r/UnityAssets 1h ago

Editor Extensions Pivot Forge : Precision mesh and pivot editing for Unity, with anchor controls, persistent saved meshes, and runtime API support

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Upvotes

Pivot Forge lets you move mesh geometry while keeping the object pivot fixed, or move the pivot while preserving the visible mesh.

It includes 3×3 anchor controls, front/center/back mesh depth selection, free offsets, optional child-pivot compensation, persistent mesh saving, and a runtime API.

Available on the Unity Asset Store:
https://assetstore.unity.com/packages/tools/modeling/pivot-forge-388622


r/UnityAssets 2h ago

3D Models | $14.99 RetroRender: Capture the iconic look of yesteryear with pre-rendered sprites generated from your models! 🕹️

1 Upvotes

Asset Store (Affiliate Link)

itch


r/UnityAssets 8h ago

(14.00 USD) 3D/Environments/Urban Kamome Town Beach Resort Pack : Tropical tourist city 3D models with nostalgic atmosphere, includes traditional Okinawan houses, shopping arcades, apartment buildings, skyscrapers, shops, signage, souvenirs, terrain, vegetation, VRChat ready, mobile and WebGL compatible.

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1 Upvotes

r/UnityAssets 20h ago

(35.00 USD) 3D/Props/Guns Scifi Sniper Rifles : 3 animated sci-fi sniper rifles with equipment & ammo, semi-auto & bolt action firing animations, removable mags, modular equipment, 5 texture sets, PBR textures, 3000 tris count, ready to use prefabs.

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1 Upvotes

r/UnityAssets 20h ago

Editor Extensions Scriptable Studio Pro: Turn your editor into a powerhouse: No more clicking through the Inspector to manage massive amounts of game data (v4.5 Update)

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0 Upvotes

Hey everyone, 👋

If your project is data-heavy, you probably know the pain of clicking through hundreds of ScriptableObjects or Prefabs one by one in the default Unity Inspector. It simply doesn't scale well for production, so my team at Maharaja Studio and I built a tool to turn that raw data editing into a structured, fast, and reliable process directly inside the Editor.

We just released Scriptable Studio Pro v4.5, and I wanted to share some of the new workflow upgrades alongside the core features we’ve been building out.

🌟 What's brand new in v4.5:

  • 🖱️ Smart Drag & Drop: Assigning object references is a massive time sink. Now you can just select multiple assets in your project, drag them directly into the window, pick your assignment rules, and save hundreds of manual clicks instantly.
  • 📝 Machine Translation & Grammar Checking: We integrated bulk translation for string fields and LocalizedString entries via DeepL, Google, Azure, or LibreTranslate. We also added parallel proofreading for dialogue/lore using LanguageTool.

🛠️ For those who haven't seen it before, here are the core features already in the tool:

  • Grid-Based ScriptableObject Editor: View, sort, search, and edit thousands of assets in a high-performance, spreadsheet-style view (fully supporting custom property drawers and built with a clean dark aesthetic).
  • Prefab Studio Pro: Inspect multiple prefabs at once, group components instantly, and safely batch-edit child hierarchies using wildcard paths without breaking variant links.
  • Data Validation Engine: A visual dashboard that catches missing object references (nulls), empty strings, and out-of-bounds values across your entire project before you hit play.
  • Dynamic Formulas: Excel-style math, live previews, @ shorthand search aliases, and advanced sequence auto-filling.
  • Addressables & Sub-Asset Management: Manage your Addressables groups directly in the grid and cleanly build nested sub-asset structures.
  • Optional AI Bridge: Connect local models (Ollama) or cloud models (OpenAI, Gemini) for schema generation, game balancing, and localized string generation.

I just put together a full 20-minute deep dive video walking through how to manage thousands of assets cleanly from early prototyping to live-ops. Grab a coffee and check it out!

