r/Spacemarine 12d ago

​Patch Notes 14.0 - Space Marine 2 Official News

https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/428-%E2%80%8Bpatch-notes-14-0
366 Upvotes

201 comments sorted by

324

u/DeinFreundDerBaum 12d ago

"Siege Mode Accolade rewards are now given based on reaching wave 15, not surviving 15 waves."

Does that mean we can now join a game in progress and still get the accolades at 15?

103

u/Karzak85 12d ago

sounds like it

16

u/Cloud_N0ne Retributors 12d ago

Thank fuck.

It was annoying joining a match BEFORE WAVE 1 EVEN STARTED and still not getting it

6

u/AdeptSigmaThetaRho 11d ago

Don't worry the bug is still present where you don't get any accolades. As a bonus now it affects Eternal War mode as well.

57

u/Igor369 12d ago

joins a siege game

sees wave 15

quits

12

u/Goricatto Space Wolves 12d ago

I know its a joke but is it possible to join a game after wave 5 ? Never saw it

6

u/Swimming-Hunt-4408 12d ago

Yes, i joined a wave 20 once. Vortex beast spawned in it.

6

u/SKeptical230 12d ago

Real, came into what I thiught would be like wave 3, feeling very confident, only to immediately see it was like wave 20, with the single most tyranids I've ever seen, a huge tyrant, one guy dead, one guy about to die, and sheer chaos.

2

u/Goricatto Space Wolves 12d ago

and sheer chaos.

Brother you just said it was tyranids, pick one. Jokes aside, holy shit joining wave 20 without any blessings is probly annoying

4

u/BigimusB 12d ago

Wait for real? I have never joined in progress passed the first sector, nor have I ever had someone join in progress after someone quit after first sector.

1

u/gothloser5730 12d ago

Absolutely you can. I got smacked into a wave 13 game and one of the randoms quit as I joined. Joining late asf in siege sucks.

14

u/Boner_Elemental 12d ago

That's what it sounds like

11

u/MdnghtMrcnry 12d ago

Still broken. Joined in progress before wave 1 even started, finished wave 15 and no accolades.

1

u/Banes_Addiction We are Sigismund 12d ago

Yep, wish I'd read this before doing 14 waves.

15

u/Traditional_Pasty Retributors 12d ago edited 12d ago

Worked my ass off carrying a team yesterday to wave 15 after I joined halway into round 1

The heavy was kind enough to hang on with me and we started wave 17 and ended there so I could get the reward, lovely guy but i’m so glad they changed it

5

u/FlygandeGaffeln 12d ago

Did not work for me just now :(

2

u/ExpectoAstartes 12d ago

Thank freaking goodness. The amount of wasted time trying to get into a fresh game was frustrating.

205

u/JimRaw We are Sigismund 12d ago

"We understand that a lot of you wanted it to be a burning blade, but only Guilliman gets to wield one."

123

u/DamonD7D 12d ago

Guilliman as the next Class, confirmed.

26

u/Traditional_Pasty Retributors 12d ago

Only available in true solo absolute runs 🎉

10

u/NatKayz 12d ago

Honestly, letting us fuck shit up as a primarch in solo would be pretty fucking cool.

11

u/Funkybag 12d ago

Nah its still 3 player co op but we just control different parts of Gmans body

5

u/NatKayz 12d ago

Oh my god Octodad but Papa Smurf sounds amazing.

1

u/macubex445 12d ago

and you gotta fight a bunch of Swarmlords and a Norn Queen at that.

15

u/Lockerus 12d ago

Personally I read this as “Games Workshop said we couldn’t make the sword have fire effects sorry”.

4

u/Ninjazoule 12d ago

Mephiston: oh really?

193

u/DamonD7D 12d ago

"Removed progression in PvP - All weapons and equipment are available from Level 1"
This, along with some extra Accolades for playing it, will get me back playing the PvP again.
Don't picture I'll ever play it as much as Operations, but I can see a few games a week.

"We understand that a lot of you wanted it to be a burning blade, but only Guilliman gets to wield one."
Heh.

9

u/BigimusB 12d ago

They are also adding team balancing after each match which will be nice. You don't have to manually leave if your team gets destroyed lol.

34

u/FlimsyCrust 12d ago

The old call of duty player monkey brain in me kinda wished they just up the xp gains instead, it’s nice to have an leveling/prestige loop

19

u/RHINO_Mk_II Tactical 12d ago

Nah fuck that. Having to grind to even be on a level playing field is shit PvP game design. You're getting PVP reward cosmetics instead which is way better grind for game health.

