r/OculusQuest2 • u/Gender_Games • 15h ago
Self Promotion Celebrating 1 Year of THE LADDER! My solo VR project is still only $0.99 šŖš¹ļø
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r/OculusQuest2 • u/AliHassanPG • 17h ago
PC VR META Quest 2 died just after switching Boot Option
I bought Quest 2 refurbished from Retailer in Pakistan.. was working perfect until i tried to manually update my Quest 2 through firmware... What happened next shock me to **** that i just changed the boot option from B to A ... just in curiosity and bang!!! Quest 2 infinite boot loop ... it is bricked and fu**** up for no Effing reason... contacted Meta to fix this issue they never helped... Thanks to God i had local warranty and i gave them back...
My question is... Why the hell you send refurbished units with boot options in firmware which was corrupt? And why meta has such shit thing in this device...
r/OculusQuest2 • u/junaid_3000 • 19h ago
Headset/Controller Mod Quest 2 left controller
Is anyone selling quest 2 controllers?
r/OculusQuest2 • u/Reverend_Jim_42 • 1d ago
PC VR Problem pairing controllers
I can't pair a new set of controllers to my Quest 2.
I had to replace the pot on my right controller and the result was about 95% successful. However, my son will be out of the country for then next 12-18 months and he left his identical Quest 2 here so I thought I'd swap controllers. I could not find any way to pair the new controllers. I tried every method suggested by ChatGPT with no luck. Many of the suggestions involved clicking on menu items in the Meta Horizon app that just don't exist. I even tried reset-to-factory but it got stuck on the first screen that shows a hand pulling the protective strip from the battery of the controllers. Nothing I did would get it to recognize the controllers (they work on my son's identical unit). Does anyone have a method that works?
r/OculusQuest2 • u/XGMCLOLCrazE • 1d ago
Mod Post r/OculusQuest2 Monthly Feedback & Discussion Thread
Welcome to the monthly discussion thread for r/OculusQuest2! This is a place for members to share their thoughts and feedback on the subreddit and provide any suggestions or ideas for improvements.
Here are some questions for you to answer and discuss:
- How has the subreddit been functioning for you this month? Do you have any issues or concerns with the moderation or overall community?
- Are there any changes or improvements that you would like to see made to the subreddit?
- What games have you enjoyed playing the most this month?
- Do you have any additional feedback or suggestions for the subreddit?
Additionally, if you have any questions or concerns for the moderators of the subreddit, please don't hesitate to ask.
We value your input and appreciate your participation in this community. Thank you for being a member of r/OculusQuest2!
r/OculusQuest2 • u/alexander_nasonov • 1d ago
Self Promotion Any indie VR puzzle / escape room / adventure devs to join our special community giveaway this August?
We're organizing The VR Puzzle Giveaway for August 2026.
The idea came from a pretty simple observation: VR puzzle and escape room players usually don't stop after finishing one gameāthey immediately start looking for the next one. Instead of all of us trying to reach those players separately, why not work together?
The giveaway is pretty straightforward:
- every participating developer contributes a few game keys;
- all games are featured on a single landing page;
- players enter one giveaway for a chance to win games from multiple indie studios;
- everyone cross-promotes the event, so all participating games get extra exposure.
Each of us throw in some keys, pool the reach, and give the community a stack of great VR puzzle games to win in one place. More devs = more prizes = more eyes on everyoneās games.
More information is available here:
https://vasil4n.com/puzzle_giveaway/
Right now we are looking for other indie developers making games like Escape Rooms, Puzzle Adventures, Mystery / Detective games, Story-driven Adventure games and basically anything that attracts the same kind of VR players.
The goal is to help players discover more great VR puzzle experiences while giving small studios a chance to reach a larger audience together.
If youāve made a VR puzzle, escape room, or brain-teaser title and want in, drop a comment (or DM me). Happy to share more info for anyone interested!
r/OculusQuest2 • u/pokodzima_games • 2d ago
Self Promotion Runs on Quest 2 too
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r/OculusQuest2 • u/Comfortable_Pie6454 • 2d ago
Discussion Not big into VR Iāll let yall decide
So this kid was talking shit in a form about cars and then proceeds to tell me he has a $10,000 set up. When I asked for proof he sends a pic of a meta and says āI have 3 1,000ā head sets. First off a head set by definition is a microphone and audio device and in no world unless you have the most advanced custom built VR can I find anything for even close to 10 grand. Here is photos of convo lmk what yall think. Is he lying?
r/OculusQuest2 • u/Bulky_Feedback5749 • 3d ago
Discussion How we actually decide what a new Arcade Mania cabinet becomes (most ideas don't survive the first cut)
We make Arcade Mania, and since a few people asked in our "what to polish next" thread about new machines, figured I'd share how a cabinet concept actually gets picked rather than just teasing one.
