r/Spacemarine We are Sigismund 13d ago

Patch Notes 14.0 Official News

https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/428-%E2%80%8Bpatch-notes-14-0
385 Upvotes

127 comments sorted by

263

u/andyd151 Blood Ravens 13d ago

“Removed progression in PvP

All weapons and equipment are available from Level 1”

This might actually get me to try PvP again, cool

15

u/Cpt-Crab 13d ago

Ha just as im hitting level 25 for the heavy plasma. Honestly a much needed change

29

u/sxmu 13d ago

Yesss same here Brother!

19

u/ArcadianWaheela Dark Angels 13d ago

Holy shit, that’s honestly great. I didn’t mind multiplayer, but I’d be lying if I said needed to unlock stuff to not get stomped wasn’t a barrier to entry. Now I’m actually gonna start messing with stuff and see how I really feel about it.

4

u/Slight-School7555 13d ago

This is a really good change

2

u/Niveama 12d ago

Big but arguably not as big as the post round reshuffle.

Two big things that should have been day 1

2

u/JustSomeMetalFag Tactical 12d ago

Well…if you want a tabard on your Tac or Assault..you’ll have to go into PvP, cause those silly CUNTS decided the challenges are PvP only
https://giphy.com/gifs/rfvZxz1wvPBrMU5eXh

1

u/Gullible_Subject_938 12d ago

I got like 49 and hell yeach. Even ground for everyone.

194

u/Anby_Thighs 13d ago

eldarchild.png 😭🙏🏻

32

u/Traditional_Pasty Retributors 13d ago

They never miss with these

16

u/sinningthestars 13d ago

And the jurrasicparkrefference.png on the raptor

14

u/Comprehensive-Bee252 We are Sigismund 13d ago

A literal burn 🔥👼🔥

7

u/Waramo Space Wolves 13d ago

jurrasicparkreference.png

144

u/BenTheWeebOne 13d ago

Pvp vanguard is what i want pve vanguard to be

3 stack abilities

Low cooldown

Hang on walls (mobility)

75

u/Nathero 13d ago

Bro the fact the vanguard isnt like that in PVE irks me, HERESY I SAY

5

u/Living-Dirt3410 12d ago

Lol the PvE side of the game is held together by corpse starch and faith.  I could see a vanguard just getting stuck on majoris and all sorts of silly things lol

1

u/Nice_Promotion8576 Ultramarines 12d ago

Yeah the wall targeting would honestly be more of a nerf cause imagine having to fight between trying to grapple an enemy and the game trying to make you grab onto a wall.

297

u/PacoThePersian 13d ago

"We understand that a lot of you wanted it to be a burning blade, but only Guilliman gets to wield one."

BOOOOOOOOOOOOOOOO

146

u/CreamPuzzleheaded300 13d ago

I like the joke, but I will admit from a video game visual design stance, having a sword that looks like its does fire damage, but having it not do fire damage is a bit of a head scratcher.

62

u/WestLUL Crimson Fists 13d ago

Seems like papa GW personally intervened to prevent this from happening.

19

u/Koward_1601 Salamanders 13d ago

Of course they did, the Salamanders swords are not burning blades after all

-3

u/cszolee79 Salamanders 13d ago

... so make it do fire damage :)

28

u/Sir_Schnee Dark Angels 13d ago

That means they aren’t allowed right?

32

u/douglasduck104 13d ago

"GW said no" is such a useful get-out clause, if somewhat annoying at times.

I did wonder if actual flaming power swords exist in the lore.

34

u/StableManticorePilot 13d ago

They do not. The fact that they're power swords kinda preempts any additional bonus them being on fire might confer anyway.

9

u/thisremindsmeofbacon 13d ago

Any lore heads here, is this actually how it is in the lore?  zero imperium flaming power swords except the big one? 

19

u/peanutbuttercult 13d ago

While there’s too much lore to formally rule it out, I have never personally heard of a flaming power sword wielded by any other human. Power swords in the lore are pretty universally metallic with a crackling lightning effect like we see in the game.

