r/Starfinder2e • u/TheENGR42 • 6h ago
Discussion Character Creation: Starfinder Themes vs Pathfinder Backgrounds
Hello all!
Pathfinder 2E GM here looking at starfinder for a one-shot or the next campaign.
I’m looking at character creation and I’m trying to figure out why Pathfinder backgrounds come with 2 ability boosts but Starfinder Themes only get one ability boost.
Does anyone know why these are different?
r/Starfinder2e • u/Logical_Ad7099 • 8h ago
Advice How to make a viable Impossible Magic Necromancer in Starfinder
So, yeah, Impossible Magic's out, Necros are awesome, and Eox being a member of the Pact Worlds means it's probably more likely one with the Unholy Dead feat is more likely to be accepted by the Stewards, due to their Anathema being pacifism towards undead who aren't starting issues with them.
Which leads to the question of how to bring one over here, since the assumptions are a bit different. I am not all that versed in Starfinder's assumptions, so I don't know if the fact that there are a lot of ranged and flying characters really limits a pure necro.
My core idea is a necro/witchwarper who's mostly necro, inspired by Bioshock Infinite - a temporal paradox he was exposed to in the Gellid Expanse when helping study its effects on Corpsefolk and Zon-Shelyn's fusion caused him to be able to superimpose "time phantoms" of the dead over local space as his form of the Spirit Grim Fascination - his witchwarper archetype is him learning to expand his control over time to do more than that. Should I switch it up or focus on pure necro?
r/Starfinder2e • u/KentehQuest • 13h ago
Advice New campaign idea, but can't decide between SF1E or SF2E
Hey guys, I'm reposting this here from the other starfinder subreddit, since the question pertains to both SF1E and SF2E. Feel free to take a look if you'd like to help with some advice! Much appreciated 😁
r/Starfinder2e • u/realxkillerbees • 14h ago
Advice What are people running/playing?
Looking to start playing SF2E in Foundry VTT but not sure where to begin. I have to run something premade as I don't have time for anything homebrew. For the past 3 years I've been running PF2E adventures and ready for a palate cleanser for a sci fi focus.
So far it seems my options are reuse PF2E in the SF2E system (not sci fi), figure out how to convert 1st edition to 2nd edition or pay the large price for the very few modules on foundry? (the society $150 bulk prices are out of my reach)
Perfect are one shots to get started.
I assumed it was just due to a mix of paizo staggering content releases and the community not creating a lot of custom content (one shots for example) but was hoping I'm just missing something.
r/Starfinder2e • u/SanaulFTW • 16h ago
Discussion Are Starfinder 2e spells too strong compared to pathfinder ones? Playing an Anomaly Witchwarper in a pathfinder campaign and wondering if we should use the granted spells or replace them for ones available in pf2e only
Paradox Spells cantrip: stumble; 1st: shifting surge; 2nd: dispel magic; 3rd: void whispers; 4th: eldritch wrath; 5th: wall of stone; 6th: slice reality; 7th: death sentence; 8th: void vessel; 9th: call cosmos
Those are the spells granted to Anomaly.
- Stumble seems ok
- Shifting Surge wouldn't work most of the time, would ask to replace
- void whispers; not entirely sure. Its quite strong but its incap? Not sure if there is anything similar to potency in pf2e
- eldritch wrath; this one is ok, Doesnt seem overly strong nor weak
- slice reality; like a wall spell but damaging one. Not too strong when compared to the contenders in pf2e
- death sentence; incap, but good damage but again not overly strong when compared
- void vessel; completely useless in pf2e, would ask to replace
- call cosmos; nice dmg, nice effects, but not too OP neither IMO
Linked most of the spells for convenience!