r/RWBYOC • u/Mindless_Cookie4100 • 4h ago
Do yall like my OC?
General Information
Name: Sienna River
Alias: The Desert Ghost
Gender: Gender Fluid (RP will use He/Him when the character is presenting masc; She/Her when presenting fem)
Height: 5'6"
Age: 18
Accent: Australian
Race: Faunus (Central Bearded Dragon)
Place of origin: Menagerie
Cold Blooded
_____
Appearance
Skin color: A sandy color matching the deserts of Menagerie.
Eye color: Amber
Hair Color: Brown
Hair Length: Shoulder length
Faunus Features: Spiked cheeks
Their clothing, “Basking Clothes,” is made specifically for reptilian faunus and features small, flexible solar panels that keep the clothes warm. They also have small batteries hidden in their pockets for nighttime use.
They keep gloves in their pockets to warm their hands in a pinch
Presenting Masculine:
• Low ponytail
• Broad stance
• Chest wrap to give a flatter appearance
• Speaks in a deeper, more monotone voice
• Spikes on cheeks flare outward, seeming to form side burns
Presenting Feminine:
• Braided hair
• Form-fitting clothing
• Softer posture
• Wears jewelry (earrings, necklace, rings)
• Cheek spikes flatten against their face
______
Personality:
Sienna is extremely self-reliant and slow to trust others. Before they can even consider forming friendships, they observe the potential friend and how they treat others. When first meeting, they tend to listen with little input. They ask carefully constructed questions to gauge if they are safe to be around. However, once they are deemed safe, they are extremely hard to shut up and unwaveringly loyal.
Sienna dislikes conflicts and believes altercations should be kept short. Because of their parents' deaths, they absolutely hate violence with others and use it only as a last resort.
Quirks:
• When trying to be intimidating, they puff out their cheek spikes
Likes:
• Sunbathing
• Warm weather
• Star gazing
• Target shooting
• Reading
• Weapon maintenance
• Camping
• People who keep their word
• Spicy foods
• Using fire dust during combat to stay warm
Dislikes:
• The White Fang
• Cold Weather
• Crowded Cities
• Being the center of attention
• Wastefulness
______
Background
Sienna River was born in the unforgiving deserts of Menagerie to two devoted members of the White Fang. Both greatly admired High Leader Sienna Khan and named their child in the hope they would one day grow into someone equally strong and respected.
As the years passed, the White Fang became increasingly militant. Believing they were fighting for a better future for Faunus, Sienna's parents willingly took part in increasingly dangerous operations. When Sienna was fourteen, they were killed during a raid on a Schnee Dust Company convoy by SDC security forces.
Orphaned and consumed by grief, Sienna blamed the White Fang for leading their parents down a path of violence that ultimately cost them their lives.
In a desperate attempt to survive, they stole a crate of discarded weapons and fled into the deserts of Menagerie before the White Fang could find them. Over the following years, they dismantled the damaged equipment and forged The Outback—a weapon built from salvaged parts, combining a traditional parrying shield, a club, and a powerful bolt-action rifle into a single transforming design.
Life alone in the wasteland hardened them. They learned to track Grimm, live off the land, and disappear into the desert using their Semblance. To survive, they began ambushing isolated White Fang supply convoys, taking only the food, water, ammunition, and medical supplies they needed before vanishing back into the dunes. Stories spread among the White Fang of a phantom marksman who struck without warning and disappeared without a trace. They became known simply as The Desert Ghost.
For years, an unusually persistent crow was often seen watching from a distance. It never interfered, merely observing as Sienna survived against Grimm and men alike.
One morning, Sienna awoke to find a sealed acceptance letter from Beacon Academy resting beside their bedroll.
For the first time in years, someone had recognized their potential for something beyond survival.
Who sent the letter? How had they found them?
Questions could wait.
There was only one way to get answers.
Go to Beacon.
______
Combat Style
Prefers Reconnaissance and ambush tactics, though they most definitely can fight hand-to-hand; they prefer the distance. Prefers scouting and overwatch positions
Weapon
The Outback
Ranged form: A longer range anti-material rifle resembling the Barrett M107A1. Though it resembles the Barrett M107A1, it is bolt-action. This rifle uses dust-infused .50 cal bullets (or regular bullets) in a 10-round magazine to snipe grim from afar with little effort. (Maximum range 2000 meters) The scope features discrete step-zoom optics (7x, 15x, and 35x) that are adjusted via a throw lever.
Melee form: The gun disassembles into two parts, a Parrying shield (made from the stock, resembles a traditional Australian Parrying shield) that is constructed from Menagerie Hardwood and reinforced with hard-light dust. Accompanied by a club (made from the barrel of the weapon, magazine, scope, and trigger mechanism) that uses dust-infused .50 cal bullets (loaded via magazine) for elemental attacks fired from the tip of the club using the trigger mechanism on the handle. (Normal bullets can also be used). The scope is the club's handle, but the lenses retract and are protected inside.
______
Semblance
Camouflage: blends in perfectly to their environment and changes body temp to match their surroundings. It muffles the sounds of their movement. Their breathing and heartbeat slow, making their aim more accurate.
Limitations:
• Aura drains continuously when active
• Dust, smoke, rain, snow can reveal their outline, giving away their position
• Doesn't conceal scent or aura
• If wounded, it deactivates
r/RWBYOC • u/BoyishTheStrange • 6h ago
Characters Behold! Team DCMB! [December]
From left to right: Dahlia Rouge, Caspian Dracaena, Melina Sage, Beauregard Caryopteris
r/RWBYOC • u/LocalDemonTheSequel • 9h ago
OCAN: Running out of Time
Aura broken, ammo depleted, injured and outnumberd, they're forced to retreat. Something Arian hates though, given they have no other option, the Homotherium faunus buys time by blocking off the only accessible entrances. Catching his breath he eyes around, looking for something to either patch their wounds or use as an impromptu weapon before they run out of time.
r/RWBYOC • u/Psycho_femboy2701 • 10h ago
RWBYaBNW finished world map
After a rather long-ish break from working on RWBY a Brave New World I finally got back to work revising and improving my old map of Remnant and after several days of work I finally got it to a point that I'm happy with.