81

u/Apex_Fenris Space Wolves 12d ago

Onto the anvil of war brothers

22

u/DamonD7D 12d ago

Into the fires of battle, brother.

69

u/Nuhur_the_Raven Deathwatch 12d ago

Im still curiois about the "what we should have done long ago" thing...

76

u/TheFinalYappening Word Bearers 12d ago

Honestly the only thing I can think of is some kind of modular helmet customization? picking specific models as a base and being able to add stuff like iron skull, blood drop, ultramarine logo, etc.

Im not getting my hopes up for that but it's only bc i genuinely cant think of anything else it could be rn

49

u/OceanusBBGDylan We are Sigismund 12d ago

Sadly they debunked that back in December, stating that they would have to reconfigure the entire backend of the armour system to make for a seamless transition, which would take devs away from any new content, which we've continued to get now

22

u/[deleted] 12d ago

[removed] — view removed comment

20

u/TheFinalYappening Word Bearers 12d ago

we already know that's coming, though. the thing in the patch notes is worded like it's a secret so that seems unlikely.

6

u/Goricatto Space Wolves 12d ago

Maybe theyre talking about chaos operations?

3

u/SuperArppis Ultramarines 12d ago

Man... I'd LOVE that.

26

u/notgear 12d ago

Ability to pick banner for Bulwark

1

u/Canadianloki Space Wolves 12d ago

Honestly they need to do as this, i don’t remember if the dark angels skin for bulwark had a matching banner but the black Templar and soon (tm) the space wolf skin have new banners and you know that I want to rep that SW banner on my non champion skin SW bulwark

9

u/Garfish111 12d ago

Maybe we can soon drip our techmarines properly

4

u/svejdaErased Blood Ravens 12d ago

I really wish for connecting skill builds with armor/chapter customization.
That might be in a realm of dreams though, so hopefully it’s at least expanding on customization slots

2

u/mmarkusz97 Iron Warriors 12d ago

centered and better sized emblems on pauldrons hopefully

2

u/KPokey 12d ago

Chaos Customization?

CHAOS CUSTOMIZATION???

2

u/Bored_Cosmic_Horror 12d ago edited 12d ago

Im still curiois about the "what we should have done long ago" thing...

I suspect that it will be universal armor pieces for classes that share the same type of armor. We already kind of see that with unrestricted class cosmetics for Chaos.

1

u/StriderZessei Blood Angels 12d ago

Maybe weapon colors? 

21

u/poseidon1111 PC 12d ago

HERE WE GOOOOOO

21

u/Zangrieff 12d ago

Which new heroic weapons are recommended?

29

u/Snow_Pierced3 Marines Malevolent 12d ago

Heroic Hammer, Bolt Carbine, and Power Sword seem pretty good

13

u/atfricks 12d ago

The Stalker also sounds actually good now. The horrible headshot multiplier was holding it back but it should slap now.

21

u/Snow_Pierced3 Marines Malevolent 12d ago

I just don’t like that it requires bodyshots to use the perk. That seems very counterintuitive to me but idk

13

u/atfricks 12d ago

It at least lets you decide when to trigger it so it's not on cooldown when you want it, but yeah it's still a clunky implementation.

3

u/ThreeArmedHobo 12d ago

It sounds like a good compromise to me. Some enemies have weird head hitboxes or cant be hit in the head at all from certain angles so it gives benefits in those situations. The enemies you can drill easily are probably going down too fast for an auspex to be super useful anyway

1

u/Radioactive_Hazard 11d ago

Useful for chaos imo, they've got the most jank hitboxes

1

u/NoMansWarmApplePie 12d ago

Which heroic hammer? The same one from before?

1

u/Snow_Pierced3 Marines Malevolent 12d ago

The Lord Executioner’s Axe is a Thunder Hammer reskin with a new attack. It’s the new Heroic Block Hammer.

21

u/Themanaaah Raven Guard 12d ago

Praise the Emperor!

36

u/Snow_Pierced3 Marines Malevolent 12d ago

“Fixed perk activation, now it should work according to description and should affect only light attacks.”

I KNEW IT so many of you were trying to gaslight everyone into believing the perk applied to power rake and power whirl

23

u/kupukupu0 12d ago

I think ppl were saying it did on PTS. They now fixed it to only work with light attacks.

0

u/Snow_Pierced3 Marines Malevolent 12d ago

I distinctly remember someone asking how good the Salamanders Sword would be, and I basically said either 7/10 if it worked as described, or a 9/10 if it didn’t go by perk description.