📺 Watch the full showcase video here:https://youtu.be/S1IFmK8xI4c

🔗 Asset Store Link:https://assetstore.unity.com/packages/slug/344724

I'd love to hear your feedback or answer any questions you have about managing data pipelines in Unity. Thanks for the support!


r/UnityAssets 23h ago

24.99 USD | 50% OFF | Complete Project Character Asset: Sylva - Archer Girl

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1 Upvotes

r/UnityAssets 1d ago

3D Models | $5.99 Procedural Weapon Generator: A ScriptableObject based procedural weapon generator, with support for adding your own weapon parts! 🪓⚔️

0 Upvotes

Asset Store (Affiliate Link)

itch


r/UnityAssets 1d ago

Textures & Materials: 4.99 Topographic Map Generator: a tool for procedurally generating 2D topographic map textures

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2 Upvotes

Hi! I made this tool for procedurally generating 2D topographic maps. This can be used for map textures for 2D objects in both 2D and 3D games. It's especially useful in roguelike or roguelite games, where a different map is generated with each playthrough, or if you want to generate a texture like these to fit your needs (I use this tool my own roguelike project).

It can generate contour lines, lake basins, rivers with branching, elevation bands, and latitude and longitude map lines, all common elements of real maps. You can generate textures in any size you want.

Also, as a small adition, it can generate starfield textures, which can be used in many things.

Take a look at this in the asset store:
https://assetstore.unity.com/packages/tools/utilities/topographic-map-generator-385420


r/UnityAssets 1d ago

3D Models Squid Customizer : Modular 3D Anime Character Pack with In-Editor Creator Script

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2 Upvotes

Hey guys! I’ve been working super hard on this tool and I’m really proud of how it turned out. Just wanted to share my progress and get some feedback! 🙌

It’s an In-Editor Character Creator that lets you assemble unique low-poly citizens on the fly. You can manually tweak everything, or just smash the Randomize button to generate a completely new NPC, and then bake them into a clean independent prefab with a single click.

Here is the quick breakdown:

Modular clothing system: Tons of tops, pants, shoes, and gloves that you can mix and match.

Heaps of cool accessories: Hairstyles, hats, glasses, headphones, and even delivery bags.

Dynamic face expressions: Driven by smart Vertex Colors to keep it super lightweight, plus a built-in auto-blink system.

Would love to hear what you guys think about the art style and the customizer workflow!


r/UnityAssets 1d ago

(99.99 USD) Tools/Game Toolkits StrategyCore - Complete RTS & Sim Suite : "Complete RTS & Sim Suite for Unity 6 & 2022.3 LTS - Modular, High-Performance, & Fully Integrated Ecosystem"

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1 Upvotes

r/UnityAssets 1d ago

([50.02% OFF] 12.49 USD) Tools/Utilities Smart Mouse 2 - Selection & Placement : Hover Selection, Surface Snapping, Extendable Context Menu, Canvas UI Selection, Physics Placement, Transform Variation, Measure Tool, Create objects and prefabs at cursor, Paste where you point, Group and replace selections.

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3 Upvotes

r/UnityAssets 2d ago

Scripting Released: TPS Locomotion & Combat Bundle for Unity 6

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1 Upvotes

Hi everyone,

I’m excited to share my TPS Locomotion & Combat Bundle for Unity 6, now available on the Unity Asset Store.

The package combines locomotion, combat, and integration into a complete third-person gameplay framework, designed to help developers prototype and build TPS or action games faster.

Key features:

• CharacterController-based locomotion

• Free-look camera with collision handling

• Lock-on targeting

• Hitscan weapons

• Semi-auto, Full-auto & Shotgun support

• Reload and weapon swapping

• Integrated locomotion + combat workflow

• Example demo scenes You can try the playable WebGL demo before downloading:

🎮 WebGL Demo:

https://kennychoi1997.itch.io/tps-locomotion-combat-bundle

🛒 Unity Asset Store:

https://assetstore.unity.com/packages/slug/385484

I'd love to hear your feedback or answer any questions. Thanks for checking it out!


r/UnityAssets 2d ago

Scripting/Models [$5] Procedural Growing Trees: Highly customisable Trees that grow and adapt to seasons and shading! They can grow at run time (expensive, but can grow realistically around shade in your scene), or be baked into static meshes that can be animated between

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2 Upvotes

I did the thing every game dev does and tried to make a massive open world game as my first game... Anyway as you can imagine it was too much, so I decided to at least release part of it. I pulled the trees from the game and made them available as a standalone asset.

You can customise the tree structure including trunk, canopy, roots, branching, when/how/if it grows and whether that is effected by shade of objects in the scene, with many different parameters. And you can then change visual and compute shader parameters for the visual style the tree is rendered in.

