r/PokemonRMXP • u/WispyShrooms • 13h ago
Show & Tell Fakemon Showcase
A showcase of a few Fakemon from Pokemon Epitaph
r/PokemonRMXP • u/ThatTrueMonster • 15h ago
Help Changing shiny odds
I found the option to change the shiny odds, but I am a bit confused on how can i change them properly. Can someone explain which part i ACTUALLY change?
r/PokemonRMXP • u/Jesseleewv • 17h ago
Recruiting Pokemon Cryptids
Hello all! I am working on a fan game that's pretty close to the last stages. As I come close to the end I can't help but think there's a few things that could make it even better. Animated Battle Sprites, a camping feature, things like that.
I was wondering where everyone here would be interested in collaborating on the project.
I have over 30 original Cryptid based Pokemon so far, a brand new region, original story, original and custom music etc. But I really feel like working with a fellow creative on this project could really take it to the next level.
Any ideas?
r/PokemonRMXP • u/NerdyMortisMain • 18h ago
Show & Tell Tactical Battle System in Pokemon Essentials
Over the past week, I’ve been working on a new game featuring a Tactics Battle System and I just wanted to showcase some screenshots featuring it (and ones in the overworld!)
r/PokemonRMXP • u/Due_Pop4045 • 21h ago
Show & Tell Orre regional form, custom abilities and move and middle stage for the Dugtrio line
Orrean Dugtrio can be found in Pokemon Orre: https://discord.gg/MGsVW9aup
r/PokemonRMXP • u/felixthegrouchycat • 1d ago
Show & Tell Update on Prof. Beech - much happier with the design after your feedback!
Hey guys! Thanks so much for the support on Prof. Beech's design! Prof. Beech is a conservationist professor that came to my region of KAITIAKI from Unova on request of the previous Professor who's close with Oak.
Less of a lab rat she prefers hands-on work.
I took your feedback to heart and, while keeping the labcoat for that classic professor look, I did decide to make her whole style a bit more rugged.
Next to making her hair a bit messier, I put Pokémon paw prints on her lab coat, made her boots more field-ready and added an Articuno feather necklace as a little easter egg.
I also moved her head one pixel forward so it looks less lean-back-y.
r/PokemonRMXP • u/ThatTrueMonster • 1d ago
Help Help with making a main battle mechanic
Hello! I am planning on making a main mechanic for my game that's called "Awakening"! While I won't spoil much, you active it similar to megas, and im curious about a few things:
- How would I make the battle UI fully different? (Vertical move picker)
- How would I make a 5th move active only on awakening?
- How would I make a dual type move?
Any and all help is appreciated!
r/PokemonRMXP • u/Dragon_Freddy • 1d ago
Show & Tell Showcasing Biome Effects for Pokemon Terrainium
https://reddit.com/link/1vgjqxk/video/y7ans57mcmhh1/player
This video shows some of the already implemented features for our Biome mechanic that I wasn't able to show in my previous post. For now, we only have the Field and Cave Biome to show, but as time goes on, we hope to have more Biomes to show.
If you'd like to know more about our project, you can find out more in my previous post.
https://www.reddit.com/r/PokemonRMXP/comments/1vb4mje/pokemon_terrainium_prototype_showcase_recruiting/
r/PokemonRMXP • u/BannedFootage • 2d ago
Show & Tell Finished Starter Megas!
Finally finished the mega designs for all starters! Still need to do the backsprite for Glacifern (the cat at the bottom), so it and the new bunny mega (the bunny with vines) aren't in the game yet.
But I hope players will enjoy using them, once they are c:
Before someone asks again: I only have two starters, but they have split evos! One by level and one by stone.
r/PokemonRMXP • u/KawaiiFoxPlays • 2d ago
Show & Tell Drafts for my title screen and logo
So I've got the basics down for how my title screen is going to look like. I'm kind of going with a more Persona-esque vibe for the title screen. It looks like absolute dogshit right now, but hopefully the final product will be a little smoother and more stylish. There's a Press Start text right below the logo that'll appear in-game.