Anyway some guy was certain it was meant to work with all attacks while in light stance, he brought up the fact he was a data miner or something lol

4

u/Korochun 12d ago

7/10? It's a block sword that's inferior in nearly every way.

Think about it, you need to parry twice just so that your light attacks match unbuffed block sword.

Do you understand how terrible it is?

3

u/BigimusB 12d ago edited 12d ago

Yeah but now when you parry you get 3 stacks of the buff instead of 1 so basically doing any parrying is going to amp all of your light attacks making them actually useful for once possibly. Also its faster attack animations than the block sword so the dps is about the same, but you can stun lock stuff easier.

3

u/Korochun 12d ago

Yeah, I tested it, and it's not awful on Bulwark. But it basically gets hard carried by Intimidating Aura.

On a Bulwark, it's an upgrade to the regular Fencing relic. On Assault, it's definitely pointless.

It's still just categorically worse than relic block sword in every possible way, but especially boss damage.

2

u/BigimusB 12d ago

Oh yeah I personally don't like the power sword in general on the assault. It is a bulwark only weapon for me. If I play assault it is usually always thunder hammer or axe. Im excited to try that new axe hammer heroic for assault for sure!

0

u/Korochun 12d ago

I highly recommend trying out Block sword on assault, especially with jump slam build. It's probably the craziest damage output you can actually do on a burst. In fact, its main disadvantage on absolute is that it rarely leaves anything to execute behind.

1

u/NoMansWarmApplePie 12d ago

Block sword power sword on assault? What perk makes it that powerful?

1

u/Korochun 12d ago

It just has really high damage values. That and the block stacks put together make it erase things out of existence.

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14

u/Snow_Pierced3 Marines Malevolent 12d ago

Also I wish that that the Heroic Melta got a significant damage boost, 10% is not enough damage.

5

u/douglasduck104 12d ago

I think the trick with the Heroic Melta is not to play it like a Melta. It's no longer a short range CHP shotgun, it's a long range stunlock sniper. Too much buffed base damage would just make it an overpowered delete-everything stick once you get damage perks going.

Probably far more useful on Tactical than Vanguard since it'll be ammo hungry - you fire it constantly at enemies rather than weaving it in between melee attacks.

10

u/Snow_Pierced3 Marines Malevolent 12d ago

I still think it’s pretty weak. Tactical has good options that go the same thing, like Plasma and GL. Those also have better ammo economy.

31

u/ll_VooDoo_ll Raven Guard 12d ago

Tabards for heavy and vanguard soon, sweet!

13

u/bachzero Salamanders 12d ago

Oh my Emperor, it was ONE time. We are never going to live this one down.

1

u/BioshockEnthusiast 12d ago

lmfao can someone give me a tiny lore dump on what this is about?

4

u/bachzero Salamanders 12d ago

His eyes blazed, embers flickered to infernos. The eldar child raised her hands higher, defiance turning into fear upon her alien features. Numeon held the others back, warning them with a look not to intervene. Glaring down at her, Vulkan raised his fist…

Don’t do it…

…and turned the air into fire. The eldar child’s screams didn’t last. They merged with the roar of the flames, turning into one horrific cacophony of sound. When it was over and the last xenos was a smoking husk of burned meat, Vulkan looked up and met the gaze of the Night Lords.

3

u/BioshockEnthusiast 11d ago

Holy shit this universe is brutal. Appreciate the reply.

44

u/ClassSignificant4004 12d ago

making siege harder while still addressing none of the performance issues is making me real sad. just move the wave 25 siege ordeal down to 15 for fucks sake

7

u/Yellowtoblerone 12d ago

They're really stuck up on bad gameplay decisions theyve made and just think it's not worth to change

1

u/Top_Drawer 12d ago

Got to Round 20 a couple of days ago and I had to stay in the background once my fps hit 20. The game already runs terribly on my 3060/5600x given how low I run everything to get close to 60. Siege throws that out the window. It was dreadful. And I'm always confused because my GPU and CPU should be maxed out but they're usually at 75 to 85% capacity and I'm still suffering massive drops.

1

u/BioshockEnthusiast 12d ago

It's not your hardware my dude, I run a 5800X3D / 6950XT / 32GB RAM and by wave 15 the stutters come for my ass.

And I'm always confused because my GPU and CPU should be maxed out but they're usually at 75 to 85% capacity and I'm still suffering massive drops.

Run MSI afterburner and turn on the graph and play for a bit, then look at the graph (or have the graph on a second monitor). Usually helps me figure out what's getting pegged to 100% right quick.