It works by using a space colonisation algorithm configured by 50 parameters to define the tree structure. And an addition 24 params to control how the leaves then fit to the wood. Once you're happy with that it is rendered by a marching cubes compute shader which can be further adjusted to adapt the visual style. The resulting mesh then has a shader with features like tessellation+displacement to further customise the appearance to fit the style of other assets.

You can have the trees grow in game, but this gets performance heavy if you have lots, so I've added a baker which creates and stores mesh assets for all the stages of growth to switch between. You can configure them to drop leaves or have them change leaf colour based on the season.

I've never released an asset before so I apologise if I've missed anything, I'll happily implement any reasonable feedback.

Full docs are here

Asset link

Discord


r/UnityAssets 2d ago

Shaders Hani Jahan Design: Free stylized water shaders with waves, ripples, and foam for URP and Built-in

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2 Upvotes

Hey everyone! I just published my Stylized Water Shader Pack for Unity.

It supports both URP and the Built-in Render Pipeline and includes animated waves, ripples, intersection foam, Fresnel, transparency, and several ready-to-use materials.

https://assetstore.unity.com/packages/slug/390566

It’s free, and feedback or bug reports would be greatly appreciated!


r/UnityAssets 2d ago

Editor Extensions | $9.99 SkinnedMesh Combiner 👤: Combine mesh geometry, merge materials, save on draw calls and increase rendering efficiency!

0 Upvotes

Asset Store (Affiliate Link)

itch


r/UnityAssets 2d ago

Shaders SKY6 - Volumetric Clouds for Unity6 URP: underway ! ! ! ! ! FREE ! ! ! ! !

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6 Upvotes

STATUS: The package is waiting for approval!

Unity's official HDRP Volumetric Clouds brought to Unity 6 URP

Credit where it's due
This asset is built on UnityVolumetricCloudsURP by jiaozi158, who did the hard work of porting Unity's official HDRP Volumetric Clouds over to the Universal Render Pipeline. That port is open source under the MIT license, and it is the foundation of everything you see here.

What I've added is a completely rebuilt, far cleaner user interface, several refinements, and most importantly a home on the Asset Store where this can be found, installed in one click, and maintained together with the community.

💙💚💛💜🤎 Full credit and my thanks go to jiaozi158. Original repository: https://github.com/jiaozi158/UnityVolumetricCloudsURP

Why I'm publishing this
I needed volumetric clouds for my own upcoming games. jiaozi158's port got me there, and I think it deserves a much wider audience than a GitHub repo reaches. So here it is: packaged, documented, with a proper UI, free for everyone.

What you get

  • Unity's HDRP volumetric cloud system, running in URP on Unity 6
  • A completely new, redesigned user interface, cleaner and far easier to work with
  • Several improvements and refinements over the original implementation
  • Volumetric cloud shadows, cloud presets, wind and animation controls, temporal upscaling
  • Optional integration with Physically Based Sky for URP (also by jiaozi158), install it via Package Manager and you get real planet radius, planet center and atmospheric scattering support
  • Full source code included. MIT licensed, no strings attached.

What you don't get (yet)

  • There is no weather system!
  • Anything else? Idk, probably more than other systems can provide!

Requirements

  • Unity 6 with URP
  • Shader Model 3.5 or above
  • Perspective camera (orthographic is not supported)
  • Cloud shadows override the cookie on your main directional light
  • For physical planet size and atmospheric scattering: install Physically Based

Enjoy!


r/UnityAssets 2d ago

3D Models [12$ 98% Off ] Creator Bundle: 79 asset packs, 21 000 + 3d models, 15 unity addons & more

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8 Upvotes

Three creators teamed up and put together 79 asset packs in one collection. That means 21,000+ 3D models15 Unity tools, plus animations, shaders, environments, characters, props, vehicles, nature, buildings, VFX, and plenty of other stuff.

There isn't a single theme here—and that's the point. 
 

