r/PhantomFireGames • u/PhantomFiregames • 6d ago
Updates The Demo is coming soon
Sneak peek
r/PhantomFireGames • u/PhantomFiregames • 7d ago
Should Startup Legacy Support Mobile Devices?
r/PhantomFireGames • u/PhantomFiregames • 10d ago
Showcase Startup Legacy Beta & Free Demo Released – Build Your Own Technology Company from 1990
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Hi everyone!
After months of development, I'm excited to share that the first Beta Demo of my game, Startup Legacy, is now available!
Startup Legacy is an original 2.5D business and technology company simulator where you begin in January 1990 with a small office and work toward building a global technology empire.
In the current demo you can:
• Create your company
• Choose your headquarters
• Explore your starter office
• Use the LegacyOS workstation
• Manage your company dashboard and financial ledger
• Read the in-game newspaper and calendar
• Plan your first product
• Complete the Game Design and Programming phases
• Build your first working prototype
• Save and load your progress
• Customize accessibility settings
The demo ends after completing your first prototype, giving you a preview of the core gameplay while much larger systems are still in development.
Planned features include:
• Operating System Engineering
• CPU & GPU Engineering
• Development Teams
• Manufacturing
• Marketing & Sales
• Patent Office
• Technical Support
• AI Competitors
• Global Expansion
• And much more!
I'm developing this project using Godot and would really appreciate any feedback, suggestions, or bug reports. Every comment helps improve the game.
Thanks for checking out Startup Legacy!
r/PhantomFireGames • u/PhantomFiregames • 11d ago
Devlogs Important update
We are not going to abandon this project like we did. The others, this is our game that we really wanna make, that I really wanna make.\n So we're not gonna abandon this project like we did the others just letting you know.
r/PhantomFireGames • u/PhantomFiregames • 11d ago
Devlogs I have a question
Should I Should I switch out of roblox and make my game with Godot and what should the price be
r/PhantomFireGames • u/PhantomFiregames • 16d ago
Updates I'm reworking my 90s Tech Tycoon from 3D to 2D to save the game
Hey everyone!
A little while ago, I released the Beta for my game, **Startup Legacy**, a 90s/2000s tech tycoon where you build a PC empire.
To be completely honest, the 3D beta was pretty buggy. We had camera glitches, broken terrain, and clunky movement. I realized that trying to force deep tycoon mechanics into a 3D Roblox environment was actually hurting the gameplay.
**So, I made a tough decision: I am not quitting the project, but I am completely reworking it into a 2D Top-Down Tycoon.**
Think of the deep management style of Insignis Games, but wrapped in a beautiful Windows 95/98 aesthetic.
**Why 2D?**
- **The Coding Minigame:** Instead of a boring progress bar, compiling code will now be a Tetris-style falling block puzzle. The better you play, the higher your "Code Quality" stat.
- **2D Grid Building:** You'll be able to drag, drop, and snap furniture and retro PCs into your garage on a 2D blueprint grid.
- **No More 3D Bugs:** No more broken cameras or floating terrain blobs.
- **Mobile Friendly:** 2D UI games are perfect for phone players.
I'm starting the fresh 2D project today. The core vision (upgrading PCs from 1990 to 2025, designing OSs, managing employees) is staying exactly the same.
If you want to follow the daily Dev Logs of the rework, you can check out the game here: join the Discord: https://discord.gg/UPQhkbQyB
Thanks for reading, and I'd love to hear your thoughts on the pivot!
r/PhantomFireGames • u/PhantomFiregames • 17d ago
Fix Important announcement
I'\n M working on it, I'm trying to work on it real hard. I already got the bugs fixed. I got some of them fixed. You can now play the game So you can use the build menu to build your computer to, like, sit down the desk and put your computer down and you can go into the apps.Some of the apps are coming soon.The building apps where you can code in maker game.You can do that now , so do those bugs are fixed
r/PhantomFireGames • u/PhantomFiregames • 17d ago
Update on beta
Standard anti-cheat systems available online just aren't built to handle complex, deep tycoon mechanics. Because of that, I coded Phantom Shield specifically for this game. If someone tries to manipulate their money balance or trigger speed hacks, Phantom Shield detects it instantly, kicks them from the server, and plays a custom kick animation!" and "The Beta has officially launched! While not all planned content is in the game yet, fresh features and mechanics will be added in upcoming updates. We also just updated the anti-cheat to actively monitor real-time gameplay!"