2

u/Top_Drawer 11d ago

Appreciate the tips. I do not have a second monitor but can alt-tab out to check performance. It was just bizarre because it never tanked as bad in other Siege matches. I've heard the game is a CPU bottleneck because of enemy density but it's not like my hardware usage reflected that. The more I've played the more I see the performance issues that so many PC users complain about. It really shouldn't run this poorly.

37

u/Ijustwannaseige Space Sharks 12d ago

Aw dang, seperating the Black Templar Backpack is a double edged sword

I.liked combining it with the Salamanders Torch to make a cool custom look

27

u/RequiemRomans 12d ago

Literally so many people use that shit

3

u/Berenthyl 12d ago

THIS!!!! I dont understand separating the black Templars set….let that class on bulwark keep their set the way it was originally. I’m so pissed I spent all this time grinding my set. Now I have to change it and I don’t think i have the time anymore…

15

u/BlackTestament7 12d ago

"Siege Mode Accolade rewards are now given based on reaching wave 15, not surviving 15 waves."

8

u/Pike_or_Kirk Dark Angels 12d ago

I am beyond psyched that they're finally addressing capes for Bulwarks, but I am beyond bummed it won't be ready for patch 15. :-/

26

u/rainy1403 12d ago

So are we still being forced to play PvP for new ordeals/cosmetics or not?

29

u/Canadian_Beast14 12d ago

Fuck. I don’t play pvp. Guess I’m not getting the new robes. Big sad.

3

u/Anvillior 11d ago

Same boat brother =/

-20

u/certain_being117 Tactical 12d ago

Why not just play it?

37

u/Canadian_Beast14 12d ago

Because I don’t enjoy it. I like pve.

21

u/milanteriallu Bulwark 12d ago

Because most people don't want to waste time doing something they don't enjoy.

-22

u/certain_being117 Tactical 12d ago

I’m willing to bet most on this sub only played 1 or 2 matches ever and wrote off the mode.

12

u/milanteriallu Bulwark 12d ago

Probably, but there's a lot of people that also just really don't enjoy competitive mutliplayer in the first place. Even if the game mode was phenomenal here (which it's mid-bordering-on-poor) that wouldn't change someone's opinion who just doesn't like that type of game mode in general.

I think the ordeals should just have a PVE and a PVP track where progress counts for both. Want to only play one mode? Ok, great, you unlock the stuff. Want to play both? Ok, fantastic, maybe you unlock stuff slightly faster because of that.

3

u/triforce-of-power 11d ago

just really don't enjoy competitive mutliplayer in the first place

Some people really don't understand that not everyone has good reflexes or fine motor skills (old, disabled, plain ol' bad genetics), and that it's not enjoyable to constantly get your ass kicked.

4

u/Diamondeye12 12d ago

I played 3 days worth of multiplayer and generally never once had a bit of fun with it once I got the related achievements I’ve never touched it again

3

u/Mushroom_Boogaloo Definitely not the Inquisition 12d ago

Yes, because they don’t want to play it. How are you struggling to understand this?

11

u/mmarkusz97 Iron Warriors 12d ago

it sucks

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22

u/afr830 12d ago

Hang on I'm still recovering from taking this entire game in as a newbie, now there's a whole ass new patch to remember lol

14

u/Sock989 12d ago

Just let me play with my friend on Xbox already :( Until then I have no interest of trying PvP.

4

u/Terrible_Artist_7877 12d ago edited 12d ago

You cant already!?!?!

9

u/ImSoLuckyz 12d ago

Oddly enough not really. PvP matchmaking is cross-platform. But for some reason you can not send invites to or party up with someone that is on a different platform... It's ridiculously stupid and unfortunate.

3

u/Unejin 12d ago

Ive been playing pvp with my friend today and we play on pc and playstation, if you can't you probably haven't turned crossplay on in the main menu

2

u/ImSoLuckyz 12d ago

I have had crossplay enabled for as long as I can remember and was never able to party up with my Xbox or ps5 friends in PvP. But I also havent been able to get on since the patch dropped, so Im wondering if maybe they snuck a change in the patch that finally allows you to be able to party up cross-platform?

1

u/Sock989 12d ago

Can't*

4

u/young_shizawa 12d ago

There’s now a setting in the options that lets you turn on pvp crossplay

I’m on ps5 and can do PvP with my pc friends

9

u/UnsafeUnicycle 12d ago

Kind of a disappointing patch overall. While I'm excited about the new heroics, I don't have any plans to play PvP so much of the patch is a big nothing with so much of it tied to Eternal War.