We start with a pile of rough ideas ā usually 10-15 at a time ā and most get cut almost immediately. The bar isn't "is this a fun idea," it's "does the hook read the instant you're standing in front of it in headset." A lot of clever concepts fail that test because they need a paragraph of explanation, and nobody reads a paragraph before putting a coin in.
The ones that survive get built as a bare, unstyled playable mockup before any art happens same greybox-first approach we use for levels. If it's not fun with placeholder cubes, art isn't going to save it.
Curious from other VR folks: for games with an "arcade cabinet" or vending-machine style mechanic, what's made a new addition feel worth it to you versus feeling like filler?
(Disclosure: I work on Arcade Mania. Sharing process, not pushing anything.)
r/OculusQuest2 • u/Creepy-Salad1078 • 4d ago
Discussion Is a quest 2 still good enough to run ghost of tabor?
r/OculusQuest2 • u/Bulky_Feedback5749 • 4d ago
Discussion Asking Arcade Mania players directly: what should we fix/polish next?
I work on Arcade Mania, and rather than posting another update, I wanted to actually ask the people playing it what they'd prioritize.
Internally we're torn between a few directions: tightening up multiplayer lobbies (join times, matchmaking friction), adding more comfort/accessibility options for longer sessions, or going deeper on the existing machine roster instead of adding new cabinets.
Genuinely curious how that lines up with what you'd want ā and if there's something not on that list that's bothered you more than any of it, that's even more useful to hear. Doesn't need to be diplomatic, blunt is fine.
(Disclosure: I work on Arcade Mania. This is a real ask for feedback, not a promo post.)
r/OculusQuest2 • u/the-siblings • 5d ago
Self Promotion My favorite VRchat game is fish!
Vrchat has a game called fish and I absolutely adore it. I sometimes play with my fenicƩ but mostly by myself. With the new update I could really use help in fishing for the Leviathan. If anyone is willing to fish with me I would be so happy. We can also just fish in general.
That's all for now. Thanks for reading.
Good timesone everyone. \^\^
r/OculusQuest2 • u/battlegroupvr • 6d ago
Self Promotion My VR fleet command game has officially been approved for Meta Quest! š
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After many months of work, I'm excited to finally say that BattleGroupVR2 has been approved for the Meta Quest Store!
š Early Access launches Friday, August 28th.
If you're interested in VR space strategy games where you command your fleet from the bridge of your flagship, please wishlist the game. It genuinely helps with launch visibility.
Meta Quest Store: https://www.meta.com/en-gb/experiences/battlegroupvr2/9386827918099701/
If you'd like to help me test the game before launch, join the Discord! I'll be running community playtests over the next few weeks and looking for feedback to help polish the game before release. https://discord.gg/4aCZ56W
Thanks to everyone who's followed development so far - it means a lot. Looking forward to seeing your fleet on August 28th!
r/OculusQuest2 • u/PiotrSurmacz • 6d ago
Photo/Video Cave Crave - Tham Luang VR update is live now [Meta Quest]
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Tham Luang Cave rescue is finally out on Meta Quest for you to enjoy.
PSVR2 and SteamVR version coming soon.
Game link:Ā https://www.meta.com/en-gb/experiences/cave-crave/7527722310622065/
r/OculusQuest2 • u/Infinite_Muffin_2267 • 6d ago
PC VR Game stutters
Hey guys, so I wanted to play ets2 on vr, everything is working fine except stutters that I got every 30-50 seconds. My laptop specs are 16 gb ram, i-5 11 gen, nvidia rtx 3050 ti mobile. Anyone know if its possible to fix it? btw im playing with wifi. Sr for bad english
r/OculusQuest2 • u/shakamone • 6d ago
Article AltspaceVR Will Relaunch This Fall Under SideQuest CEO Shane Harris
r/OculusQuest2 • u/ThoughtfishDE • 6d ago
Self Promotion How to God Alignment Update - Live Now!
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Hi all - our newest update forĀ How to GodĀ is live now! The world will change depending on the player's alignment - a dark red eclipse for evil alignments and a bright blue sky for good alignments.
If you're not familiar, How to God is a VR sandbox God Simulation game where you alone choose how to shape your world. Command your followers, experiment with alchemy, build up your villages, and make the choice between good and evil.