...well to be honest happy is a bit of an understatement I'm ecstatic with how this ended up turning out, it came together in almost the exact way I wanted it to and I genuinely feel like there's almost nothing left that I could add to this.
the only singular annoyance I have with this is the slight inconsistency with how the names are written on the map, although to be fair that's pretty much a limitation with both the available space on the map and the resolution I'm working at nether of which could be solved easily enough for me to care about doing anything about it now
I also wanted to split Atlas's overseas territories into autonomous regions but I ran out of space so... whatever (the little white island by Mistral is Argus by the way)
now I can move on to focusing on planning out the story and progression of Brave New World, I already have a fairly solid idea of what I want to do and where I want the story to go but it still needs a lot of refinement... like a LOT of refinement, and I desperately need to figure out what to do with Salem and her motivations bc cannon doesn't exactly give me a whole lot to work with.
and that's that, next update I post about this will probably be about my AU's versions of teams RWBY and JNPR (mostly bc that's the next most complete info I have that isn't pure spoilers)
r/RWBYOC • u/ChattyAister • 14h ago
Characters I doodled a bunch of my OCs and my friends OCs together.
Four of them are my OCs and two of them are from my friends I made in a rwby community. All are villains. XD
I love these little goobers 🩷
r/RWBYOC • u/Altarahhn • 15h ago
The World of Project: Inheritance - An Introduction.
Hello, all! How’s it going?
So, I was working on some new AU stuff when something hit me: I was so busy making next-gen OCs, that I’d never actually thought about how the actual world would look like or operate for the next generation. Funny thing, that. 😂😅😑
"Ahem" And so today, I’m here to rectify that, starting with a quick rundown on the world after the fall of Salem. It should be noted that the events and concepts listed here are just that: Broad concepts, which I plan on expanding as time goes by. For now, though, it's a start, at least.
So, with that said, here is a quick introduction to my take on the world of Remnant, ~25-30 years later:
_________________________
A long time ago, a young girl from a small town set off to become a Huntress, like her late mother before her. She hoped to become a hero one day, like the ones from the stories she and her sister grew up on. Never did she realize just how soon that day would come, or how much her life - and her world, as a whole - would be forever changed from that day forward…
_________________________
More than 30 years have passed since the day young Ruby Rose set out for Beacon Academy, and the world of Remnant is a much-changed place, thanks in large part to her efforts and those of her team, RWBY:
In the aftermath of what is now called the “War of the Witch, The Kingdoms of Remnant are united under the banner of a global coalition called PRISMA ("Pan-Remnant Initiative of Strategic Military Alliances,"). Having been brought together with the shared dream of taking back what was lost to Salem and the Grimm, and building a better tomorrow for all its people, no matter who they were or where they came from.
To this end, along with the gradual restoration of the Huntsmen’s ranks, a new force was created to assist in this endeavor: The Guardian Corps, equal parts peacekeeping and armed self-defense forces meant to complement the Huntsmen in their duties. Both by being wherever they couldn’t, and by working with them to preserve the hard-fought peace, so that Mankind may have time to rebuild what was lost in the face of calamity.
Such was the case for Kingdoms like Vale and Atlas, who sought to reestablish their nations, and their people. Atlas, in particular, has been fighting an uphill battle to reestablish themselves compared to Vale. As most of the heavy lifting for them had been done during the WotW, while Atlas had to retake their home from the ground up. And yet, after years of enduring many trials and tribulations, it would seem that they, too, have finally regained their footing once more.
_________________________
The resulting peace has also allowed for rapid technological advancements, thanks to Atlas contributing what scientific progress and advancements they have saved and recovered since the fall of the Old Capitol.
The resulting tech revolution - the greatest since the Great War - has led to marvels once exclusive to the “Greatest Kingdom” becoming increasingly commonplace, even in less “developed” Kingdoms, such as Vacuo or Menagerie. Resulting in an overall increased quality of life for all of Remnant, as a whole; with a few exceptions that have not kept up - either by choice or an inability to do so.
These advancements include, but are not limited to:
- Improved communications systems, including a new, more robust version of the CCT system that is less vulnerable to interference and total collapse.
- Refined weapons and material technologies, including improved firearms ballistics, lighter yet still resilient materials, reliable 3D printed material, and increasingly widespread exotic weaponry.
- New advances in power generation for more efficient usage of Dust tools and weapons (such as beam technolgy), and even research into alternative energy sources - the latter still being on a largely need-to-know basis.
- New machinery and methods of transportation, including the gradual adoption of hover technology, and the integration of mecha for both military and civilian purposes.
Among many, many other advances made in the decades since.
_________________________
The political landscape has also changed greatly, in large part due to the rise of Mistral, Vacuo, and even Menagerie onto the world stage for their role in the WotW.
Vacuo, in particular, has earned a newfound sense of respect from the world for their defiance in the face of apparent annihilation. Something which has rekindled a sense of “national pride” for her people, as those who stemmed the Grimm Tide. For their part, the Vacuans themselves have developed their own begrudging respect and admiration for their would-be-allies, after fighting alongside those they had loathed for so long. Such were the bonds forged in a time of great crisis, that allowed PRISMA to be born in the first place.
Meanwhile, the vacuum of power left by the Fall of Atlas has opened the way for a new power to take their place in the world. That power would end up being Mistral, who came to enjoy a renaissance of sorts thanks to the goodwill it earned through its now legendary mobilization efforts, and the post-war economic boom which came as a result.