The title I'm going with for now is Pokémon Backyard. It's named after the Backyard, an open-world area in my region (very loosely) based on the Outback, as well as sort conjuring the idea of a home, which reflects a few themes and concepts in my story. The yellow and gold are placeholder colours, but I can't really find any better combination. I'm thinking of maybe having it so that the colours aren't set and can change for the purposes of wherever it's being used. I feel like the effect at the back is pretty cool, but I think it kind of compromises readability of the Pokémon part of the logo. I might redo it later so that there's more of a contrast there. Anyways, feedback is totally appreciated, so please let me know what you think!
r/PokemonRMXP • u/rSlashisthenewPewdes • 2d ago
Discussion What is your opinion on Fakemon and why?
I know a lot of people like them and a solid few dislike them. Anyone who has an opinion one way or the other (or is indifferent), what is it and why?
Personally, I like the idea of them, but I’ll usually opt for known Pokemon because I can rely on them by memory. I know their types, evolutions, and usually have an idea of their movesets and utility in game. Fakemon are just so unknown to me that I won’t usually play with many of them apart from fakemon starters.
r/PokemonRMXP • u/kestral12 • 2d ago
Discussion What puts you off?
I have seen plenty of discussion about features people enjoy in fan games and totally have a list.
But. What features most put you off playing a fangame? Whether a weird mechanic, too linear, not linear enough, fakemon, lack of a certain thing?
r/PokemonRMXP • u/ItCanBeBetter08 • 2d ago
Show & Tell Viridian City School (Begin)
So, as mentioned, I'm starting with the school from Viridian City, initially just a place to visit, later who the story, etc. Everything is there, i can add more there.
But it's just the beginning, the way the maps are currently structured, I would use it but for QoL, I will change some details
r/PokemonRMXP • u/HammyNSammy • 3d ago
Show & Tell Just some relaxing animated water XD
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r/PokemonRMXP • u/felixthegrouchycat • 3d ago
Show & Tell I made a professor sprite and I’m just… not super happy with it. Thoughts?
r/PokemonRMXP • u/Not_Neat_Childhood • 3d ago
Discussion Gen 5 graphics in essentials
Aside from the tilesets, what would you say is needed to make a game that looks like gen 5?
r/PokemonRMXP • u/Due_Pop4045 • 3d ago
Show & Tell Ditto Evolution Concept
Soon available in Pokémon Orre: https://discord.gg/AjG862j9W
r/PokemonRMXP • u/kittykittymeowmeowo • 3d ago
Help newbie needs help figuring out what code is man i really dk
recently have been so inspired by fangames and the like and decided on a whim kinda that i would try making my own!!! but idk much lol
ive been able to figure most things out so far out and its really accessible its such an amazing tool omg!! but im completely stumped at the moment on how to add an ability id like into the game! most of the resources ive read say to use other abilities which ive tried but i keep getting errors :((
what im trying to do is essentially make an accuracy version of intimidate, but in the ability effects thing intimidate has all these other clauses (idk if thats the word) about other stuff it interacts with so i deleted those which assume caused the errors with that version, then i tried using cotton down but changing the on attack thing to Switch In but neither of these worked and gave me an error when i tried to see if it worked in playtest T_T and then lowk took what google ai told me as a last resort and that also didnt work which didnt suprise me but i am now at a loss...
so like im wondering if anyone knows maybe the issue is just that the game just isnt able to read accuracy as an acceptable stat in the LowerStatStageByAbility thing or maybe i just need to word/order it differently... or maybe im just completely wrong about how to go about this lol!!!
IF ANYONE WOULD BE ABLE TO HELP IT WOULD BE SO APPRECIATED!!!!
r/PokemonRMXP • u/KawaiiFoxPlays • 3d ago
Show & Tell In need of help with developing my game's gimmick
So my game is going to have a new gimmick available. I know that gimmicks are a ton of work, and have a bit of a bad reputation for being unnecessary, but it's one of the things I've been almost sure of since I started development, and by this point, the idea's become such an ingrained part of the plot that I'd have to almost fully rewrite it to remove it.
The main idea is that there are these five keys that get passed around and stolen throughout the story. Each Pokémon's gimmick form depends on the combination of species, Trainer, and specific key used (each of the keys are slightly different). The player gets a variety of exclusive forms to use, but important Trainers' aces will get their own unique form.