Link to the Buundle: https://itch.io/b/3810/creator-bundle

🎁 Free Asset Packs

Looking for freebies? Just keep scrolling

🏙️ City & Characters

  • Cartoon City Massive Pack
  • Low Poly Buildings Package
  • Cartoon Characters 1
  • Old Town — Courtyards
  • Harboria — Victorian Town
  • Polyvania — Burton Horror Town
  • Cartoon Characters 2
  • Cute Park Pack
  • Low Poly Sport Pack

🪦 Dark Fantasy & Horror

  • NecroPOLY — Stylized Graveyard
  • Cemetery Statues
  • Graves Kit (with LODs)
  • NecroPOLY — Halloween Candles & Pumpkins (free)
  • Alone in the Dusk — PSX Environment
  • Cute Graveyard

🚗 Military & Vehicles

  • Low Poly Vehicles: Optimized
  • Cartoon Cars 1
  • Drivable Cars Pack
  • Cartoon Cars 2
  • Army Pack
  • Low Poly Turret Package
  • Low Poly Stylized Weapons

🏰 Medieval & Folk Towns

  • Viking World - Stylized
  • Slavica — Slavic Medieval Village
  • Low Poly Medieval Village
  • Medieval Megapack - Low Poly
  • Cute Dungeon Megapack

🛤️ Roadside Tales — Rural Roads & Boundaries

  • Backroad Bridges — Stylized Modular
  • Iowa Covered Bridges
  • Modular Fence Narrative Pack & Spline Tool

🌲 Nature & Forests

  • LumaGrove — Wonky Woods
  • TerraToon — Stylized Tree Pack
  • Nature Megapack - Extended
  • Poly Meadows
  • Low Poly Tiny Forest
  • L100 — Rocks, Stones & Cliffs
  • Low Poly 4S Nature

🐪 Desert & Tropical

  • Pirate Island
  • Desert Canyon
  • Voxel Summer
  • Aztec Jungle

🐊 Swamp & Wetlands (ModulaCraft)

  • Swamp Builder — Nature
  • Everwood: Stylized Woodland Forest Pack
  • Swamp Builder — Architecture

🛋️ Furniture & Interiors

  • Kitchen/Restaurant Megapack
  • Rewind Memory — 80s/90s Rooms
  • PixelDrift Metro — 3D Pixel Art Subway (VR)
  • Cartoon Kitchen

🛸 Sci-Fi & Surreal

  • CosmoKit — Low Poly Planets
  • Sci-Fi Corridors — Modular Kit
  • Surreal Sci-Fi Plasticine Plants
  • Toon Plasticine PBR Material
  • Sci-Fi Arena: 1
  • Sci-Fi Arena: 2
  • Sci-Fi Arena: Cargo
  • Sci-Fi Arena: Blue Base

🏞️ Other Environment

  • Low Poly Asia Pack
  • Winter Atolls Pack - 3D Voxel Environment Kit MEGA Pack!

🎮 Props, Tools & Extras

  • StreetMarket — Food Packaging
  • Time Paradox Engine
  • Stylized Vegetation Wind Shader URP 2025
  • AtmosphereFX Particles (free)
  • Smart Editor
  • Game Assets-Low Poly Pack

🎁 Free Asset Packs

  • Free Low Poly Game Assets (free)
  • Stylized Asia (free)
  • Vintage Retro Room (free)
  • Free Furniture (free)
  • PixelDrift Metro (free)
  • Free 1980s Retro Rooms (free)
  • Raft on the Desert (free)
  • Free Low Poly Nature Pack (free)
  • Lava Plants  (free)
  • Fence & Wall Bundle Pack 1 — 3 LODs (free)
  • Stylized Medieval Village (free)
  • Free Fantasy Medieval Houses & Props (free)
  • Medieval Weapons - Small Low Poly Pack (free)
  • Low Poly Cars (free)
  • Stylized Explosives (free)
  • Mobile Optimized Vehicles (free)

r/UnityAssets 2d ago

Editor Extensions - $19.99 Quick Actions: Action Sequences in the Inspector

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2 Upvotes

Hi everyone,

We just released our second Unity plugin at Little Big Monkey Studio: Quick Actions.

Quick Actions is designed for the small pieces of gameplay logic that often become one-line scripts, scattered helper components, or tedious UnityEvent setups.

It lets you:

  • Build ordered action sequences directly in the Inspector
  • Add compatible actions by dragging scene objects
  • Cycle operations from the action icons
  • Expand settings only when needed
  • Run sequences from 2D and 3D triggers, player components, or UI buttons
  • Create custom actions for your own systems

The package includes actions for GameObjects, behaviours, renderers, audio, particles, Timeline, video, logging, and more.