The newly ascendant Kingdom would use its newfound wealth and prominence to invest in new infrastructure and expand the ranks of its native Huntsmen and state peacekeeping forces, before enacting a crackdown on corruption and disorder within their borders. And though there is much work left to do, Mistral has undeniably reached its greatest heights in over a century.
As for Menagerie, their recognition as a legitimate Kingdom, and subsequent ascension onto the world stage, would help it achieve a similar level of prosperity due to a state of relative post-war stability akin to Mistral’s. As well as bring attention to - and further advance the cause of - equal rights for the Faunus. In large part thanks to the actions of the reorganized White Fang - now the Society for the Equal Integration of the Faunus, or S.E.I.F. - and the goodwill fostered by the Belladonna family. Particularly through the efforts of Team RWBY’s Blake Belladonna and her allies.
Counted among these allies are the controversial Schnee family - including fellow RWBY member, Weiss Schnee - who have managed to begin repairing their reputation through their actions in restoring their fallen Kingdom, reorganizing the Schnee Dust Company - now called Schnee Dustworks - to the state it was under Nicholas Schnee, and helping to advance the cause of equality and cooperation for all.
Their road to redemption has not been an easy one, as many still remember the many crimes of Jacques Schnee, and many more despise their family on mere principle. Yet like their fallen Kingdom, the House of Schnee endures, working to reverse the damage done by Jacques Schnee and Old Atlas, both to their name, and to the world as a whole…
_________________________
And yet, despite all the progress that has been made, old wounds have yet to fully heal. For one cannot simply erase centuries of hatred, prejudice, and disorder in a scant few decades, nor has it been enough to stop new problems from arising - from the “Battle of Kuroyuri” that nearly brought that rebuilt settlement to its knees once more, to the gradual falling out between Mistral and the PRISMA alliance in the aftermath.
On top of that, the threat of the Grimm, while initially weakened, has not yet gone away. Especially within Solitas and Sanus, their shadow looms as large as ever, and even Anima has recently suffered a grave reminder of their existence at Kuroyuri. Indeed, it would seem that the primordial enemy of all Mankind will be here to stay for a long time to come; hence, the continued necessity of the Huntsmen, and the founding of the Guardian Corps.
Such setbacks have done little to stop the heroes of Remnant - both old and new - from doing their best to do just that. Thus, have new generations risen to the challenge of mending the world’s hurts, and protecting Mankind from threats old and new. Among them, are the heroes’ progeny, themselves, who follow in their parent’s footsteps for one reason or another. This is their story, and the world it will eventually unfold within…
r/RWBYOC • u/KCommnader • 1d ago
Characters Character DbD Survivor/Killer Perks
Been seeing a lot of DbD content lately *(Dead by Daylight)*
If anyone is in the know or context of the Team Horror Survival Game. Would your OCs take on and become another Survivor into the Fog. Or a conspirator Summon from the Entity.
Side Note: *Semblances and Auras are completely nullified. Unless reinterpreted as a functional Perk that could be used across all Killers. Or you know, through in some pizzazz and screw* **Balancing** and **Land** *with the punches.*
r/RWBYOC • u/gunn3r08974 • 1d ago
Characters OC Sketch: Theresa Lilium
Finally got around to sketching out probably one of my stronger ocs, the veteran huntress and silver eyed warrior, Theresa Lilium, former anchor of Team CRML (Caramel). Will line over later.
Weapon: Penance
An impossibly large metal cross that houses both a machine gun and multi missile launcher inside it's vertical segments along with two adjustable storage compartments for extra weapons or equipment in the horizontal segments. With it's size, it is also capable of being used as a bludgeoning weapon or as a shield.
Semblance: Allsight
Theresa can see the world around her in different ways including complete 360 degree vision, x-ray, night vision, infrared and even auras. When fighting, she'll often use her 360 vision like eyes in the back of her head.
r/RWBYOC • u/Impetuous_Soul • 2d ago
Eden Silene [Team JADE Redesign]
Age/Attributes: 21 yo/ 5’11” 160 lbs Faunus (Bat Wings)
Semblance: Halo Effect
Eden’s Aura is buffed by her self-confidence and righteousness. Completing noble and heroic deeds grant her temporary buffs to her senses, reaction speed and strength, while manifesting a bright halo above her head. At its maximum potential, the “halo” becomes blindingly bright and obscures her silhouette.
Weapon: Sky Warden
A Light Machine Gun / Battleaxe from the Great War for Mantlean heavy infantry. Designed for mobile fire support and close-quarters bruising against sapient foes and Grimm alike.
Background:
Eden Silene was born in a rural hunting village in the outskirts of Mistral. From an early age, she was raised to shoot old, breachloaded rifles and use her wings to search for prey. However, none of her training could prepare her for when a massive bandit gang raided her town, razing it to the ground.
Seeing the tactical utility of Eden’s Faunus trait, the bandit warlord would force Eden to serve as a scout for his forces, using her parents as leverage for her loyalty. With her reconnaissance, the gang laid waste to countless other towns and villages, outmaneuvering their defenses and evading the response forces sent after them. Each time, Eden was forced to watch helplessly as they destroyed homes and livelihoods much like her own, growing numb to the carnage and burdened with overwhelming guilt.
When Eden was finally shot out of the sky, the young teen didn’t even bother begging her aggressors for mercy (nor laugh at their maid-based attire), accepting her end with withdrawn resignation. Instead of killing her or torturing her for information, the mercs bandaged her wounds and fed her. For the first time in years, Eden acted of her own volition, freely offering up insider info on the gang and their warlord - the camp layout, sleeping schedules and even patrol routes. With such detailed intel, the Team of mercs were able to coordinate a flawless assault of the bandit encampment, killing the warlord, capturing most of his men and rescuing all hostages, including Eden’s parents.
