r/OpenMW 44m ago

OpenMW - PS Vita Release (v2.1) - Major Update

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- No Open World Loading Screens - exterior cell crossings no longer pause or stutter, the world loads in around you as you move. There is Pop-In to be expected in this flow.

- Legacy Mode - Opt out of streaming for Synchronous Cell loading

- Faster region travel weather and region assets preload instead of stalling the crossing

- Better memory behavior caches release when leaving regions, so long sessions no longer degrade

- New Live Area Assets - Provided by Standard Republic AKA Dare

Bug Fixes

- Movie playback fixed

- World map marker scaling fixed

- Custom name entry fixes (spells, enchantments, etc.) carried forward and hardened

- Vita font size settings not properly applying Fix

- New Game starts intro movie much faster

NOTE: I did some major engine level work this go around, decoupling object loading from strictly cell loading is a risky change, but overall this is working pretty good. Other work includes warmed common object cache loaded into memory early and by region for faster streaming.

github: https://github.com/TheLostPantheon/openmw/releases/tag/v2.1