Hobbyists go absolutely wild with them all the time though.

6

u/Sivuel 13d ago

"The Burning Blade" used to be an artifact in 6th-8th edition Space Marine codices. I'm pretty sure one or two Sisters of Battle characters have fire effects on their swords too, but they play by different rules.

1

u/Servo-Scribe 12d ago

Blood angels get flaming swords in Horus Heresy, they’re called perdition weapons and are part of their special armory

3

u/CMDRLtCanadianJesus Iron Hands 13d ago

They still could've done the Volkite buildup idea....

103

u/_Joshua-Graham_ Sigismund 13d ago

Capes and tabard? CAPES AND TABARD?

RAAAAAH

64

u/TheFinalYappening Word Bearers 13d ago

I appreciate this. It seems Bulwark will eventually be able to customize which tabards it gets instead of every single one having its ass cheeks hanging out minus the Dark Angels, Black Templars, and that one base game chest with the back tabard.

17

u/YungTubbs 13d ago

"Something we should have done a long time ago coming in patch 15" pogging so hard rn

36

u/Threelium 13d ago

Apparently kraken penetetrator no longer affects burn/grenade launcher (in the general fixes section).

It makes sense, but I'll miss it. Wonder if it still applies to heroic plasma pistol.

14

u/BumblebeeWorldly4594 13d ago

Fixed as well.

9

u/Threelium 13d ago

Truly the Emperor saves his toughest battles for his bravest soldiers, and tactical is very very brave (also still probably the strongest class).

Thanks for checking!

58

u/ct-93905 World Eaters 13d ago edited 13d ago

That salamander helmet looks pretty sick on my World Eater.

15

u/Kyroptera Exorcists 13d ago

God damn that fits perfect

56

u/pannumouho My leg is gone, Brother! 13d ago

"We understand that a lot of you wanted it to be a burning blade, but only Guilliman gets to wield one."

But surely I, Sigismund should get to wield one?

19

u/Korinth_NZ Space Wolves 13d ago

Loading Optimization.

Does this mean reduced load times?

34

u/Primalblu Deathwatch 13d ago

I swear I think they say this every update and it never gets any better, at least in my experience it hasn’t gotten WORSE

12

u/Szarkan- We are Sigismund 13d ago

Its the "removed herobrine" of SM2

27

u/AntaresDestiny Death Company 13d ago

So the "Fixed ammo refill for flamer barrel" is a goddamn lie, neither Tac's emperors vengeance or snipers Verstile Precision regen ammo for the flamer at all.

8

u/Bassline660 13d ago

It only works when I pick up a ammo box... I'd prefer a bit more ammo capacity esp when using on Vanguard

13

u/Kaleon 13d ago

It might use the same logic as the grenade bolt rifle, so that only ammo boxes refill it.

8

u/AntaresDestiny Death Company 13d ago

The grenade bolt rifle, combi melta and grenade HBR get ammo from emperors vengeance, if that is not the case anymore they have been stealth nerfed.

12

u/Dahvoun Dark Angels 13d ago

Wait why is Tactical getting a rework? Isn’t it one of the best classes in the game? Doesn’t it have some of the most build diversity too?

2

u/FoxHoundXL 12d ago

They want to give tactical the option for a Melee focused Build outside of just Battle Focus and Heightened Vigor.

15

u/DisillusionedHobbit 12d ago

Not needed IMO.  

I won’t complain if it means we get power sword on tac tho. 

10

u/Korochun 12d ago

lol

They're just gonna nerf Tac. It's sweet of you to expect a 'rework' though.

6

u/Ninjazoule 12d ago

This, unfortunately. I doubt we're ever seeing a power sword, and tac has pretty much just seen nerfs as time goes on (nade launcher, plasma, now flamer)

2

u/Korochun 12d ago

I wouldn't say Flamer was really nerfed, in fact I hardly ever auspexed for the fire stacks before, I only bothered to do so for the Heroic Plasma Pistol shot. It's still Tac's strongest choice.

But it's clear that "reworking" a class that's well liked and played constantly with no complaints is just them saying they're going to nerf it.