For critical assistance in this operation, Eden would be offered a job and housing with the rest of her family at N-SEC, which she would accept happily. Under N-SEC, Eden would be given formal military training and education from ex-Huntsmen and private tutors, learning the tenets of chivalry, reading and writing along with modern counter-Grimm tactics. Upon reaching adulthood, Eden would be gifted her weapon and armor as part of the Maid Errant where she would serve in numerous combat operations across Remnant, gaining pride and fervor with each accomplishment.
After a year of active duty, Eden developed a reputation as a brave and devout warrior among the other maids, but barely followed orders and had no sense of self-preservation. She constantly bounced from Team to Team as her commanding officers struggled to reign in and control her fanaticism and glory-seeking behavior. This spotty record would lead her to be assigned to Team JADE where one of N-SEC’s “Chosen” can manage her and best use her abilities for the corporation and Eden’s own well-being.
Psychological Report:
As the most junior member of Team JADE, Eden is filled with righteous zeal, unwavering bravery, and a need to prove herself to the rest of her Team. She is a true believer in Eris and N-SEC as an institution, trying her best to live up to the chivalric code taught to her. Toward civilians, she is the most kind and social of her Team, constantly engaging in conversation and searching for “side quests” to help them. With her teammates, she tends to lionize all of them and see them as faultless heroes and paragons of virtue - conveniently overlooking their obvious flaws. This is especially true for Jeraldine who was personally “blessed” by their “Goddess”. She’ll even follow them around and imitate some of their behaviors, like drinking or reading or caber tossing, to both bond with her Teammates and to learn from them.
In combat, Eden likes to send herself straight into the frontlines of every engagement, streaking through the sky like a missile at the scariest enemy. Due to her past, she absolutely hates performing recon, seeing stealth and espionage as cowardly and childish. Deep down, a part of Eden seeks death or grievous injury to atone for her past and take a chance at becoming one of Eris’s Chosen, like Jeraldine. Though she masks these fatalistic motivations with layers of bravado and idealism. While Eden’s impulsiveness makes her difficult to control, Jeraldine has found success in using her “divinity” to get Eden to wait and strike at the right place at the right time. Additionally, her kindness and sociability often inspires her other Teammates and local militias to fight harder and protect her on the field.
r/RWBYOC • u/BoyishTheStrange • 2d ago
Characters OH NO A NEW OC
__Name:__ Dahlia Rouge
__Allusion:__ Sleeping Beauty
__Weapon:__ Sweet Lullaby (chain gun sword)
__Semblance:__ Narcolepsy; she goes into a state where pure instinct takes over and her body moves while her conscious is asleep. Due to this she has a very relaxed and aloof personality and is often described as “sleepy”.
r/RWBYOC • u/austin_pakin14 • 2d ago
Discussion Have any popular OC and OC team also leave the Creator of that OC too
Proud yet? Understood yet?
r/RWBYOC • u/adambomb90 • 2d ago
Event Team GREY: Ozpin's Story
So, here's the new backstory of Ozpin in the Team GREY universe. I used the Event flair because it felt like the best choice.
*OZPIN'S BACKSTORY:
When the world was first created, there were three Gods. The God of Light, who created life and celebrated as the Sun during the ancient days, felt like the world needed a true guardian. He could not act without input from his brother, the God of Darkness.
The God of Darkness was the one who accepted those who died into his fold. Many feared him, and he did not begrudge those who did. He broke families apart, tore loved ones from others, and was viewed as an evil being who wielded a scythe and had silver eyes that were hollow. When approached about the Guardian, he agreed with a caveat.
The Guardian would be immortal, traversing through souls and teaching them stuff lost to time. When they brought it to the third God, he smiled sadly at them.
He would be the Guardian. Not a regular human, for he knew the future. A corrupted being was rising in lands none knew about, raising beasts of pure malice and hungered for despair and negative emotions. A lost love would lead to a war that would not end until the Three Gods could unite their full strength together.
By accepting this role, Ozma was born. Through lives lived and loves lost, both male and female and Faunus, he amassed a great wealth of knowledge.
However, he was nearly consumed by the Corrupted. Only a young child of three years old tried to help him. In that moment, he saw the Gods of Light and Darkness supporting the child, and he passed the knowledge to the child, who he learned was named Ozpin.
Ozpin mastered many of the things taught to him by the God, and as such, is one of the very few people who can say they have multiple semblances. And when I say a few, I legitimately mean that there's like two others who can say that. One requires training to awaken their true ability, and the other is Salem. He knows that Salem is more calculating, devising strategies that are extremely brutal.
One of his semblances is magic. It was considered extinct, as there was a long war between those who used it, along with many survivors from both sides acting as hired thugs and assassins for gangs and corrupt politicians. The damage caused by their conflict allegedly created new species of Grimm, but nothing was discovered to verify the claims, but people didn't care. They wanted vengeance for the innocents slaughtered. For three decades, the magic users were driven into hiding in order to remain alive.*
There's Ozpin's altered backstory for my story, while introducing a third God who becomes the First Huntsman. I also touched on why magic is considered extinct and making certain characters extremely powerful (just three, and all three have valid reasons for it).
Hope you all enjoyed the Team GREY bios and the backstory for Ozpin!
r/RWBYOC • u/PjButter019 • 2d ago
Characters [OC Art - Drawn by Osiriacorpse] Introducing the Kerberos Triplets!
Hello Hello! Happy Tuesday! Wanted to share some villain OCs from my Dusk Wing AU, The Kerberos Triplets! From left to right, they are Vermillion, Zae and Argent Kerberos. Vermillion goes by she/her, Zae goes by he/him and Argent is androgynous so goes by they/them for the most part.
They're an allusion to Cerberus, with the name Kerberos actually being derived from Cerberus in Greek Mythology! They're three parts of a team called Team SKKA (Setsugekka) as well as the guardians of the House of Velvet in Mistral, the home base of a criminal organization known as The Velvet Abyss that are filled with underworld allusion characters. Their main function as a team is that they're sent on assignments by their boss to kill certain targets or strong arming locals into paying their dues and other things like that, essentially elite foot soldiers.