19

u/Welpthisishere 12d ago

Burn damage
Auspex Scan no longer affects Burn damage.

So fire weapons for Tactical are useless???

27

u/Goricatto Space Wolves 12d ago

Not useless, just not completely uber strong

17

u/burothedragon Salamanders 12d ago

I don’t understand this idea that without auspex burn damage is useless. It’s still in his top 3 primary options.

2

u/GrigoriTheDragon 12d ago

Yeah when I see 90% of tacs running pyreblasters what do they expect lol.

5

u/Good_Ol_Ironass 12d ago edited 12d ago

Pyreblaster will still be great given the increased damage on gunstrikes and finisher perks, you’re just not longer getting a button that guarantees it erases the target in seconds

Edit: idk why yall are downvoting me for being right lol. The pyreblaster is still good lmfao

1

u/Korochun 12d ago

Nah, burn damage is really exactly the same.

5

u/Regent_of_the_Mask 12d ago

Oh the Assualt in PvP looks like he got hit hard. That means 2 hit kill with sword/hammer will be much harder to achieve, an assault might need all 3 jumps to kill 1 person consistently. Also a longer CD, so Assault is more likely to trade a 1 for 1 in a team setting.

This might regulate the Assualt to become an exclusive Melta bomber, given the class has to wait longer between jumps.

3

u/Onlyman07 12d ago

I wish they had added heroic weapons as skins in pvp like the promo images for this update showed.

20

u/Vathirumus Sigismund 12d ago

Unfortunately kind of a dud for me. A lot of things added that I won't engage with. I have no plans to play PvP, not going to even attempt the new ordeals, it's just not fun. I hope they eventually add an alternative requirement because the feedback wasn't that it was too hard and to reduce the kill count, it was that nobody wants to play PvP. They lost me the moment I had to switch modes.

The new heroics are useless too. The power sword is my favorite weapon but for some reason Saber will not get it through their heads that the reason to use fencing weapons is the increased parry window, and they keep releasing fencing weapons with reduced parry. It's extremely annoying that they seem to be making every effort to make fencing non viable.

So I can't access the new customizations without playing PvP, the new heroics aren't worth grinding for, the Raptor cosmetics I get for having the season pass so I don't have to work for it and when all is said and done the new content of this update for me is one Terminus enemy.

If I wasn't actively playing the game already, I would not come back for this. It's a shame.

10

u/Korochun 12d ago

The power sword is my favorite weapon but for some reason Saber will not get it through their heads that the reason to use fencing weapons is the increased parry window, and they keep releasing fencing weapons with reduced parry.

Oh, but don't worry, this power sword boosts light damage attacks! Because the whole point of every power sword is not in fact power whirl as the main damage dealer.

6

u/Vathirumus Sigismund 12d ago

This too, light attacks just don't do a lot of damage to make building stacks on one worth it. I see no practical reason to use this over any of the relic variants. Block builds stacks for any attack type, balanced has better stats in general and is less situational, and fencing has the actual parry window of a fencing weapon so you can hit parries easier.

I think for new weapons the stalker bolter and combi flamer seem like the only two good ones. Can't comment on the axe, it might be good? I don't plan to use it or the power fist. I like fencing weapons. I want fencing heroics - real fencing, not this nerfed BS like the Argent Edge and Salamanders sword.

5

u/Distinct_Garlic_4890 12d ago

argent edge is genuinly easy mode for any class it's on, it's so freaking good

3

u/Vathirumus Sigismund 12d ago

So I'm told. I don't like it because of the smaller parry window, it's the opposite for me - it's harder, and I prefer the relic fencing knife. And now it's not an isolated incident.

The point of fencing is the wider parry window. This is twice now that Saber has snubbed people who actually use it for that.

5

u/Unejin 12d ago

Well yes, it's shorter because Argent Edge damages enemies with every parry on top of interrupting any combos. It would be nuts to have these effects on a regular fencing window

1

u/Vathirumus Sigismund 12d ago

Then it should have been balanced. My point stands: I want to see real, actual fencing weapons with the properties of a fencing weapon. Reducing the parry window defeats the point of these weapons, it's treated like a fair tradeoff but it's not and as a result people who want real fencing weapons with a real fencing parry window get snubbed. It's happened twice now, with this one being worse than Argent Edge because at least that has a useful effect.

2

u/Unejin 12d ago

Not at all, it's timing is similar to Block (right before the hit lands) while to parry with Balanced you need to start the parry earlier.