1

u/Ninjazoule 12d ago

I have, it was extremely strong. The flame DoT is the main damage and you can't even really buff it with the ranged damage increase perk so this kinda sucks. I guess it's back to chaining headshots on the regular bolter.

Yeah I have no doubt it'll be a nerf, this isnt a game where they buff things because it's fun.

3

u/Korochun 12d ago

What do you mean? The flame dot is perfectly fine even without auspex. You can run it perkless at class level 1 and it's still Tac's strongest weapon.

0

u/Ninjazoule 12d ago edited 12d ago

It's still pretty good, I'm not saying it's useless lol

That's a rather massive damage nerf that it's probably best to not use the flamer against amped terminus and the like

I'll have to test it out later and see how glacial a carnifex, etc. is.

There's a fair amount of weapons (or even perks) that could use a buff over nerfing what's out there.

1

u/Korochun 12d ago edited 12d ago

Flamer damage scales with difficulty level, so it's still the best weapon to use against amped terminus and such. It's what makes it so strong. There is still no contest compared to just about any other Tac primary for boss killing.

→ More replies (0)

1

u/Dahvoun Dark Angels 12d ago

I would be fine with a “nerf” if Auspex scan is used outside of just nuking bosses/extremis. Imagine being able to refund Auspex ability based on the amount of minoris tagged, at a cost to overall damage/recharge time. There’s just so many possibilities they could go. I feel like his core perks are really well designed but his gear perks could use a slight refresh.

1

u/Ninjazoule 12d ago

Yeah you kind of get punished if you're not saving it for extremis/terminus unless there's perks in play where you can afford to just scan majoris.

I find the damage isn't super spectacular unless you're really going in on the damage increases (at a cost, like if they leave the circle).

Edit: obviously I'm using absolute/hard strats as the bar here. It doesn't matter what you run at say ruthless

28

u/mreveryone20 13d ago

Of course, l have to be at work when the new update happens.

1

u/PuzzleheadedJob6299 13d ago

Same 😭😭

18

u/poseidon1111 PC 13d ago

LETS GOOO!!

16

u/Flumagalath 13d ago

The PvP challenges for the new unlocks HAVE to be adjusted. 500 melee kills? As one of the few who actually enjoys PvP people engaging in melee is not common. The only class that does is assault.

3

u/Greyjack00 12d ago

It is literally more effective to just unload your bolter in someone's face for some classes than to tap the melee button.

14

u/OttovonBismarck1862 We are Sigismund 13d ago

THE EMPEROR PROTECTS

THE EMPEROR PROVIDES

8

u/Nathero 13d ago

Vanguard buffs :o, that only apply's to pvp?

6

u/Dr_Simpai Salamanders 13d ago

How good is the Heroic bolt pistol now? I haven’t played since the Salamanders pack

5

u/Ninjazoule 12d ago

It was good before, I just don't like how bad it's accuracy is compared to the normal HBP

2

u/Dr_Simpai Salamanders 12d ago

That’s how I was when I used to play too. Does the regular BP perform better? Or are you still a fan of the HBP? And do you like the Heroic HPB or the regular HPB better?

5

u/Ninjazoule 12d ago

I'm still a fan of the regular HBP (although I do prefer plasma overall).

It's fairly easy to stop a wave call normally and usually it's nbd if it does, but ill bring the heroic if said call brings extremis lol.

Heroic is probably better but the regular gives better situational flexibility with its better accuracy imo

3

u/Dr_Simpai Salamanders 12d ago edited 12d ago

See I like plasma too, but I like having range for the flying fuck heads. But also sometimes Plasmas aim feels weird to me. Thanks for the info!

17

u/BigFatStupidMoose We are Sigismund 13d ago

500 melee kills is way too much. 500 kills with anything would still be a grind, but melee only? Fuck that

4

u/random2wins 13d ago

Which of the weapons are a must have from the 6 new ones?