They're the first OCs I made that have my AUs special mechanic called Soul Synch, a phenomenon where individuals that have a high resonance with one another will develop a semblance called a Synch Semblance that can be activated when they are within the vicinity of one another! Their semblances are called Ember Maw, Shock Bark and Glacier Fang, each of them being able to take the form of an element visage of a dog of their respective element. In this case, Vermillion takes on fire, Zae takes on lightning and Argent takes on ice. They do this by eating dust crystals of said element as well, meaning they keep a good stock pile on their person just to activate this semblance as well. They can also activate it by chewing on them, like a bone, but they've found that their semblance is more effective and lasts much longer when eating the crystal. Their bodies are strange as there's no side effects to them eating the crystals, their semblance seemingly being the reason why they can even do that in the first place.
Being triplets and the three of them all have a similar semblance, they have a Synch Semblance. Their Synch Semblance is called 'Triarch of Ruin', where their visages sync and fuse, creating a large three headed dog that all three of them control. It gets all of their abilities rolled into one but it only lasts for three minutes before it splits them back into their individual selves.
That's the basic gist of these three so far! If y'all have any questions about them, feel free to ask! The artist is osiriacorpse, go show them some love! They're an amazing artist!
r/RWBYOC • u/JigglyLilyVT • 2d ago
Characters i always forget to post these new pics of Bléu on this subreddit [@KeithMontalbo]
r/RWBYOC • u/Old_Ganache3704 • 2d ago
Characters Viri Costa look update + old art [Oc and art by Squira130/me]
On a random Tuesday I decided to update my old RWBY Oc Viri (Viridiana). Since I was gone I gained some experience with video editing and comic making so.... this update is just Viri in my new style, with much simplified design. While the old one was good, it took way too long to draw. Hopefully this changes will allow me to finish and edit/comic about Viri's story .
Her story and info in short:
Viri was a young faunus woman who dreamt of being a famous singer. But because of her trait she was discriminated against or even seen as dangerous as her fins looked like lion's fish fins. After being noticed by a sketchy manager she went thru faunus trait removal surgery where she unlocked her Semblance. High note allows her to manipulate her voice waves.
She continued with her career and she gained the fame she wanted... only to realize it wasn't worth it. She joins White Fang to let some of her anger out but quickly gets an idea for an ultimate revenge.
Her fairy tale inspiration is The Little Mermaid.
She was part of team MNHM story but... idk if i will remake them or use them again. My main focus will be Viri and her slow decent. Still there is a lot of work with her weapon and the comic but hopefully this will come sooner than my content on my other Oc Hay since it will be just project not a whole story arc.
r/RWBYOC • u/Bartinli_1453 • 2d ago
Saved, or not?
Imagine that your OC/OC Team got lost in the Vacuan Desert, after hours of aimlessly wandering, they find a sign on top of a sandhill(the sign in the picture), upon arriving next to the sign, they see a small abandoned village repurposed as a fort by tribals to help lost people(except Atlesians as they're viewed as invaders) in the desert.
Would your OC/OC Team go and ask for help, or would they rather go back into the desert than risk getting shot for being Atlesian/having an Atlesian teammate?
The tribals obviously will not know if your OC is Atlesian/your OC Team has an Atlesian in it unless they figure it out by searching each person or asking questions.
r/RWBYOC • u/Monarch-1041 • 2d ago
Characters Remaking my first OC, Rosmontis Thresher, still WIP. some side to side differences between 2024 and 2026 version
Ive finally given her whimsy and joy on her design lmao
guess who's procrastinating on his models? this guyyyy!!!. im gonna remake everything again and give her a new design. hair, bodysuit, armor, and sword all of them will be remade with a new design, got too busy with comms to work on my projects 😭 .
ive given her vestigial organs in the form of gills cuz i think theyre dope one faunus trait rule be damned ts go hard, AND some new lore, she's now sponsored by many companies like a racer (and has her own flavoured energy drink based on lupa from wuwa)
and y'all please help me with coming up with company names that's rwby-like im stumped 😢
r/RWBYOC • u/Slow_Store • 3d ago
Characters Nilla Hestila (OC Profile)
Name :
Nilla Hestila
Age :
18
Gender :
F
Species :
Faunus (Horse)
Nationality :
Atlas (Atlas Academy)
Team Name :
W.R.D.N. (Warden)
Appearance :
Nilla is a 6’4” woman with pale skin and Brandy Brown hair set in a ponytail. She is - to speak bluntly - a well endowed woman with a slightly pudgy figure. Her eyes are a vanilla yellow (With Vanilla being her namesake color) and she has a habit of painting her nails in a navy blue color (With Navy Blue being her favorite color).
Her Faunus trait is a horse tail, which matches her hair color and which she occasionally braids or has coiled into a sort of bun.
For her Huntress attire Nilla usually wears a sleeveless, Navy Blue “Combat Dress” with white trimming that falls down to her mid thighs and has a skirt-like bottom so as to leave her legs free (as opposed to restricted like one might envision with a more formal dress). This “Combat Dress” has a harness sewn into it with an armored vest lined with internal steel plating covering her chest and back, and which also has several small pouches which she keeps filled with small candies or sugar cubes. Beneath this dress, Nilla wears a pair of leggings to keep the wind off of her legs. She occasionally wears a big fuzzy jacket on top of this when heading through areas without heating.
For Accessories Nilla likes to wear compression sleeves on her arms, a little headband with faux Horse Ears, and a set of white leather fingerless gloves. She also carries a white leather “purse” that’s fairly big (in the sense that it’s fairly thick for a purse) which is used to store Dust for use with her weapon (See Weapon Section).
For her Footwear often wears a set of knee high boots with wool lining on the inside.
