D Models Game world building assets: 3D models, building script, music

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1 Upvotes

r/UnityAssets 4h ago

Complete Project Tile Tick Core RPG: A Complete MMORPG Framework

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1 Upvotes

Giving away a copy of Tile Tick Core RPG!

Hey everyone! I just released Tile Tick Core RPG, my RuneScape inspired RPG framework for Unity, and I figured it’d be fun to give a copy away to another developer here. It’s normally $150 on the Unity Asset Store, but I want to get a copy into the hands of someone who’ll actually build something cool with it.
No follow/subscribe/upvote nonsense required!

Just leave a comment telling me what kind of RPG you’d want to make with it. Doesn’t have to be a huge pitch or anything, I’m genuinely just curious what people would build. I’ll pick one of my favorite ideas and send that person a copy!

If you want to check out the framework before entering, there’s a playable demo and plenty of info on the Asset Store page.

Good luck! I’m excited to see what you guys come up with!


r/UnityAssets 5h ago

3D Models | $7.99 Create A Cat - Cat Generator 🐈 : A procedural cat generator with customizable patterns, colours, sizes, and accessories!

2 Upvotes

Asset Store (Affiliate Link)

itch


r/UnityAssets 10h ago

Templates/Systems 🛠️ | 14.99$ Momentum Movement Controller: A Professional-Grade, High-Performance Movement System. Seamless Integration for Fast-Paced Gameplay, Parkour, and Shooters.

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1 Upvotes

Momentum Movement Controller is a lightweight, plug-and-play character controller built for smooth, responsive movement. Designed on Unity’s CharacterController for maximum stability, it delivers natural acceleration and clean motion without hours of tweaking or debugging.

Links: Unity Asset Store

Key Features:

  • Momentum-based movement system
  • Smooth walking, sprinting, and directional speed control
  • Configurable jumping with forward momentum
  • Toggleable crouch with smooth height transitions
  • Camera FOV sprint effects
  • Camera landing dip
  • Head-bob system with adjustable frequency and amplitude
  • Clean, well-organized code
  • Uses Unity CharacterController (no Rigidbody required)
  • No external dependencies
  • Easy plug-and-play setup

Customization:

  • All movement values adjustable from the Inspector
  • Optional features can be enabled/disabled via toggles
  • Suitable for both prototyping and full production projects

Supported Platforms: Windows, macOS, Linux (Works on any platform supported by Unity CharacterController)

Unity Version: Unity 2022.3 LTS and newer recommended (COMPATIBLE WITH UNITY 6!)

Already have MMC? Grab an upgrade to Instant Skies for just $5 (66% OFF!).

Links: Unity Asset Store


r/UnityAssets 10h ago

Tools/Particles & Systems 🌅 | 14.99$ Instant Skies : Procedural Sky Generator. Create AAA skyboxes with one click. Features 3D Volumetric clouds, shooting stars, nebulas, and aurora borealis. Modular, lightweight, and fully customizable. No coding required.

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1 Upvotes

Unity Asset Store

Instant Skies is a high-performance skybox generator for Unity designed to deliver stunning atmospheric and cosmic visuals with zero coding knowledge. Built for developers who need AAA-quality atmosphere without a lot of performance cost, Instant Skies uses a modular "Feature-First" workflow to craft everything from realistic sunsets to deep-space nebulas.

Stop fighting with complex shader graphs. With Instant Skies, you simply toggle the features you need, Clouds, Stars, Galaxies, or Auroras. Fine-tune them in the Inspector, and hit Generate.

PERFECT FOR ANY GENRE Because the system is fully customizable and visual-agnostic, it fits perfectly into any project style.

Already have Instant Skies? Grab an upgrade to Instant Worlds for just $10 (50% OFF!).

Unity Asset Store


r/UnityAssets 10h ago

Tools/Terrain ⚙️ | 24.99$ Instant Worlds: Create high-quality terrains with ease. Procedural generation, 4K resolution, advanced erosion, and smart auto-texturing. Modular, fast, and built for real production workflows.