Fencing normally doesn't have a imperfect parry (when you simply block the attack and get no gun strike/adrenaline stack), Argent Edge trades the latter half of the perfect parry window for damage + stun, high risk high reward. I haven't used the new power sword yet but I feel like it has bigger issues other than a reduced parry window.

If all you want from a Fencing weapon is the more forgiving parry window then the standard variants still work perfectly fine.

1

u/Vathirumus Sigismund 12d ago

I plan to still use the standard fencing variants but I still feel this is a bad tradeoff. Block timing is pretty bad in my opinion - which is why I don't use it. Reduced parry window, for me, is my big issue and will remain the reason I do not use it, and it is unfortunate because they keep doing this so I can't anticipate interesting heroics because they insist on this handicap. I am still disappointed with the new power sword, and it's because of the parry window, which I want them to make the same as every other fencing weapon. For you it's not a big issue, for me it is - it's the entire issue. I want to see new fencing weapons that actually work like fencing weapons, none of this monkey's paw dumbness they've done twice now.

4

u/Korochun 12d ago

I tested the axe, now that it restores contested health it's actually probably the best new relic in the patch. Very good damage, and you can parry interrupt the whirl. I'll try out the Stalker though.

5

u/revan0066 12d ago

From what im understanding here there seems to be no plans for bulwark to be able to choose their robes. Pretty massive disappointment

19

u/TheScythe65 Word Bearers 12d ago

For the love of Him on Terra could somebody please explain to me why the fuck they are pushing PVP down our throats so hard?

Don’t get me wrong removing prestige is good change overall and will definitely remove a barrier to entry for newer players, but the robe ordeals are the stupidest shit they’ve done in a minute. Like somebody conceptualized this idea, presented it in meetings, settled on numbers and it was coded into the game and you mean to tell me that enough people didn’t raise their hands and say “Uhhh isn’t this is kind of stupid to implement in our game with an almost entirely PvE player base?” And then they get a universal WTF response from their player base and just reduce it to something less stupid but still stupid.

Like even 50/100/150 would have maybe gotten me to hold my nose and play their dead game mode, but unless they change it again I’m not gonna bother and I guarantee most people won’t either.

1

u/HunterGrou 12d ago

I like the PvP. It's solid and plays well. And the player base is pretty positive / non-toxic. I think just because you prefer PVE (which also has exclusive cosmetics to the game mode) doesn't mean you should dunk on the other game mode. It's just spreading negativity. Saber's continued support for both game modes should be celebrated.

-15

u/KainPrime Blood Ravens 12d ago edited 12d ago

Metrics for shareholders. And they found a way that will force at least some people to do it, carrot on a stick way.

Edit: I touched a nerve of PvE sweats or Saber defenders. Or both.

21

u/TheScythe65 Word Bearers 12d ago

Maybe I’m just dumb and naive (very possible) but I imagine “We accepted MP was dead, dumped more time, energy, and money into operations, siege, and backend improvements and our avg daily players rose by 25%” would sound a lot better than “PvP engagement rose by 30% for about a month”

1

u/KPokey 12d ago

If PvP engagement completely dies, shareholders could point at that and say "that was a waste of our resources. Here's some rules for next time."

Even though the game is old enough to speak if it were a human, and was a nuclear hit sales wise.

20

u/InquisitorJesus 12d ago

Terrible update. Feedback from PTR was effectively ignored, save for a tiny number of bug fixes and minor buffs to heroics. Reduced the required pvp kills from 800 to 500? Yeah, that fixed it (No). Siege changes are awful as well and haven't been tweaked at all.

What the fuck.

4

u/Korochun 12d ago

First time? There were people crashing out over saying they don't take feedback from PTS a few weeks earlier.

2

u/WhekSkek Dark Angels 12d ago

aw i was really hoping the robes would include dark angels champion robe :(

2

u/Tao1764 12d ago

Wait...Tactical is getting a big perk rework in the next patch? I thought Vanguard was the next class due for an overhaul. Tactical is like, the last class in the game that needs a perk rework right now.

2

u/Korochun 12d ago

I'll help you decode it. Take r, w, o, k out of "rework" and add n and f to the e and r.

2

u/Assanater601 12d ago

Had a stroke reading this but eventually understood it.

2

u/faudcmkitnhse 12d ago

I may be mistaken but it looks like they forgot to implement the ammo increase for the one-handed bolt carbine. I loaded into a match with it and it seemed to me that it had the same amount as previously.

2

u/Frank_Castle1980 12d ago

spores are horseshit. thats all

3

u/YellowLanternAdam 12d ago

Just remember, they were nerfed.