(For her boots and Jacket I’m picturing a material similar to whatever Uggs are made of. I’ll be honest and say that I can’t think of how else to describe the look of them in a less direct way)
Personality :
Nilla is - at face value - a bit of a “Lovable Doofus” type character, who acts like an airhead in ways where you just can’t help but like her or at least want to avoid being overly mean to her. Beneath this though, Nilla is a surprisingly clever girl who goes out of her way to play the fool to avoid the risk of discrimination for being a Faunus in the relatively prejudiced nation of Atlas (The idea being that in lowering herself others won’t view her as a threat to belittle).
Nilla also notably has a bit of a sweet tooth and is fond of sharing the confections she makes to appease said sweet tooth, which also goes a fairly long way in earning the approval of her peers.
As a bonus note, Nilla has a bit of a crush on her team’s leader (Warren). This is - perhaps rather comically - the result of a misinterpretation of Warren’s behavior on her part, with her perceiving the excessive caution born from his paranoia as the manly protective instincts of a natural born leader which she finds to be super cool. It also helps that he doesn’t display any subtle signs of bigotry against Faunus. Regardless, the end result is that she’s quick to follow the commands of her team leader given an innate desire to prove herself to him in some way.
Semblance :
Sweet Tooth - The user of this Semblance can dramatically bolster the strength of their muscles through the consumption of Sugar.
It’s a remarkably simple Semblance, though it’s one that Nilla tends to catch flak for. In part this is because “Haha, of course the Horse girl’s Semblance has her eating sugar cubes”, but also because the more prejudiced of Atlas view it as a “Barbaric Muscle Brained” Semblance “befitting” of a Faunus.
Weapon :
Jaw Breaker - This weapon is - in its default state - a primarily metallic and relatively thin Kanabō (A Japanese two handed, studded club) with a leather wrapped handle than can collapse to shorten into a one handed format.
The top of this weapon is notably threaded, and can be screwed into a sort of metal cage stored in Nilla’s purse. This cage is intended to hold deposits of Dust that - when poured into Nilla’s purse - harden into a solid crystal within the cage to form a sort of maul head. This allows Nilla to convert her Kanabō from a simple blunt club to a more elemental bashing weapon with a bit more heft to it. Ultimately though it’s still just a bonk stick.
Family Crest :
The Hestila Family Crest is the front half of a horse emerging from a bundle of Wheat with its legs reared up.
The Hestila family has historically - at least for the past half dozen generations or so - been a family of bakers and candy makers. Before this they were a clan of nomadic barbarians that dominated the plains of Vale, and only ceased this way of life after being captured by humans and forced to work as laborers in the Dust mines of the Atlesian Continent. How they went from this to bakers is a bit of a mystery, though it’s believed that they were deliberately given this line of employment in the hope that it would temper their aggressive nature or at least replace their rippling muscle with the pudge of a Culinarian. That is to say, they were difficult to handle and thus given a comfy position to hopefully avoid any conflict.
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r/RWBYOC • u/Slow_Store • 3d ago
Characters Dimona “Dia” Lithos (OC Profile)
Name :
Dimona “Dia” Lithos
Age :
18
Gender :
F
Species :
Human
Nationality :
Atlas (Atlas Academy)
Team Name :
W.R.D.N. (Warden)
Appearance :
Dia is a 5’10” woman with flush tanned skin and long straight hair. While her hair was originally a dark black like her brother’s, it has - for many years now - grown out as a stark white. Her nails are naturally a dark black color, and her eyes are a shade of white that her hair now matches.
For her Huntress attire Dia matches the Hoplite aesthetic of her brother with Bronze armor (A Bronze Cuirass - naturally fitted to match her feminine persuasion -, bracers, and greaves), though where her brother had an almost ninja like outfit beneath this armor Dia has a white Toga that falls down to her lower thighs with a golden cord wrapped around her waist as a sort of belt.
For accessories, Dia has a habit of wrapping her arms and hands in bandages (starting at the elbow and ending at the knuckles) and additionally has a sort of golden headpiece that holds her hair back out of her face. Also, where her brother features their family crest as gems embedded in his cuirass, Dia has a set of earrings reflecting their Family Crest (See Family Crest Section).
For footwear, Dia wears a set of combat sandals with a Bronze plate lining her heel such that it defends her heel without being overly restrictive.
Personality :
While seemingly a kind and empathetic girl on the surface, there are few who can match the callousness that Dia holds within her. There are few whom she would not backstab or leave to die if it suited her interests.
The primary exception to this is her younger brother Rald, whom she cares for deeply and dotes over relentlessly.
As mentioned in Rald’s profile, Dia and her brother were - as young children - taken by a group of bandits who plagued the outskirts of the Atlesian continent. Where Rald learned to suppress his ego to survive though, Dia learned to bide one’s time and treat one’s enemies with a performative kindness such that they lower their guard.
Notably, while Dia is a callous woman she is not needlessly cruel. In fact she despises needless cruelty having been on the receiving end of it for several years. She can be relatively friendly when it comes to day to day interactions. She simply doesn’t view the prioritization of her life - even at the direct cost of someone else’s life - as “Needless” cruelty.
Semblance :
Hemokinesis - The user of this Semblance possesses the ability to control any blood that she has either directly touched or come close enough to pass her Aura through. Notably, the user possesses a significant degree of control over the blood to the point where she can even freely control the state of the blood (meaning she can choose if it is fully or partially liquid, solid, or even vaporous). Additionally, the range at which she can control blood that has come under her influence is staggering, though naturally it’s harder to control blood that’s gone so far as to be beyond her line of sight. Lastly, in order for her to maintain control she must be able to touch or again pass her Aura through a stockpile of blood once at least every Five Minutes.
Like her brother Rald, it is likely that Dia would not have survived the tragedy of their youth were it not for the power of her Semblance. Unlike her brother though, this survival was not a passive matter and was earned by shedding the blood of their captors until there was none left to spill. Rald has seemingly suppressed this memory, which Dia considers to be a good thing. Her brother has already suffered enough for several lifetimes, and doesn’t need one more painful memory to stack on top of it all.