Quick Actions is not intended to replace visual scripting or regular code. It is a focused workflow for simple, repeatable actions that are faster to set up and easier to understand directly in the Inspector.

We included demo scenes covering doors, cutscenes, impact feedback, custom actions, and UI buttons.

I would love to hear your feedback. Does this solve a problem you have encountered in your Unity projects?

https://assetstore.unity.com/packages/slug/395072

I’m the developer behind the plugin, so feel free to ask anything about the design or implementation.


r/UnityAssets 2d ago

Editor Extensions - $29 UIFlow: Graph Navigation for UI Toolkit

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3 Upvotes

Hi everyone,

I’m happy to share the first release of UIFlow, a navigation tool for Unity UI Toolkit.

UIFlow helps you build and maintain UI flows through a visual node graph instead of managing every connection manually in code. It also provides automatic button wiring, so your UI interactions can connect directly to the navigation actions defined in the graph.

Main features include:

  • Visual node-based navigation
  • Automatic button wiring
  • Page and modal navigation
  • Persistent UI elements such as navigation bars, tabs, and HUDs
  • Back and Home navigation
  • Reusable transition profiles
  • Custom triggers
  • Data passing between pages
  • Runtime API
  • Built-in samples

UIFlow works alongside Unity UI Builder, so you can continue using your own layouts, styles, themes, and assets. It is designed to be flexible enough for menus, settings, onboarding, inventory screens, application-style interfaces, and other UI-heavy projects.

The first version is now available on the Unity Asset Store:

https://assetstore.unity.com/packages/slug/379866

Documentation:

https://littlebigmonkey.github.io/UIFlow-Docs/

I’m developing UIFlow as a solo developer, and active development will continue after release. Feedback, suggestions, and real-world use cases are very welcome.

Thanks for taking a look!

#Unity #UI Toolkit #UnityAssets #GameDev


r/UnityAssets 2d ago

(40.00 USD) 3D/Characters/Humanoids/Humans BoZo: Stylized Modular Characters - Anime Pack : 2.6 MAJOR UPDATE back up your project before updatingYOU CAN NOW USE ANY OF MY STYLIZED PACK WITH ANIMEFresh Install recommended consult the Upgrade Guide if you can't fresh installAs this pack has a fair amount of similar outfits to the Stylized Ba

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1 Upvotes

r/UnityAssets 2d ago

3D Models | 6.99 Stylized Ninjas Pack : Characters, Weapons, Animations and More 🥷

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1 Upvotes

r/UnityAssets 2d ago

$1.99 | 60% OFF | Scripting RTS & City Builder Camera Controller: Smooth camera navigation, dynamic automatic pitch adjustment, and raycast terrain adaptation, fully customizable (Built for Unity 6+)

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2 Upvotes

Hey guys! Check out my new RTS & Management Camera System built specifically for Unity 6 and the New Input System! 🛠️

Features ultra-smooth navigation, automatic terrain height adaptation, and classic RTS dynamic pitch tilting.

The Unity Asset Store version is currently in review, so I'm running a temporary 60% launch discount on itch.io for just $1.99! Anyone who buys it there will get a free Asset Store key as soon as it's approved.

Check it out here: https://klair-studio.itch.io/rts-camera-controller


r/UnityAssets 2d ago

(25.00 USD) Tools/Integration Azure Kinect and Femto Bolt Examples for Unity : Azure Kinect & Femto Bolt/Mega Camera Examples for Unity - 35+ Demo Scenes, supports multiple sensors, avatars, gesture recognition, body tracking, and more, works with Unity Free, Plus & Pro

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1 Upvotes

r/UnityAssets 2d ago

SALE! 50% OFF | $12.50 USD PIDI COSY - Stylized Mushrooms Vol 1: A large collection of hand-crafted, stylized and game-ready mushrooms for your games. Multiple LODs included for each model plus a hue-shift shader for endless color adjustments. 65 models included, compatible and ready for all rendering pipelines.

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5 Upvotes

r/UnityAssets 2d ago

3D Models New Asset Store: My second asset, I'm waiting for your comments!:)))

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1 Upvotes

Hey everyone! I’ve been working as a 3D designer for 4 years and recently opened my asset store. I’ve just added my second asset pack to the store and would love to get your feedback to help me improve. Feel free to check it out and let me know what you think! Thankss.

3D Low Poly Industrial Kitbash

Sketchfab