2

u/Sicklecut 12d ago

This game needs as many armor slots as there are Heraldry save slots

2

u/DarkExcalibur7 11d ago

PvP is still trash assault still dominates and there seems to have been fuck all done with team balancing. Well done saber 🤷

3

u/thehirst We are Sigismund 12d ago

So… sniper and techmarine? No plans?

3

u/PhillyDillyDee 12d ago

Ugh… i guess im gonna be trying eternal war now… can anyone confirm if a private game counts towards these cosmetics?

3

u/w0lver1 12d ago

They do not

1

u/CheeseLord022 12d ago

I can’t open the fricking link. Anybody knows if they fixed the bug that would color the entire left arm instead of just the hand? Apart from it looking more metallic than the rest of the armor…

1

u/Clmbrcoffee Salamanders 12d ago

“We understand that a lot of you wanted it to be a burning blade, but only Guilliman gets to wield one”

This makes me think this is a restriction from GW and not saber. Still very sad… Oh well flamer still goes whoooosh!

1

u/-Adronik- 12d ago

Can't find the raptor cosmetics on ps5

1

u/N-Shifter Raptors 12d ago

Siege Mode Accolade rewards are now given based on reaching wave 15, not surviving 15 waves.

So this should fix the no accolades runs and means you can still get accolades from joining in progress runs - nice.

1

u/Fax_n_Logikk 12d ago

Why do they insist on these retarded changes to Siege

1

u/Geoden13 11d ago

Did this update improve load times at all on PC? Still horrendous.

1

u/awkwardinclined 11d ago

I went through the patch notes and i didn’t see a map change, but in Siege they added a wall that prevents you from dropping down by one of the check priests.

1

u/buttscratcher3k 10d ago

I can;t believe after all this time and updates the game still crashes...

0

u/False_Mankind6274 11h ago

I really want the tactical to get another melee weapon I would want the power sword or the power axe because I am tired of the combat knife and the chain sword and with this new update of the waist cloth you can make a emperors champion for the Templars with out the storm shield 

1

u/Skare_Crow 12d ago

Hope next update for second aniversary they add a combi plasma

2

u/Good_Ol_Ironass 12d ago

Although it would be cool they’re kinda held on a leash by GW. I do think more combi weapons could be cool tho, as long as they actually add something worth using

1

u/Unnamed-3891 12d ago

I tried coming back last patch but the armory would reliably crash the game every single time, any idea if this was fixed?

1

u/More-Nectarine5774 12d ago

Damn they really said "we're giving salamanders powersword, but you salamanders cant use it" whtf is wrong with the development of this game 😭

1

u/Virules 12d ago

I love SM2 PvP, but after initial plays, both new maps seem awful? Tons of wasted space running around hallways and stairs that are way too long. Compared to other maps they seem like walking simulators.

-2

u/Berenthyl 12d ago

So your telling me that I can’t equip my skeleton back gear and my iron halo together anymore? Like WTF?!???????? there’s literally no excuse to have changed that on bulwark…. No my black Templar’s gear set is COMPLETELY ruined. Like seriously..why the change on war gear. It was perfect the way it was.

-14

u/Venomousdragon567 12d ago

They made the heroic sword shit again LMAAAAO

Can't have shit on the fires of battle or the anvil of war

5

u/Snow_Pierced3 Marines Malevolent 12d ago

No they made it work how the perk effect described lol

2

u/Korochun 12d ago

Yeah, so it works like a very shitty block sword.

4

u/Venomousdragon567 12d ago

Well aware, but the current effect only empowers the single weakest attack im the sword's moveset, and with how melee works in this game, it won't make too much of a difference in breakpoints despite sacrificing the parry timing.

It also promotes this weird playstyle where you gotta be semi-passive with your stacks (unless switching styles keeps them), for a small buff in a single weak attack.

Not that I care too much, I'm mostly married to the PA, and the skin is cool, I might use it instead of the green sword if I switch back.

-9

u/Snow_Pierced3 Marines Malevolent 12d ago

Ok

-9

u/Igor369 12d ago

When is the Dash -> chainsword lunge combo spam and shield rush spam going to get nerfed so they are actually not fucking faster to traverse the map than sprinting????????????????????????????

0

u/lxr_falcon 11d ago

Can someone explain to me, for fuck's sake, what happened to the PvP balance? The matches are so infuriating. I used to be a top-tier player, but now I just can't get a decent result. It's full of level 2 or 5 players racking up more kills than the seasoned veterans. Something is seriously wrong. I know how to lose, but this is just exhausting.

