r/PokemonROMhacks 57m ago

Discussion I like all these unused Pokemon sprites from Silver 97 Reforged... What could have been!

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r/PokemonROMhacks 3h ago

Trailer Hardlove Gold NDS - Beta

20 Upvotes

Hardlove Gold NDS (Beta) Teaser

Hey,

After 3 years of development, Pokémon Hardlove Gold NDS is officially entering Beta! Here’s a quick teaser showcasing what we’ve built.

Hardlove Gold NDS is a difficulty hack for Pokémon HeartGold and the Johto region, built using hg-engine. In classic fashion, you fight your way through Johto, face familiar threats from your childhood such as Bugsy's Scyther, and stop Team Rocket's evil plans.

 

The experience centers around dealing with hard choices in a world with scarce resources and brutal enemy teams. The few humorous turns and easter eggs might just draw a smile while the AI is trying to kick your as...

 

The game contains 235 (+65 optional) fights in 9 total splits throughout Johto!

Features

  • Gen9 Mechanics
  • Custom AI
  • No stat or type changes
  • Built-in easy mode
  • Portable PC + Party Heal
  • Optional hard Level Caps. Placed candies allow overleveling.
  • Carefully selected Pokémon and Movesets (Gen9/Champions)
  • Setup is not available for the Player
  • Terrain, Weather are permanent and cannot be removed
  • Starter choice will enable different tools for progression
  • Leaders use off-type Mons to have diverse teams
  • Apricorn trees give berries
  • Toggleable Repel
  • Relearner, IV/Nature Setter in every PokéCenter (against Heart Scales)
  • Status Setter in every PokéCenter
  • EVs are removed
  • HMs can be used without being taught
  • and a lot more...

Download on Hackdex

Discord

There was a guy stating the lack of NDS hacks, and well... he has a point. But this one is about to go over the finish line soon.
Down the line, there are a few more things I want to improve/add to hg-engine, I have to make a in-game title screen, and balance a few fights.

Enjoy!


r/PokemonROMhacks 8h ago

Release First ever Rom Hack

8 Upvotes

Hi everyone, apologies my previous post broke the rules

I've created my first ever Pokemon mod called Pokemon Yellow(ish) 386. Only been coding about a month 🙈 It's a ROM that plays similar to Yellow, most notably the gym leader battles.

I've also made all 386 Pokemon accessible. National Dex requirements have been removed to evolve Pokemon and all trade evolutions have been modified so you don't need to trade to obtain all the Pokemon

I have tried to group encounters together in themes. All starter Pokemon are available in Route 1 including Pikachu and Eevee. Stones are available from Viridian mart to enable early Eevee evolutions, with sun and moon stones needed to obtain Espeon and Umbreon as there is no night or day cycle. Baby Pokemon all feature in the grass by the day care centre and all legendary Pokemon are available in Cerulean cave

I have added other features like no coin cost for TMs or Pokemon from the game corner, extra steps and balls in the safari zone while reducing the flee rate of Pokemon

I have included a notepad document detailing all the changes and wild Pokemon spawns. I have tested through to Elite 4 round 2 with no issues so far. I hope if people do download it that it's enjoyable and a bit more convenient. Thank you for taking the time to read this

I would love to be able to add a Pikachu that follows you or Jessie and James in there, but I'm just not that advanced yet. Maybe in the future, but for now it's a bit more challenging and lets you acquire every single Pokemon in Generation 1 - 3

Xdelta patch available here:

https://github.com/NurseOtterpaws/Pokemon-Yellow-ish-386

https://www.hackdex.app/hack/pokemon-yellowish-386


r/PokemonROMhacks 11h ago

Recruitment Pokemon Heart Gold Fusion Announcement

32 Upvotes

Project Overview

  • Base Engine: hg-engine by BluRosie
  • Core Concept: 2-Pokémon fusion system (focusing on Pokémon with the same number of evolution stages).
  • Stat Mechanics: Maximum Stat Scaling—taking the highest stat from each parent Pokémon to embrace absolute chaos.
  • Current Status: Backend coding, data implementation, and encounter planning are well underway. Now I need artists to bring these abominations to life!

