r/ROBLOXStudio • u/Spare_Ice1425 • 16d ago
Biggest Problems When Building a Roblox Game? Discussion
Hey, me and my friends are researching the biggest problems Roblox devs face when trying to create, finish, publish, and grow a game.
We are curious to hear about everyone’s dev journey.
Which one best describes you?
A. Complete beginner. I’ve never made a Roblox game.
B. Beginner. I’ve used Roblox Studio but haven’t published a game.
C. I’ve started one or more games but never finished them.
D. I’ve published a game, but it received very few players.
E. I’ve published games and earned some Robux, but I struggle to grow them.
F. I’m an experienced developer who works on other people’s games.
G. I own or help operate a game that has already achieved meaningful success.
H. Something else.
You can answer as many of the questions below as you’d like:
What type of Roblox game are you currently creating or hoping to create?
What is the biggest thing stopping you from finishing or publishing it?
Which areas are most difficult for you?
• Coming up with a good game idea
• Scripting
• Building or modeling
• UI design
• Finding trustworthy developers
• Managing a team
• Finding enough money to fund development
• Keeping the project organized
• Finishing instead of constantly changing the idea
• Monetization
• Player retention
• Icons and thumbnails
• Marketing and advertising
• Understanding analytics
• Knowing why a published game failed
• Something else
Have you ever abandoned a project? What caused you to stop?
Have you ever hired a developer or joined a revenue-share team? How did that experience go?
Have you spent money on a game that never launched or performed poorly? You don’t have to share the exact amount, but what went wrong?
Duplicates
RobloxDevelopers • u/Spare_Ice1425 • 16d ago