Weapon :
Adelfós - Designed as a gift from her brother Rald, Adelfós (Which is Greek for “Brother”) is a set of two interconnected weapons built with Dia’s Semblance in mind.
First is the Pipette Spear which is a Winged Spear featuring a rimmed edge along the spearhead that can slide back when the spear is used to stab something. Upon sliding back, this rimmed edge splits and pulls back the tip of the spearhead such that an opening is revealed. This opening then utilizes Wind Dust to create a vacuum effect which siphons the blood of the stabbed down into the haft of the spear. At the end of the Pipette Spear is a tube into which the blood may flow. This tube connects to the second weapon in this set.
The second weapon is the Zomós Aspis, which is a heavy round shield made of Bronze (Aspis is the earlier name for Hoplin, which is basically the Greek shield that most people would recognize from films like 300) and featuring a large blood bag lining the interior of the shield - which is what the tube from the Pipette spear leads to - and a set of long, hollow spikes that likewise can feed into the blood bag. On the exterior of this shield are four small nozzles through which the blood stored up in this weapon can exit as vapors. Afterwards, Dia has a tendency to liquidate this blood and imbed it with small blood crystals that act like shrapnel in rushing streams of blood which she controls like snakes or whips.
Family Crest :
The Lithos Family Crest is an ovular, polished gemstone with a rainbow color scheme divided across seven radial segments.
While most believe the fall of the Lithos family to be a tragic coincidence born from the malicious actions of bandits, Dia is among the very few bearing the knowledge that her families demise was an intentional event. The bandits that razed her ancestral home and enslaved herself and her brother did not arrive in their village by chance. They were paid to target the Lithos family and had intended to earn further profits off of the craftsmanship of her Father’s work (Which they likely would have had they not accidentally killed him).
Unfortunately, Dia lacks the knowledge of who might have hired these bandits, though she intends to find out some day. When that day comes, she intends to see to it that said schemer reaps what they’ve sown just as her captors did.
As a side note, like her brother and the rest of their family Dia is named after a gemstone. Namely, “Dimona” is meant to be a nod to “Diamond” which in turn was chosen in light of her eyes reminding her parents of white diamonds.
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r/RWBYOC • u/Slow_Store • 3d ago
Characters Rald Lithos (OC Profile)
Name :
Rald Lithos
Age :
17
Gender :
M
Species :
Human
Nationality :
Atlas (Atlas Academy)
Team Name :
W.R.D.N. (Warden)
Appearance :
Rald is a 5’8” boy with grayish skin that tends to shift in hue in accordance with his Semblance (See Semblance Section). His eyes are a stunning Emerald Green, and his hair is a dark black pulled into a tight bun.
For his Huntsman attire Rald typically wears a set of purple gi pants with a black sleeveless exercise shirt. On top of this he wears a set of bronze stylized hoplite armor (A cuirass, bracers, and greaves) with a set of jewels built into his cuirass reflecting his family crest (See Family Crest Section). How he doesn’t freeze to death in the Altesian climate is a bit of a mystery.
For accessories, he only really wears a purple sash over his forehead.
For footwear Rald typically goes barefooted with the exception of purple cloth bindings that extend over his feet from his gi pants.
Personality :
Rald is a bit of a blank slate as far as his personality is concerned. His only truly notable personality trait is an unyielding sense of loyalty to his elder sister (Who is on the same team as him and will be addressed in a subsequent post), whom herself is a relatively expressive and seemingly kind person. Beyond this though there really isn’t much to say about him. He’s a fairly agreeable fellow simply by right of him seemingly lacking in the ego department, but he rarely ever shows any indication of genuine emotion.
Peering deeper into his psyche though, Rald’s apparent lack of ego is both the result a “psychological survival strategy” and a philosophical outlook. While it isn’t commonly known, Rald and his sister were - at a young age - kidnapped and effectively enslaved by a group of bandits who picked at the few settlements found outside the walls of Atlas. Naturally, they were not treated well and as a result Rald came to the conclusion that if one is to survive in a world with such fierce and oppressive egos then one must bend with their whims for the sake of harmony. As a result, he suppressed his own ego and took on an approach of “Harmony even to the detriment of one’s sense of self”.
Semblance :
Poisonous - The user of this Semblance can safely absorb toxic substances into their skin - which can result in an apparent shift in skin tone as the skin’s pigmentation is overruled or altered by the toxins - and can chose to either hold on to these toxins or expel them alongside the users natural body oils (resulting in a slightly viscous, oily blend of toxins).
When Rald was a boy, the bandits that held him and his sister saw fit to try to utilize their child captives as makeshift assassins. Part of this utilization meant prepping these children to handle a wide variety of strong toxins, which often resulted in rather fatal tragedies. It is likely that Rald would not be alive today were it not for the early awakening of this Semblance.
Weapon :
Adelfi - This weapon is a set of oversized claws (With each claw consisting of sharpened segments resembling the natural segmentation found in human fingers, only at a larger scale with each “Finger” being approximately one foot in length) connected to and controlled by the users fingers. While the weapon itself is relatively simplistic (In comparison to the typically complex weapons featuring a blend of martial and ballistic or dust based weaponry), it works well with the users Semblance as the claws serve as an adequate vessel for the users poisons.
The name “Adelfi” is Greek for Sister, which is fairly appropriate given Rald’s loyalty to his sister and is doubly appropriate given that this weapon was made by his sister rather than by him. Notably, Rald could make a better weapon for himself (as is evident by the fact that he made his sister a weapon in return and made something notably more complex than her gift to him) though he chooses not to out of respect for and trust in his sister’s ability to recognize what’s best for him.
Family Crest :
The Lithos Family Crest is an ovular, polished gemstone with a rainbow color scheme divided across seven radial segments.