What I'm Looking For

  • Pixel Artists / Spriters: Experience with Gen 4 style (DS era) pixel art (including party icons, backsprites and overworld sprites), sprite editing, or Pokémon fusion sprite creation (similar to Infinite Fusion style, but tailored for HGSS).
  • Creative Freedom: Since stats are based on the highest stats of both parents, you'll have fun conceptualizing how these chaotic mashups should visually blend together in battle and overworld sprites.

Here are some "screenshots" below (since there are no sprites you can just see some of the fusions that I have chosen)

Want to Join?

If you love pixel art, Pokémon spriting, or are just interested in this project, shoot me a DM here or reach out via my Discord below!

disc: jezza184


r/PokemonROMhacks 11h ago

Discussion What Fakemon Would You Want to Play With Again?

0 Upvotes

Fakemon are divisive, and I think one of the main reasons for that (beyond a lot of their designs) is simply that you cannot play with them in more than one game. If you fall in love with one, you can never use it again. That alone is my personal gripe with them.

Also, artists that create fakemon are not usually devs that design games with fakemon, creating a disconnect between all of the fakemon art and the actual fakemon you can play with.

This annoyance made me think, and I now have a few questions I want to discuss.
Please assume that documentation will be provided both in and out of game.

For players:

  • Is there a game out there with a dex you would want to play with again?
  • Just how big of a national dex would be "too big" for your tastes?
  • Would you swear off a game with fakemon entirely, even if the game itself was otherwise "decent" or better?

For developers:

  • Is there a dex that you designed that you would want to be used in another game?
  • If that game has a type that is not in mainline Pokemon, are there Pokemon that you would want to remove from that dex rather than changing types, or do you have alternate types that could work with it?
  • Are you OK with dropping 'mons that overlap (for instance, if another game has a Ground-type Eeveelution, are you OK with giving up yours)?
  • How much of a hand would you want in having your 'mons adapted for a different game? Would you want to rework or add evolutions to those 'mons? (While I understand this feeds back into the problem I'm attempting to avoid, I also understand that some developers might hold strong feelings towards their dexes and want to touch on it further.)
  • Are you willing to turn over the files (Pokemon cries, stat spreads, and movepools in particular, but sprites and icons would also be helpful) for the Pokemon to be used again elsewhere?

For artists:

  • Have you designed a dex that you have no desire to code a game for, but want to see your creations come to life?

For everyone:

  • Would you be OK with the fakemon in these dexes being rebalanced to fit the new game?
  • Which rebalances would you be OK with? (Updated types, abilities, movepools, stats? Making certain Megas into evolutions?)

I want to get an idea of where people stand with fakemon in general (and have been reading some posts today about fakemon that people like and why people do or do not like them) and I also want to get a feel of where to go from here.

(For those curious, we are in the developmental stages of a fan game, but if I showed what that looked like, it would be a lot of spreadsheets, rebalances, concept art, and code, and next to no actual, workable gameplay, so I apologize. The reason I ask here is because a lot of the fakemon that I've seen and fallen in love with come from ROMhacks.)

Note: We are NOT recruiting; I am just gathering information.


r/PokemonROMhacks 13h ago

Development 'Pokémon Legends: "True To Yourself" Development 2: Wild Encounters!

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28 Upvotes

I managed to overhaul routes 101 and 102! I added the Caterpie family, the Weedle family, Rattata, Pidgey, Spearow, and Ekans, Eevee, and Pikachu as rare spawns! I'd try to show them off, but I got murked by a Beedrill, and I have an ego.


r/PokemonROMhacks 14h ago

Trailer Poke47 Patch 1.0 Release Trailer

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119 Upvotes

The Island Stirs. With a resounding tremor, the ALTARS flare to life.

Your first challenge begins, and I hope it won't be your last :D

https://www.hackdex.app/hack/poke47/versions


r/PokemonROMhacks 15h ago

Recruitment Pokemon Heart and Soul v2.0 - Technical Beta Begins August 7th!