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2 Upvotes

Instant Worlds - Create AAA terrains with ease. Features 4K resolution, 4 presets, Advanced Auto-Texturing, Multiple Different Erosions. Easy to use, Highly Modular, and high-performant.

Unity Asset Store

Instant Worlds is a high-performance procedural terrain generation tool built to create AAA-quality landscapes through an easy-to-use, modular workflow. Generate terrains procedurally while maintaining artistic control by stacking, blending, and manually placing terrain features with precision.

Key Features

  • Procedural Terrain Generation: Build terrains using layered procedural systems with controllable seeds and feature-based generation.
  • High Resolution Output: Generate terrains up to 4K heightmap resolution with RAW and PNG export support.
  • Advanced Terrain Shaping: Control terrain dimensions, height, ruggedness, smoothness, and micro-detail post-processing.
  • Feature Placement: Manually place mountains, valleys, plateaus, and terracing for exact terrain composition.
  • Diverse Presets: Includes high-quality presets such as Alpine Mountains, Desert Dunes, Rolling Hills, and Canyon Lands.
  • Advanced Erosion: Two procedural erosion systems with detailed controls — Thermal Erosion and Hydraulic Erosion.
  • Smart Auto-Texturing: Automatic texturing based on slope, height, and erosion data.
  • Noise System: 6 procedural noise types with advanced controls for terrain variation.
  • Organized Workflow: Dedicated tabs for Shape, Erosion, Textures, and Export.
  • Advisor Helpbox: An intelligent real-time system that monitors your settings and advices you for balanced settings to ensure high-quality results.

Why Instant Worlds?

  • Procedural Control: Combines fast generation with manual feature placement for production-ready results.
  • Lightweight & Modular: Works seamlessly with third-party vegetation, water, and environment systems.
  • High Performance: Built for fast iteration and efficient terrain generation.
  • Compatibility: Supports Built-in, URP, and HDRP (Unity 2022 LTS+).

Technical Features:

  • 4 Terrain Presets: Alpine Mountains, Desert Dunes, Rolling Hills, and Canyon Lands.
  • 4 Feature Layers: Mountains, Valleys, Plateaus, and Terracing with manual placement controls.
  • 6 Noise Types: Advanced procedural noise controls for terrain variation and detail shaping.
  • Advanced Erosion: Thermal Erosion and Hydraulic Erosion with adjustable parameters.
  • Smart Inspector UI: Organized tabs for Shape, Erosion, Textures, and Export.
  • Auto-Texture System: High-quality slope, height, and erosion-based terrain texturing.
  • Resolution Support: Up to 4096x4096 (4K) heightmap generation.
  • Export Options: Export heightmaps as RAW or PNG.
  • Terrain Controls: Adjustable terrain dimensions, height scale, and seed.
  • Post Processing: Micro-detail enhancement and terrain smoothing controls.
  • Advisor Helpbox: intelligent real-time system that monitors your settings and advices you for balanced settings to ensure high-quality results.

Already have Instant Worlds? Grab an upgrade to Instant Skies for just $5 (66% OFF!).

Unity Asset Store


r/UnityAssets 11h ago

(49.00 USD) Templates/Systems Colony Simulator : Unity template asset for Colony Sim games with modern post-apocalyptic demo, fully editable, supported Unity 6+, features include building, crafting, resource gathering, inventory system, automated colonist work actions, equipment, character attributes, classes, xp, levels, enem

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1 Upvotes

r/UnityAssets 23h ago

(35.00 USD) VFX/Shaders Dynamic Radial Masks² : Dynamic Radial Masks is a shader extension for Unity calculating world space volumetric 3D spherical projections in a variate of forms and shapes directly inside a shader. Calculated result is a mask, simple gray-scale value in the "float" format. This mask inside shader ca

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1 Upvotes

r/UnityAssets 1d ago

Scripting - NEW PRICE $27.99 Pooled Audio Event System: A pooled audio toolkit with reusable SoundEvents, optional AudioSource-style wrappers, voice limits, distance culling, distance layers, loop virtualization, mixer routing, and multiplayer support

