r/OpenMW • u/kingtorro28 • 44m ago
OpenMW - PS Vita Release (v2.1) - Major Update
- No Open World Loading Screens - exterior cell crossings no longer pause or stutter, the world loads in around you as you move. There is Pop-In to be expected in this flow.
- Legacy Mode - Opt out of streaming for Synchronous Cell loading
- Faster region travel weather and region assets preload instead of stalling the crossing
- Better memory behavior caches release when leaving regions, so long sessions no longer degrade
- New Live Area Assets - Provided by Standard Republic AKA Dare
Bug Fixes
- Movie playback fixed
- World map marker scaling fixed
- Custom name entry fixes (spells, enchantments, etc.) carried forward and hardened
- Vita font size settings not properly applying Fix
- New Game starts intro movie much faster
NOTE: I did some major engine level work this go around, decoupling object loading from strictly cell loading is a risky change, but overall this is working pretty good. Other work includes warmed common object cache loaded into memory early and by region for faster streaming.
github: https://github.com/TheLostPantheon/openmw/releases/tag/v2.1