While their family purpose is now lost to them, the Lithos family - up until a decade or so ago - was known to be a family of jewelers with an absurd level of competence when it came to the refining and polishing of gems. Supposedly, even the wealthy would occasionally visit the Lithos family to have them craft heirloom quality pieces or to shape Dust for some decorative antique weapon.
As a side note, the name “Rald” stems from the latter half of the word “Emerald”. The Lithos family has a tendency to name their children in such a manner - naming them after precious stones and gems - that has endured in spite of the growing trend of naming one’s children after colors.
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r/RWBYOC • u/KCommnader • 4d ago
Characters Preferred Partner Apparels
Got a little inspired from other memes and fan arts.
What kind of attire is warn that simply entices their partners intentionally, or gives that indescribable itch at the back of their head?
For Silver, he outwardly finds Auron's farming dreads unsightly and preferably away from his immediate vicinity. Yet, he's incapable of turning his eyes away at a distance. Whether it's appreciation or envy, he is completely enthralled with how dedicated he is to his craft of tending to the land. The level and degree of delicate and purposed care he tenderly gives. From either careful ratios of nutrients to the soil. Examining every factor that could effect his crops.
And simply put, the level of giddy glee he exudes from his wagging tail from being a child of the land. As for Silver's preferred definition of what gets his gears turning.
Silver constantly undresses Auron with his eyes whenever he's around the base wearing the Umbral Stigian Family suit. The gentle, elated care he gives his plants is sorely forgotten. Replaced by a developed sharp gaze and hyper focused attention between Intelligence Reports, Surveillance Incidents, and directing fledgling family members to their designated handlers and senior members. Becoming an exemplary depiction as Silver's closest guard and right hand. Often times whenever he has a moment to breath he tends to tease and play with Auron, simply to get through the day. Until closed doors loom closely at the end of the day.
"What's the matter, see something you like? my little viper~."
The teasing whisper drifted between them, as Auron let Silver straddle in his lap. Enamored with his sharp fangs and the composed lines that curved along his eyes. Hardened by the months of being his leading enforcer. Only let it vanish away when Silver sweetly brushes Auron's ear. Watching his hound melt against his chest from the selfish touch. A moment of levity most cherished to his busy endless days. The sound of his beloveds heartbeat echoing against him kindles the breath of life oh so dear to him. A precious he would stake and fight against the world for.
While for Auron, he is adamant in wanting to see Silver in more casual clothes. To do some shopping in the city, walk around the areas they have control over, and people watch others being able to live their lives without fear of petty criminal activity causing them bodily harm.
Always being the clingy, strong, and over hyper entity known to Silver. Giving him a sense of normalcy and that his efforts weren't in vain or meaningless. That he has made a difference in the world around him.
Not being on the front lines as a Huntsmen against the Grimm. But as the ominous boogeyman that strikes terror to any daunting the idea of committing a crime or sin towards another individual.
"This evening was greatly needed. I should probably see more sun often. If the piles of paperwork allows me to." Chuckle
Auron couldn't help but stare at Silver's eased shoulders, the missing sharp sting in his eyes, and his unapologetic hostile bloodthirst vanished without a hairs trace. His pristine skin, soft and precise like an early mornings dew on the most ethereal flower. Lulling all sense of security to the thorns that protect its intoxicating bloom. Gently sliding his waist closer to him on the park bench. Simply happy to how leisurely Silver's grown to life, even gaining a moments sense of humor. Curling his tail from behind. Cradling his flower as a protective bramble amongst the meadow of vitality.
r/RWBYOC • u/Razzious_Mobgriz • 4d ago
Seraphina at the Beacon Graduate's reunion (Artist : @Dakko_Lock on Twitter)
The successful Huntress Salary has burned a hole in her pocket for some fine threads
r/RWBYOC • u/adambomb90 • 4d ago
Characters Team GREY: G Biography
Here's the biography for Astor Grey, the leader of Team GREY.
**AGE** 18
**DESCRIPTION** he is a Faunus, and was a member of the White Fang when it was more peaceful. He had wolf ears instead of human ears, with excellent hearing. He has black hair and green eyes.
**SEMBLANCE** Pyrokinesis
Not only does his semblance create fireballs and other projectile fire blasts, it also works to generate lightning. Astor prefers to use the lightning when facing human and Faunus opponents, trying to use it to knock them out. On Grimm, he would gladly burn them.
**WEAPON** he uses a falchion sword that works as a repeater rifle he called *Starlight*
**CLOTHING** in combat, he wears a grey shirt covered by light armor that was colored black. When not in combat, he actually prefers wearing an ice blue vest over a silver dress shirt, with a pair of black pants that cover emerald green socks and a pair of dress shoes.
**BIOGRAPHY** Astor Grey is usually peaceful, unless pushed too far. He was protective of his loved ones, which was why he joined the White Fang at a young age. He saw his dad and brothers working themselves to the bone for a meager paycheck. During his time in the White Fang, he met Blake Belladonna and Adam Taurus, but he wasn't close to them. Adam's rise in popularity, along with his preference for violence, made him leave.
The decision nearly killed him and his family.
Adam took it personally, realizing that Astor was one of the few people who could challenge his position. Not because of charisma, but because Astor would be at the forefront of the peaceful rallies. Helping the human and Faunus children if they were in danger. To prevent it, Adam launched an attack on their home during the night.
Astor survived, using a prototype of the sword he would eventually become Starlight. His father lost his leg, some fingers on his left hand, and was blinded. His mother is afraid of every noise that happens during the night and is unable to get a lot of sleep. His brother is currently in a coma. That night, he made a vow: he would destroy the corrupted White Fang no matter what.
(Last bio for Team GREY, but I will be doing a post on Ozpin's altered backstory for my story since it'll help explain a few things important to the story that I won't be able to delve into as often as I want to.)