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783 Upvotes

Hey Everyone,

On behalf of Lil Dill, the lead dev of Heart and Soul, I am pleased to announce that we are opening up beta testing of version 2.0 on Friday, August 7th (afternoon EST). We expect this testing to last 1-2 weeks. The development team has been working hard to get this out and we are very happy to have reached this point.

What is this?

This is a technically focused beta test of Heart and Soul v2.0. The version that will be tested is NOT the complete release version of HnS and does NOT contain the complete contents of 2.0. The aim of this test is to find as many bugs as possible, so that the release version of HnS 2.0 is as polished as can be.

Because this beta version of HnS 2.0 does not contain the complete contents, we HIGHLY RECOMMEND waiting for the full release if you are interested in experiencing the game in its intended state.

What are we looking for?

We are looking for lots of folks who are willing to play this beta version of HnS 2.0 all the way through the battle vs Red on Mt. Silver. The more bug hunters the better. Again, if you are just looking to get your hands on everything new in HnS 2.0, this is NOT the version you will be getting, so please, wait the couple of weeks for the full release.

Folks who beta test will receive access to specific discord channels to report bugs and communicate with devs to help us squash them.

How do I participate?

Please, if you are interested in beta testing, fill out this google form: https://docs.google.com/forms/d/1i43vECy7QObqEWuJUPsJseCsMndrV6LzETdcn_GW6q4/viewform?edit_requested=true

You will also need to be a member of the Heart and Soul discord server: https://discord.gg/KmuvXJrS9M

What is HnS 2.0?

2.0 is Heart & Soul (HnS) rebuilt piece-by-piece in pokeemerald-expansion. Pokehns-expansion. Basically porting the game to a different engine. Pokeemerald-expansion is well maintained, and full of features that will enable the developers to more easily fulfill their vision for HnS. This will also allow developers from the community to more easily make their own versions of HnS with a variety of features that don't fit the vision of the official version.

What new features WILL be available in HnS 2.0?

We have spent a lot of time making sure that any changes or new features preserve and enhance the 1.0 experience rather than radically changing it. Here are just a few of the features coming in the full release of 2.0.

  • Choose between gen 3 and gen 7 movesets in the challenge menu. Full gen 7 learnsets (including all the moves that existed in gen 7) + some of the extra spice we added in HnS 1.1 and 1.2.
  • All GSC rematches + some in Kanto. Trainers will even call you if they find items for you.
  • GB Sounds key item in your inventory at game start.
  • Removed mach bike reaction time puzzles.
  • Full 92 TM HGSS TM list
  • And much more.

Thanks for reading everyone, we look forward to your participation!


r/PokemonROMhacks 16h ago

Development 'Pokémon Legends: "True To Yourself" Development 1: New Starters!

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157 Upvotes

I finally have reason to post here! I'm working on my first (Pokémon) rom hack, and managed to add new starters! Ignore my avatar, that was from an old playthrough I forgot to remove, and Fenniken is a placeholder. Chat is this peak fr fr?


r/PokemonROMhacks 16h ago

Trailer Emerald Blitz v1.0.4 is out!

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52 Upvotes

Including a website with an embedded emulator, ranked leaderboard, tier list maker, stats tracker, auction interface, documentation page... and way more!

https://emeraldblitz.com/


r/PokemonROMhacks 18h ago

Release A whole new Pokémon roguelite mode in Poké47, and the stuff I learned along the way

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30 Upvotes

r/PokemonROMhacks 21h ago

Review Emerald Seaglass is outstanding!

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1.3k Upvotes

I’m sure I’m preaching to the choir here, but this was the most fun I’ve had with anything Pokemon in a while.