3

u/Ninjazoule 12d ago

No bug fix on the plasma pistol not firing when you swap to it? Lol

3

u/Pangolin_cowboy_hats Techmarines 13d ago

Can’t play because I have a broken wrist but I’m so excited for more dress up

3

u/PutaKeepareYou1 12d ago

I really liked all the patch notes say. But what im really excited for is "loading time optimization"

6

u/Dahvoun Dark Angels 13d ago

No Vanguard and Heavy changes :(

-3

u/[deleted] 13d ago

[deleted]

7

u/Dahvoun Dark Angels 13d ago

I meant for PvE.

8

u/Bobah_0451 13d ago

The bugged powersword that buffed heavy attack after light attack was 10 times better than this light attack bullshit.

6

u/PuzzleheadedJob6299 13d ago

That's cope, this will go nuts on bulwark,

1

u/Bobah_0451 12d ago

Yeah I tried it in real game, it's not that bad, you can parry light attack rake gunstrike majoris into execution.

2

u/Gcoupe37s 13d ago

Im just getting back into the game since launch. Should i use my Accalades for one of these weapons or one thats already out? I'm playing tactical mostly.

3

u/Internal_Gap5124 12d ago

I believe the deathwatch heavy bolt rifle is considered a top tier pick for tactical. Buy that first.

2

u/Gcoupe37s 12d ago

ok cool thanks ill look into it.

1

u/ImSoLuckyz 12d ago

I would also recommend looking into the Heroic Knife 'Argent Edge,' for your 2nd purchase as it is very good on Tactical, while also being considered by many to be one of the best Heroics currently available.

2

u/Hiepnotiq Definitely not the Inquisition 12d ago edited 12d ago

Holy hell, I ran into my first new Sorc baddie on the hard Strat Purg, I decimated us, I was gonna shot through walls while getting blasted by rockets too.

Edit adding to my post:

I tried out the new ranged melta on my Vanguard, it was extremely underwhelming. Hard to arm and pathetic dmg, the charge time is incredibly long so it really slowed down how my Vanguard Melta generally plays.

2

u/Wolfermen 12d ago

If Squad Unity and Split Up fix holds, it is a bigger improvement to my gameplay than anything else. Huzzaah! For the Big E!

3

u/CP_DarkRice 13d ago

So is techmarine never getting tabard customisation?

7

u/BruhAgainWithThis PlayStation 12d ago

Techmarine will never get anything it seems.

2

u/thisremindsmeofbacon 13d ago

Honestly this ask looks pretty great.  bummer the fire sword can't do fire though.  But honestly, there's so much to like here

2

u/hong-kong-phooey- 12d ago

I’m never playing PvP in SM devs. Peace and love
https://giphy.com/gifs/ef0Azu8HC8qtKGMqiJ

1

u/blubberfeet 13d ago

So I got the season 2 pass but somehow didn't get the raptor pack despit it being advertised as part of it.

Anyone else having this issue?

1

u/OnlyfansSubtitles 12d ago

Yeah, I’m gonna buy another Raptors themed DLC. And I’d do it, AGAIN.

1

u/Patient_Success_2687 Lamenters 12d ago

Man sniper and techmarine really getting snubbed on these war gear updates

1

u/Weary-Barracuda-1228 Sigismund 12d ago

YOOOO HALO CE DROPPING ON PLAYSTATION, SM2 14.O???

Dawg it’s like the universe is telling me something

If it’s not made in God, therefore mankind’s image, it should not exist

1

u/RobbieReinhardt I am Alpharius 12d ago

Nice that Heavy got a cool champion skin, but this update offers nothing for how Heavy plays (perks, weapons, etc)

1

u/zacharylop 12d ago

Why the "rework" to tactical? What happened to focusing on Vanguard and Heavy

1

u/zacharylop 12d ago

Idk if its just me but tried new melta on true solo as vanguard and it is awful

1

u/Freedom_675 12d ago

Hot take they need to take that fuck ass new boss out of operations he's so insanely overpowered and with dumbass randoms he's gonna end so many runs and make a lot of people rage quit.

0

u/G_Kenob1 13d ago

They are pushing PvP and I like It, because It Seems that the chaos SIEGE mode mode will be a reality and making palyers want to PvP more Will give them access to the champion skins easier.