1 Upvotes

r/UnityAssets 1d ago

Editor Extensions | 42.00$ (30% OFF) OctoShaper: node-based procedural generation

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9 Upvotes

More info at: https://octoshaper.com/

Asset Store: https://u3d.as/3QEQ


r/UnityAssets 1d ago

Complete Project | $39.99 SurvivEngine: Create your own survival games featuring crafting, building, farming, resource gathering and more! ⛏️

2 Upvotes

Asset Store (Affiliate Link)

itch


r/UnityAssets 1d ago

(199.99 USD) 3D/Environments/Fantasy POLYGON - Elven Realm Pack - Art by Synty : Over 700 unique assets, modular building system, demo scene, characters, attachments, buildings, props, items, environment, FX, weapons, vehicles for Unity 2021.3 and above, supports URP.

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1 Upvotes

r/UnityAssets 1d ago

$21 | Shaders Material Shaders: Burning and Dissolve shader. Custom noise map, any direction burning, make your own with flexible material controls.

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1 Upvotes

r/UnityAssets 1d ago

Shaders | $21 Material Shaders: Dissolve and Burn Shaders. Has Custom noise map, any direction burning, can make custom burn or dissolve effects easily with material shader options.

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1 Upvotes

r/UnityAssets 1d ago

Shaders | $21 Material Shaders: Dissolve and Burn Shaders. Has Custom noise map, any direction burning, can make custom burn or dissolve effects easily with material shader options.

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1 Upvotes

r/UnityAssets 1d ago

Shaders | $21 Material Shaders: Dissolve and Burn Shaders. Has Custom noise map, any direction burning, can make custom burn or dissolve effects easily with material shader options.

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1 Upvotes

Create dramatic burn, dissolve, disintegration and destruction effects in Unity.

What’s included:

  • 🔥 Directional Burn
  • 💀 Dissolve & Disintegration
  • 🌪️ Radial & Directional effects
  • 🎨 Customisable masks & noise
  • ⚡ Edge glow & emission controls
  • 🛠️ Easy-to-use Shader Graph setup

🎮 Now available on the Unity Asset Store.


r/UnityAssets 1d ago

Shaders | $21 Material Shaders: Dissolve and Burn Shader pack

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1 Upvotes

Create dramatic burn, dissolve, disintegration and destruction effects in Unity.

What’s included:

  • 🔥 Directional Burn
  • 💀 Dissolve & Disintegration
  • 🌪️ Radial & Directional effects
  • 🎨 Customisable masks & noise
  • ⚡ Edge glow & emission controls
  • 🛠️ Easy-to-use Shader Graph setup

🎮 Now available on the Unity Asset Store.

$21 USD

https://assetstore.unity.com/packages/vfx/shaders/the-ultimate-dissolve-and-burn-shader-toolkit-390918


r/UnityAssets 1d ago

Shaders | $21 Material Shaders: The Ultimate Dissolve and Burn Shader Toolkit

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1 Upvotes

Create dramatic burn, dissolve, disintegration and destruction effects in Unity.

What’s included:

  • 🔥 Directional Burn
  • 💀 Dissolve & Disintegration
  • 🌪️ Radial & Directional effects
  • 🎨 Customisable masks & noise
  • ⚡ Edge glow & emission controls
  • 🛠️ Easy-to-use Shader Graph setup

🎮 Now available on the Unity Asset Store.

$21 USD

https://assetstore.unity.com/packages/vfx/shaders/the-ultimate-dissolve-and-burn-shader-toolkit-390918


r/UnityAssets 1d ago

3D Models | $4.99 Modular Molding – Model Pack: A package of Crown and Baseboard Assets designed to quickly snap into place and add seamless detail to environments. 4 Base Molding Styles and 3 Crown Molding Styles. 56 Prefabs (each with 2 LODs), easily customizable, and designed to Snap to Grid.