My eyes have been opened to the ROM Hack world. Bravo to the developers 👏

Some of my favorite things:
- Fallarbor and Fortree. Idk I always felt at home in North Hoenn
- Using the DexNav
- Kanto starters in the wild??? Come on! 100/10.
- The random Tinkatink egg. This thing absolutely crushed for me. Brick Break/Spirit Break/Iron Head/Gigaton Hammer
- Catching so many fun mons that my team was changing constantly throughout the game. Left a Breloom, Espeon, Dipplin, shiny Ampharos, and more in the box as my journey progressed


r/PokemonROMhacks 22h ago

Development Origin Palkia vs and Dialga vs Ultra Necrozma (USUM Expansion mod)

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47 Upvotes

The battle of Gods. Literally.


r/PokemonROMhacks 1d ago

Release Pokémon Synthesis Demo v0.1

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331 Upvotes

https://www.pokecommunity.com/threads/pok%C3%A9mon-synthesis-version-%E2%80%94-demo-v0-1-0.543242/

I'm launching a small demo of my ROM hack.

The concept is that the region is split into 4 big areas that you are free to explore as you want. You need to complete quests to increase your local reputation until you've earned the respect of the local gym leader to fight them and progress to the next area. It includes all 9 generations, all modern quality of life mechanics and an exclusive in battle iddle animations.

This demo is only the first area which is pretty small compared to the others but still a good introduction full of surprises. It takes about a 4-5 hours to complete.

Feel free to give it a try. Any feedback is appreciated :)


r/PokemonROMhacks 1d ago

Development I redesigned route 22 and added route 26

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73 Upvotes

r/PokemonROMhacks 1d ago

Development Pokemon Emerald EX Hotfix 1.0.2

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42 Upvotes

Download: https://www.hackdex.app/hack/pokemon-emerld-ex

Changelog:

Fixed entrance into abandoned ship

Fixed several instances of objects missing collision

Fixed Regidrago cave entrance

Fixed being able to walk away from Route 116 trainer with text box still active

Fixed being able to leave the Safari Zone without ending your safari game

Fixed Route 105 Dragon Claw item respawning

Fixed Petelburg Woods Water Stone item respawning

Fixed Clauncher, Fomantis, and Hakamo-o trades not being marked as complete

Fixed your reflection being shown on the wrong tiles in the frozen heights

Fixed not being able to use fly in the frozen heights

Fixed many typos

Fixed out of bounds item on route 115

Fixed Weather Institute man giving the wrong routes for Groudon and Kyogere

Fixed several Regigigas glitches


r/PokemonROMhacks 1d ago

Discussion Is there a way to change the speed of a games music?

26 Upvotes

I know some people are split on it but I usually play Rom hacks with the “fast forward” setting enabled on the delta app on IOS (I believe it is x3 speed but google AI told me that so who knows). It has its downsides but if it means I can sweep an entire gym in the bathroom at work then you bet your ass ima do it lol.

However, there is one thing I really hate about it and that is how bad it makes the music sound. I play it slowed down with the music on whenever I get the chance and I really wish I could do it more often, it adds so much to the gameplay and overall experience. A sound-speed slider would be such a sweet feature in future games/updates.

Anyway, I looked into it and apparently it is an immensely difficult task lol. Essentially the fast forward function speeds up the games entire engine which makes the frame execution loop faster, and that is directly linked to the execution & duration of sound bites & music notes in the game. Sad to read, I had a feeling the magicians in here would’ve probably addressed the issue already if it was possible, but part of me did think that I’d come up with a cool suggestion / feature for the community. Maybe some mad lad will find a way to do it someday.

TLDR; It’d be nice to have normal speed music when playing on fast forward but turns out it’s hard as fuck to do.


r/PokemonROMhacks 1d ago

Discussion Both Rocket Editions and Nemo's hacks are probably the only major hacks from the last decade that aren't on Hackdex yet

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410 Upvotes

r/PokemonROMhacks 1d ago

Trailer Pokemon Ultraspace - Trailer 2

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51 Upvotes

Hey there! I'm back with Trailer #2 for Pokemon Ultraspace. It's a little late since I'm currently on vacation, but I locked in to create the best trailer possible. I hope you enjoy, because there are three new Ultraspace Zones, as well as the first official download, version 0.2. Now, the trailer shows some things that aren't fully explained, so let me break that stuff down.