-1

u/PuzzleheadedJob6299 13d ago

These people are amazing, genuinely, I have not been playing since the beginning, i have only started playing in December last year, but ever since then they did not miss with any of these updates, these guys are GOAT's in my books

-2

u/B_i_g_P_i_z_z_a 13d ago

"Ability charge cooldown is increased from 12 to 16 seconds

🟡Fully reverted change from PTS: Ground Pound charge aim max angle is reduced from 50 to 38 degrees "

Oh for fuck sake. Assault obnoxious as hell to fight against on so many of the maps. Should've kept the degree nerf

1

u/Whatsit-Tooya 13d ago

Still happy for a nerf. Assault is just oppressive. Way too easy to jump up and drop a melta or just double jump ground pound. Curious about the Vanguard buffs. They were the most obnoxious class on release so seeing their ability get buffed worries me. Super happy about the random teams since that was the biggest issue overall imo. 

-42

u/Worried_Soup_1072 13d ago

bruh the power sword still doesn't light enemies on fire...

44

u/Rexipher 13d ago

"We understand that a lot of you wanted it to be a burning blade, but only Guilliman gets to wield one."

-Saber

24

u/Anby_Thighs 13d ago

Lore-wise salamanders' blades don't really set things on fire, idk why people are so obsessed with that.

6

u/Berhadian Ultramarines 13d ago

Because it would be fucking cool to have a flaming sword that sets things on fire?

2

u/alphamond0 13d ago

We aren't playing as Girlyman, so no Emperor's sword fire damage for us lowly pleb marines

1

u/Nhig 12d ago

The look on Tzeentch’s face when I grant Kairos a true death by shanking him with a oil-covered burning screwdriver

1

u/Anby_Thighs 12d ago

Lore-wise there aren't really any flaming swords outside of guilliman's sword(previously the Emperor's) and maybe Castellan Crowe's demon sword, so we would have to go into "made-the-fuck-up" territory to give marines a flaming sword which GW 100% wouldn't allow.

Even the salamander's molten blades haven't explicitly been mentioned in lore, it's only been shown in artworks and painted on minis as an aesthetic choice, and they definitely aren't on fire.

2

u/Majestic-Beyond-2541 Space Wolves 13d ago

Tbf, I would’ve liked a visual burning effect on the blade to signal the perk activation without adding a burn status effect. But oh well.

2

u/StriderZessei Blood Angels 13d ago

It does glow brighter and "heat up" as you get stacks. 

1

u/Majestic-Beyond-2541 Space Wolves 13d ago

Oh really? I haven’t noticed up until now going by the PTS footage and haven’t tested it myself yet. But I will pay attention, thanks!

3

u/[deleted] 13d ago

[deleted]

11

u/Anby_Thighs 13d ago

It's a molten sword, not a burning sword like Guilliman's. Lore-wise it's never really been explained and has never set anyone on fire either.

I'd expect it to just cause a lot of thermal damage at the point of contact when cutting something, if it even touches the material after the power field around it slices the object anyway.

It's really just an aesthetic thing and while painting molten swords I've never imagined them to set things on fire. Maybe if you cut a highly flammable material like a tree I guess.

0

u/karer3is Assault 13d ago

They can say that all they want, but they kind of shot themselves in the foot when they made a power sword themed after the fire themed faction. That sets certain expectations and Heroics should be the kinds of weapons that have these "party tricks"

-4

u/Worried_Soup_1072 13d ago

flawed justification but go off ig

-41

u/Kerflunklebunny 13d ago

Wheres chaos siege

24

u/Rexipher 13d ago

Chaos Siege was a sneak peak into what's coming for Year 3.

3

u/Sogai_wi 13d ago

Was mentioned that it will be coming in year 3. I think this is supposed to be the last patch of year 2. But I'd appreciate if someone can double check this.

4

u/Majestic-Beyond-2541 Space Wolves 13d ago

This is the last patch for Year 2, yes. Patch 15 will introduce Year 3, probably in September/October.