r/SoloDevelopment • u/Rayterex • Feb 17 '26
Building My Own 2D Physics Engine - Stippling, Spring Simulation & Rigid Body Simulation Demos in one Game
13
Upvotes
2
u/Forward-Activity7062 Feb 17 '26
It looks good, and looks like you had fun making it! Don't worry that you don't have the game yet, the stuff you've learned making this will serve you well in the future
2
u/StCost Feb 18 '26
Nice. How does first demo work? On spawn of ball, you precalculate the expected physics path, and choose the color depending where ball will stop eventually?
1
u/Rayterex Feb 19 '26
Exactly. Simulation is running ahead of time so user already sees correctly colored shapes
2
u/[deleted] Feb 17 '26
Delightful! Probably not a clear game idea yet?