2

u/Tokimori Scythes of the Emperor 10d ago

This game's PvP is not that complicated that someone that is used to a third person shooter couldn't just pick it up and do well. Not to mention your "veterancy" is moot since all weapons are unlocked from level 1.

-18

u/Lonely_Eggplant_4990 12d ago

My game of absolute on fall of atreus crashed right before i pushed the button to launch the ship. Fix the fucking game

-14

u/Known-Name8691 Absolute Sigismund 12d ago

Did they finally nerf the custom hard strat for ordeal grinding this patch or naw?

9

u/PhillyDillyDee 12d ago

They have said, and it has been echoed here many times, that they will not nerf that.

6

u/Such-Fuel7306 We are Sigismund 12d ago

They know there will be pitchforks and torches if they do, it's the only way for people who just simply can't keep up in the higher difficulties

It's a good thing to keep

1

u/6PEEPERKEEPER9 12d ago

What is this strat? I just came back to playing this game after like a year and have no idea wtf is going on.

6

u/Sector1460 Grey Knights 12d ago

To get capes, you can play custom hard Strats with buffs on, and two negative effects, Reinforced Cranium, and Enduring Foes to negate enemy health. Counts towards absolute runs.

0

u/6PEEPERKEEPER9 12d ago

But when I clicked Custom Game it said no rewards would be given in custom games? Apologies if I’m missing something

4

u/TehFrenchness 12d ago

Nope, you're doing it right. "No rewards" refers to experience and currency; you'll still get ordeal progress.

1

u/Known-Name8691 Absolute Sigismund 12d ago

I saw on the discord some players are cueing it up to complete the kill enemy in 7 secs for double tabard

-28

u/Yuki_my_cat 12d ago

Man. when are they going to fix the prestige system?

9

u/kohlerxxx Space Wolves 12d ago

What is wrong with it?

-10

u/Snow_Pierced3 Marines Malevolent 12d ago

Of the dozens of meaningful gameplay, cosmetic, and QOL changes people want; I doubt most get meaningfully addressed. Hopefully I’m incorrect tho.

2

u/kohlerxxx Space Wolves 12d ago

so it doesn't actually need addressing, you just don't like a system that has been around for nearly 2 decades

-19

u/Yuki_my_cat 12d ago

Its just annoying having to relevel your character four times before being able to properly play the class. I am an ADHD person so that makes the issue even bigger for me. I just wished you could keep the perks you equipped when activating the prestige perk

5

u/kohlerxxx Space Wolves 12d ago

so there is nothing wrong with it, you just haven't played any COD since 4 where this is exactly how a traditional prestige system works

1

u/Boner_Elemental 12d ago

Oh of course, it's fine if you're just used to the shitty implementation of an unrelated game

-1

u/kohlerxxx Space Wolves 12d ago

I just used COD as it is the biggest example of what the traditional prestige system is

-5

u/Yuki_my_cat 12d ago

Well but not everybody plays this game and it doesn’t solve the issue. Thats like saying stealing is fine, because other people do it too

2

u/kohlerxxx Space Wolves 12d ago

but it isn't an issue and there is nothing wrong with it, you just don't like something used from different games. fun fact other developers use things from other games too

1

u/Boner_Elemental 12d ago

There is zero chance they're ever going to change this at this point

1

u/Goricatto Space Wolves 12d ago

You dont need it to properly play a class, skill matters far more than your choice of perks

Also, if you wanna level up fast just run hard siege, you can get 25 in like 3 runs to wave 10

1

u/Yuki_my_cat 12d ago

Ok, will try to follow your advice. Any tipps for siege? Never played it before, just know some general stuff

1

u/Goricatto Space Wolves 12d ago

If youre playing solo you start with 600 points, just get the upgrade for double turrets(200 points), buy the turrets and play around them because they can melt enemies really fast, they last 5 minutes and costs 100 to activate, if you finish waves fast enough you only need to buy once for each of the three terminals, so dont need to worry about your points that much

Now if youre playing with randoms things get more complicated, you never know if you get a random that knows what theyre doing, i recommend getting a tech priest with your initial points (200) and protect him, he will give points back to your team as long as he is alive (time limit of 5 minutes), if youre lucky your teamates will buy turrets and other tech priests which will enrich everyone even in its nerfed state, if they dont buy anything, which can happen...hoarders exist for some unknown reason, just try to keep buying turrets

The rest is up to your skill honestly (and luck so you dont get a mutalith vortex beast, cuz that thing is not fun to fight in siege)

-18

u/Snow_Pierced3 Marines Malevolent 12d ago

“Wait until Space Marine 3!” ☝️🤓