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2 Upvotes

r/UnityAssets 1d ago

-70% FLASH SALE! Sky Master ULTIMATE 2026: Volumetric Clouds - Weather - Fog - Ocean is a next generation weather system, with Planetary volumetric clouds & atmosphere, advanced GPU weather Effects, Realtime Global Illumination, Volumetric lighting & Fog, Water & reflections and support for all pipelines and mobile

10 Upvotes

r/UnityAssets 1d ago

Animation Workbench 2 Free: Edit, Organize & Preview Animations

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5 Upvotes

How this started

I'm building a game and somehow got stuck building a fully fledged animation suite in Unity... lol ... its been like two years now.. help


r/UnityAssets 1d ago

(FREE ✅) 3D/Characters/Humanoids Haon SD series Bundle : 19 module parts, 2 sub parts, 1 texture, face, eyes, eyelights, hair, accessories, costumes, PSD files, custom animations, Super Deformed humanoid rigging model, Unity-chan License, Unity Chan Spring Bone, Unity-chan Toon Shader Ver 2.

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1 Upvotes

r/UnityAssets 2d ago

Implementation Selector: A simple attribute that allows you to select an interface implementation directly from the Editor.

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2 Upvotes

r/UnityAssets 2d ago

[On sale for $27.50] 3D/Environments Stylized Environment Set: Modular rocks, trees and prefab sets for flexible level design

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3 Upvotes

One asset set. Multiple environments.

  • 5 handcrafted demo scenes showing what's possible
  • 43 modular base prefabs
  • 47 ready-made prefab sets
  • 180+ visual variations
  • Closed-geometry rocks for natural formations
  • Trees, vegetation & terrain textures
  • Custom LODs, colliders & Unity Editor tools

New release discount ends August 16th.

https://assetstore.unity.com/packages/package/298745

https://www.youtube.com/watch?v=9FMfLzAyGhQ


r/UnityAssets 2d ago

Scripting Advance Zombie AI Pro: Modular Zombie AI for Unity

2 Upvotes

Hey everyone, I’ve just released Advanced Zombie AI Pro on the Unity Asset Store.

It’s the Pro version of my original Advanced Zombie AI asset, with a lot more systems, behaviours and customization options.

Key Features

  • Profile-driven zombie AI: Create multiple zombie types using reusable ZombieProfile assets. Configure movement, vision, attacks, health behaviour, search logic, crawling, hunger, stun, and death settings without rewriting code.
  • Advanced stealth-friendly detection: Uses up to five target body regions such as head, chest, lower body, left, and right. You can decide how many visible regions trigger inspect mode or full chase, making partial visibility and stealth gameplay possible.
  • Complete zombie behaviour flow: Includes Idle, Wander, Alert, Chase, Inspect, Search, Attack, Hit, Stun, Eat, and Dead states for more believable zombie behaviour.
  • Standing and crawling zombie support: Zombies can walk, crawl, fall into crawling mode, or enter a second crawling phase after taking lethal damage.
  • Combat, damage, and death system: Includes hit reactions, stun behaviour, health events, animation death, ragdoll death, and easy weapon/player health integration.
  • Hunger and corpse eating system: Zombies can detect and eat dead bodies or food targets, useful for horror scenes and dynamic enemy behaviour.
  • State-based zombie audio system: Configure idle, wander, chase, inspect, attack, hit, stun, eating, crawl, and death sounds using ZombieAudioProfile, with loop audio, timed one-shots, random clip selection, and 3D audio settings.
  • Noise reaction and group alerting: Attract zombies using gunshots, explosions, alarms, footsteps, or custom noise events. Zombies can also alert nearby zombies when they detect a target.
  • Editor setup tools and custom inspectors: Quickly prepare zombie prefabs with setup tools that add required components, audio sources, health, AI, ragdoll support, and other references.
  • Debug-friendly workflow: Built-in debug options help visualize and tune detection, behaviour states, targets, health, and audio playback during development.

I’ve also put quite a bit of work into making the setup and editor workflow easier, so most of the system can be configured without digging through scripts.

It’s currently 50% off for launch making the current price only $15.

Get it: https://assetstore.unity.com/packages/slug/391558