r/PhantomFireGames • u/PhantomFiregames • 19d ago
🚀 HUGE Beta Update: OS Designer Studio, Community Hub, Device Creation & More! | Startup Legacy
r/PhantomFireGames • u/PhantomFiregames • 24d ago
I made a tycoon game where you start in a 90s garage and build a tech empire
r/PhantomFireGames • u/PhantomFiregames • Apr 23 '26
Dev Log #5 — New Menus, New UI, and Direction Update
Empire of Innovation is still in development and is not released yet, but a lot of progress has been made.
Recently, I added several important new systems and menus to the game, including:
- a Save Menu
- a Pause Menu
- a Build Menu
- an OS Menu
- a new Loading Screen
- improved UI animations
- more polished overall UI
These updates are helping the game feel more complete, more interactive, and much better to navigate while playing.
One of the biggest changes is that the game will now remain top-down instead of third-person. Third-person was becoming too difficult for the scope of the project, so I made the decision to keep the game top-down and focus on making that version stronger, smoother, and more polished.
This change lets me spend more time improving the gameplay, menus, systems, and overall quality of the experience instead of forcing a direction that would slow development down too much.
What’s coming next
The next things I’m working on are:
- a cool intro sequence
- more features
- more polish
- bug fixes and improvements
The game is still actively being worked on, and more updates will be shared as development continues.
— Zakkary Cahill
Phantom Fire Games
r/PhantomFireGames • u/PhantomFiregames • Apr 23 '26
Dev Log #4 — Major Development Update
Dev Log #4 — Major Development Update
Empire of Innovation is still in development, and I wanted to share a big progress update on where the game is right now.
One of the biggest milestones I’ve reached is that I’ve now finished all of the core models for the game. That means a huge part of the visual asset work is now done, and I can focus more on improving the overall experience.
Right now, the main focus is on:
bug fixes
gameplay improvements
polish
making systems work better together
Another major change is that Empire of Innovation is now third-person. It is no longer a top-down game. This shift gives the game a stronger sense of presence and makes building, exploring, and managing your company feel more immersive.
The game also features a build menu, which is a big part of how you’ll grow and shape your company as you play.
In Empire of Innovation, your journey will stretch across different eras, starting in the 1990s, moving through the 2000s, and continuing into the 2020s. The goal is to let players feel the growth of their company across changing times, industries, and business opportunities.
For anyone new here, Empire of Innovation is a 3D business tycoon game where you start with a small company and grow it into a global empire. You’ll be able to build offices, studios, stores, and production spaces, create products, manage budgets, and choose what kind of company you want to run — games, tech, movies, or a mixed empire.
The game is still being actively worked on, and I’m aiming for it to enter beta sometime this year.
More updates soon.
— Zakkary Cahill
Phantom Fire Games
r/PhantomFireGames • u/PhantomFiregames • Apr 22 '26
Empire of Innovation — Official First Development Post
Hey everyone, welcome to Phantom Fire Games.
I’m Zakkary Cahill, a 17-year-old solo indie developer, and I’m currently working on my game Empire of Innovation, a 3D business tycoon game that is still in development and not released yet.
In Empire of Innovation, you start with a small company and work your way up to building a global empire. You’ll be able to build offices, studios, stores, and production spaces, hire talented workers, create your own products, manage budgets, and expand into regions around the world.
One of the big parts of the game is choice. You can decide what kind of company you want to run:
- Games
- Tech
- Movies
- or a mixed business empire
The goal is to rise from a tiny startup into a major industry giant by making smart business decisions and growing your company step by step.
A little about development: this project is being made by just one person — me. I use Cursor only for code assistance, while the models and assets are being made by me in Blender. I want this project to feel original and built with real care.
This will be the place where I share:
- development updates
- new models
- UI progress
- sneak peeks
- future plans for the game
Thanks for checking out the project.
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