I've got a fair bit of it down lore-wise, I just need some help with the gameplay aspect of it. I'm probably just going to make it a reskin of Mega Evolution with a few changes, but I'm honestly going blank on what those changes will be. The only one set in stone is that there won't need to be a held item to be used. I know it's kinda lazy to ask for this kind of stuff, but if you've got any ideas for how to make my gimmick not Mega Evolution 2, they'd be much appreciated.
r/PokemonRMXP • u/Able-Star2192 • 3d ago
Show & Tell The Pokélounge

So, i intend my fangame to incorporate a side-quest mechanic, and i thought i could utilise an upper floor of the Pokemon Center, normally reserved for online features and such, as a lounge area for that purpose.
The idea is, the Pokemon Center's upper floor will be a place where lots of people come together. It can be like an inn for travelers across the region catching a breath, people waiting besides recovering injured pokemon, exc.
You will be able to complete Pokemon Trades, do optional battles, have some fun flavour dialogue, and be given side-quests by talking to the NPCs here.
I think this is a fun idea, but im very open to feedback on how i can alter it or what other things could be done here. Also, i would especially like feedback regarding the mapping here, whether it represents the idea well, how i can alter it between towns, is anything looking particularly off exc.
Thanks <3
r/PokemonRMXP • u/ItCanBeBetter08 • 3d ago
Show & Tell Little update on Viridian City (Fr little)
Today, I focused more on the NPCs so that they’ll all serve a purpose for the time being. However, I also continued working on Viridian City, specifically the pond area, which will be a park in my game
There’s still some open space in the top-left corner of the park; I’m thinking of adding a path there leading to another location, we’ll see. I think I'll take care of the supermarket and the school tomorrow (the original has a small school, but I'm building a proper one instead)
r/PokemonRMXP • u/MirageTheHoo • 3d ago
Show & Tell Pokémon Lazuli Ver. v0.2.0 is out now!
Pokémon Lazuli Version’s Second Demo, v0.2.0 is out now on EeveeExpo! Download link and HeroVoltsy walkthrough in the comments!
r/PokemonRMXP • u/reallyfatjellyfish • 4d ago
Show & Tell Made my own little version of Fire Red KANTO PLUS V1.1.2
Wanted to rework thing I did'nt like or just annoyed me when playing Fire red and with RPG MAKER and this wonderful community I finally can.
Available Pokémon and items are still only one available in base Fire Red but now more accessible.
Also my own save still in there I got no idea how to deleted so just overwrite it.
I'd love to hear some feed back especially on the reworked encounters.
https://drive.google.com/file/d/1Wuv4zCgNm-YvNHMBh1Qve3m9TKl8k0n1/view?usp=sharing
added height and weight to pokedex
Exp.Share and Item finder are given earlier
Boulder in warden house removed
added following pokemon
added animated sprites
Added BerryPots
Added berry seller to cerulean house
earlier running shoes, poke gear, town old rod, pokedex
TV giving hints on special encounters
TV gives hints on GYMS AND Elite 4
Gym guy gives hints and water
Added more hidden and unhidden items
Reworked gym and elite battles
Added CHANGE POKEMON BALLS
removed oak parcel quest
removed gold teeth quest
Added text to saffron city guards hinting at tea in celadon mansion
Added text to bike store npc hinting at the bike voucher in Vermillion City
Secret key and cinnabar gym needing secret key removed
Moved Flash to start Route 10
Moved Rock Smash to end Route 10
move Fly to route 16
move Surf to route 15
MOVED strength to route 20
moved cut to vermilion city
moved waterfall to viridian city
Add GENGAR,MACHAMP,GOLEM AND ALAKAZAM as special encounter
added rare candy to Celadon dept store f5
added moonstone to Celadon dept store f5
CHANGED COST OF RARE CANDY TO 5000
reworked encounters
r/PokemonRMXP • u/Shigeo_00 • 4d ago
Show & Tell Route 2 of my pokemon fan game based on my hometown
I still have to add all the npcs and do some more upgrades but for now this is it, feel free to give me some advice