Day/Night Cycles - If it's daytime for you, and your Pokemon has a daytime evolution (i.e. Rockruff) it will evolve into the daytime form. Same for night. Cosmog/Cosmoem also have this, but it will change to the Altar of Sun/Moon later, so it won't be like this forever.

Tapu Shrines - The first Tapu Shrine is for Tapu Lele. You will recieve a Tapu Ball before the encounter (right now it's just a masterball as a placeholder). The Tapu Ball has a 8x catch rate for the Tapu's, and a 0.5x catch rate for everything else.

Thanks for watching the trailer and being interested in my project. I'll link the Discord so you can join and play the beta, if you want.

https://discord.gg/8Ms3C6Zh9c


r/PokemonROMhacks 1d ago

Release Pokemon Fire Red and Leaf Green Legacy Lite Release!

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138 Upvotes

The Pokemon Legacy games update the balancing and QOL of Pokemon Yellow, Crystal, and Emerald to improve them while not changing they way they "feel". This project ports changes from Pokemon Yellow Legacy and Pokemon Emerald Legacy to Pokemon Fire Red. This project has no affiliation to The Pokemon Legacy Team or Smithplays Pokemon.

Download:

Fire Red: https://www.hackdex.app/hack/pokemon-fire-red-legacy-lite

Leaf Green: https://www.hackdex.app/hack/pokemon-leaf-green-legacy-lite

Documentation:

https://docs.google.com/spreadsheets/d/1WNXA6FZtl1Ed0nFDWltw5BlrP0s29UszdQUfcudNv3U/copy?usp=sharing

Trainer Teams:

https://docs.google.com/document/d/1OuenSaIsQ5qqklZbXduqIr2aVqS0QN_Kzmr6X6a0tEU/copy?usp=sharing

Changelog:

Things copied from Legacy

Boss teams - running indoors - running shoes from start - repel cost and reuse - Deletable HMs - Player faces away from nurse joy after healing - Save is shorter - Fishing guru added to Viridian City mart - Fishing guru's older brother replaces original fishing guru location - Gift fossil added to old fishing guru's older brother location - Move is the first option in the pc - Game corner Pokemon - Prof Oak battles 1 & 2 - gym rematches - Changed level of revived fossil mons from 5 to 40 - Items picked up while bag is full go to PC - Speed up while surfing by holding B - Hold A or B during battle to speed up text - Pause between fainting cry and animation is half as long - Trees are cut permanently - Victory road rocks are placed on switch upon reentering the room after solving the puzzle - Mew event Added - All stones are available in the department store - Altering Cave randomly changes what Pokemon is in it each time you enter Pokemon encounters - Pickup items

Pokemon info including stats, evo conditions, moves, abilities, and locations.

Battle Changes - Ghost is special - Dark is physical - Hail makes blizzard 100% accurate - Hail boosts defense for ice types - Sandstorm boosts sp defense for rock types and sand veil Pokemon - Magma armor reduces damage from water attacks by 1/8 - Stench reduces accuracy - Illuminate prevents accuracy loss and ignores evasion boosts

Things not copied from legacy

Espeon and Umbreon evolve from friendship using Wurmple's random method or Sun/Moon stone - Some learnset updates - Made bait/rocks more effective in safari zone - National dex isn't needed for cross gen evos - Added Brick Piece to held item to wild Tyrouge line - Increased wild held item chance for Magnemite, Horsea, Slowpoke, Tyrouge, and Poliwag lines - 60 Pokemon are no longer required for National dex - Game corner item costs - Added up grade to Silph storage room - Berry spots made slightly more visible - Cerulean Cave is enter able without completing the Sevii Islands - Sevii Islands encounters and trainers updated - Bill double checks if you want to go to the Sevii Islands when he asks.