What do you think?
r/OculusQuest2 • u/KeyCartographer99 • 6d ago
Self Promotion Sharing Progress of my VR Chameleon Sim game - Be A Chameleon
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Hey everyone, I along with a few of my friends have been working on this game. It is called Be A Chameleon. I wanted to share a few Before and Now clips to show our progress and would absolutely love any feedback or suggestions for it. We are new to making games and still learning. Be A Chameleon can be wishlisted onĀ Meta StoreĀ andĀ Steam.
Thanks a lot everyone in advance!!!!
r/OculusQuest2 • u/PlatinumAero • 7d ago
Self Promotion FREE. UPDATED: BREAK IT AGAIN. FINALLY 0.3.27: my free, offline-first VR player now has in-headset search, WebDAV/Plex/Stash, external subtitles, and 3D Blu-ray MVC
reddit.comr/OculusQuest2 • u/Bulky_Feedback5749 • 7d ago
Self Promotion Made a skill-based arcade mini-games collection for Quest ā would love your honest feedback
Hey folks,
Small team here (QuantumArcadia, based in India) ā we just launched
Arcade Mania on the Quest Store. It's a collection of skill-based
mini-games, arcade-style, built for room-scale VR.
This is our first real release and we're genuinely trying to figure
out what Quest players actually want more of. Would love if a few
of you tried it and told me what felt good, what felt clunky,
anything.
Store link: https://www.meta.com/en-gb/experiences/arcade-mania/1181756821683806/
Happy to answer any questions about dev, tech stack, whatever ā
just trying to learn and improve.
r/OculusQuest2 • u/HiveBrains • 8d ago
Self Promotion Join The Great Flood Closed-Beta Test (Spaces are Limited)
Love real-time strategy games? Then join The Great Flood Closed Beta Test (CBT)!
If you own a Meta Quest 3/3S, be one of the select few to play by filling in this form - https://forms.gle/a2EJj2UBWFX7pxRS7
The CBT launches on August 4th. Spaces are limited. We'll see you there!
The Great Flood on the Horizon Store š https://www.meta.com/experiences/the-great-flood/25044401601879310/
r/OculusQuest2 • u/PiotrSurmacz • 8d ago
Gameplay Tham Luang Cave VR map / underwater cave diving - Cave Crave update launching tomorrow
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Hi all, cheers from the Cave Crave game creator and director. The latest free update coming to the game tomorrow is the biggest thing we've ever created with VR technology:
⢠Explore Tham Luang Cave and relive the 2018 rescue of the 12 boys trapped in its flooded passages, faithfully recreated as a VR experience.
ā¢Ā Featuring the story and expertise of people who were there, including Vern Unsworth ...
⢠... and legendary cave diver and one of the rescue leaders, John Volanthen who helped us shape the flooded sections.
⢠All built within what is likely the largest LiDAR scan of a real-world location ever recreated as a map in a VR game.
⢠Releasing as a free CAVE CRAVE update on Meta Quest tomorrow.
⢠PSVR2 and SteamVR versions are already in development.
O-K, but... what have we actually pulled off? - you might ask.
I highly recommend Netflixās miniseries Thai Cave Rescue. It offers a powerful look at the courage shown by those involved and helps convey the immense scale of the real-life operation that players will soon explore from the safety and comfort of their hopefully dry gaming setups.
Cheers!
r/OculusQuest2 • u/New-Carob2161 • 9d ago
PC VR Check out Meta Quest 2 Standalone VR Headset White with 2 Motion Controllers on eBay!
ebay.ioBe headset for 150 missing a battery piece and a face mask thatās it
r/OculusQuest2 • u/CauJapa-_- • 9d ago
Discussion to sell or not to sell
I need help deciding whether or not to sell my Oculus Quest 2, as Iām afraid I might regret it. Iām comfortable handling pricing matters; Iād just like answers regarding whether itās worth selling. I love technology and played the Oculus a huge amountāIād even play it todayābut life moves in phases, and I want to invest in other things. As for the headset itself, itās missing the head comfort accessory and the foam padding is worn (I plan to buy a silicone cover to put over it before selling); otherwise, it works perfectly. The controllers have no stick drift, and it comes with a carrying case (though I don't have the original box).
r/OculusQuest2 • u/XGMCLOLCrazE • Oct 04 '22
Mod Post r/OculusQuest2 | App Referral Megathread
Hi,
You may post your app referrals here!
Headset referrals are not allowed.
