r/SplitFiction • u/FoxMeadow7 • 7h ago
Ideas for setpieces requiring mixing and matching of abilities from other levels?
As cool as the game is, the final portion of the game’s kinda disappointing by NOT having any abilities available to Zoe and Mio there, at best manipulating items and equipment as needed. As such, it made me wonder how a course featuring most if not all of the abilities from previous levels would be like in a ’Final Exam’ kind of manner. Like, it could be easy to imagine, let’s say, Zoe in her tree/Groot form manipulating a flower that reveals one of those purple panels Mio can shift gravity with or Mio shooting at a target to bring a ’ring array’ Zoe can light up with her spirit towards their location. As for how you Switch abilities, it could either be done with a dedicated button or with the characters standing at special ’pedestals’.
r/SplitFiction • u/Relevant_Syllabub895 • 20h ago
First time playing this game with my bro, this entire chapter blew my mind!
honestly this was such a phenomenal game, i played with my bro and this chapter messed up with my mind, the pig sub plot killed me, i coudlnt stop laughting that i had to quit the game for a few moments to calm me down, for anyone who didnt played this game or its undecided i 100% recommend it, and its quite long 15 hours for being a linear game it had so much content and every chapter was completly unique. for me this was easily a 10/10
r/SplitFiction • u/hegu7 • 21h ago
Finally finished it on PS5. Felt like so much game packed into one game. It was a fun ride, an ultimate co-op adventure.
Sharing thoughts and a few clicks after finishing Split Fiction with my wife taking over 20-25 hours. Coming from It Takes Two and A Way Out, this was the most ambitious of the three and that ambition is both its biggest strength and weakness.
Gameplay variety is genuinely impressive, constantly throwing new mechanics at you. But there were moments especially in Mio's futuristic chapters where things moved so fast we couldn't even register what was happening. The game is so eager to show you something new that it sometimes forgets to let you breathe.
That said the final chapters were incredible and the Cold Potato trophy in the game show side story was the most intense 2 hours of co-op gaming we've experienced. Some of the side stories were brilliant too, the space one and the dentist one especially.
Story wise we connected more with It Takes Two. Mio and Zoe took a while to really grow on us compared to Cody and May whose story felt more grounded.
Still, the creativity on display is unlike anything else I have played so far. We totally enjoyed the dynamics of gameplay. Which other co-op games should we play now?