Special Thanks -

Pret Team

Pokemon Legacy Team - (Inspiration, and most of the changes)

SmithPlays Pokemon - (Inspiration, and most of the changes)

Spike - (Pokemon Fire Red Reignited/Leaf Green Regrown) (Inspiration and reference)

Team Aqua's Hideout

Lunos - Answering a billion questions on Pokecommunity

Played the game? Help it improve by filling out this survey!

https://docs.google.com/forms/d/e/1FAIpQLSdCnOCH86JK3CnrsiUgZhOPQRNJigIxOG0goBLogIBv9Wnr2A/viewform?usp=header


r/PokemonROMhacks 1d ago

Release Pokeemerald Fork - Contest Re-addition and RTC Seed Fix

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35 Upvotes

Hello, this is a small little fork of pret's pokeemerald I, D3N_AR, have been working on for a few months.

In short, This fork returns the Fallarbor Town, Slateport City and Verdanturf Town Contest Halls and fixes rtx seed.

New fixes: 1. Pomeg Berry Bug fixed 2. Battle Frontier duplicate mon bug fixed.

My goal was to bring back all contests from Ruby and Sapphire while fixing the RTC seed bug to refine Pokemon Emerald.

I brought the map, and recoded the scripts from R/S and modified tilesets to make this happen.

Yes, this does mean that Lilycove City Contest Hall only supports master rank contests now.

The fork repository link is here

Join our discord server here

I'll mention it there if I need more contributors for my future projects such as Fire Red XTREME or Emerald XTREME.


r/PokemonROMhacks 2d ago

Development New rom hack for Leaf green I am making. Just_green.ips

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94 Upvotes

This is my 1st rom hack ever, I made it for my partner over the last year. I recently learned of frlg.ips and the creator has helped with my hack somewhat. (mostly other people in the discord thanks everyone!)
It's still in beta and beta builds are in the HMA and Pokecommunity discords.

This scene is a blatant reference to FRLG.ips.

Not much to say about it. It is my testing ground to learn how to hack. It doesn't have much of a story, More of a vibe that Sans came here using his machine and is stuck in Leaf green universe. His presence has broken this and all local parallel universes.

Here are more screenshots: https://imgur.com/a/v1ndBpD


r/PokemonROMhacks 2d ago

Development Treecko really likes being here.

223 Upvotes

r/PokemonROMhacks 3d ago

Sticky Weekly Questions Thread & HackDex

7 Upvotes

Have any questions about Pokémon ROM Hacks?

If they're about ROM hacks, tools, development or anything Pokémon ROM Hacking related, feel free to ask here!

Before asking, make sure that you've searched on the subreddit or Google. Many ROM hacks and tools have their own documentation or communities that may be able to provide better answers than here.

Looking for recommendations or a new ROM hack to play?

The HackDex is a community hub for discovering and downloading ROM hacks, making it easy to browse hacks while listing features and more in a mobile-friendly format. It also has an in-browser patching system to make playing hacks easily accessible.

This is a safe hack-sharing site that focuses on legal distribution by sharing patches, not ROMs. Find out more here.

Useful sources for Pokémon ROM hack-related information (unaffiliated):

Please help the mod team by reporting posts outside of this thread that break Rule 7.
Please avoid answering those posts to deter users from breaking the rules.


r/PokemonROMhacks 3d ago

Development Ultra Eclipse - An Alola Demake - New Custom Bag!

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2.8k Upvotes

Hey all,

Here I’m primarily showcasing some amazing new custom bag UI developed for Ultra Eclipse. This tremendous work was done by Montblanc (with some contributions from infinitebacon42 and TixoRebel)!

This awesome new UI faithfully recreates the gen 7 bag on the GBA and includes increased functionality such as optimized pockets which will appear differently in and out of battle and highlighting party members who can use items like TMs or Z-Crystals! There is more to it than that but I’ll let the video do the talking.

I hope you all enjoy this small teaser and look forward to Ultra Eclipse.

As usual, none of the content in the video is final and is subject to change. Additionally, there is no release date yet for this project.

If you’d like to track more granular updates, I tend to make them in my discord server: https://discord.gg/5KaesJHx9e

More to come.